Esempio n. 1
0
int restore_line(const char *filename,uint64_t lv,char *line) {
	char *ptr;
	uint32_t ts;
	int status;
	char* errormsgs[]={ ERROR_STRINGS };

	status = ERROR_MISMATCH;
	ptr = line;

	EAT(ptr,filename,lv,':');
	EAT(ptr,filename,lv,' ');
	GETU32(ts,ptr);
	EAT(ptr,filename,lv,'|');
	switch (*ptr) {
		case 'A':
			if (strncmp(ptr,"ACCESS",6)==0) {
				status = do_access(filename,lv,ts,ptr+6);
			} else if (strncmp(ptr,"ATTR",4)==0) {
				status = do_attr(filename,lv,ts,ptr+4);
			} else if (strncmp(ptr,"APPEND",6)==0) {
				status = do_append(filename,lv,ts,ptr+6);
			} else if (strncmp(ptr,"ACQUIRE",7)==0) {
				status = do_acquire(filename,lv,ts,ptr+7);
			} else if (strncmp(ptr,"AQUIRE",6)==0) {
				status = do_acquire(filename,lv,ts,ptr+6);
			} else {
				printf("%s:%"PRIu64": unknown entry '%s'\n",filename,lv,ptr);
			}
			break;
		case 'C':
			if (strncmp(ptr,"CREATE",6)==0) {
				status = do_create(filename,lv,ts,ptr+6);
			} else if (strncmp(ptr,"CUSTOMER",8)==0) {	// deprecated
				status = do_session(filename,lv,ts,ptr+8);
			} else {
				printf("%s:%"PRIu64": unknown entry '%s'\n",filename,lv,ptr);
			}
			break;
		case 'E':
			if (strncmp(ptr,"EMPTYTRASH",10)==0) {
				status = do_emptytrash(filename,lv,ts,ptr+10);
			} else if (strncmp(ptr,"EMPTYRESERVED",13)==0) {
				status = do_emptyreserved(filename,lv,ts,ptr+13);
			} else {
				printf("%s:%"PRIu64": unknown entry '%s'\n",filename,lv,ptr);
			}
			break;
		case 'F':
			if (strncmp(ptr,"FREEINODES",10)==0) {
				status = do_freeinodes(filename,lv,ts,ptr+10);
			} else {
				printf("%s:%"PRIu64": unknown entry '%s'\n",filename,lv,ptr);
			}
			break;
		case 'I':
			if (strncmp(ptr,"INCVERSION",10)==0) {
				status = do_incversion(filename,lv,ts,ptr+10);
			} else {
				printf("%s:%"PRIu64": unknown entry '%s'\n",filename,lv,ptr);
			}
			break;
		case 'L':
			if (strncmp(ptr,"LENGTH",6)==0) {
				status = do_length(filename,lv,ts,ptr+6);
			} else if (strncmp(ptr,"LINK",4)==0) {
				status = do_link(filename,lv,ts,ptr+4);
			} else {
				printf("%s:%"PRIu64": unknown entry '%s'\n",filename,lv,ptr);
			}
			break;
		case 'M':
			if (strncmp(ptr,"MOVE",4)==0) {
				status = do_move(filename,lv,ts,ptr+4);
			} else {
				printf("%s:%"PRIu64": unknown entry '%s'\n",filename,lv,ptr);
			}
			break;
		case 'P':
			if (strncmp(ptr,"PURGE",5)==0) {
				status = do_purge(filename,lv,ts,ptr+5);
			} else {
				printf("%s:%"PRIu64": unknown entry '%s'\n",filename,lv,ptr);
			}
			break;
		case 'Q':
			if (strncmp(ptr,"QUOTA",5)==0) {
				status = do_quota(filename,lv,ts,ptr+5);
			}
			break;
		case 'R':
			if (strncmp(ptr,"RELEASE",7)==0) {
				status = do_release(filename,lv,ts,ptr+7);
			} else if (strncmp(ptr,"REPAIR",6)==0) {
				status = do_repair(filename,lv,ts,ptr+6);
			} else {
				printf("%s:%"PRIu64": unknown entry '%s'\n",filename,lv,ptr);
			}
			break;
		case 'S':
			if (strncmp(ptr,"SETEATTR",8)==0) {
				status = do_seteattr(filename,lv,ts,ptr+8);
			} else if (strncmp(ptr,"SETGOAL",7)==0) {
				status = do_setgoal(filename,lv,ts,ptr+7);
			} else if (strncmp(ptr,"SETPATH",7)==0) {
				status = do_setpath(filename,lv,ts,ptr+7);
			} else if (strncmp(ptr,"SETTRASHTIME",12)==0) {
				status = do_settrashtime(filename,lv,ts,ptr+12);
			} else if (strncmp(ptr,"SETXATTR",8)==0) {
				status = do_setxattr(filename,lv,ts,ptr+8);
			} else if (strncmp(ptr,"SNAPSHOT",8)==0) {
				status = do_snapshot(filename,lv,ts,ptr+8);
			} else if (strncmp(ptr,"SYMLINK",7)==0) {
				status = do_symlink(filename,lv,ts,ptr+7);
			} else if (strncmp(ptr,"SESSION",7)==0) {
				status = do_session(filename,lv,ts,ptr+7);
			} else {
				printf("%s:%"PRIu64": unknown entry '%s'\n",filename,lv,ptr);
			}
			break;
		case 'T':
			if (strncmp(ptr,"TRUNC",5)==0) {
				status = do_trunc(filename,lv,ts,ptr+5);
			} else {
				printf("%s:%"PRIu64": unknown entry '%s'\n",filename,lv,ptr);
			}
			break;
		case 'U':
			if (strncmp(ptr,"UNLINK",6)==0) {
				status = do_unlink(filename,lv,ts,ptr+6);
			} else if (strncmp(ptr,"UNDEL",5)==0) {
				status = do_undel(filename,lv,ts,ptr+5);
			} else if (strncmp(ptr,"UNLOCK",6)==0) {
				status = do_unlock(filename,lv,ts,ptr+6);
			} else {
				printf("%s:%"PRIu64": unknown entry '%s'\n",filename,lv,ptr);
			}
			break;
		case 'W':
			if (strncmp(ptr,"WRITE",5)==0) {
				status = do_write(filename,lv,ts,ptr+5);
			} else {
				printf("%s:%"PRIu64": unknown entry '%s'\n",filename,lv,ptr);
			}
			break;
		default:
			printf("%s:%"PRIu64": unknown entry '%s'\n",filename,lv,ptr);
	}
	if (status>STATUS_OK) {
		printf("%s:%"PRIu64": error: %d (%s)\n",filename,lv,status,errormsgs[status]);
	}
	return status;
}
Esempio n. 2
0
void veh_interact::exec (game *gm, vehicle *v, int x, int y)
{
    g = gm;
    veh = v;
    ex = x;
    ey = y;
    //        x1      x2
    // y1 ----+------+--
    //        |      |
    // y2 ----+------+
    //               |
    //               |
    winw1 = 12;
    winw2 = 35;
    winh1 = 3;
    winh2 = 12;
    winw12 = winw1 + winw2 + 1;
    winw3 = 80 - winw1 - winw2 - 2;
    winh3 = 25 - winh1 - winh2 - 2;
    winh23 = winh2 + winh3 + 1;
    winx1 = winw1;
    winx2 = winw1 + winw2 + 1;
    winy1 = winh1;
    winy2 = winh1 + winh2 + 1;

    page_size = winh23;
    //               h   w    y     x
    w_grid  = newwin(25, 80,  0,    0);
    w_mode  = newwin(1,  80, 0,    0);
    w_msg   = newwin(winh1 - 1, 80, 1,    0);
    w_disp  = newwin(winh2, winw1,  winy1 + 1, 0);
    w_parts = newwin(winh2, winw2,  winy1 + 1, winx1 + 1);
    w_stats = newwin(winh3, winw12, winy2 + 1, 0);
    w_list  = newwin(winh23, winw3, winy1 + 1, winx2 + 1);

    for (int i = 0; i < 25; i++)
    {
        mvwputch(w_grid, i, winx2, c_ltgray, i == winy1 || i == winy2? LINE_XOXX : LINE_XOXO);
        if (i >= winy1 && i < winy2)
            mvwputch(w_grid, i, winx1, c_ltgray, LINE_XOXO);
    }
    for (int i = 0; i < 80; i++)
    {
        mvwputch(w_grid, winy1, i, c_ltgray, i == winx1? LINE_OXXX : (i == winx2? LINE_OXXX : LINE_OXOX));
        if (i < winx2)
            mvwputch(w_grid, winy2, i, c_ltgray, i == winx1? LINE_XXOX : LINE_OXOX);
    }
    wrefresh(w_grid);

    crafting_inv = gm->crafting_inventory();

    int charges = ((it_tool *) g->itypes["welder"])->charges_per_use;
    has_wrench = crafting_inv.has_amount("wrench", 1) ||
                 crafting_inv.has_amount("toolset", 1);
    has_hacksaw = crafting_inv.has_amount("hacksaw", 1) ||
                  crafting_inv.has_amount("toolset", 1);
    has_welder = (crafting_inv.has_amount("welder", 1) &&
                  crafting_inv.has_charges("welder", charges)) ||
                 (crafting_inv.has_amount("toolset", 1) &&
                 crafting_inv.has_charges("toolset", charges/5));

    display_stats ();
    display_veh   ();
    move_cursor (0, 0);
    bool finish = false;
    while (!finish)
    {
        char ch = input(); // See keypress.h
        int dx, dy;
        get_direction (gm, dx, dy, ch);
        if (ch == KEY_ESCAPE)
            finish = true;
        else
        if (dx != -2 && (dx || dy) &&
            cx + dx >= -6 && cx + dx < 6 &&
            cy + dy >= -6 && cy + dy < 6)
            move_cursor(dx, dy);
        else
        {
            int mval = cant_do(ch);
            display_mode (ch);
            switch (ch)
            {
            case 'i': do_install(mval); break;
            case 'r': do_repair(mval);  break;
            case 'f': do_refill(mval);  break;
            case 'o': do_remove(mval);  break;
            case 'e': do_rename(mval);  break;
            default:;
            }
            if (sel_cmd != ' ')
                finish = true;
            display_mode (' ');
        }
    }
    werase(w_grid);
    werase(w_mode);
    werase(w_msg);
    werase(w_disp);
    werase(w_parts);
    werase(w_stats);
    werase(w_list);
    delwin(w_grid);
    delwin(w_mode);
    delwin(w_msg);
    delwin(w_disp);
    delwin(w_parts);
    delwin(w_stats);
    delwin(w_list);
    erase();
}
Esempio n. 3
0
/**
 * Creates a veh_interact window based on the given parameters.
 * @param v The vehicle the player is interacting with.
 * @param x The x-coordinate of the square the player is 'e'xamining.
 * @param y The y-coordinate of the square the player is 'e'xamining.
 */
void veh_interact::exec (game *gm, vehicle *v, int x, int y)
{
    g = gm;
    veh = v;
    //        x1      x2
    // y1 ----+------+--
    //        |      |
    // y2 ----+------+
    //               |
    //               |
    winw1 = 12;
    winw2 = 35;
    winh1 = 3;
    winh2 = 12;
    winw12 = winw1 + winw2 + 1;
    winw3 = FULL_SCREEN_WIDTH - winw1 - winw2 - 2;
    winh3 = FULL_SCREEN_HEIGHT - winh1 - winh2 - 2;
    winh23 = winh2 + winh3 + 1;
    winx1 = winw1;
    winx2 = winw1 + winw2 + 1;
    winy1 = winh1;
    winy2 = winh1 + winh2 + 1;

    // changed FALSE value to 1, to keep w_border from starting at a negative x,y
    const int iOffsetX = (TERMX > FULL_SCREEN_WIDTH) ? (TERMX-FULL_SCREEN_WIDTH)/2 : 1;
    const int iOffsetY = (TERMY > FULL_SCREEN_HEIGHT) ? (TERMY-FULL_SCREEN_HEIGHT)/2 : 1;

    page_size = winh23;

    //               h   w    y     x
    WINDOW *w_border= newwin(FULL_SCREEN_HEIGHT, FULL_SCREEN_WIDTH,  -1 + iOffsetY,    -1 + iOffsetX);
    w_grid  = newwin(FULL_SCREEN_HEIGHT -2, FULL_SCREEN_WIDTH-2,  iOffsetY,    iOffsetX);
    w_mode  = newwin(1,  FULL_SCREEN_WIDTH-2, iOffsetY,    iOffsetX);
    w_msg   = newwin(winh1 - 1, FULL_SCREEN_WIDTH-2, 1 + iOffsetY,    iOffsetX);
    w_disp  = newwin(winh2-1, winw1,  winy1 + 1 + iOffsetY, iOffsetX);
    w_parts = newwin(winh2-1, winw2,  winy1 + 1 + iOffsetY, winx1 + 1 + iOffsetX);
    w_stats = newwin(winh3-1, winw12, winy2 + iOffsetY, iOffsetX);
    w_list  = newwin(winh23, winw3, winy1 + 1 + iOffsetY, winx2 + 1 + iOffsetX);

    wborder(w_border, LINE_XOXO, LINE_XOXO, LINE_OXOX, LINE_OXOX,
                      LINE_OXXO, LINE_OOXX, LINE_XXOO, LINE_XOOX );

    mvwputch(w_border, 16, 0, c_ltgray, LINE_XXXO); // |-
    mvwputch(w_border, 4, 0, c_ltgray, LINE_XXXO); // |-
    mvwputch(w_border, 4, FULL_SCREEN_WIDTH-1, c_ltgray, LINE_XOXX); // -|
    mvwputch(w_border, 24, 49, c_ltgray, LINE_XXOX);

    wrefresh(w_border);

    for (int i = 0; i < FULL_SCREEN_HEIGHT; i++)
    {
        mvwputch(w_grid, i, winx2, c_ltgray, i == winy1 || i == winy2-1? LINE_XOXX : LINE_XOXO);
        if (i >= winy1 && i < winy2) {
            mvwputch(w_grid, i, winx1, c_ltgray, LINE_XOXO);
        }
    }
    for (int i = 0; i < FULL_SCREEN_WIDTH; i++)
    {
        mvwputch(w_grid, winy1, i, c_ltgray,
                 i == winx1? LINE_OXXX : (i == winx2? LINE_OXXX : LINE_OXOX));
        if (i < winx2) {
            mvwputch(w_grid, winy2-1, i, c_ltgray, i == winx1? LINE_XXOX : LINE_OXOX);
        }
    }
    wrefresh(w_grid);

    crafting_inv = gm->crafting_inventory(&gm->u);

    int charges = static_cast<it_tool *>(g->itypes["welder"])->charges_per_use;
    int charges_crude = static_cast<it_tool *>(g->itypes["welder_crude"])->charges_per_use;
    has_wrench = crafting_inv.has_amount("wrench", 1) ||
        crafting_inv.has_amount("toolset", 1);
    has_hacksaw = crafting_inv.has_amount("hacksaw", 1) ||
        crafting_inv.has_amount("toolset", 1);
    has_welder = (crafting_inv.has_amount("welder", 1) &&
                  crafting_inv.has_charges("welder", charges)) ||
                  (crafting_inv.has_amount("welder_crude", 1) &&
                  crafting_inv.has_charges("welder_crude", charges_crude)) ||
                (crafting_inv.has_amount("toolset", 1) &&
                 crafting_inv.has_charges("toolset", charges/20));
    has_jack = crafting_inv.has_amount("jack", 1);
    has_siphon = crafting_inv.has_amount("hose", 1);

    has_wheel = crafting_inv.has_amount( "wheel", 1 ) ||
                crafting_inv.has_amount( "wheel_wide", 1 ) ||
                crafting_inv.has_amount( "wheel_bicycle", 1 ) ||
                crafting_inv.has_amount( "wheel_motorbike", 1 ) ||
                crafting_inv.has_amount( "wheel_small", 1 );

    display_stats ();
    display_veh   ();
    move_cursor (0, 0);
    bool finish = false;
    while (!finish)
    {
        char ch = input(); // See keypress.h
        int dx, dy;
        get_direction (dx, dy, ch);
        if (ch == KEY_ESCAPE || ch == 'q' )
        {
            finish = true;
        } 
        else
        {
            if (dx != -2 && (dx || dy) &&
                cursor_x + dx >= -6 && cursor_x + dx < 6 &&
                cursor_y + dy >= -6 && cursor_y + dy < 6)
            {
                move_cursor(dx, dy);
            }
            else
            {
                int mval = cant_do(ch);
                display_mode (ch);
                switch (ch)
                {
                    case 'i': do_install(mval); break;
                    case 'r': do_repair(mval);  break;
                    case 'f': do_refill(mval);  break;
                    case 'o': do_remove(mval);  break;
                    case 'e': do_rename(mval);  break;
                    case 's': do_siphon(mval);  break;
                    case 'c': do_tirechange(mval); break;
                    case 'd': do_drain(mval);  break;
                }
                if (sel_cmd != ' ')
                {
                    finish = true;
                }
                display_mode (' ');
            }
        }
    }
    werase(w_grid);
    werase(w_mode);
    werase(w_msg);
    werase(w_disp);
    werase(w_parts);
    werase(w_stats);
    werase(w_list);
    delwin(w_grid);
    delwin(w_mode);
    delwin(w_msg);
    delwin(w_disp);
    delwin(w_parts);
    delwin(w_stats);
    delwin(w_list);
    erase();
}
Esempio n. 4
0
int replay(const char *log_data) {
	uint64_t fv,lv; //fv = filesystem's version lv = log's version
	uint32_t ts;
	uint8_t status;
	char buff[10000];
	char *ptr;
	char* errormsgs[]={ ERROR_STRINGS };

	char *test_ptr;

	sprintf(buff,"%s",log_data);
	ptr = buff;
//for test
	test_ptr = buff;
	fv = shadow_fs_getversion();
	GETU64(lv,ptr);
	if(lv < fv) {
		MFSLOG(LOG_ERR,"the changelog's verison %lu is smaller than filesystem's version %lu",lv,fv);
		//more complicated method to ensure consistency
	} else {
		status = ERROR_MISMATCH; 
                EAT(ptr,lv,':');
                EAT(ptr,lv,' ');
                GETU32(ts,ptr);
                EAT(ptr,lv,'|');
                switch (*ptr) {
                	case 'A':
                                if (strncmp(ptr,"ACCESS",6)==0) {
                                        status = do_access(lv,ts,ptr+6);
                                } else if (strncmp(ptr,"ATTR",4)==0) {
                                        status = do_attr(lv,ts,ptr+4);
                                } else if (strncmp(ptr,"APPEND",6)==0) {
                                        status = do_append(lv,ts,ptr+6);
                                } else if (strncmp(ptr,"AQUIRE",6)==0) {
                                        status = do_aquire(lv,ts,ptr+6);
                                } else {
                                        MFSLOG(LOG_ERR,"%"PRIu64": unknown entry '%s'",lv,ptr);
                                } 
                                break;  
                        case 'C':
                                if (strncmp(ptr,"CREATE",6)==0) {
                                        status = do_create(lv,ts,ptr+6);
                                } else if (strncmp(ptr,"CUSTOMER",8)==0) {      // deprecated
                                        status = do_session(lv,ts,ptr+8);
                                } else {
                                        MFSLOG(LOG_ERR,"%"PRIu64": unknown entry '%s'",lv,ptr);
                                } 
                                break;  
                        case 'E':
                                if (strncmp(ptr,"EMPTYTRASH",10)==0) {
                                        status = do_emptytrash(lv,ts,ptr+10);
                                } else if (strncmp(ptr,"EMPTYRESERVED",13)==0) {
                                        status = do_emptyreserved(lv,ts,ptr+13);
                                } else {
                                        MFSLOG(LOG_ERR,"%"PRIu64": unknown entry '%s'",lv,ptr);
                                } 
                                break;  
                        case 'F': 
                                if (strncmp(ptr,"FREEINODES",10)==0) {
                                        status = do_freeinodes(lv,ts,ptr+10);
                                } else {
                                        MFSLOG(LOG_ERR,"%"PRIu64": unknown entry '%s'",lv,ptr);
                                }
                                break;
                        case 'I':
                                if (strncmp(ptr,"INCVERSION",10)==0) {
                                        status = do_incversion(lv,ts,ptr+10);
                                } else {
                                        MFSLOG(LOG_ERR,"%"PRIu64": unknown entry '%s'",lv,ptr);
                                }
                                break;
                        case 'L':
                                if (strncmp(ptr,"LENGTH",6)==0) {
                                        status = do_length(lv,ts,ptr+6);
                                } else if (strncmp(ptr,"LINK",4)==0) {
                                        status = do_link(lv,ts,ptr+4);
                                } else {
                                        MFSLOG(LOG_ERR,"%"PRIu64": unknown entry '%s'",lv,ptr);
                                }
                                break;
                        case 'M':
                                if (strncmp(ptr,"MOVE",4)==0) {
                                        status = do_move(lv,ts,ptr+4);
                                } else {
                                        MFSLOG(LOG_ERR,"%"PRIu64": unknown entry '%s'",lv,ptr);
                                }
                                break;
                        case 'P':
                                if (strncmp(ptr,"PURGE",5)==0) {
                                        status = do_purge(lv,ts,ptr+5);
                                } else {
                                        MFSLOG(LOG_ERR,"%"PRIu64": unknown entry '%s'",lv,ptr);
                                }
                                break;
                        case 'R':
                                if (strncmp(ptr,"RELEASE",7)==0) {
                                        status = do_release(lv,ts,ptr+7);
                                } else if (strncmp(ptr,"REPAIR",6)==0) {
                                        status = do_repair(lv,ts,ptr+6);
                                } else {
                                        MFSLOG(LOG_ERR,"%"PRIu64": unknown entry '%s'",lv,ptr);
                                }
                                break;
                        case 'S':
                                if (strncmp(ptr,"SETEATTR",8)==0) {
                                        status = do_seteattr(lv,ts,ptr+8);
                                } else if (strncmp(ptr,"SETGOAL",7)==0) {
                                        status = do_setgoal(lv,ts,ptr+7);
                                } else if (strncmp(ptr,"SETPATH",7)==0) {
                                        status = do_setpath(lv,ts,ptr+7);
                                } else if (strncmp(ptr,"SETTRASHTIME",12)==0) {
                                        status = do_settrashtime(lv,ts,ptr+12);
                                } else if (strncmp(ptr,"SNAPSHOT",8)==0) {
                                        status = do_snapshot(lv,ts,ptr+8);
                                } else if (strncmp(ptr,"SYMLINK",7)==0) {
                                        status = do_symlink(lv,ts,ptr+7);
                                } else if (strncmp(ptr,"SESSION",7)==0) {
                                        status = do_session(lv,ts,ptr+7);
                                } else {
                                        MFSLOG(LOG_ERR,"%"PRIu64": unknown entry '%s'",lv,ptr);
                                }
                                break;
                        case 'T':
                                if (strncmp(ptr,"TRUNC",5)==0) {
                                        status = do_trunc(lv,ts,ptr+5);
                                } else {
                                        MFSLOG(LOG_ERR,"%"PRIu64": unknown entry '%s'",lv,ptr);
                                }
                                break;
                        case 'U':
                                if (strncmp(ptr,"UNLINK",6)==0) {
                                        status = do_unlink(lv,ts,ptr+6);
                                } else if (strncmp(ptr,"UNDEL",5)==0) {
                                        status = do_undel(lv,ts,ptr+5);
                                } else if (strncmp(ptr,"UNLOCK",6)==0) {
                                        status = do_unlock(lv,ts,ptr+6);
                                } else {
                                        MFSLOG(LOG_ERR,"%"PRIu64": unknown entry '%s'",lv,ptr);
                                }
                                break;
                        case 'W':
                                if (strncmp(ptr,"WRITE",5)==0) {
                                        status = do_write(lv,ts,ptr+5);
                                } else {
                                        MFSLOG(LOG_ERR,"%"PRIu64": unknown entry '%s'",lv,ptr);
                                }
                                break;
                        default:
                                MFSLOG(LOG_ERR,"%"PRIu64": unknown entry '%s'",lv,ptr);
                        }
			/**
			  * if master is down, slave switch, we may missed some metadata 
			  * return 0 to let the process continue, otherwise, we will reply the 
			  * log forever.
			  * 
			  * Dongyang, Zhang
			  */				
			if (status!=STATUS_OK) {
				MFSLOG(LOG_ERR,"%"PRIu64": error: %"PRIu8" (%s),the log is (%s)",lv,status,errormsgs[status],test_ptr);
//                                syslog(LOG_ERR,"%"PRIu64": error: %"PRIu8" (%s)",lv,status,errormsgs[status]);
                           return 1;
                        }               
                        fv = shadow_fs_getversion();
                        if (lv+1!=fv) {
                                MFSLOG(LOG_ERR,"%"PRIu64": version mismatch fsversion:%"PRIu64"",lv,fv);
                                return 1;
                        }
	}
	return 0;
}                
Esempio n. 5
0
int restore(void) {
        FILE *fd;
        char buff[10000];
        char *ptr;
        uint64_t v,lv;
        uint32_t ts;
        uint8_t status;
	uint32_t dplen;
	char *datapath = NULL;
	char *logpath = NULL;
        char* errormsgs[]={ ERROR_STRINGS };
        
        v = shadow_fs_getversion();
        lv = 0;

        MFSLOG(LOG_NOTICE,"meta data version: %"PRIu64"",v);
        
	datapath = strdup(DATA_PATH);
	dplen = strlen(datapath);
	logpath = malloc(dplen+sizeof("/changelog.0.mfs"));
	memcpy(logpath,datapath,dplen);
	memcpy(logpath+dplen,"/changelog.0.mfs",sizeof("/changelog.0.mfs"));
        fd = fopen(logpath,"r");
        if (fd==NULL) {
                MFSLOG(LOG_NOTICE,"can't open changemeta file: %s",logpath);
                return 1;
        }
        while (fgets(buff,10000,fd)) {
                ptr = buff;
                GETU64(lv,ptr);
                if (lv<v) {
                        // skip
                } else {
                        status = ERROR_MISMATCH;
                        EAT(ptr,lv,':');
                        EAT(ptr,lv,' ');
                        GETU32(ts,ptr);
                        EAT(ptr,lv,'|');
                        switch (*ptr) {
                        case 'A':
                                if (strncmp(ptr,"ACCESS",6)==0) {
                                        status = do_access(lv,ts,ptr+6);
                                } else if (strncmp(ptr,"ATTR",4)==0) {
                                        status = do_attr(lv,ts,ptr+4);
                                } else if (strncmp(ptr,"APPEND",6)==0) {
                                        status = do_append(lv,ts,ptr+6);
                                } else if (strncmp(ptr,"AQUIRE",6)==0) {
                                        status = do_aquire(lv,ts,ptr+6);
                                } else {
                                        MFSLOG(LOG_NOTICE,"%"PRIu64": unknown entry '%s'",lv,ptr);
                                }
                                break;
                        case 'C':
                                if (strncmp(ptr,"CREATE",6)==0) {
                                        status = do_create(lv,ts,ptr+6);
                                } else if (strncmp(ptr,"CUSTOMER",8)==0) {      // deprecated
                                        status = do_session(lv,ts,ptr+8);
                                } else {
                                        MFSLOG(LOG_NOTICE,"%"PRIu64": unknown entry '%s'",lv,ptr);
                                }
                                break;
                        case 'E':
                                if (strncmp(ptr,"EMPTYTRASH",10)==0) {
                                        status = do_emptytrash(lv,ts,ptr+10);
                                } else if (strncmp(ptr,"EMPTYRESERVED",13)==0) {
                                        status = do_emptyreserved(lv,ts,ptr+13);
                                } else {
                                        MFSLOG(LOG_NOTICE,"%"PRIu64": unknown entry '%s'",lv,ptr);
                                }
                                break;
                        case 'F':
                                if (strncmp(ptr,"FREEINODES",10)==0) {
                                        status = do_freeinodes(lv,ts,ptr+10);
                                } else {
                                        MFSLOG(LOG_NOTICE,"%"PRIu64": unknown entry '%s'",lv,ptr);
                                }
                                break;
                        case 'I':
                                if (strncmp(ptr,"INCVERSION",10)==0) {
                                        status = do_incversion(lv,ts,ptr+10);
                                } else {
                                        MFSLOG(LOG_NOTICE,"%"PRIu64": unknown entry '%s'",lv,ptr);
                                }
                                break;
                        case 'L':
                                if (strncmp(ptr,"LENGTH",6)==0) {
                                        status = do_length(lv,ts,ptr+6);
                                } else if (strncmp(ptr,"LINK",4)==0) {
                                        status = do_link(lv,ts,ptr+4);
                                } else {
                                        MFSLOG(LOG_NOTICE,"%"PRIu64": unknown entry '%s'",lv,ptr);
                                }
                                break;
                        case 'M':
                                if (strncmp(ptr,"MOVE",4)==0) {
                                        status = do_move(lv,ts,ptr+4);
                                } else {
                                        MFSLOG(LOG_NOTICE,"%"PRIu64": unknown entry '%s'",lv,ptr);
                                }
                                break;
                        case 'P':
                                if (strncmp(ptr,"PURGE",5)==0) {
                                        status = do_purge(lv,ts,ptr+5);
                                } else {
                                        MFSLOG(LOG_NOTICE,"%"PRIu64": unknown entry '%s'",lv,ptr);
                                }
                                break;
                        case 'R':
                                if (strncmp(ptr,"RELEASE",7)==0) {
                                        status = do_release(lv,ts,ptr+7);
                                } else if (strncmp(ptr,"REPAIR",6)==0) {
                                        status = do_repair(lv,ts,ptr+6);
                                } else {
                                        MFSLOG(LOG_NOTICE,"%"PRIu64": unknown entry '%s'",lv,ptr);
                                }
                                break;
                        case 'S':
                                if (strncmp(ptr,"SETEATTR",8)==0) {
                                        status = do_seteattr(lv,ts,ptr+8);
                                } else if (strncmp(ptr,"SETGOAL",7)==0) {
                                        status = do_setgoal(lv,ts,ptr+7);
                                } else if (strncmp(ptr,"SETPATH",7)==0) {
                                        status = do_setpath(lv,ts,ptr+7);
                                } else if (strncmp(ptr,"SETTRASHTIME",12)==0) {
                                        status = do_settrashtime(lv,ts,ptr+12);
                                } else if (strncmp(ptr,"SNAPSHOT",8)==0) {
                                        status = do_snapshot(lv,ts,ptr+8);
                                } else if (strncmp(ptr,"SYMLINK",7)==0) {
                                        status = do_symlink(lv,ts,ptr+7);
                                } else if (strncmp(ptr,"SESSION",7)==0) {
                                        status = do_session(lv,ts,ptr+7);
                                } else {
                                        MFSLOG(LOG_NOTICE,"%"PRIu64": unknown entry '%s'",lv,ptr);
                                }
                                break;
                        case 'T':
                                if (strncmp(ptr,"TRUNC",5)==0) {
                                        status = do_trunc(lv,ts,ptr+5);
                                } else {
                                        MFSLOG(LOG_NOTICE,"%"PRIu64": unknown entry '%s'",lv,ptr);
                                }
                                break;
                        case 'U':
                                if (strncmp(ptr,"UNLINK",6)==0) {
                                        status = do_unlink(lv,ts,ptr+6);
                                } else if (strncmp(ptr,"UNDEL",5)==0) {
                                        status = do_undel(lv,ts,ptr+5);
                                } else if (strncmp(ptr,"UNLOCK",6)==0) {
                                        status = do_unlock(lv,ts,ptr+6);
                                } else {
                                        MFSLOG(LOG_NOTICE,"%"PRIu64": unknown entry '%s'",lv,ptr);
                                }
                                break;
                        case 'W':
                                if (strncmp(ptr,"WRITE",5)==0) {
                                        status = do_write(lv,ts,ptr+5);
                                } else {
                                        MFSLOG(LOG_NOTICE,"%"PRIu64": unknown entry '%s'",lv,ptr);
                                }
                                break;
                        default:
                                MFSLOG(LOG_NOTICE,"%"PRIu64": unknown entry '%s'",lv,ptr);
                        }
			    /**
			      *  let the restore continue if we missed some meta data, otherwise the 
			      *
			      * Dongyang Zhang
			      */
                        if (status!=STATUS_OK) {
                                MFSLOG(LOG_ERR,"%"PRIu64": error: %"PRIu8" (%s)",lv,status,errormsgs[status]);
                                return 1;
                        }
                        v = shadow_fs_getversion();
                        if (lv+1!=v) {
                                MFSLOG(LOG_ERR,"%"PRIu64": version mismatch",lv);
                                return 1;
                        }
                }
        }
        fclose(fd);
        MFSLOG(LOG_NOTICE,"version after applying changelog: %"PRIu64"",v);
        return 0;
}
Esempio n. 6
0
/**
 * Creates a veh_interact window based on the given parameters.
 * @param v The vehicle the player is interacting with.
 * @param x The x-coordinate of the square the player is 'e'xamining.
 * @param y The y-coordinate of the square the player is 'e'xamining.
 */
void veh_interact::exec (game *gm, vehicle *v, int x, int y)
{
    veh = v;
    //        winw1   winw2   winw3
    //  winh1       |       |
    //        ------+-------+------
    //  winh2       |       |
    //        ------+-------+------
    //  winh3       |       |
    //
    // +-------------------------+
    // |         w_mode          |
    // |         w_msg           |
    // +-------+---------+-------+
    // |w_disp | w_parts | w_list|
    // +-------+---------+-------+
    // |         w_stats         |
    // +-------------------------+
    int winw1 = 12;
    int winw2 = 35;
    int winh1 = 3;
    int winh2 = 13;
    int winw3 = FULL_SCREEN_WIDTH - winw1 - winw2 - 4;
    int winh3 = FULL_SCREEN_HEIGHT - winh1 - winh2 - 2;
    int winx1 = winw1;
    int winx2 = winw1 + winw2 + 1;
    int winy1 = winh1;
    int winy2 = winh1 + winh2 + 1;

    mode_h = 1;
    mode_w = FULL_SCREEN_WIDTH - 2;
    msg_h = winh1 - 1;
    msg_w = FULL_SCREEN_WIDTH - 2;
    disp_h = winh2 - 1;
    disp_w = winw1;
    parts_h = winh2 - 1;
    parts_w = winw2;
    stats_h = winh3 - 1;
    stats_w = FULL_SCREEN_WIDTH - 2;
    list_h = winh2 - 1;
    list_w = winw3;

    const int iOffsetX = 1 + ((TERMX > FULL_SCREEN_WIDTH) ? (TERMX-FULL_SCREEN_WIDTH)/2 : 0);
    const int iOffsetY = 1 + ((TERMY > FULL_SCREEN_HEIGHT) ? (TERMY-FULL_SCREEN_HEIGHT)/2 : 0);

    page_size = list_h;

    //               h   w    y     x
    WINDOW *w_border = newwin( FULL_SCREEN_HEIGHT, FULL_SCREEN_WIDTH, -1 + iOffsetY, -1 + iOffsetX );
    w_grid  = newwin( FULL_SCREEN_HEIGHT - 2, FULL_SCREEN_WIDTH - 2, iOffsetY, iOffsetX );
    w_mode  = newwin( mode_h,  mode_w,   iOffsetY,                           iOffsetX );
    w_msg   = newwin( msg_h,   msg_w,    mode_h + iOffsetY,                  iOffsetX );
    w_disp  = newwin( disp_h,  disp_w,   mode_h + msg_h + 1 + iOffsetY,  iOffsetX );
    w_parts = newwin( parts_h, parts_w,  mode_h + msg_h + 1 + iOffsetY,  disp_w + 1 + iOffsetX );
    w_list  = newwin( list_h,  list_w,   mode_h + msg_h + 1 + iOffsetY,
                      disp_w + 1 + parts_w + 1 + iOffsetX );
    w_stats = newwin( stats_h, stats_w,  mode_h + msg_h + 1 + disp_h + 1 + iOffsetY, iOffsetX );


    wborder(w_border, LINE_XOXO, LINE_XOXO, LINE_OXOX, LINE_OXOX,
                      LINE_OXXO, LINE_OOXX, LINE_XXOO, LINE_XOOX );

    mvwputch(w_border, mode_h + msg_h + 1 + disp_h + 1, 0, c_ltgray, LINE_XXXO); // |-
    mvwputch(w_border, mode_h + msg_h + 1, 0, c_ltgray, LINE_XXXO); // |-
    mvwputch(w_border, mode_h + msg_h + 1 + disp_h + 1, FULL_SCREEN_WIDTH - 1, c_ltgray, LINE_XOXX);
    mvwputch(w_border, mode_h + msg_h + 1, FULL_SCREEN_WIDTH - 1, c_ltgray, LINE_XOXX);

    wrefresh(w_border);

    // Two lines dividing the three middle sections.
    for (int i = winy1; i < winy2; i++) {
        mvwputch(w_grid, i, winx2, c_ltgray, LINE_XOXO);
        mvwputch(w_grid, i, winx1, c_ltgray, LINE_XOXO);
    }
    // Two lines dividing the vertical menu sections.
    for (int i = 0; i < FULL_SCREEN_WIDTH; i++) {
        mvwputch( w_grid, winy1, i, c_ltgray, LINE_OXOX );
        mvwputch( w_grid, winy2-1, i, c_ltgray, LINE_OXOX );
    }
    // Fix up the line intersections.
    mvwputch( w_grid, winy1, winx1, c_ltgray, LINE_OXXX );
    mvwputch( w_grid, winy1, winx2, c_ltgray, LINE_OXXX );
    mvwputch( w_grid, winy2 - 1, winx1, c_ltgray, LINE_XXOX );
    mvwputch( w_grid, winy2 - 1, winx2, c_ltgray, LINE_XXOX );

    wrefresh(w_grid);

    crafting_inv = g->crafting_inventory(&g->u);

    int charges = static_cast<it_tool *>(g->itypes["welder"])->charges_per_use;
    int charges_crude = static_cast<it_tool *>(g->itypes["welder_crude"])->charges_per_use;
    has_wrench = crafting_inv.has_amount("wrench", 1) ||
        crafting_inv.has_amount("toolset", 1);
    has_hacksaw = crafting_inv.has_amount("hacksaw", 1) ||
        crafting_inv.has_amount("toolset", 1);
    has_welder = (crafting_inv.has_amount("welder", 1) &&
                  crafting_inv.has_charges("welder", charges)) ||
                  (crafting_inv.has_amount("welder_crude", 1) &&
                  crafting_inv.has_charges("welder_crude", charges_crude)) ||
                (crafting_inv.has_amount("toolset", 1) &&
                 crafting_inv.has_charges("toolset", charges/20));
    has_jack = crafting_inv.has_amount("jack", 1);
    has_siphon = crafting_inv.has_amount("hose", 1);

    has_wheel = crafting_inv.has_amount( "wheel", 1 ) ||
                crafting_inv.has_amount( "wheel_wide", 1 ) ||
                crafting_inv.has_amount( "wheel_bicycle", 1 ) ||
                crafting_inv.has_amount( "wheel_motorbike", 1 ) ||
                crafting_inv.has_amount( "wheel_small", 1 );

    display_stats ();
    display_veh   ();
    move_cursor (0, 0);
    bool finish = false;
    while (!finish)
    {
        char ch = input(); // See keypress.h
        int dx, dy;
        get_direction (dx, dy, ch);
        if (ch == KEY_ESCAPE || ch == 'q' ) {
            finish = true;
        } else {
            if (dx != -2 && (dx || dy) &&
                cursor_x + dx >= -6 && cursor_x + dx < 6 &&
                cursor_y + dy >= -6 && cursor_y + dy < 6)
            {
                move_cursor(dx, dy);
            }
            else
            {
                int mval = cant_do(ch);
                display_mode (ch);
                switch (ch)
                {
                    case 'i': do_install(mval); break;
                    case 'r': do_repair(mval);  break;
                    case 'f': do_refill(mval);  break;
                    case 'o': do_remove(mval);  break;
                    case 'e': do_rename(mval);  break;
                    case 's': do_siphon(mval);  break;
                    case 'c': do_tirechange(mval); break;
                    case 'd': do_drain(mval);  break;
                }
                if (sel_cmd != ' ')
                {
                    finish = true;
                }
                display_mode (' ');
            }
        }
    }
    werase(w_grid);
    werase(w_mode);
    werase(w_msg);
    werase(w_disp);
    werase(w_parts);
    werase(w_stats);
    werase(w_list);
    delwin(w_grid);
    delwin(w_mode);
    delwin(w_msg);
    delwin(w_disp);
    delwin(w_parts);
    delwin(w_stats);
    delwin(w_list);
    erase();
}
Esempio n. 7
0
void rmove()
{
    register struct player *j;
    register int i;
    register int burst;
    register int numHits, tDir;
    int		avDir;
    extern struct Enemy *get_nearest();
    struct Enemy *enemy_buf;
    struct player *enemy = NULL;
    static int	roboclock = 0;
    static int	avoid[2] = { -32, 32 };
    int no_cloak;
    char towhom[MSG_LEN];
    int timer;
    static int lastTorpped = 0; /* when we last fired a torp 4/13/92 TC */

    roboclock++;

    /* keep ghostbuster away */
    me->p_ghostbuster = 0;

    /* Check that I'm alive */
    if (me->p_status == PEXPLODE) {
        if (debug) ERROR(1,("Robot: Augh! exploding.\n"));
	return;
    }
    else if (me->p_status == PDEAD) {
	if (me->p_ntorp > 0)
               return;
	if (debug) ERROR(1,("Robot: done exploding and torps are gone.\n"));
	exitRobot();
	return;
    }


    timer=0;
    for (i = 0, j = &players[i]; i < (MAXPLAYER - TESTERS); i++, j++) {
	if ((j->p_status != PFREE) && !(j->p_flags & PFROBOT))
	    timer=1;
    }
    if (!timer && !sticky) {
	exitRobot();
	return;
    }

    /* if I'm a Terminator, quit if he quits, and quit if he dies and */
    /* I'm not "sticky" (-s) */

    if (target >= 0) {
	if (players[target].p_status == PFREE) { /* he went away */
	    me->p_status = PEXPLODE;	    
	    return;
	}
	if ((!sticky) && (players[target].p_status != PALIVE)) { /* he died */
	    me->p_status = PEXPLODE;
	    return;
	}
    }

    /* If it's been BOREDOM_TIME updates since we fired a torp, become
       hostile to all races, if we aren't already, and if we're not
       a practice robot (intended for guardian bots). 4/13/92 TC */

    if ((roboclock - lastTorpped > BOREDOM_TIME) && (!practice) && (!hostile) &&
        (me->p_team != 0 && !quiet)) {
        messAll(me->p_no,roboname,"I'm bored.");
        hostile++;
        declare_war(ALLTEAM, 0);
    }

    /* Our first priority is to phaser plasma torps in nearby vicinity... */
    /* If we fire, we aren't allowed to cloak... */
    no_cloak = phaser_plasmas();

    /* Find an enemy */

    enemy_buf = get_nearest();

    if ((enemy_buf != NULL) && (enemy_buf != NOENEMY)) {	/* Someone to kill */
	enemy = &players[enemy_buf->e_info];
	if (((random() % messfuse) == 0) &&
	    (hypot((double) me->p_x-enemy->p_x, (double) me->p_y-enemy->p_y) < 20000.0)) {
	    /* change 5/10/21 TC ...neut robots don't message */
	    messfuse = MESSFUSEVAL;
	    if (me->p_team != 0 && !quiet) {
		sprintf(towhom, " %s->%s",
			players[me->p_no].p_mapchars,
			players[enemy->p_no].p_mapchars);
		pmessage2(enemy->p_no, MINDIV, towhom, me->p_no, "%s",
			robo_message(enemy));
	    }
	    else if (target >= 0 && !quiet) {
		messAll(me->p_no,roboname,"%s",termie_message(enemy));
	    }
	}
	else
	    if (--messfuse == 0)
		messfuse = 1;
	timer = 0;
/*	if (debug)
	    ERROR(1,( "%d) noticed %d\n", me->p_no, enemy_buf->e_info));*/
    }
    else if (enemy_buf == NOENEMY) { /* no more players. wait 1 minute. */
	if (do_repair()) {
	    return;
	}
	go_home(0);
/*	if (debug)
	    ERROR(1,( "%d) No players in game.\n", me->p_no));*/
	return;
    }
    else if (enemy_buf == 0) {	 /* no one hostile */
/*	if (debug)
	    ERROR(1,( "%d) No hostile players in game.\n", me->p_no));*/
	if (do_repair()) {
	    return;
	}
	go_home(0);
	timer = 0;
	return;
    }

/* Note a bug in this algorithm:
** Once someone dies, he is forgotten.  This makes robots particularly easy
**  to kill on a suicide run, where you aim to where you think he will turn 
**  as you die.  Once dead, the robot will ignore you and all of your 
**  active torpedoes!
**/

/* Algorithm:
** We have an enemy.
** First priority: shoot at target in range.
** Second: Dodge torps and plasma torps.
** Third: Get away if we are damaged.
** Fourth: repair.
** Fifth: attack.
*/

/*
** If we are a practice robot, we will do all but the second.  One
** will be modified to shoot poorly and not use phasers.
**/
    /* Fire weapons!!! */
    /*
    ** get_nearest() has already determined if torpedoes and phasers
    ** will hit.  It has also determined the courses which torps and
    ** phasers should be fired.  If so we will go ahead and shoot here.
    ** We will lose repair and cloaking for the rest of this interrupt.
    ** if we fire here.
    */

    if (practice) {
	no_cloak = 1;
	if (enemy_buf->e_flags & E_TSHOT) {
/*	    if (debug)
		ERROR(1,( "%d) firing torps\n", me->p_no));*/
	    for (burst = 0; (burst < 3) && (me->p_ntorp < MAXTORP); burst++) {
		ntorp(enemy_buf->e_tcourse, TWOBBLE | TOWNERSAFE | TDETTEAMSAFE | TPRACTICE);
	    }
	}
    }
    else {
	if (enemy_buf->e_flags & E_TSHOT) {
/*	    if (debug)
		ERROR(1,( "%d) firing torps\n", me->p_no));*/
	    for (burst = 0; (burst < 2) && (me->p_ntorp < MAXTORP); burst++) {
		repair_off();
		if (! cloaker) cloak_off();
		ntorp(enemy_buf->e_tcourse, TWOBBLE | TOWNERSAFE | TDETTEAMSAFE);
		no_cloak++;
                lastTorpped = roboclock; /* record time of firing 4/13/92 TC */
	    }
	}
	if (enemy_buf->e_flags & E_PSHOT) {
/*	    if (debug)
		ERROR(1,( "%d) phaser firing\n", me->p_no));*/
	    no_cloak++;
	    repair_off();
	    if (! cloaker) cloak_off();
	    phaser(enemy_buf->e_course);
	}
    }

    /* auto pressor 7/27/91 TC */
    /* tractor/pressor rewritten on 5/1/92... glitches galore :-| TC */

    /* whoa, too close for comfort, or he's tractoring me, or
       headed in for me, or I'm hurt */

    /* a little tuning -- 0.8 on phrange and +/- 90 degrees in for pressor */

    /* pressor_player(-1); this didn't do anything before, so we'll let
       the pressors disengage by themselves 5/1/92 TC */
    if (enemy_buf->e_flags & E_TRACT) {	/* if pressorable */
	if (((enemy_buf->e_dist < 0.8 * enemy_buf->e_phrange) &&
	     (angdist(enemy_buf->e_edir, enemy_buf->e_course) > 64)) ||
	    (isTractoringMe(enemy_buf)) ||
	    (me->p_damage > 0)) {
	    if (!(enemy->p_flags & PFCLOAK)) {
		  if (debug)
		    ERROR(1,( "%d) pressoring %d\n", me->p_no,
			    enemy_buf->e_info));
		  pressor_player(enemy->p_no);
		  no_cloak++;
		  repair_off();
		  if (!cloaker) cloak_off();
	    }
	}
    }

    /* auto tractor 7/31/91 TC */

    /* tractor if not pressoring and... */

    /* tractor if: in range, not too close, and not headed +/- 90 degrees */
    /* of me, and I'm not hurt */
    
    if ((!(me->p_flags & PFPRESS)) &&
	(enemy_buf->e_flags & E_TRACT) &&
	(angdist(enemy_buf->e_edir, enemy_buf->e_course) < 64) &&
	(enemy_buf->e_dist > 0.7 * enemy_buf->e_phrange)) {
	if (!(me->p_flags & PFTRACT)) {
	    if (debug)
		ERROR(1,( "%d) tractoring %d\n", me->p_no,
			enemy_buf->e_info));
	    tractor_player(enemy->p_no);
	    no_cloak++;
	}
    }	
    else
	tractor_player(-1);	/* otherwise don't tractor */

    /* Avoid torps */
    /*
    ** This section of code allows robots to avoid torps.
    ** Within a specific range they will check to see if
    ** any of the 'closest' enemies torps will hit them.
    ** If so, they will evade for four updates.
    ** Evading is all they will do for this round, other than shooting.
    */

    if (!practice) {
	if ((enemy->p_ntorp < 5)) {
	    if ((enemy_buf->e_dist < 15000) || (avoidTime > 0)) {
		numHits = projectDamage(enemy->p_no, &avDir);
		if (debug) {
		    ERROR(1,( "%d hits expected from %d from dir = %d\n",
			    numHits, enemy->p_no, avDir));
		}
		if (numHits == 0) {
		    if (--avoidTime > 0) {	/* we may still be avoiding */
			if (angdist(me->p_desdir, me->p_dir) > 64)
			    me->p_desspeed = dogslow;
			else
			    me->p_desspeed = dogfast;
			return;
		    }
		} else {
		    /*
		     * Actually avoid Torps
		     */ 
		    avoidTime = AVOID_TIME;
		    tDir = avDir - me->p_dir;
		    /* put into 0->255 range */
		    tDir = NORMALIZE(tDir);
		    if (debug)
			ERROR(1,( "mydir = %d avDir = %d tDir = %d q = %d\n",
			    me->p_dir, avDir, tDir, tDir / 64));
		    switch (tDir / 64) {
		    case 0:
		    case 1:
			    set_course(NORMALIZE(avDir + 64));
			    break;
		    case 2:
		    case 3:
			    set_course(NORMALIZE(avDir - 64));
			    break;
		    }
		    if (!no_cloak)
			cloak_on();

		    if (angdist(me->p_desdir, me->p_dir) > 64)
			me->p_desspeed = dogslow;
		    else
			me->p_desspeed = dogfast;
			
		    shield_up();
		    detothers();	/* hmm */
		    if (debug)
			ERROR(1,( "evading to dir = %d\n", me->p_desdir));
		    return;
		}
	    }
	}

	/*
	** Trying another scheme.
	** Robot will keep track of the number of torps a player has
	** launched.  If they are greater than say four, the robot will
	** veer off immediately.  Seems more humanlike to me.
	*/

	else if (enemy_buf->e_dist < 15000) {
	    if (--avoidTime > 0) {	/* we may still be avoiding */
		if (angdist(me->p_desdir, me->p_dir) > 64)
		    me->p_desspeed = dogslow;
		else
		    me->p_desspeed = dogfast;
		return;
	    }
	    if (random() % 2) {
		me->p_desdir = NORMALIZE(enemy_buf->e_course - 64);
		avoidTime = AVOID_TIME;
	    }
	    else {
		me->p_desdir = NORMALIZE(enemy_buf->e_course + 64);
		avoidTime = AVOID_TIME;
	    }
	    if (angdist(me->p_desdir, me->p_dir) > 64)
		me->p_desspeed = dogslow;
	    else
		me->p_desspeed = dogfast;
	    shield_up();
	    return;
	}
    }
	    
    /* Run away */
    /*
    ** The robot has taken damage.  He will now attempt to run away from
    ** the closest player.  This obviously won't do him any good if there
    ** is another player in the direction he wants to go.
    ** Note that the robot will not run away if he dodged torps, above.
    ** The robot will lower his shields in hopes of repairing some damage.
    */

#define STARTDELTA 5000		/* ships appear +/- delta of home planet */

    if (me->p_damage > 0 && enemy_buf->e_dist < 13000) {
	if (me->p_etemp > 900)		/* 90% of 1000 */
	    me->p_desspeed = runslow;
	else
	    me->p_desspeed = runfast;
	if (!no_cloak)
	    cloak_on();
	repair_off();
	shield_down();
	set_course(enemy_buf->e_course - 128);
	if (debug)
	    ERROR(1,( "%d(%d)(%d/%d) running from %c%d %16s damage (%d/%d) dist %d\n",
		me->p_no,
		(int) me->p_kills,
		me->p_damage,
		me->p_shield,
		teamlet[enemy->p_team],
		enemy->p_no,
		enemy->p_login,
		enemy->p_damage,
		enemy->p_shield,
		enemy_buf->e_dist));
	return;
    }

    /* Repair if necessary (we are safe) */
    /*
    ** The robot is safely away from players.  It can now repair in peace.
    ** It will try to do so now.
    */

    if (do_repair()) {
	return;
    }

    /* Attack. */
    /*
    ** The robot has nothing to do.  It will check and see if the nearest
    ** enemy fits any of its criterion for attack.  If it does, the robot
    ** will speed in and deliver a punishing blow.  (Well, maybe)
    */

    if ((enemy_buf->e_flags & E_INTRUDER) || (enemy_buf->e_dist < 15000)
	|| (hostile)) {
	if ((!no_cloak) && (enemy_buf->e_dist < 10000))
	    cloak_on();
	shield_up();
/*	if (debug)
	    ERROR(1,( "%d(%d)(%d/%d) attacking %c%d %16s damage (%d/%d) dist %d\n",
		me->p_no,
		(int) me->p_kills,
		me->p_damage,
		me->p_shield,
		teamlet[enemy->p_team],
		enemy->p_no,
		enemy->p_login,
		enemy->p_damage,
		enemy->p_shield,
		enemy_buf->e_dist));*/

	if (enemy_buf->e_dist < 15000) {
	    set_course(enemy_buf->e_course + 
		    avoid[(roboclock / AVOID_CLICKS) % SIZEOF(avoid)]);
	    if (angdist(me->p_desdir, me->p_dir) > 64)
		set_speed(closeslow);
	    else
		set_speed(closefast);
	}
	else {
	    me->p_desdir = enemy_buf->e_course;
	    if (angdist(me->p_desdir, me->p_dir) > 64)
		set_speed(closeslow);
	    if (target >= 0)	/* 7/27/91 TC */
		set_speed(12);
	    else if (me->p_etemp > 900)		/* 90% of 1000 */
		set_speed(runslow);
	    else
		set_speed(runfast);
	}
    }
    else {
	go_home(enemy_buf);
    }
}
Esempio n. 8
0
void doship(shiptype *ship, int update)
{
    racetype *Race;
    shiptype *ship2;

    /*ship is active */
    ship->active = 1;

    if(!ship->owner) ship->alive = 0;

    if (ship->alive) {
        /* repair radiation */
        if (ship->rad) {
            ship->active = 1;
            /* irradiated ships are immobile.. */
            /* kill off some people */
            /* check to see if ship is active */
            if(success(ship->rad))
                ship->active = 0;
            if(update) {
                ship->popn = round_rand(ship->popn * .80);
                ship->troops = round_rand(ship->troops * .80);
                if (ship->rad >= (int)REPAIR_RATE)
                    ship->rad -= int_rand(0,(int)REPAIR_RATE);
                else
                    ship->rad -= int_rand(0,(int)ship->rad);
            }
        } else
            ship->active = 1;

        if(!ship->popn && Max_crew(ship) && !ship->docked)
            ship->whatdest = LEVEL_UNIV;

        if (ship->whatorbits != LEVEL_UNIV
                && Stars[ship->storbits]->nova_stage>0) {
            /* damage ships from supernovae */
            /* Maarten: modified to take into account MOVES_PER_UPDATE */
            ship->damage += 5 * Stars[ship->storbits]->nova_stage /
                            ((Armor(ship)+1) * segments);
            if (ship->damage >= 100) {
                kill_ship((int)(ship->owner), ship);
                return;
            }
        }

        if(ship->type==OTYPE_FACTORY && !ship->on) {
            Race = races[ship->owner-1];
            ship->tech = Race->tech;
        }

        if(ship->active)
            Moveship(ship, update, 1, 0);

        ship->size = ship_size(ship);	/* for debugging */

        if(ship->whatorbits==LEVEL_SHIP) {
            (void)getship(&ship2, (int)ship->destshipno);
            if(ship2->owner != ship->owner) {
                ship2->owner = ship->owner;
                ship2->governor = ship->governor;
                putship(ship2);
            }
            free(ship2);
            /* just making sure */
        } else if(ship->whatorbits != LEVEL_UNIV &&
                  (ship->popn || ship->type == OTYPE_PROBE)) {
            /* Though I have often used TWCs for exploring, I don't think it is right */
            /* to be able to map out worlds with this type of junk. Either a manned ship, */
            /* or a probe, which is designed for this kind of work.  Maarten */
            StarsInhab[ship->storbits] = 1;
            setbit(Stars[ship->storbits]->inhabited, ship->owner);
            setbit(Stars[ship->storbits]->explored, ship->owner);
            if(ship->whatorbits == LEVEL_PLAN) {
                planets[ship->storbits][ship->pnumorbits]->info[ship->owner-1].explored = 1;
            }
        }

        /* add ships, popn to total count to add AP's */
        if(update) {
            Power[ship->owner-1].ships_owned++;
            Power[ship->owner-1].resource += ship->resource;
            Power[ship->owner-1].fuel += ship->fuel;
            Power[ship->owner-1].destruct += ship->destruct;
            Power[ship->owner-1].popn += ship->popn;
            Power[ship->owner-1].troops += ship->troops;
        }

        if (ship->whatorbits==LEVEL_UNIV) {
            Sdatanumships[ship->owner-1]++;
            Sdatapopns[ship->owner] += ship->popn;
        } else {
            starnumships[ship->storbits][ship->owner-1]++;
            /* add popn of ships to popn */
            starpopns[ship->storbits][ship->owner-1] += ship->popn;
            /* set inhabited for ship */
            /* only if manned or probe.  Maarten */
            if (ship->popn || ship->type==OTYPE_PROBE) {
                StarsInhab[ship->storbits] = 1;
                setbit(Stars[ship->storbits]->inhabited, ship->owner);
                setbit(Stars[ship->storbits]->explored, ship->owner);
            }
        }

        if (ship->active) {
            /* bombard the planet */
            if (can_bombard(ship) && ship->bombard
                    && ship->whatorbits==LEVEL_PLAN
                    && ship->whatdest==LEVEL_PLAN
                    && ship->deststar== ship->storbits
                    && ship->destpnum== ship->pnumorbits) {
                /* ship bombards planet */
                Stinfo[ship->storbits][ship->pnumorbits].inhab = 1;
            }

            /* repair ship by the amount of crew it has */
            /* industrial complexes can repair (robot ships
               and offline factories can't repair) */
            if(ship->damage && Repair(ship))
                do_repair(ship);

            if(update)
                switch (ship->type) {  /* do this stuff during updates only*/
                case OTYPE_CANIST:
                    do_canister(ship);
                    break;
                case OTYPE_GREEN:
                    do_greenhouse(ship);
                    break;
                case STYPE_MIRROR:
                    do_mirror(ship);
                    break;
                case STYPE_GOD:
                    do_god(ship);
                    break;
                case OTYPE_AP:
                    do_ap(ship);
                    break;
                case OTYPE_VN:	/* Von Neumann machine */
                case OTYPE_BERS:
                    if(!ship->special.mind.progenitor)
                        ship->special.mind.progenitor = 1;
                    do_VN(ship);
                    break;
                case STYPE_OAP:
                    do_oap(ship);
                    break;
                case STYPE_HABITAT:
                    do_habitat(ship);
                    break;
                default:
                    break;
                }
            if(ship->type==STYPE_POD)
                do_pod(ship);
        }
    }
}