static int __init relocate_pagedir(void)
{
	/*
	 * We have to avoid recursion (not to overflow kernel stack),
	 * and that's why code looks pretty cryptic 
	 */
	suspend_pagedir_t *old_pagedir = pm_pagedir_nosave;
	void **eaten_memory = NULL;
	void **c = eaten_memory, *m, *f;
	int err;

	pr_debug("pmdisk: Relocating pagedir\n");

	if(!does_collide_order(old_pagedir, (unsigned long)old_pagedir, pagedir_order)) {
		pr_debug("pmdisk: Relocation not necessary\n");
		return 0;
	}

	err = -ENOMEM;
	while ((m = (void *) __get_free_pages(GFP_ATOMIC, pagedir_order)) != NULL) {
		if (!does_collide_order(old_pagedir, (unsigned long)m,
					pagedir_order)) {
			pm_pagedir_nosave =
				memcpy(m, old_pagedir,
				       PAGE_SIZE << pagedir_order);
			err = 0;
			break;
		}
		eaten_memory = m;
		printk( "." ); 
		*eaten_memory = c;
		c = eaten_memory;
	}

	c = eaten_memory;
	while(c) {
		printk(":");
		f = c;
		c = *c;
		free_pages((unsigned long)f, pagedir_order);
	}
	printk("|\n");
	return err;
}
Esempio n. 2
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static int relocate_pagedir(void)
{
	/*
	 * We have to avoid recursion (not to overflow kernel stack),
	 * and that's why code looks pretty cryptic 
	 */
	suspend_pagedir_t *new_pagedir, *old_pagedir = pagedir_nosave;
	void **eaten_memory = NULL;
	void **c = eaten_memory, *m, *f;

	printk("Relocating pagedir");

	if(!does_collide_order(old_pagedir, (unsigned long)old_pagedir, pagedir_order)) {
		printk("not necessary\n");
		return 0;
	}

	while ((m = (void *) __get_free_pages(GFP_ATOMIC, pagedir_order))) {
		memset(m, 0, PAGE_SIZE);
		if (!does_collide_order(old_pagedir, (unsigned long)m, pagedir_order))
			break;
		eaten_memory = m;
		printk( "." ); 
		*eaten_memory = c;
		c = eaten_memory;
	}

	if (!m)
		return -ENOMEM;

	pagedir_nosave = new_pagedir = m;
	copy_pagedir(new_pagedir, old_pagedir);

	c = eaten_memory;
	while(c) {
		printk(":");
		f = *c;
		c = *c;
		if (f)
			free_pages((unsigned long)f, pagedir_order);
	}
	printk("|\n");
	return 0;
}
Esempio n. 3
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/*
 * We check here that pagedir & pages it points to won't collide with pages
 * where we're going to restore from the loaded pages later
 */
static int __init check_pagedir(void)
{
	int i;

	for(i=0; i < nr_copy_pages; i++) {
		unsigned long addr;

		do {
			addr = get_zeroed_page(GFP_ATOMIC);
			if(!addr)
				return -ENOMEM;
		} while (does_collide_order(addr, 0));

		(pagedir_nosave+i)->address = addr;
	}
	return 0;
}
Esempio n. 4
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static int __init swsusp_pagedir_relocate(void)
{
	/*
	 * We have to avoid recursion (not to overflow kernel stack),
	 * and that's why code looks pretty cryptic 
	 */
	suspend_pagedir_t *old_pagedir = pagedir_nosave;
	void **eaten_memory = NULL;
	void **c = eaten_memory, *m, *f;
	int ret = 0;
	struct zone *zone;
	int i;
	struct pbe *p;
	unsigned long zone_pfn;

	printk("Relocating pagedir ");

	/* Set page flags */

	for_each_zone(zone) {
        	for (zone_pfn = 0; zone_pfn < zone->spanned_pages; ++zone_pfn)
                	SetPageNosaveFree(pfn_to_page(zone_pfn +
					zone->zone_start_pfn));
	}

	/* Clear orig address */

	for(i = 0, p = pagedir_nosave; i < nr_copy_pages; i++, p++) {
		ClearPageNosaveFree(virt_to_page(p->orig_address));
	}

	if (!does_collide_order((unsigned long)old_pagedir, pagedir_order)) {
		printk("not necessary\n");
		return check_pagedir();
	}

	while ((m = (void *) __get_free_pages(GFP_ATOMIC, pagedir_order)) != NULL) {
		if (!does_collide_order((unsigned long)m, pagedir_order))
			break;
		eaten_memory = m;
		printk( "." ); 
		*eaten_memory = c;
		c = eaten_memory;
	}

	if (!m) {
		printk("out of memory\n");
		ret = -ENOMEM;
	} else {
		pagedir_nosave =
			memcpy(m, old_pagedir, PAGE_SIZE << pagedir_order);
	}

	c = eaten_memory;
	while (c) {
		printk(":");
		f = c;
		c = *c;
		free_pages((unsigned long)f, pagedir_order);
	}
	if (ret)
		return ret;
	printk("|\n");
	return check_pagedir();
}