Esempio n. 1
0
Qt::DropAction QPlatformDrag::defaultAction(Qt::DropActions possibleActions,
                                           Qt::KeyboardModifiers modifiers) const
{
#ifdef QDND_DEBUG
    qDebug("QDragManager::defaultAction(Qt::DropActions possibleActions)");
    qDebug("keyboard modifiers : %s", qPrintable(KeyboardModifiersToString(modifiers)));
#endif

    Qt::DropAction default_action = Qt::IgnoreAction;

    if (currentDrag()) {
        default_action = currentDrag()->defaultAction();
    }


    if (default_action == Qt::IgnoreAction) {
        //This means that the drag was initiated by QDrag::start and we need to
        //preserve the old behavior
        default_action = Qt::CopyAction;
    }

    if (modifiers & Qt::ControlModifier && modifiers & Qt::ShiftModifier)
        default_action = Qt::LinkAction;
    else if (modifiers & Qt::ControlModifier)
        default_action = Qt::CopyAction;
    else if (modifiers & Qt::ShiftModifier)
        default_action = Qt::MoveAction;
    else if (modifiers & Qt::AltModifier)
        default_action = Qt::LinkAction;

#ifdef QDND_DEBUG
    qDebug("possible actions : %s", qPrintable(dragActionsToString(possibleActions)));
#endif

    // Check if the action determined is allowed
    if (!(possibleActions & default_action)) {
        if (possibleActions & Qt::CopyAction)
            default_action = Qt::CopyAction;
        else if (possibleActions & Qt::MoveAction)
            default_action = Qt::MoveAction;
        else if (possibleActions & Qt::LinkAction)
            default_action = Qt::LinkAction;
        else
            default_action = Qt::IgnoreAction;
    }

#ifdef QDND_DEBUG
    qDebug("default action : %s", qPrintable(dragActionsToString(default_action)));
#endif

    return default_action;
}
Qt::DropAction QDragManager::defaultAction(Qt::DropActions possibleActions,
                                           Qt::KeyboardModifiers modifiers) const
{
#ifdef QDND_DEBUG
    qDebug("QDragManager::defaultAction(Qt::DropActions possibleActions)");
    qDebug("keyboard modifiers : %s", KeyboardModifiersToString(modifiers).latin1());
#endif

    QDragPrivate *d = dragPrivate();
    Qt::DropAction defaultAction = d ? d->defaultDropAction : Qt::IgnoreAction;

    if (defaultAction == Qt::IgnoreAction) {
        //This means that the drag was initiated by QDrag::start and we need to
        //preserve the old behavior
#ifdef Q_WS_MAC
        defaultAction = Qt::MoveAction;
#else
        defaultAction = Qt::CopyAction;
#endif
    }

#ifdef Q_WS_MAC
    if (modifiers & Qt::ControlModifier && modifiers & Qt::AltModifier)
        defaultAction = Qt::LinkAction;
    else if (modifiers & Qt::AltModifier)
        defaultAction = Qt::CopyAction;
    else if (modifiers & Qt::ControlModifier)
        defaultAction = Qt::MoveAction;
#else
    if (modifiers & Qt::ControlModifier && modifiers & Qt::ShiftModifier)
        defaultAction = Qt::LinkAction;
    else if (modifiers & Qt::ControlModifier)
        defaultAction = Qt::CopyAction;
    else if (modifiers & Qt::ShiftModifier)
        defaultAction = Qt::MoveAction;
    else if (modifiers & Qt::AltModifier)
        defaultAction = Qt::LinkAction;
#endif

    // if the object is set take the list of possibles from it
    if (object)
        possibleActions = object->d_func()->possible_actions;

#ifdef QDND_DEBUG
    qDebug("possible actions : %s", dragActionsToString(possibleActions).latin1());
#endif

    // Check if the action determined is allowed
    if (!(possibleActions & defaultAction)) {
        if (possibleActions & Qt::CopyAction)
            defaultAction = Qt::CopyAction;
        else if (possibleActions & Qt::MoveAction)
            defaultAction = Qt::MoveAction;
        else if (possibleActions & Qt::LinkAction)
            defaultAction = Qt::LinkAction;
        else
            defaultAction = Qt::IgnoreAction;
    }

#ifdef QDND_DEBUG
    qDebug("default action : %s", dragActionsToString(defaultAction).latin1());
#endif

    return defaultAction;
}