void PortionDrawer::drawGraph(DiagramDrawer &drawer) { if(mGraph) { // This must be set for svg drawer.setDiagramSize(getDrawingSize(drawer)); drawNodes(drawer); drawer.groupShapes(true, Color(0,0,0), Color(245,245,255)); drawConnections(drawer); drawer.groupShapes(false, 0, 0); std::vector<DrawString> drawStrings; std::vector<bool> virtOpers; getNodeText(drawer, drawStrings, virtOpers); drawer.groupText(true, false); drawNodeText(drawer, false, drawStrings, virtOpers); drawer.groupText(false, false); drawer.groupText(true, true); drawNodeText(drawer, true, drawStrings, virtOpers); drawer.groupText(false, false); } }
void OpenGLWidget::paintGL() { glClearColor(0,0,0,0); //glClearColor(255,255,255,0); glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); glMatrixMode( GL_PROJECTION ); glLoadIdentity(); gluPerspective(70,(double)600/440,1,1000); glMatrixMode( GL_MODELVIEW ); glLoadIdentity(); gluLookAt(camera[0], camera[1], camera[2], camera[3], camera[4], camera[5],camera[6],camera[7],camera[8]); drawGrid(); drawNodes(); if (draw_connections) drawConnections(); }
void GNEVariableSpeedSignal::drawGL(const GUIVisualizationSettings& s) const { // Start drawing adding an gl identificator glPushName(getGlID()); // Add a draw matrix for drawing logo glPushMatrix(); glTranslated(myShape[0].x(), myShape[0].y(), getType()); glColor3d(1, 1, 1); glRotated(180, 0, 0, 1); // Draw icon depending of rerouter is or isn't selected if (isAdditionalSelected()) { GUITexturesHelper::drawTexturedBox(GUITextureSubSys::getTexture(GNETEXTURE_VARIABLESPEEDSIGNALSELECTED), 1); } else { GUITexturesHelper::drawTexturedBox(GUITextureSubSys::getTexture(GNETEXTURE_VARIABLESPEEDSIGNAL), 1); } // Pop draw icon matrix glPopMatrix(); // Show Lock icon depending of the Edit mode drawLockIcon(0.4); // Push matrix to draw every symbol over lane glPushMatrix(); // Traslate to 0,0 glTranslated(0, 0, getType()); // Obtain exaggeration const SUMOReal exaggeration = s.addSize.getExaggeration(s); // Iterate over lanes for (childLanes::const_iterator i = myChildLanes.begin(); i != myChildLanes.end(); i++) { // Draw every signal over Lane glPushMatrix(); glScaled(exaggeration, exaggeration, 1); glTranslated(i->positionOverLane.x(), i->positionOverLane.y(), 0); glRotated(i->rotationOverLane, 0, 0, 1); glTranslated(0, -1.5, 0); int noPoints = 9; if (s.scale > 25) { noPoints = (int)(9.0 + s.scale / 10.0); if (noPoints > 36) { noPoints = 36; } } glColor3d(1, 0, 0); GLHelper::drawFilledCircle((SUMOReal) 1.3, noPoints); if (s.scale >= 5) { glTranslated(0, 0, .1); glColor3d(0, 0, 0); GLHelper::drawFilledCircle((SUMOReal) 1.1, noPoints); // Draw speed SUMOReal speed = i->lane->getSpeed(); // Show as Km/h speed *= 3.6f; if (((int) speed + 1) % 10 == 0) { speed = (SUMOReal)(((int) speed + 1) / 10 * 10); } // draw the speed string std::string speedToDraw = toString<SUMOReal>(speed); glColor3d(1, 1, 0); glTranslated(0, 0, .1); glPolygonMode(GL_FRONT_AND_BACK, GL_FILL); pfSetPosition(0, 0); pfSetScale(1.2f); SUMOReal w = pfdkGetStringWidth(speedToDraw.c_str()); glRotated(180, 0, 1, 0); glTranslated(-w / 2., 0.3, 0); pfDrawString(speedToDraw.c_str()); } glPopMatrix(); } // Pop symbol matrix glPopMatrix(); // Draw connections drawConnections(); // Draw name drawName(getCenteringBoundary().getCenter(), s.scale, s.addName); // Pop name glPopName(); }
int main (int argc, char** argv) { if(argc>1) { OSCConn::setServer(argv[1]); if(argc>2) { OSCConn::setPort(atoi(argv[2])); } } else { if(getSCPath() && launchSuperCollider()); else { fprintf(stderr, "Cant get sclang patch - exiting\n"); exit(0); } } registerEffects(); registerControllers(); if(!OSCConn::connect()) exit(1); if(!OSCConn::startServer()) exit(2); if(!checkEffectsList()) {OSCConn::quitServer(); exit(3);} saveSCPath(); initSDL(); effectCreator.init(); recordingInfoTex=generateText("Recording", COLOR_SELECTED_TEXT); auto effectInstanceList=getEffectInstanceList(); auto controllerInstanceList=getControllerInstanceList(); while (!checkInputs()) { for(auto it=controllerInstanceList->rbegin();it!=controllerInstanceList->rend();++it) { it->second->step(); } setColor(COLOR_CLEARCOLOR); SDL_RenderClear(render); drawRecordingInfo(); for(auto it=effectInstanceList->begin();it!=effectInstanceList->end();++it) { it->second->doSomething(); } for(auto it=effectInstanceList->begin();it!=effectInstanceList->end();++it) { it->second->draw(); } for(auto it=controllerInstanceList->rbegin();it!=controllerInstanceList->rend();++it) { it->second->draw(); } drawConnections(); int screen_width; SDL_GetWindowSize(window, &screen_width, NULL); effectCreator.draw(screen_width-EffectCreator::menu_period, 0); SDL_RenderPresent(render); } Effect::saveToFile("last_session.cello"); Effect::clearAll(); quitSDL(); OSCConn::quitServer(); fprintf(stderr, "Done\n"); }
//-------------------------------------------------------------- void testApp::draw(){ ofNoFill(); ofSetColor(0, 0, 0); //------------------------------- ofSetBackgroundAuto(drawFluid); if(drawFluid) { glColor3f(1, 1, 1); fluidDrawer.draw(0, 0, window.width, window.height); } if(drawParticles) particleSystem.updateAndDraw(); drawWaves(); drawConnections(); drawSmurfs(); drawFingers(); gui.draw(); if (smurfFloor->isVerbose()) { ofDrawBitmapString( "BPM : " + ofToString((int)smurfFloor->getBPM()), 15, 45 ); ofDrawBitmapString( "OSC out : " + smurfCfg->getOscSendAddress() + ":" + ofToString((int)smurfCfg->getOscSendPort()), 15, 60 ); ofDrawBitmapString( "OSC in : " + ofToString((int)smurfCfg->getOscReceivePort()), 15, 75 ); ofDrawBitmapString( "TUIO : " + ofToString((int)smurfCfg->getTuioPort()), 15, 90 ); ofDrawBitmapString(" q : quicken the beat", 15, 105); ofDrawBitmapString(" s : slow down the beat", 15, 120); ofDrawBitmapString(" f : toggle fullscreen", 15, 135); ofDrawBitmapString(" space : ui menu", 15, 150); ofDrawBitmapString(" esc : quit", 15, 165); #ifdef TARGET_OS_MAC string gestMode = smurfFloor->isGesture()?"ON":"OFF"; ofDrawBitmapString(" g : toggle gesture mode (" + gestMode + ")", 15, 180); #endif ofDrawBitmapString(" h : toggle this help menu", 15, 195); string connMode = smurfFloor->isConnectionModeOn()?"ON":"OFF"; ofDrawBitmapString(" c : toggle connections mode(" + connMode + ")", 15, 210); ofDrawBitmapString(" x : quicken the wave", 15, 225); ofDrawBitmapString(" w : slow down the wave", 15, 240); #ifdef TARGET_OS_MAC ofDrawBitmapString("Gesture : " + smurfFloor->brain->getGestures()->getLatestGestureLabel(), 15, 255); #endif // float fps = ofGetFrameRate(); // // ofDrawBitmapString("FPS : " + (int)fps, 5, 65); } }