static HBITMAP imageFromRect(const Frame* frame, IntRect& ir) { PaintBehavior oldPaintBehavior = frame->view()->paintBehavior(); frame->view()->setPaintBehavior(oldPaintBehavior | PaintBehaviorFlattenCompositingLayers); void* bits; HDC hdc = CreateCompatibleDC(0); int w = ir.width(); int h = ir.height(); BitmapInfo bmp = BitmapInfo::create(IntSize(w, h)); HBITMAP hbmp = CreateDIBSection(0, &bmp, DIB_RGB_COLORS, static_cast<void**>(&bits), 0, 0); HBITMAP hbmpOld = static_cast<HBITMAP>(SelectObject(hdc, hbmp)); CGContextRef context = CGBitmapContextCreate(static_cast<void*>(bits), w, h, 8, w * sizeof(RGBQUAD), deviceRGBColorSpaceRef(), kCGBitmapByteOrder32Little | kCGImageAlphaPremultipliedFirst); CGContextSaveGState(context); GraphicsContext gc(context); drawRectIntoContext(ir, frame->view(), &gc); CGContextRelease(context); SelectObject(hdc, hbmpOld); DeleteDC(hdc); frame->view()->setPaintBehavior(oldPaintBehavior); return hbmp; }
HBITMAP imageFromSelection(Frame* frame, bool forceBlackText) { frame->view()->setPaintRestriction(forceBlackText ? PaintRestrictionSelectionOnlyBlackText : PaintRestrictionSelectionOnly); FloatRect fr = frame->selectionRect(); IntRect ir(static_cast<int>(fr.x()), static_cast<int>(fr.y()), static_cast<int>(fr.width()), static_cast<int>(fr.height())); void* bits; HDC hdc = CreateCompatibleDC(0); int w = ir.width(); int h = ir.height(); BITMAPINFO bmp = { { sizeof(BITMAPINFOHEADER), w, h, 1, 32 } }; HBITMAP hbmp = CreateDIBSection(0, &bmp, DIB_RGB_COLORS, static_cast<void**>(&bits), 0, 0); HBITMAP hbmpOld = static_cast<HBITMAP>(SelectObject(hdc, hbmp)); CGColorSpaceRef deviceRGB = CGColorSpaceCreateDeviceRGB(); CGContextRef context = CGBitmapContextCreate(static_cast<void*>(bits), w, h, 8, w * sizeof(RGBQUAD), deviceRGB, kCGBitmapByteOrder32Little | kCGImageAlphaPremultipliedFirst); CGColorSpaceRelease(deviceRGB); CGContextSaveGState(context); GraphicsContext gc(context); frame->document()->updateLayout(); drawRectIntoContext(ir, frame->view(), &gc); CGContextRelease(context); SelectObject(hdc, hbmpOld); DeleteDC(hdc); frame->view()->setPaintRestriction(PaintRestrictionNone); return hbmp; }