Esempio n. 1
0
static void toggle_full_screen(DisplayState *ds)
{
    gui_fullscreen = !gui_fullscreen;
    if (gui_fullscreen) {
        gui_saved_width = real_screen->w;
        gui_saved_height = real_screen->h;
        gui_saved_scaling = scaling_active;

        do_sdl_resize(ds_get_width(ds), ds_get_height(ds),
                      ds_get_bits_per_pixel(ds));
        scaling_active = 0;

        gui_saved_grab = gui_grab;
        sdl_grab_start();
    } else {
        if (gui_saved_scaling) {
            sdl_scale(ds, gui_saved_width, gui_saved_height);
        } else {
            do_sdl_resize(ds_get_width(ds), ds_get_height(ds), 0);
        }
        if (!gui_saved_grab || !is_graphic_console()) {
            sdl_grab_end();
        }
    }
    vga_hw_invalidate();
    vga_hw_update();
}
Esempio n. 2
0
File: curses.c Progetto: mitake/qemu
static void curses_resize(DisplayState *ds)
{
    if (ds_get_width(ds) == gwidth && ds_get_height(ds) == gheight)
        return;

    gwidth = ds_get_width(ds);
    gheight = ds_get_height(ds);

    curses_calc_pad();
    ds->surface->width = width * FONT_WIDTH;
    ds->surface->height = height * FONT_HEIGHT;
}
Esempio n. 3
0
/*
 * Send a mouse event from the client to the guest OS
 *
 * The QEMU mouse can be in either relative, or absolute mode.
 * Movement is sent separately from button state, which has to
 * be encoded as virtual key events. We also don't actually get
 * given any button up/down events, so have to track changes in
 * the button state.
 */
static void xenfb_mouse_event(void *opaque,
			      int dx, int dy, int dz, int button_state)
{
    struct XenInput *xenfb = opaque;
    int dw = ds_get_width(xenfb->c.ds);
    int dh = ds_get_height(xenfb->c.ds);
    int i;

    if (xenfb->abs_pointer_wanted)
	xenfb_send_position(xenfb,
			    dx * (dw - 1) / 0x7fff,
			    dy * (dh - 1) / 0x7fff,
			    dz);
    else
	xenfb_send_motion(xenfb, dx, dy, dz);

    for (i = 0 ; i < 8 ; i++) {
	int lastDown = xenfb->button_state & (1 << i);
	int down = button_state & (1 << i);
	if (down == lastDown)
	    continue;

	if (xenfb_send_key(xenfb, down, BTN_LEFT+i) < 0)
	    return;
    }
    xenfb->button_state = button_state;
}
Esempio n. 4
0
static void sdl_setdata(DisplayState *ds)
{
    if (guest_screen != NULL) SDL_FreeSurface(guest_screen);

    guest_screen = SDL_CreateRGBSurfaceFrom(ds_get_data(ds), ds_get_width(ds), ds_get_height(ds),
                                            ds_get_bits_per_pixel(ds), ds_get_linesize(ds),
                                            ds->surface->pf.rmask, ds->surface->pf.gmask,
                                            ds->surface->pf.bmask, ds->surface->pf.amask);
}
Esempio n. 5
0
static void sdl_resize(DisplayState *ds)
{
    if (!scaling_active) {
        do_sdl_resize(ds_get_width(ds), ds_get_height(ds), 0);
    } else if (real_screen->format->BitsPerPixel != ds_get_bits_per_pixel(ds)) {
        do_sdl_resize(real_screen->w, real_screen->h,
                      ds_get_bits_per_pixel(ds));
    }
    sdl_setdata(ds);
}
Esempio n. 6
0
static void qemu_spice_create_update(SimpleSpiceDisplay *ssd)
{
    static const int blksize = 32;
    int blocks = (ds_get_width(ssd->ds) + blksize - 1) / blksize;
    int dirty_top[blocks];
    int y, yoff, x, xoff, blk, bw;
    int bpp = ds_get_bytes_per_pixel(ssd->ds);
    uint8_t *guest, *mirror;

    if (qemu_spice_rect_is_empty(&ssd->dirty)) {
        return;
    };

    if (ssd->conv == NULL) {
        PixelFormat dst = qemu_default_pixelformat(32);
        ssd->conv = qemu_pf_conv_get(&dst, &ssd->ds->surface->pf);
        assert(ssd->conv);
    }
    if (ssd->ds_mirror == NULL) {
        int size = ds_get_height(ssd->ds) * ds_get_linesize(ssd->ds);
        ssd->ds_mirror = g_malloc0(size);
    }

    for (blk = 0; blk < blocks; blk++) {
        dirty_top[blk] = -1;
    }

    guest = ds_get_data(ssd->ds);
    mirror = ssd->ds_mirror;
    for (y = ssd->dirty.top; y < ssd->dirty.bottom; y++) {
        yoff = y * ds_get_linesize(ssd->ds);
        for (x = ssd->dirty.left; x < ssd->dirty.right; x += blksize) {
            xoff = x * bpp;
            blk = x / blksize;
            bw = MIN(blksize, ssd->dirty.right - x);
            if (memcmp(guest + yoff + xoff,
                       mirror + yoff + xoff,
                       bw * bpp) == 0) {
                if (dirty_top[blk] != -1) {
                    QXLRect update = {
                        .top    = dirty_top[blk],
                        .bottom = y,
                        .left   = x,
                        .right  = x + bw,
                    };
                    qemu_spice_create_one_update(ssd, &update);
                    dirty_top[blk] = -1;
                }
            } else {
                if (dirty_top[blk] == -1) {
                    dirty_top[blk] = y;
                }
            }
        }
    }
Esempio n. 7
0
File: sdl.c Progetto: CPFL/gxen
static void opengl_setdata(DisplayState *ds)
{
    glEnable(GL_TEXTURE_RECTANGLE_ARB);
    glTexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
    glClearColor(0, 0, 0, 0);
    glDisable(GL_BLEND);
    glDisable(GL_LIGHTING);
    glDisable(GL_DEPTH_TEST);
    glDepthMask(GL_FALSE);
    glDisable(GL_CULL_FACE);
    glViewport( 0, 0, real_screen->w, real_screen->h);
    glMatrixMode(GL_PROJECTION);
    glLoadIdentity();
    glOrtho(0, real_screen->w, real_screen->h, 0, -1,1);
    glMatrixMode(GL_MODELVIEW);
    glLoadIdentity();
    glClear(GL_COLOR_BUFFER_BIT);

    if (texture_ref) {
        glDeleteTextures(1, &texture_ref);
        texture_ref = 0;
    }

    glGenTextures(1, &texture_ref);
    glBindTexture(GL_TEXTURE_RECTANGLE_ARB, texture_ref);
    glPixelStorei(GL_UNPACK_LSB_FIRST, 1);
    switch (ds_get_bits_per_pixel(ds)) {
        case 16:
            tex_format = GL_RGB;
            tex_type = GL_UNSIGNED_SHORT_5_6_5;
            break;
        case 24:
            tex_format = GL_BGR;
            tex_type = GL_UNSIGNED_BYTE;
            break;
        case 32:
            if (bgr == (ds->surface->pf.rshift < ds->surface->pf.bshift)) {
                tex_format = GL_BGRA;
                tex_type = GL_UNSIGNED_BYTE;
            } else {
                tex_format = GL_RGBA;
                tex_type = GL_UNSIGNED_BYTE;                
            }
            break;
    }   
    glPixelStorei(GL_UNPACK_ROW_LENGTH, (ds_get_linesize(ds) / ds_get_bytes_per_pixel(ds)));
    glTexImage2D(GL_TEXTURE_RECTANGLE_ARB, 0, gl_format, ds_get_width(ds), ds_get_height(ds), 0, tex_format, tex_type, ds_get_data(ds));
    glTexParameterf(GL_TEXTURE_RECTANGLE_ARB, GL_TEXTURE_PRIORITY, 1.0);
    glTexParameteri(GL_TEXTURE_RECTANGLE_ARB, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
    glTexParameteri(GL_TEXTURE_RECTANGLE_ARB, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
    glTexParameteri(GL_TEXTURE_RECTANGLE_ARB, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
    glTexParameteri(GL_TEXTURE_RECTANGLE_ARB, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
    glBindTexture(GL_TEXTURE_RECTANGLE_ARB, 0);
}
Esempio n. 8
0
File: sdl.c Progetto: CPFL/gxen
static void opengl_update(DisplayState *ds, int x, int y, int w, int h)
{  
    int bpp = ds_get_bytes_per_pixel(ds);
    GLvoid *pixels = ds_get_data(ds) + y * ds_get_linesize(ds) + x * bpp;
    glBindTexture(GL_TEXTURE_RECTANGLE_ARB, texture_ref);
    glPixelStorei(GL_UNPACK_ROW_LENGTH, ds_get_linesize(ds) / bpp);
    glTexSubImage2D(GL_TEXTURE_RECTANGLE_ARB, 0, x, y, w, h, tex_format, tex_type, pixels);
    glBegin(GL_QUADS);
        glTexCoord2d(0, 0);
        glVertex2d(0, 0);
        glTexCoord2d(ds_get_width(ds), 0);
        glVertex2d(real_screen->w, 0);
        glTexCoord2d(ds_get_width(ds), ds_get_height(ds));
        glVertex2d(real_screen->w, real_screen->h);
        glTexCoord2d(0, ds_get_height(ds));
        glVertex2d(0, real_screen->h);
    glEnd();
    glBindTexture(GL_TEXTURE_RECTANGLE_ARB, 0);
    SDL_GL_SwapBuffers();
}
Esempio n. 9
0
void qemu_spice_create_host_primary(SimpleSpiceDisplay *ssd)
{
    QXLDevSurfaceCreate surface;

    memset(&surface, 0, sizeof(surface));

    dprint(1, "%s: %dx%d\n", __FUNCTION__,
           ds_get_width(ssd->ds), ds_get_height(ssd->ds));

    surface.format     = SPICE_SURFACE_FMT_32_xRGB;
    surface.width      = ds_get_width(ssd->ds);
    surface.height     = ds_get_height(ssd->ds);
    surface.stride     = -surface.width * 4;
    surface.mouse_mode = true;
    surface.flags      = 0;
    surface.type       = 0;
    surface.mem        = (uintptr_t)ssd->buf;
    surface.group_id   = MEMSLOT_GROUP_HOST;

    qemu_spice_create_primary_surface(ssd, 0, &surface, QXL_SYNC);
}
Esempio n. 10
0
static void sdl_resize(DisplayState *ds)
{
    if  (!allocator) {
        do_sdl_resize(ds_get_width(ds), ds_get_height(ds), 0);
        sdl_setdata(ds);
    } else {
        if (guest_screen != NULL) {
            SDL_FreeSurface(guest_screen);
            guest_screen = NULL;
        }
    }
}
Esempio n. 11
0
static void sdl_scale(DisplayState *ds, int width, int height)
{
    int bpp = real_screen->format->BitsPerPixel;

    if (bpp != 16 && bpp != 32) {
        bpp = 32;
    }
    do_sdl_resize(width, height, bpp);
    scaling_active = 1;
    if (!is_buffer_shared(ds->surface)) {
        ds->surface = qemu_resize_displaysurface(ds, ds_get_width(ds),
                                                 ds_get_height(ds));
        dpy_gfx_resize(ds);
    }
}
Esempio n. 12
0
static void sdl_resize(DisplayState *ds)
{
    if  (!allocator) {
        if (!scaling_active)
            do_sdl_resize(ds_get_width(ds), ds_get_height(ds), 0);
        else if (real_screen->format->BitsPerPixel != ds_get_bits_per_pixel(ds))
            do_sdl_resize(real_screen->w, real_screen->h, ds_get_bits_per_pixel(ds));
        sdl_setdata(ds);
    } else {
        if (guest_screen != NULL) {
            SDL_FreeSurface(guest_screen);
            guest_screen = NULL;
        }
    }
}
Esempio n. 13
0
static void handle_keydown(DisplayState *ds, SDL_Event *ev)
{
    int mod_state;
    int keycode;

    if (alt_grab) {
        mod_state = (SDL_GetModState() & (gui_grab_code | KMOD_LSHIFT)) ==
                    (gui_grab_code | KMOD_LSHIFT);
    } else if (ctrl_grab) {
        mod_state = (SDL_GetModState() & KMOD_RCTRL) == KMOD_RCTRL;
    } else {
        mod_state = (SDL_GetModState() & gui_grab_code) == gui_grab_code;
    }
    gui_key_modifier_pressed = mod_state;

    if (gui_key_modifier_pressed) {
        keycode = sdl_keyevent_to_keycode(&ev->key);
        switch (keycode) {
        case 0x21: /* 'f' key on US keyboard */
            toggle_full_screen(ds);
            gui_keysym = 1;
            break;
        case 0x16: /* 'u' key on US keyboard */
            if (scaling_active) {
                scaling_active = 0;
                sdl_resize(ds);
                vga_hw_invalidate();
                vga_hw_update();
            }
            gui_keysym = 1;
            break;
        case 0x02 ... 0x0a: /* '1' to '9' keys */
            /* Reset the modifiers sent to the current console */
            reset_keys();
            console_select(keycode - 0x02);
            gui_keysym = 1;
            if (gui_fullscreen) {
                break;
            }
            if (!is_graphic_console()) {
                /* release grab if going to a text console */
                if (gui_grab) {
                    sdl_grab_end();
                } else if (absolute_enabled) {
                    sdl_show_cursor();
                }
            } else if (absolute_enabled) {
                sdl_hide_cursor();
                absolute_mouse_grab();
            }
            break;
        case 0x1b: /* '+' */
        case 0x35: /* '-' */
            if (!gui_fullscreen) {
                int width = MAX(real_screen->w + (keycode == 0x1b ? 50 : -50),
                                160);
                int height = (ds_get_height(ds) * width) / ds_get_width(ds);

                sdl_scale(ds, width, height);
                vga_hw_invalidate();
                vga_hw_update();
                gui_keysym = 1;
            }
        default:
            break;
        }
    } else if (!is_graphic_console()) {
Esempio n. 14
0
static void sdl_refresh(DisplayState *ds)
{
    SDL_Event ev1, *ev = &ev1;
    int mod_state;
    int buttonstate = SDL_GetMouseState(NULL, NULL);

    if (last_vm_running != vm_running) {
        last_vm_running = vm_running;
        sdl_update_caption();
    }

    vga_hw_update();
    SDL_EnableUNICODE(!is_graphic_console());

    while (SDL_PollEvent(ev)) {
        switch (ev->type) {
        case SDL_VIDEOEXPOSE:
            sdl_update(ds, 0, 0, real_screen->w, real_screen->h);
            break;
        case SDL_KEYDOWN:
        case SDL_KEYUP:
            if (ev->type == SDL_KEYDOWN) {
                if (alt_grab) {
                    mod_state = (SDL_GetModState() & (gui_grab_code | KMOD_LSHIFT)) ==
                                (gui_grab_code | KMOD_LSHIFT);
                } else if (ctrl_grab) {
                    mod_state = (SDL_GetModState() & KMOD_RCTRL) == KMOD_RCTRL;
                } else {
                    mod_state = (SDL_GetModState() & gui_grab_code) ==
                                gui_grab_code;
                }
                gui_key_modifier_pressed = mod_state;
                if (gui_key_modifier_pressed) {
                    int keycode;
                    keycode = sdl_keyevent_to_keycode(&ev->key);
                    switch(keycode) {
                    case 0x21: /* 'f' key on US keyboard */
                        toggle_full_screen(ds);
                        gui_keysym = 1;
                        break;
                    case 0x16: /* 'u' key on US keyboard */
                        scaling_active = 0;
                        sdl_resize(ds);
                        vga_hw_invalidate();
                        vga_hw_update();
                        break;
                    case 0x02 ... 0x0a: /* '1' to '9' keys */
                        /* Reset the modifiers sent to the current console */
                        reset_keys();
                        console_select(keycode - 0x02);
                        if (!is_graphic_console()) {
                            /* display grab if going to a text console */
                            if (gui_grab)
                                sdl_grab_end();
                        }
                        gui_keysym = 1;
                        break;
                    default:
                        break;
                    }
                } else if (!is_graphic_console()) {
                    int keysym;
                    keysym = 0;
                    if (ev->key.keysym.mod & (KMOD_LCTRL | KMOD_RCTRL)) {
                        switch(ev->key.keysym.sym) {
                        case SDLK_UP: keysym = QEMU_KEY_CTRL_UP; break;
                        case SDLK_DOWN: keysym = QEMU_KEY_CTRL_DOWN; break;
                        case SDLK_LEFT: keysym = QEMU_KEY_CTRL_LEFT; break;
                        case SDLK_RIGHT: keysym = QEMU_KEY_CTRL_RIGHT; break;
                        case SDLK_HOME: keysym = QEMU_KEY_CTRL_HOME; break;
                        case SDLK_END: keysym = QEMU_KEY_CTRL_END; break;
                        case SDLK_PAGEUP: keysym = QEMU_KEY_CTRL_PAGEUP; break;
                        case SDLK_PAGEDOWN: keysym = QEMU_KEY_CTRL_PAGEDOWN; break;
                        default: break;
                        }
                    } else {
                        switch(ev->key.keysym.sym) {
                        case SDLK_UP: keysym = QEMU_KEY_UP; break;
                        case SDLK_DOWN: keysym = QEMU_KEY_DOWN; break;
                        case SDLK_LEFT: keysym = QEMU_KEY_LEFT; break;
                        case SDLK_RIGHT: keysym = QEMU_KEY_RIGHT; break;
                        case SDLK_HOME: keysym = QEMU_KEY_HOME; break;
                        case SDLK_END: keysym = QEMU_KEY_END; break;
                        case SDLK_PAGEUP: keysym = QEMU_KEY_PAGEUP; break;
                        case SDLK_PAGEDOWN: keysym = QEMU_KEY_PAGEDOWN; break;
                        case SDLK_BACKSPACE: keysym = QEMU_KEY_BACKSPACE; break;
                        case SDLK_DELETE: keysym = QEMU_KEY_DELETE; break;
                        default: break;
                        }
                    }
                    if (keysym) {
                        kbd_put_keysym(keysym);
                    } else if (ev->key.keysym.unicode != 0) {
                        kbd_put_keysym(ev->key.keysym.unicode);
                    }
                }
            } else if (ev->type == SDL_KEYUP) {
                if (!alt_grab) {
                    mod_state = (ev->key.keysym.mod & gui_grab_code);
                } else {
                    mod_state = (ev->key.keysym.mod &
                                 (gui_grab_code | KMOD_LSHIFT));
                }
                if (!mod_state) {
                    if (gui_key_modifier_pressed) {
                        gui_key_modifier_pressed = 0;
                        if (gui_keysym == 0) {
                            /* exit/enter grab if pressing Ctrl-Alt */
                            if (!gui_grab) {
                                /* if the application is not active,
                                   do not try to enter grab state. It
                                   prevents
                                   'SDL_WM_GrabInput(SDL_GRAB_ON)'
                                   from blocking all the application
                                   (SDL bug). */
                                if (SDL_GetAppState() & SDL_APPACTIVE)
                                    sdl_grab_start();
                            } else {
                                sdl_grab_end();
                            }
                            /* SDL does not send back all the
                               modifiers key, so we must correct it */
                            reset_keys();
                            break;
                        }
                        gui_keysym = 0;
                    }
                }
            }
            if (is_graphic_console() && !gui_keysym)
                sdl_process_key(&ev->key);
            break;
        case SDL_QUIT:
            if (!no_quit)
                qemu_system_shutdown_request();
            break;
        case SDL_MOUSEMOTION:
            if (gui_grab || kbd_mouse_is_absolute() ||
                absolute_enabled) {
                sdl_send_mouse_event(ev->motion.xrel, ev->motion.yrel, 0,
                       ev->motion.x, ev->motion.y, ev->motion.state);
            }
            break;
        case SDL_MOUSEBUTTONDOWN:
        case SDL_MOUSEBUTTONUP:
            {
                SDL_MouseButtonEvent *bev = &ev->button;
                if (!gui_grab && !kbd_mouse_is_absolute()) {
                    if (ev->type == SDL_MOUSEBUTTONDOWN &&
                        (bev->button == SDL_BUTTON_LEFT)) {
                        /* start grabbing all events */
                        sdl_grab_start();
                    }
                } else {
                    int dz;
                    dz = 0;
                    if (ev->type == SDL_MOUSEBUTTONDOWN) {
                        buttonstate |= SDL_BUTTON(bev->button);
                    } else {
                        buttonstate &= ~SDL_BUTTON(bev->button);
                    }
#ifdef SDL_BUTTON_WHEELUP
                    if (bev->button == SDL_BUTTON_WHEELUP && ev->type == SDL_MOUSEBUTTONDOWN) {
                        dz = -1;
                    } else if (bev->button == SDL_BUTTON_WHEELDOWN && ev->type == SDL_MOUSEBUTTONDOWN) {
                        dz = 1;
                    }
#endif
                    sdl_send_mouse_event(0, 0, dz, bev->x, bev->y, buttonstate);
                }
            }
            break;
        case SDL_ACTIVEEVENT:
            if (gui_grab && ev->active.state == SDL_APPINPUTFOCUS &&
                !ev->active.gain && !gui_fullscreen_initial_grab) {
                sdl_grab_end();
            }
            if (ev->active.state & SDL_APPACTIVE) {
                if (ev->active.gain) {
                    /* Back to default interval */
                    dcl->gui_timer_interval = 0;
                    dcl->idle = 0;
                } else {
                    /* Sleeping interval */
                    dcl->gui_timer_interval = 500;
                    dcl->idle = 1;
                }
            }
            break;
	case SDL_VIDEORESIZE:
        {
	    SDL_ResizeEvent *rev = &ev->resize;
            int bpp = real_screen->format->BitsPerPixel;
            if (bpp != 16 && bpp != 32)
                bpp = 32;
            do_sdl_resize(rev->w, rev->h, bpp);
            scaling_active = 1;
            if (!is_buffer_shared(ds->surface)) {
                ds->surface = qemu_resize_displaysurface(ds, ds_get_width(ds), ds_get_height(ds));
                dpy_resize(ds);
            }
            vga_hw_invalidate();
            vga_hw_update();
            break;
        }
        default:
            break;
        }
Esempio n. 15
0
static void handle_keydown(DisplayState *ds, SDL_Event *ev)
{
    int mod_state;
    int keycode;

    if (alt_grab) {
//    	LOGV("Found alt grab\n");
        mod_state = (SDL_GetModState() & (gui_grab_code | KMOD_LSHIFT)) ==
                    (gui_grab_code | KMOD_LSHIFT);
    } else if (ctrl_grab) {
//    	LOGV("Found ctrl grab\n");
        mod_state = (SDL_GetModState() & KMOD_RCTRL) == KMOD_RCTRL;
    } else {
//    	LOGV("Default grab\n");
        mod_state = (SDL_GetModState() & gui_grab_code) == gui_grab_code;
    }
    gui_key_modifier_pressed = mod_state;

    if (gui_key_modifier_pressed) {
        keycode = sdl_keyevent_to_keycode(&ev->key);
//        LOGV("Found modifier pressed for key/keycode = %d/%d\n", ev->key.keysym.sym, keycode);
        switch (keycode) {
        case 1: /* 'f' key on US keyboard */
        	LOGV("Keycode Pressed 'f' Fullscreen\n");
            toggle_full_screen(ds);
            gui_keysym = 1;
            break;
        case 16: /* 'u' key on US keyboard */
        	LOGV("Keycode Pressed 'u' unset Scale\n");
            if (scaling_active) {
            	LOGV("Found scaling active Unsetting...\n");
                scaling_active = 0;
                sdl_resize(ds);
                vga_hw_invalidate();
                vga_hw_update();
                reset_keys();
            }
            gui_keysym = 1;
            break;

        case 22 ... 23: /* '1' to '9' keys */ //MK hack
            /* Reset the modifiers sent to the current console */
        	LOGV("Keycode Pressed '1-9' console\n");
            reset_keys();
            console_select(keycode - 22);
            gui_keysym = 1;
//            if (gui_fullscreen) {
//            	LOGV("Found fullscreen breaking...\n");
//                break;
//            }
            if (!is_graphic_console()) {
                /* release grab if going to a text console */
            	LOGV("Found text console releasing grab...\n");
                if (gui_grab) {
                	LOGV("Found grab, grab ending...\n");
                    sdl_grab_end();
                } else if (absolute_enabled) {
                	LOGV("Found absolute_enabled, show cursor...\n");
                    sdl_show_cursor();
                }
            } else if (absolute_enabled) {
            	LOGV("Found absolute_enabled, hiding cursor and grabing mouse...\n");
                sdl_hide_cursor();
                absolute_mouse_grab();
            }
            break;
        case 24: /* '4' Zoom In */
        case 25: /* '3' Zoom Out*/
        	LOGV("Keycode Pressed '3/4' Zoom\n");
//            if (!gui_fullscreen) {
        	{

                int width = MAX(real_screen->w + (keycode == 25 ? 50 : -50),
                                160);
                int height = (ds_get_height(ds) * width) / ds_get_width(ds);
                LOGV("Found no fullscreen, scaling to: %dx%d \n", width, height);
                sdl_scale(ds, width, height);
                vga_hw_invalidate();
                vga_hw_update();
                reset_keys();
                gui_keysym = 1;
        	}
//            }
            break;
        case 26: /* Fit to Screen */
        	LOGV("Keycode Pressed '5' Fit to Screen\n");
//            if (!gui_fullscreen) {
        	{
            	int width;
            	int height;
            	AndroidGetWindowSize(&width, &height);
            	LOGV("Got Android window size=%dx%d", width, height);
            	LOGV("Got VM  resolution=%dx%d", ds_get_width(ds), ds_get_height(ds));
            	float aspectRatio = (float) ds_get_height(ds) / (float) ds_get_width(ds);
            	LOGV("Got aspectRatio=%f", aspectRatio);
            	int new_width = (int) (height / aspectRatio);
            	if(new_width > width){
            		LOGV("Width is overrun, modifying height");
            		new_width = width;
            		height = width * aspectRatio;
            	}
                LOGV("Found no fullscreen, Fit To Screen: %dx%d \n", new_width, height);
                sdl_scale(ds, new_width, height);
                vga_hw_invalidate();
                vga_hw_update();
                reset_keys();
                gui_keysym = 1;
        	}
//            }
            break;
        case 27: /* Stretch to Screen */
        	LOGV("Keycode Pressed '6' Fit to Screen\n");
//        	            if (!gui_fullscreen) {
        	            	{
        	            	int width;
        	            	int height;
        	            	AndroidGetWindowSize(&width, &height);
        	                LOGV("Found no fullscreen, Fit To Screen: %dx%d \n", width, height);
        	                sdl_scale(ds, width, height);
        	                vga_hw_invalidate();
        	                vga_hw_update();
        	                reset_keys();
        	                gui_keysym = 1;
        	            	}
//        	            }
        	            break;
        default:
        	LOGV("Default\n");
            break;
        }
    } else if (!is_graphic_console()) {