void EClientSocket::eDisconnect() { if ( m_fd >= 0 ) // close socket SocketClose( m_fd); m_fd = -1; eDisconnectBase(); }
void EPosixClientSocket::eDisconnect() { if ( m_fd >= 0 ) // close socket SocketClose( m_fd); m_fd = -1; // uninitialize Winsock DLL (only for Windows) SocketsDestroy(); eDisconnectBase(); }
void EClientSocket::eDisconnect() { eDisconnectBase(); m_pSocket.reset(); }