void CachegrindLoader::setFunction(const QString& name) { ensureFile(); ensureObject(); currentFunction = compressedFunction( name, currentFile, currentObject); if (!currentFunction) { error(QStringLiteral("Invalid function specification, setting to unknown")); currentFunction = _data->function(_emptyString, currentFile, currentObject); } currentPartFunction = currentFunction->partFunction(_part, currentPartFile, currentPartObject); currentFunctionSource = 0; currentLine = 0; currentPartLine = 0; }
// make sure that a valid function is set, at least dummy with empty name void CachegrindLoader::ensureFunction() { if (currentFunction) return; error(QStringLiteral("Function not specified, setting to unknown")); ensureFile(); ensureObject(); currentFunction = _data->function(_emptyString, currentFile, currentObject); currentPartFunction = currentFunction->partFunction(_part, currentPartFile, currentPartObject); }
bool parseShaderComments(gfd::GFDVertexShader &shader, std::vector<std::string> &comments) { for (auto &comment : comments) { CommentKeyValue kv; if (!parseComment(comment, kv)) { continue; } std::transform(kv.obj.begin(), kv.obj.end(), kv.obj.begin(), ::toupper); std::transform(kv.member.begin(), kv.member.end(), kv.member.begin(), ::toupper); if (kv.obj == "SQ_PGM_RESOURCES_VS") { ensureObject(kv); parseRegisterValue(shader.regs.sq_pgm_resources_vs, kv.member, kv.value); } else if (kv.obj == "VGT_PRIMITIVEID_EN") { ensureObject(kv); parseRegisterValue(shader.regs.vgt_primitiveid_en, kv.member, kv.value); } else if (kv.obj == "SPI_VS_OUT_CONFIG") { ensureObject(kv); parseRegisterValue(shader.regs.spi_vs_out_config, kv.member, kv.value); } else if (kv.obj == "NUM_SPI_VS_OUT_ID") { ensureValue(kv); shader.regs.num_spi_vs_out_id = parseValueNumber(kv.value); } else if (kv.obj == "SPI_VS_OUT_ID") { ensureArrayOfObjects(kv); parseRegisterValue(shader.regs.spi_vs_out_id, std::stoul(kv.index), kv.member, kv.value); } else if (kv.obj == "PA_CL_VS_OUT_CNTL") { ensureObject(kv); parseRegisterValue(shader.regs.pa_cl_vs_out_cntl, kv.member, kv.value); } else if (kv.obj == "SQ_VTX_SEMANTIC_CLEAR") { ensureValue(kv); shader.regs.sq_vtx_semantic_clear = shader.regs.sq_vtx_semantic_clear .CLEAR(parseValueNumber(kv.value)); } else if (kv.obj == "NUM_SQ_VTX_SEMANTIC") { ensureValue(kv); shader.regs.num_sq_vtx_semantic = parseValueNumber(kv.value); } else if (kv.obj == "SQ_VTX_SEMANTIC") { ensureArrayOfObjects(kv); parseRegisterValue(shader.regs.sq_vtx_semantic, std::stoul(kv.index), kv.member, kv.value); } else if (kv.obj == "VGT_STRMOUT_BUFFER_EN") { ensureObject(kv); parseRegisterValue(shader.regs.vgt_strmout_buffer_en, kv.member, kv.value); } else if (kv.obj == "VGT_VERTEX_REUSE_BLOCK_CNTL") { ensureObject(kv); parseRegisterValue(shader.regs.vgt_vertex_reuse_block_cntl, kv.member, kv.value); } else if (kv.obj == "VGT_HOS_REUSE_DEPTH") { ensureObject(kv); parseRegisterValue(shader.regs.vgt_hos_reuse_depth, kv.member, kv.value); } else if (kv.obj == "ATTRIB_VARS") { ensureArrayOfObjects(kv); parseAttribVars(shader.attribVars, std::stoul(kv.index), kv.member, kv.value); } else if (kv.obj == "MODE") { ensureValue(kv); shader.mode = parseShaderMode(kv.value); } else if (kv.obj == "RING_ITEM_SIZE") { ensureValue(kv); shader.ringItemSize = parseValueNumber(kv.value); } else if (kv.obj == "HAS_STREAM_OUT") { ensureValue(kv); shader.hasStreamOut = parseValueBool(kv.value); } else if (kv.obj == "STREAM_OUT_STRIDE") { ensureArrayOfValues(kv); auto index = std::stoul(kv.index); if (index >= shader.streamOutStride.size()) { throw gfd_header_parse_exception { fmt::format("STREAM_OUT_STRIDE[{}] invalid index, max: {}", index, shader.streamOutStride.size()) }; } shader.streamOutStride[index] = parseValueNumber(kv.value); } else { throw gfd_header_parse_exception { fmt::format("Unknown key {}", kv.obj) }; } /* TODO: std::vector<GFDUniformBlock> uniformBlocks; std::vector<GFDUniformVar> uniformVars; std::vector<GFDUniformInitialValue> initialValues; std::vector<GFDLoopVar> loopVars; std::vector<GFDSamplerVar> samplerVars; GFDRBuffer gx2rData; */ } return true; }