Esempio n. 1
0
/*
* This is function allows the user to input what they want to do,
* either play or exit the game.
*/
void enterChoice(){
	char userChoice[3];
	int input;
	/*
	* This is prompts for the user to input their choice,
	*/
	printf("\nPlease enter your choice: ");
	if (fgets(userChoice, 10, stdin) == NULL){
		enterChoice();
	}
	
	if(userChoice[strlen(userChoice)-1]!='\n')
	{
		printf("Input was too long, try again. \n\n");
		readRestOfLine();
	}
	
	/*
	* This is allows for the entered number to be passed into 
	* the next function in order to see if the user wants to play or not.
	*/
	userChoice[strlen(userChoice)-1]=0;
	sscanf(userChoice, "%d", &input);

	playYesOrNo(input);

}
Esempio n. 2
0
int main()
{
   cout << "Welcome to the TransAsia Airways Flight Reservation System\n";

   ReservationDatabase reservationDatabase;
   FlightSchedule flightSchedule;
   MakingReservation makingReservation( reservationDatabase, flightSchedule );
   ViewingCanceling viewingCanceling( reservationDatabase, flightSchedule );

   int choice;
   while ( ( choice = enterChoice() ) != 4 )
   {
      switch ( choice )
      {
      case 1:
         makingReservation.execute();
         break;
      case 2:
         viewingCanceling.viewingReservation();
         break;
      case 3:
         viewingCanceling.cancelingReservation();
         break;
      default:
         cerr << "Incorrect choice" << endl;
         break;
      }
   }

   cout << endl;
   system( "pause" );
}
int main()
{ 
   FILE *cfPtr; /* credit.dat file pointer */
   int choice;  /* user's choice */

   /* fopen opens the file; exits if file cannot be opened */
   if ( ( cfPtr = fopen( "credit.dat", "rb+" ) ) == NULL ) {
      printf( "File could not be opened.\n" );
   } /* end if */
   else { 

      /* enable user to specify action */
      while ( ( choice = enterChoice() ) != 6 ) { 

         switch ( choice ) { 

            /* create text file from record file */
            case 1:
               textFile( cfPtr );
               break;

            /* update record */
            case 2:
               updateRecord( cfPtr );
               break;

            /* create record */
            case 3:
               newRecord( cfPtr );
               break;

            /* delete existing record */
            case 4:
               deleteRecord( cfPtr );
               break;

			/* sum up balances of valid records and record sum in text file */
			case 5:
				sumRecords( cfPtr );
				break;

            /* display message if user does not select valid choice */
            default:
               printf( "Incorrect choice\n" );
               break;
       
         } /* end switch */

      } /* end while */

      fclose( cfPtr ); /* fclose closes the file */
   } /* end else */
 
   return 0; /* indicates successful termination */

} /* end main */
Esempio n. 4
0
/*
* This displays the main menu text.
*/
int main()
{		
	printf("Welcome to Reversi!\n");
	printf("===================\n");
	printf("Select an option:\n");
	printf("1. Play a game\n");
	printf("2. Quit the program");
	enterChoice();

	return EXIT_SUCCESS;
}
int main()
{
    FILE *fp;
    int choice;
    int i=0;
    if ((fp = fopen("books.dat","rb+"))==NULL) //create binary file with blank records if file pointer returns NULL
    {
        printf("File does not exist\nCreating Binary File with blank records...");
        struct book blankBook = { "","",0,0,0.0,0.0};
        fp = fopen("books.dat","wb+");
        for ( i = 1; i <= 100; i++ ) //write 100 blank book structures
        {
            fwrite( &blankBook, sizeof( struct book ), 1, fp );
        }
        fclose ( fp );
        main();
    }
    else //menu
    {
        while ( ( choice = enterChoice() ) != 5 ) {

            switch ( choice ) {
            case 1:
                writeToTextFile( fp );
                break;
            case 2:
                updatePrice( fp );
                break;
            case 3:
                newBook( fp );
                break;
            case 4:
                deleteBook( fp );
                break;
            default:
                printf( "Incorrect choice\n" );
                break;
            }
        }

        fclose( fp );
    }

    return 0;
}
int main( void )
{
FILE *cfPtr; // credit.dat file pointer
unsigned int choice; // user's choice
// fopen opens the file; exits if file cannot be opened
if ( ( cfPtr = fopen( "/home/abubakr/test.txt", "rb+" ) ) == NULL ) {
puts( "File could not be opened." );
} // end if
else {
// enable user to specify action
while ( ( choice = enterChoice() ) != 5 ) {
switch ( choice ) {
// create text file from record file
case 1:
textFile( cfPtr );
break;
// update record
case 2:
updateRecord( cfPtr );
break;
// create record
case 3:
newRecord( cfPtr );
break;
// delete existing record
case 4:
deleteRecord( cfPtr );
break;
// display message if user does not select valid choice
default:
puts( "Incorrect choice" );
break;
} // end switch
} // end while
fclose( cfPtr ); // fclose closes the file
} // end else
} // end main
Esempio n. 7
0
/*
* This function verifies if the user wants to play, quit and the outcome 
* of the game when it is finished.
*/
int playYesOrNo(int i) {
	if (i == 1){

		Player first,second, * winner;
		
		/*
		* This triggers the game to start and when finished winner will be returned a 
		* value, either a single winner or if it was a draw.
		*/
		winner =  playGame(&first, &second);
		
		/*
		* If it was a draw winner would be null otherwise the details are passed through
		* and a winner is announced.
		*/
		if (winner == NULL){
			printf("\nThe game was a draw\n\n");
			main();
		}else{
			printf("\n%s won with a score of %d\n\n", winner->name, winner->score);
			main();
		}
		
		
	}
	else if (i == 2){
		printf("\nGoodbye.\n\n");
	}
	else
	{
		enterChoice();
	}

	return EXIT_SUCCESS;

}