Esempio n. 1
0
File: video.c Progetto: Jim-Duke/mpv
void write_video(struct MPContext *mpctx, double endpts)
{
    struct MPOpts *opts = mpctx->opts;
    struct vo *vo = mpctx->video_out;

    if (!mpctx->d_video)
        return;

    // Actual playback starts when both audio and video are ready.
    if (mpctx->video_status == STATUS_READY)
        return;

    if (mpctx->paused && mpctx->video_status >= STATUS_READY)
        return;

    int r = video_output_image(mpctx, endpts);
    MP_TRACE(mpctx, "video_output_image: %d\n", r);

    if (r < 0)
        goto error;

    if (r == VD_WAIT) // Demuxer will wake us up for more packets to decode.
        return;

    if (r == VD_EOF) {
        mpctx->video_status =
            vo_still_displaying(vo) ? STATUS_DRAINING : STATUS_EOF;
        mpctx->delay = 0;
        mpctx->last_av_difference = 0;
        MP_DBG(mpctx, "video EOF (status=%d)\n", mpctx->video_status);
        return;
    }

    if (mpctx->video_status > STATUS_PLAYING)
        mpctx->video_status = STATUS_PLAYING;

    if (r != VD_NEW_FRAME) {
        mpctx->sleeptime = 0; // Decode more in next iteration.
        return;
    }

    // Filter output is different from VO input?
    struct mp_image_params p = mpctx->next_frames[0]->params;
    if (!vo->params || !mp_image_params_equal(&p, vo->params)) {
        // Changing config deletes the current frame; wait until it's finished.
        if (vo_still_displaying(vo))
            return;

        const struct vo_driver *info = mpctx->video_out->driver;
        char extra[20] = {0};
        if (p.w != p.d_w || p.h != p.d_h)
            snprintf(extra, sizeof(extra), " => %dx%d", p.d_w, p.d_h);
        MP_INFO(mpctx, "VO: [%s] %dx%d%s %s\n",
                info->name, p.w, p.h, extra, vo_format_name(p.imgfmt));
        MP_VERBOSE(mpctx, "VO: Description: %s\n", info->description);

        int vo_r = vo_reconfig(vo, &p, 0);
        if (vo_r < 0) {
            mpctx->error_playing = MPV_ERROR_VO_INIT_FAILED;
            goto error;
        }
        init_vo(mpctx);
    }

    mpctx->time_frame -= get_relative_time(mpctx);
    update_avsync_before_frame(mpctx);

    double time_frame = MPMAX(mpctx->time_frame, -1);
    int64_t pts = mp_time_us() + (int64_t)(time_frame * 1e6);

    // wait until VO wakes us up to get more frames
    if (!vo_is_ready_for_frame(vo, pts)) {
        if (video_feed_async_filter(mpctx) < 0)
            goto error;
        return;
    }

    assert(mpctx->num_next_frames >= 1);
    struct vo_frame dummy = {
        .pts = pts,
        .duration = -1,
        .num_frames = mpctx->num_next_frames,
    };
    for (int n = 0; n < dummy.num_frames; n++)
        dummy.frames[n] = mpctx->next_frames[n];
    struct vo_frame *frame = vo_frame_ref(&dummy);

    double diff = -1;
    double vpts0 = mpctx->next_frames[0]->pts;
    double vpts1 = MP_NOPTS_VALUE;
    if (mpctx->num_next_frames >= 2)
        vpts1 = mpctx->next_frames[1]->pts;
    if (vpts0 != MP_NOPTS_VALUE && vpts1 != MP_NOPTS_VALUE)
        diff = vpts1 - vpts0;
    if (diff < 0 && mpctx->d_video->fps > 0)
        diff = 1.0 / mpctx->d_video->fps; // fallback to demuxer-reported fps
    if (opts->untimed || vo->driver->untimed)
        diff = -1; // disable frame dropping and aspects of frame timing
    if (diff >= 0) {
        // expected A/V sync correction is ignored
        diff /= opts->playback_speed;
        if (mpctx->time_frame < 0)
            diff += mpctx->time_frame;
        frame->duration = MPCLAMP(diff, 0, 10) * 1e6;
    }

    mpctx->video_pts = mpctx->next_frames[0]->pts;
    mpctx->last_vo_pts = mpctx->video_pts;
    mpctx->playback_pts = mpctx->video_pts;

    update_avsync_after_frame(mpctx);

    mpctx->osd_force_update = true;
    update_osd_msg(mpctx);
    update_subtitles(mpctx);

    vo_queue_frame(vo, frame);

    shift_frames(mpctx);

    // The frames were shifted down; "initialize" the new first entry.
    if (mpctx->num_next_frames >= 1)
        handle_new_frame(mpctx);

    mpctx->shown_vframes++;
    if (mpctx->video_status < STATUS_PLAYING) {
        mpctx->video_status = STATUS_READY;
        // After a seek, make sure to wait until the first frame is visible.
        vo_wait_frame(vo);
        MP_VERBOSE(mpctx, "first video frame after restart shown\n");
    }
    screenshot_flip(mpctx);

    mp_notify(mpctx, MPV_EVENT_TICK, NULL);

    if (!mpctx->sync_audio_to_video)
        mpctx->video_status = STATUS_EOF;

    if (mpctx->video_status != STATUS_EOF) {
        if (mpctx->step_frames > 0) {
            mpctx->step_frames--;
            if (!mpctx->step_frames && !opts->pause)
                pause_player(mpctx);
        }
        if (mpctx->max_frames == 0 && !mpctx->stop_play)
            mpctx->stop_play = AT_END_OF_FILE;
        if (mpctx->max_frames > 0)
            mpctx->max_frames--;
    }

    mpctx->sleeptime = 0;
    return;

error:
    MP_FATAL(mpctx, "Could not initialize video chain.\n");
    uninit_video_chain(mpctx);
    error_on_track(mpctx, mpctx->current_track[STREAM_VIDEO][0]);
    handle_force_window(mpctx, true);
    mpctx->sleeptime = 0;
}
Esempio n. 2
0
File: video.c Progetto: xnoreq/mpv
int reinit_video_chain(struct MPContext *mpctx)
{
    struct MPOpts *opts = mpctx->opts;
    assert(!mpctx->d_video);
    struct track *track = mpctx->current_track[0][STREAM_VIDEO];
    struct sh_stream *sh = track ? track->stream : NULL;
    if (!sh)
        goto no_video;

    MP_VERBOSE(mpctx, "[V] fourcc:0x%X  size:%dx%d  fps:%5.3f\n",
               sh->format,
               sh->video->disp_w, sh->video->disp_h,
               sh->video->fps);

    //================== Init VIDEO (codec & libvo) ==========================
    if (!opts->fixed_vo || !mpctx->video_out) {
        struct vo_extra ex = {
            .input_ctx = mpctx->input,
            .osd = mpctx->osd,
            .encode_lavc_ctx = mpctx->encode_lavc_ctx,
            .opengl_cb_context = mpctx->gl_cb_ctx,
        };
        mpctx->video_out = init_best_video_out(mpctx->global, &ex);
        if (!mpctx->video_out) {
            MP_FATAL(mpctx, "Error opening/initializing "
                    "the selected video_out (-vo) device.\n");
            mpctx->error_playing = MPV_ERROR_VO_INIT_FAILED;
            goto err_out;
        }
        mpctx->mouse_cursor_visible = true;
    }

    update_window_title(mpctx, true);

    struct dec_video *d_video = talloc_zero(NULL, struct dec_video);
    mpctx->d_video = d_video;
    d_video->global = mpctx->global;
    d_video->log = mp_log_new(d_video, mpctx->log, "!vd");
    d_video->opts = mpctx->opts;
    d_video->header = sh;
    d_video->fps = sh->video->fps;
    d_video->vo = mpctx->video_out;

    if (opts->force_fps) {
        d_video->fps = opts->force_fps;
        MP_INFO(mpctx, "FPS forced to %5.3f.\n", d_video->fps);
        MP_INFO(mpctx, "Use --no-correct-pts to force FPS based timing.\n");
    }
    update_fps(mpctx);

    vo_control(mpctx->video_out, VOCTRL_GET_HWDEC_INFO, &d_video->hwdec_info);

    recreate_video_filters(mpctx);

    if (!video_init_best_codec(d_video, opts->video_decoders))
        goto err_out;

    bool saver_state = opts->pause || !opts->stop_screensaver;
    vo_control(mpctx->video_out, saver_state ? VOCTRL_RESTORE_SCREENSAVER
                                             : VOCTRL_KILL_SCREENSAVER, NULL);

    vo_set_paused(mpctx->video_out, mpctx->paused);

    mpctx->sync_audio_to_video = !sh->attached_picture;
    mpctx->vo_pts_history_seek_ts++;

    // If we switch on video again, ensure audio position matches up.
    if (mpctx->d_audio)
        mpctx->audio_status = STATUS_SYNCING;

    reset_video_state(mpctx);
    reset_subtitle_state(mpctx);

    return 1;

err_out:
no_video:
    uninit_video_chain(mpctx);
    if (track)
        error_on_track(mpctx, track);
    handle_force_window(mpctx, true);
    return 0;
}

// Try to refresh the video by doing a precise seek to the currently displayed
// frame. This can go wrong in all sorts of ways, so use sparingly.
void mp_force_video_refresh(struct MPContext *mpctx)
{
    struct MPOpts *opts = mpctx->opts;
    struct dec_video *d_video = mpctx->d_video;

    if (!d_video || !d_video->decoder_output.imgfmt)
        return;

    // If not paused, the next frame should come soon enough.
    if (opts->pause && mpctx->last_vo_pts != MP_NOPTS_VALUE)
        queue_seek(mpctx, MPSEEK_ABSOLUTE, mpctx->last_vo_pts, 2, true);
}

static int check_framedrop(struct MPContext *mpctx)
{
    struct MPOpts *opts = mpctx->opts;
    // check for frame-drop:
    if (mpctx->video_status == STATUS_PLAYING && !mpctx->paused &&
        mpctx->audio_status == STATUS_PLAYING && !ao_untimed(mpctx->ao))
    {
        float fps = mpctx->d_video->fps;
        double frame_time = fps > 0 ? 1.0 / fps : 0;
        // we should avoid dropping too many frames in sequence unless we
        // are too late. and we allow 100ms A-V delay here:
        if (mpctx->last_av_difference - 0.100 > mpctx->dropped_frames * frame_time)
            return !!(opts->frame_dropping & 2);
    }
    return 0;
}

// Read a packet, store decoded image into d_video->waiting_decoded_mpi
// returns VD_* code
static int decode_image(struct MPContext *mpctx)
{
    struct dec_video *d_video = mpctx->d_video;

    if (d_video->header->attached_picture) {
        d_video->waiting_decoded_mpi =
                    video_decode(d_video, d_video->header->attached_picture, 0);
        return VD_EOF;
    }

    struct demux_packet *pkt;
    if (demux_read_packet_async(d_video->header, &pkt) == 0)
        return VD_WAIT;
    if (pkt && pkt->pts != MP_NOPTS_VALUE)
        pkt->pts += mpctx->video_offset;
    if ((pkt && pkt->pts >= mpctx->hrseek_pts - .005) ||
        d_video->has_broken_packet_pts ||
        !mpctx->opts->hr_seek_framedrop)
    {
        mpctx->hrseek_framedrop = false;
    }
    bool hrseek = mpctx->hrseek_active && mpctx->video_status == STATUS_SYNCING;
    int framedrop_type = hrseek && mpctx->hrseek_framedrop ?
                         2 : check_framedrop(mpctx);
    d_video->waiting_decoded_mpi =
        video_decode(d_video, pkt, framedrop_type);
    bool had_packet = !!pkt;
    talloc_free(pkt);

    if (had_packet && !d_video->waiting_decoded_mpi &&
        mpctx->video_status == STATUS_PLAYING)
    {
        mpctx->dropped_frames_total++;
        mpctx->dropped_frames++;
    }

    return had_packet ? VD_PROGRESS : VD_EOF;
}


// Called after video reinit. This can be generally used to try to insert more
// filters using the filter chain edit functionality in command.c.
static void init_filter_params(struct MPContext *mpctx)
{
    struct MPOpts *opts = mpctx->opts;

    // Note that the filter chain is already initialized. This code might
    // recreate the chain a second time, which is not very elegant, but allows
    // us to test whether enabling deinterlacing works with the current video
    // format and other filters.
    if (opts->deinterlace >= 0)
        mp_property_do("deinterlace", M_PROPERTY_SET, &opts->deinterlace, mpctx);
}

// Feed newly decoded frames to the filter, take care of format changes.
// If eof=true, drain the filter chain, and return VD_EOF if empty.
static int video_filter(struct MPContext *mpctx, bool eof)
{
    struct dec_video *d_video = mpctx->d_video;
    struct vf_chain *vf = d_video->vfilter;

    if (vf->initialized < 0)
        return VD_ERROR;

    // There is already a filtered frame available.
    // If vf_needs_input() returns > 0, the filter wants input anyway.
    if (vf_output_frame(vf, eof) > 0 && vf_needs_input(vf) < 1)
        return VD_PROGRESS;

    // Decoder output is different from filter input?
    bool need_vf_reconfig = !vf->input_params.imgfmt || vf->initialized < 1 ||
        !mp_image_params_equal(&d_video->decoder_output, &vf->input_params);

    // (If imgfmt==0, nothing was decoded yet, and the format is unknown.)
    if (need_vf_reconfig && d_video->decoder_output.imgfmt) {
        // Drain the filter chain.
        if (vf_output_frame(vf, true) > 0)
            return VD_PROGRESS;

        // The filter chain is drained; execute the filter format change.
        filter_reconfig(mpctx, false);
        if (vf->initialized == 0)
            return VD_PROGRESS; // hw decoding fallback; try again
        if (vf->initialized < 1)
            return VD_ERROR;
        init_filter_params(mpctx);
        return VD_RECONFIG;
    }

    // If something was decoded, and the filter chain is ready, filter it.
    if (!need_vf_reconfig && d_video->waiting_decoded_mpi) {
        vf_filter_frame(vf, d_video->waiting_decoded_mpi);
        d_video->waiting_decoded_mpi = NULL;
        return VD_PROGRESS;
    }

    return eof ? VD_EOF : VD_PROGRESS;
}

// Make sure at least 1 filtered image is available, decode new video if needed.
// returns VD_* code
// A return value of VD_PROGRESS doesn't necessarily output a frame, but makes
// the promise that calling this function again will eventually do something.
static int video_decode_and_filter(struct MPContext *mpctx)
{
    struct dec_video *d_video = mpctx->d_video;

    int r = video_filter(mpctx, false);
    if (r < 0)
        return r;

    if (!d_video->waiting_decoded_mpi) {
        // Decode a new image, or at least feed the decoder a packet.
        r = decode_image(mpctx);
        if (r == VD_WAIT)
            return r;
        if (d_video->waiting_decoded_mpi)
            d_video->decoder_output = d_video->waiting_decoded_mpi->params;
    }

    bool eof = !d_video->waiting_decoded_mpi && (r == VD_EOF || r < 0);
    r = video_filter(mpctx, eof);
    if (r == VD_RECONFIG) // retry feeding decoded image
        r = video_filter(mpctx, eof);
    return r;
}

static int video_feed_async_filter(struct MPContext *mpctx)
{
    struct dec_video *d_video = mpctx->d_video;
    struct vf_chain *vf = d_video->vfilter;

    if (vf->initialized < 0)
        return VD_ERROR;

    if (vf_needs_input(vf) < 1)
        return 0;
    mpctx->sleeptime = 0; // retry until done
    return video_decode_and_filter(mpctx);
}

/* Modify video timing to match the audio timeline. There are two main
 * reasons this is needed. First, video and audio can start from different
 * positions at beginning of file or after a seek (MPlayer starts both
 * immediately even if they have different pts). Second, the file can have
 * audio timestamps that are inconsistent with the duration of the audio
 * packets, for example two consecutive timestamp values differing by
 * one second but only a packet with enough samples for half a second
 * of playback between them.
 */
static void adjust_sync(struct MPContext *mpctx, double v_pts, double frame_time)
{
    struct MPOpts *opts = mpctx->opts;

    if (mpctx->audio_status != STATUS_PLAYING)
        return;

    double a_pts = written_audio_pts(mpctx) + mpctx->audio_delay - mpctx->delay;
    double av_delay = a_pts - v_pts;

    double change = av_delay * 0.1;
    double max_change = opts->default_max_pts_correction >= 0 ?
                        opts->default_max_pts_correction : frame_time * 0.1;
    if (change < -max_change)
        change = -max_change;
    else if (change > max_change)
        change = max_change;
    mpctx->delay += change;
    mpctx->total_avsync_change += change;
}

// Enough video filtered already to push one frame to the VO?
static bool have_new_frame(struct MPContext *mpctx)
{
    bool need_2nd = !!(mpctx->opts->frame_dropping & 1) // we need the duration
        && mpctx->video_pts != MP_NOPTS_VALUE; // ...except for the 1st frame

    return mpctx->next_frame[0] && (!need_2nd || mpctx->next_frame[1]);
}
Esempio n. 3
0
File: video.c Progetto: Jim-Duke/mpv
int reinit_video_chain(struct MPContext *mpctx)
{
    struct MPOpts *opts = mpctx->opts;
    assert(!mpctx->d_video);
    struct track *track = mpctx->current_track[0][STREAM_VIDEO];
    struct sh_stream *sh = track ? track->stream : NULL;
    if (!sh)
        goto no_video;

    if (!mpctx->video_out) {
        struct vo_extra ex = {
            .input_ctx = mpctx->input,
            .osd = mpctx->osd,
            .encode_lavc_ctx = mpctx->encode_lavc_ctx,
            .opengl_cb_context = mpctx->gl_cb_ctx,
        };
        mpctx->video_out = init_best_video_out(mpctx->global, &ex);
        if (!mpctx->video_out) {
            MP_FATAL(mpctx, "Error opening/initializing "
                    "the selected video_out (-vo) device.\n");
            mpctx->error_playing = MPV_ERROR_VO_INIT_FAILED;
            goto err_out;
        }
        mpctx->mouse_cursor_visible = true;
    }

    update_window_title(mpctx, true);

    struct dec_video *d_video = talloc_zero(NULL, struct dec_video);
    mpctx->d_video = d_video;
    d_video->global = mpctx->global;
    d_video->log = mp_log_new(d_video, mpctx->log, "!vd");
    d_video->opts = mpctx->opts;
    d_video->header = sh;
    d_video->fps = sh->video->fps;
    d_video->vo = mpctx->video_out;

    MP_VERBOSE(d_video, "Container reported FPS: %f\n", sh->video->fps);

    if (opts->force_fps) {
        d_video->fps = opts->force_fps;
        MP_INFO(mpctx, "FPS forced to %5.3f.\n", d_video->fps);
        MP_INFO(mpctx, "Use --no-correct-pts to force FPS based timing.\n");
    }

#if HAVE_ENCODING
    if (mpctx->encode_lavc_ctx && d_video)
        encode_lavc_set_video_fps(mpctx->encode_lavc_ctx, d_video->fps);
#endif

    vo_control(mpctx->video_out, VOCTRL_GET_HWDEC_INFO, &d_video->hwdec_info);

    recreate_video_filters(mpctx);

    if (!video_init_best_codec(d_video, opts->video_decoders))
        goto err_out;

    if (d_video->header->attached_picture && !decode_coverart(d_video))
        goto err_out;

    bool saver_state = opts->pause || !opts->stop_screensaver;
    vo_control(mpctx->video_out, saver_state ? VOCTRL_RESTORE_SCREENSAVER
                                             : VOCTRL_KILL_SCREENSAVER, NULL);

    vo_set_paused(mpctx->video_out, mpctx->paused);

    mpctx->sync_audio_to_video = !sh->attached_picture;
    mpctx->vo_pts_history_seek_ts++;

    // If we switch on video again, ensure audio position matches up.
    if (mpctx->d_audio)
        mpctx->audio_status = STATUS_SYNCING;

    reset_video_state(mpctx);
    reset_subtitle_state(mpctx);

    return 1;

err_out:
no_video:
    uninit_video_chain(mpctx);
    if (track)
        error_on_track(mpctx, track);
    handle_force_window(mpctx, true);
    return 0;
}

// Try to refresh the video by doing a precise seek to the currently displayed
// frame. This can go wrong in all sorts of ways, so use sparingly.
void mp_force_video_refresh(struct MPContext *mpctx)
{
    struct MPOpts *opts = mpctx->opts;
    struct dec_video *d_video = mpctx->d_video;

    if (!d_video || !d_video->decoder_output.imgfmt)
        return;

    // If not paused, the next frame should come soon enough.
    if (opts->pause && mpctx->video_status == STATUS_PLAYING &&
        mpctx->last_vo_pts != MP_NOPTS_VALUE)
    {
        queue_seek(mpctx, MPSEEK_ABSOLUTE, mpctx->last_vo_pts,
                   MPSEEK_VERY_EXACT, true);
    }
}

static int check_framedrop(struct MPContext *mpctx)
{
    struct MPOpts *opts = mpctx->opts;
    // check for frame-drop:
    if (mpctx->video_status == STATUS_PLAYING && !mpctx->paused &&
        mpctx->audio_status == STATUS_PLAYING && !ao_untimed(mpctx->ao))
    {
        float fps = mpctx->d_video->fps;
        double frame_time = fps > 0 ? 1.0 / fps : 0;
        // we should avoid dropping too many frames in sequence unless we
        // are too late. and we allow 100ms A-V delay here:
        if (mpctx->last_av_difference - 0.100 > mpctx->dropped_frames * frame_time)
            return !!(opts->frame_dropping & 2);
    }
    return 0;
}

static bool decode_coverart(struct dec_video *d_video)
{
    d_video->cover_art_mpi =
        video_decode(d_video, d_video->header->attached_picture, 0);
    // Might need flush.
    if (!d_video->cover_art_mpi)
        d_video->cover_art_mpi = video_decode(d_video, NULL, 0);

    return !!d_video->cover_art_mpi;
}
Esempio n. 4
0
File: video.c Progetto: ponyo/mpv
int reinit_video_chain(struct MPContext *mpctx)
{
    struct MPOpts *opts = mpctx->opts;
    assert(!mpctx->d_video);
    struct track *track = mpctx->current_track[0][STREAM_VIDEO];
    struct sh_stream *sh = track ? track->stream : NULL;
    if (!sh)
        goto no_video;

    MP_VERBOSE(mpctx, "[V] fourcc:0x%X  size:%dx%d  fps:%5.3f\n",
               sh->format,
               sh->video->disp_w, sh->video->disp_h,
               sh->video->fps);

    //================== Init VIDEO (codec & libvo) ==========================
    if (!opts->fixed_vo || !mpctx->video_out) {
        mpctx->video_out = init_best_video_out(mpctx->global, mpctx->input,
                                               mpctx->osd,
                                               mpctx->encode_lavc_ctx);
        if (!mpctx->video_out) {
            MP_FATAL(mpctx, "Error opening/initializing "
                    "the selected video_out (-vo) device.\n");
            mpctx->error_playing = MPV_ERROR_VO_INIT_FAILED;
            goto err_out;
        }
        mpctx->mouse_cursor_visible = true;
    }

    update_window_title(mpctx, true);

    struct dec_video *d_video = talloc_zero(NULL, struct dec_video);
    mpctx->d_video = d_video;
    d_video->global = mpctx->global;
    d_video->log = mp_log_new(d_video, mpctx->log, "!vd");
    d_video->opts = mpctx->opts;
    d_video->header = sh;
    d_video->fps = sh->video->fps;
    d_video->vo = mpctx->video_out;

    vo_control(mpctx->video_out, VOCTRL_GET_HWDEC_INFO, &d_video->hwdec_info);

    recreate_video_filters(mpctx);

    if (!video_init_best_codec(d_video, opts->video_decoders))
        goto err_out;

    bool saver_state = opts->pause || !opts->stop_screensaver;
    vo_control(mpctx->video_out, saver_state ? VOCTRL_RESTORE_SCREENSAVER
                                             : VOCTRL_KILL_SCREENSAVER, NULL);

    vo_set_paused(mpctx->video_out, mpctx->paused);

    mpctx->sync_audio_to_video = !sh->attached_picture;
    mpctx->vo_pts_history_seek_ts++;

    // If we switch on video again, ensure audio position matches up.
    if (mpctx->d_audio)
        mpctx->audio_status = STATUS_SYNCING;

    reset_video_state(mpctx);
    reset_subtitle_state(mpctx);

    if (opts->force_fps) {
        d_video->fps = opts->force_fps;
        MP_INFO(mpctx, "FPS forced to be %5.3f.\n", d_video->fps);
    }
    if (!sh->video->fps && !opts->force_fps && !opts->correct_pts) {
        MP_ERR(mpctx, "FPS not specified in the "
               "header or invalid, use the -fps option.\n");
    }
    update_fps(mpctx);

    return 1;

err_out:
no_video:
    uninit_video_chain(mpctx);
    if (track)
        error_on_track(mpctx, track);
    handle_force_window(mpctx, true);
    return 0;
}