Esempio n. 1
0
void Events::pollEvents() {
	checkForNextFrameCounter();

	Common::Event event;
	if (!g_system->getEventManager()->pollEvent(event))
		return;

	switch (event.type) {
	case Common::EVENT_MOUSEMOVE:
		_mousePos = event.mouse;
		eventTarget()->mouseMove(_mousePos);
		break;
	case Common::EVENT_LBUTTONDOWN:
		_specialButtons |= MK_LBUTTON;
		_mousePos = event.mouse;
		eventTarget()->leftButtonDown(_mousePos);
		break;
	case Common::EVENT_LBUTTONUP:
		_specialButtons &= ~MK_LBUTTON;
		_mousePos = event.mouse;
		eventTarget()->leftButtonUp(_mousePos);
		break;
	case Common::EVENT_MBUTTONDOWN:
		_specialButtons |= MK_MBUTTON;
		_mousePos = event.mouse;
		eventTarget()->middleButtonDown(_mousePos);
		break;
	case Common::EVENT_MBUTTONUP:
		_specialButtons &= ~MK_MBUTTON;
		_mousePos = event.mouse;
		eventTarget()->middleButtonUp(_mousePos);
		break;
	case Common::EVENT_RBUTTONDOWN:
		_specialButtons |= MK_RBUTTON;
		_mousePos = event.mouse;
		eventTarget()->rightButtonDown(_mousePos);
		break;
	case Common::EVENT_RBUTTONUP:
		_specialButtons &= ~MK_RBUTTON;
		_mousePos = event.mouse;
		eventTarget()->rightButtonUp(_mousePos);
		break;
	case Common::EVENT_WHEELUP:
	case Common::EVENT_WHEELDOWN:
		_mousePos = event.mouse;
		eventTarget()->mouseWheel(_mousePos, event.type == Common::EVENT_WHEELUP);
		break;
	case Common::EVENT_KEYDOWN:
		handleKbdSpecial(event.kbd);
		eventTarget()->keyDown(event.kbd);
		break;
	case Common::EVENT_KEYUP:
		handleKbdSpecial(event.kbd);
		eventTarget()->keyUp(event.kbd);
		break;
	default:
		break;
	}
}
void CSSAnimations::AnimationEventDelegate::maybeDispatch(Document::ListenerType listenerType, const AtomicString& eventName, double elapsedTime)
{
    if (m_animationTarget->document().hasListenerType(listenerType)) {
        RefPtrWillBeRawPtr<AnimationEvent> event = AnimationEvent::create(eventName, m_name, elapsedTime);
        event->setTarget(eventTarget());
        document().enqueueAnimationFrameEvent(event);
    }
}
void NotificationPresenter::cancel(const WebNotification& notification)
{
    WebString identifier = identifierForNotification(notification);
    m_delegate->printMessage(string("DESKTOP NOTIFICATION CLOSED: ") + string(identifier.utf8()) + "\n");
    WebNotification eventTarget(notification);
    eventTarget.dispatchCloseEvent(false);

    string id(identifier.utf8());
    m_activeNotifications.erase(id);
}
bool NotificationPresenter::simulateClick(const WebString& title)
{
    string id(title.utf8());
    if (m_activeNotifications.find(id) == m_activeNotifications.end())
        return false;

    const WebNotification& notification = m_activeNotifications.find(id)->second;
    WebNotification eventTarget(notification);
    eventTarget.dispatchClickEvent();
    return true;
}
Esempio n. 5
0
void Events::pollEvents() {
	checkForNextFrameCounter();

	Common::Event event;
	if (!g_system->getEventManager()->pollEvent(event))
		return;

	switch (event.type) {
	case Common::EVENT_MOUSEMOVE:
		_mousePos = event.mouse;
		eventTarget()->mouseMove(_mousePos);
		break;
	case Common::EVENT_LBUTTONDOWN:
		_mousePos = event.mouse;
		eventTarget()->leftButtonDown(_mousePos);
		break;
	case Common::EVENT_LBUTTONUP:
		_mousePos = event.mouse;
		eventTarget()->leftButtonUp(_mousePos);
		break;
	case Common::EVENT_MBUTTONDOWN:
		_mousePos = event.mouse;
		eventTarget()->middleButtonDown(_mousePos);
		break;
	case Common::EVENT_MBUTTONUP:
		_mousePos = event.mouse;
		eventTarget()->middleButtonUp(_mousePos);
		break;
	case Common::EVENT_RBUTTONDOWN:
		_mousePos = event.mouse;
		eventTarget()->rightButtonDown(_mousePos);
		break;
	case Common::EVENT_RBUTTONUP:
		_mousePos = event.mouse;
		eventTarget()->rightButtonUp(_mousePos);
		break;
	case Common::EVENT_KEYDOWN:
		eventTarget()->keyDown(event.kbd);
		break;
	case Common::EVENT_KEYUP:
		eventTarget()->keyUp(event.kbd);
		break;
	default:
		break;
	}
}
nsresult 
BasePlatformInterface::DispatchDOMEvent(nsIDOMEvent *aEvent)
{
  NS_ENSURE_ARG_POINTER(aEvent);

  nsresult rv = NS_ERROR_UNEXPECTED;
  nsCOMPtr<nsIDOMEventTarget> eventTarget(do_QueryInterface(mDocument, &rv ));
  NS_ENSURE_SUCCESS( rv, rv );

  bool dummy = PR_FALSE;
  rv = eventTarget->DispatchEvent(aEvent, &dummy);
  NS_ENSURE_SUCCESS(rv, rv);

  return NS_OK;
}
void CSSAnimations::TransitionEventDelegate::onEventCondition(const AnimationEffect& animationNode)
{
    const AnimationEffect::Phase currentPhase = animationNode.phase();
    if (currentPhase == AnimationEffect::PhaseAfter && currentPhase != m_previousPhase && document().hasListenerType(Document::TRANSITIONEND_LISTENER)) {
        String propertyName = getPropertyNameString(m_property);
        const Timing& timing = animationNode.specifiedTiming();
        double elapsedTime = timing.iterationDuration;
        const AtomicString& eventType = EventTypeNames::transitionend;
        String pseudoElement = PseudoElement::pseudoElementNameForEvents(pseudoId());
        RefPtrWillBeRawPtr<TransitionEvent> event = TransitionEvent::create(eventType, propertyName, elapsedTime, pseudoElement);
        event->setTarget(eventTarget());
        document().enqueueAnimationFrameEvent(event);
    }

    m_previousPhase = currentPhase;
}
Esempio n. 8
0
bool Events::checkForNextFrameCounter() {
	// Check for next game frame
	uint32 milli = g_system->getMillis();
	if ((milli - _priorFrameTime) >= GAME_FRAME_TIME) {
		++_frameCounter;
		_priorFrameTime = milli;

		// Handle any idle updates
		eventTarget()->onIdle();

		// Give time to the debugger
		_vm->_debugger->onFrame();

		// Display the frame
		_vm->_screen->update();

		return true;
	}

	return false;
}
LRESULT CALLBACK
nsWindowUtil::WindowProc(HWND hwnd,
                         UINT uMsg,
                         WPARAM wParam,
                         LPARAM lParam)
{
  bool handled = true;
  WNDPROC proc;
  nsWindowUtil* self =
    (nsWindowUtil*)GetProp(hwnd, S_PROPINST);

  if (self && self->mOldProc && self->mDOMWindow) {
    proc = self->mOldProc;
  } else {
    // property not found - we don't exist anymore
    // use the original window proc
    proc = (WNDPROC)GetProp(hwnd, S_PROPPROC);
    if (!proc)
      // can't find the right process... skip over to the default
      // (this will, at the minimum, totally break the app)
      proc = DefWindowProc;
    handled = false;
  }
 
  /*
   * For this next section, including all the switches, we are simply
   * collecting messages we feel are important to collect.  Once we collect
   * all the windows messages that may be important to us, then these messages
   * are dispatched as DOM events to the window.
   */

  nsAutoString typeArg;

  POINT clientPos = { 0, 0};
  POINT screenPos = { 0, 0};

  if (handled) {
    switch (uMsg) {
      case WM_NCLBUTTONDOWN:
        switch(wParam) {
          // these are the min, max, and close buttons for
          case HTMINBUTTON:
            typeArg = NS_LITERAL_STRING("minimizing");
            break;
          case HTMAXBUTTON:
            typeArg = NS_LITERAL_STRING("maximizing");
            break;
          case HTCLOSE:
            typeArg = NS_LITERAL_STRING("closing");
            break;
          default:
            handled = false;
        }
        clientPos.x = screenPos.x = LOWORD(lParam);
        clientPos.y = screenPos.y = LOWORD(lParam);
        ::ClientToScreen(hwnd, &screenPos);
        break;
      case WM_ACTIVATE:
        switch (LOWORD(wParam)) {
          case WA_ACTIVE:
          case WA_CLICKACTIVE:
            // window is being activated
            typeArg = NS_LITERAL_STRING("activating");
            break;
          default:
            handled = false;
        }
        break;
      case WM_SIZE:
        switch (wParam) {
          case SIZE_MINIMIZED:
            typeArg = NS_LITERAL_STRING("minimizing");
            break;
          default:
            // for some reason this message is received with wParam ==
            // SIZE_MAXIMIZED when the browser is shutting down, and calling
            // Restore() results in the maximized window being "restored"
            // (returned to non-maximized) size. This size is preserved
            // after restarting, which is annoying, so I'm commenting it out
            // until someone can prove that this is actually useful.
            //
            // we're resizing, but not minimized, so some part must be visible
            //typeArg = NS_LITERAL_STRING("activating");
            break;
        }
        break;
      case WM_SYSCOMMAND:
        switch (wParam) {
          case SC_CLOSE:
            //The user has clicked on the top left window icon and selected close...
            //Or the user typed Alt+F4.
            typeArg = NS_LITERAL_STRING("closing");
            break;
          default:
            handled = false;
        }
    		break;
      default:
        handled = false;
        break;
    }
  }
  
  PRBool ctrlArg = PR_FALSE;
  PRBool altArg = PR_FALSE;
  PRBool shiftArg = PR_FALSE;

  if (handled) {
    // check modifier key states
    if (::GetKeyState(VK_CONTROL) & 0x8000)
      ctrlArg = PR_TRUE;
    if (::GetKeyState(VK_MENU) & 0x8000)
      altArg = PR_TRUE;
    if (::GetKeyState(VK_SHIFT) & 0x8000)
      shiftArg = PR_TRUE;
    
    // dispatch the event
    PRBool ret = TRUE;
    nsresult rv;
    
    nsCOMPtr<nsIDOMEventTarget> eventTarget(do_QueryInterface(self->mDOMWindow, &rv));
    NS_ENSURE_SUCCESS(rv, rv);

    nsCOMPtr<nsIDOMDocument> document;
    rv = self->mDOMWindow->GetDocument(getter_AddRefs(document));
    NS_ENSURE_SUCCESS(rv, rv);

    nsCOMPtr<nsIDOMDocumentEvent> documentEvent(do_QueryInterface(document, &rv));
    NS_ENSURE_SUCCESS(rv, rv);

    nsCOMPtr<nsIDOMDocumentView> documentView(do_QueryInterface(document, &rv));
    NS_ENSURE_SUCCESS(rv, rv);

    nsCOMPtr<nsIDOMAbstractView> abstractView;
    rv = documentView->GetDefaultView(getter_AddRefs(abstractView));
    NS_ENSURE_SUCCESS(rv, rv);

    nsCOMPtr<nsIDOMEvent> event;
    rv = documentEvent->CreateEvent(NS_LITERAL_STRING("mouseevent"), getter_AddRefs(event));
    NS_ENSURE_SUCCESS(rv, rv);

    nsCOMPtr<nsIDOMMouseEvent> mouseEvent(do_QueryInterface(event, &rv));
    NS_ENSURE_SUCCESS(rv, rv);

    rv = mouseEvent->InitMouseEvent(typeArg, PR_TRUE, PR_TRUE, abstractView,
      1, screenPos.x, screenPos.y, clientPos.x, clientPos.y, ctrlArg, altArg,
      shiftArg, PR_FALSE, 0, nsnull);
    NS_ENSURE_SUCCESS(rv, rv);

    rv = eventTarget->DispatchEvent(mouseEvent, &ret);
    NS_ENSURE_SUCCESS(rv, rv);

    if (!ret)
      // event was hooked
      return FALSE;
  }
  
  return CallWindowProc(proc, hwnd, uMsg, wParam, lParam);
}
Esempio n. 10
0
void Events::setMousePos(const Common::Point &pt) {
	g_system->warpMouse(pt.x, pt.y);
	_mousePos = pt;
	eventTarget()->mouseMove(_mousePos);
}