Esempio n. 1
0
void TMXMapImporter::loadTileSetInfo(const TiXmlNode *node)
{
	const TiXmlElement *element = node->ToElement();
	TileSetInfo tileSetInfo;

	// EVERY TILED SET NEEDS A FIRSTGID, NAME, TILEWIDTH, & TILEHEIGHT,
	// SO WE'LL REQUIRE THESE
	if (element->Attribute(FIRSTGID_ATT.c_str()) == NULL) return;
	else tileSetInfo.firstgid = extractIntAtt(element, FIRSTGID_ATT);
	if (element->Attribute(NAME_ATT.c_str()) == NULL) return;
	else tileSetInfo.name = extractCharAtt(element, NAME_ATT);
	if (element->Attribute(TILEWIDTH_ATT.c_str()) == NULL) return;
	else tileSetInfo.tilewidth = extractIntAtt(element, TILEWIDTH_ATT);
	if (element->Attribute(TILEHEIGHT_ATT.c_str()) == NULL) return;
	else tileSetInfo.tileheight = extractIntAtt(element, TILEHEIGHT_ATT);

	// THESE ARE OPTIONAL ATTRIBUTES, AND SO WE WON'T REQUIRE THEM
	if (element->Attribute(SPACING_ATT.c_str()) != NULL)
		tileSetInfo.spacing = extractIntAtt(element, SPACING_ATT);
	else
		tileSetInfo.spacing = 0;
	if (element->Attribute(MARGIN_ATT.c_str()) != NULL)
		tileSetInfo.margin = extractIntAtt(element, MARGIN_ATT);
	else
		tileSetInfo.margin = 0;

	/*
	// GET THE TILEOFFSET
	node = node->FirstChild();
	element = node->ToElement();

	// LOAD TILEOFFSET
	if (element->Attribute(X_ATT.c_str()) == NULL) return;
	else tileSetInfo.tileoffsetX = extractIntAtt(element, X_ATT);
	if (element->Attribute(Y_ATT.c_str()) == NULL) return;
	else tileSetInfo.tileoffsetY = extractIntAtt(element, Y_ATT);
	*/

	// NOW GET THE IMAGE INFO
	node = node->FirstChild();
	element = node->ToElement();

	// ALL THREE ATTRIBUTES ARE REQUIRED
	if (element->Attribute(SOURCE_ATT.c_str()) == NULL) return;
	else tileSetInfo.sourceImage = extractCharAtt(element, SOURCE_ATT);
	if (element->Attribute(WIDTH_ATT.c_str()) == NULL) return;
	else tileSetInfo.sourceImageWidth = extractIntAtt(element, WIDTH_ATT);
	if (element->Attribute(HEIGHT_ATT.c_str()) == NULL) return;
	else tileSetInfo.sourceImageHeight = extractIntAtt(element, HEIGHT_ATT);

	// TRANSPARENCY MAY NOT BE PROVIDED
	if (element->Attribute(COLOR_KEY_ATT.c_str()) != NULL)
		tileSetInfo.transparencyColor = extractCharAtt(element, COLOR_KEY_ATT);

	tileSetInfos.push_back(tileSetInfo);
}
void TMXMapImporter::loadTileSetInfo(const TiXmlNode *node)
{
	const TiXmlElement *element = node->ToElement();

	TileSetInfo tileSetInfo;
	tileSetInfo.firstgid = extractIntAtt(element, FIRSTGID_ATT);
	tileSetInfo.name = extractCharAtt(element, NAME_ATT);
	tileSetInfo.tilewidth = extractIntAtt(element, TILEWIDTH_ATT);
	tileSetInfo.tileheight = extractIntAtt(element, TILEHEIGHT_ATT);

	// NOW GET THE IMAGE INFO
	node = node->FirstChild();
	element = node->ToElement();
	tileSetInfo.sourceImage = extractCharAtt(element, SOURCE_ATT);
	tileSetInfo.sourceImageWidth = extractIntAtt(element, WIDTH_ATT);
	tileSetInfo.sourceImageHeight = extractIntAtt(element, HEIGHT_ATT);

	//~Extract the tile collidable properties for each tile. This is slightly
	//	harcoded, but it is following the methods used by the importer in general
	//First get the first Tile element
	const TiXmlNode *propNode = NULL;
	TileProps props;
	bool tempPropArray[4];
	int counter = 0;

	tileSetInfo.tilePropertyTable = new vector<TileProps>();
	//The imageinfo is a sibling to all of the tile properties children
	node = node->NextSibling();
	while(node != NULL){
		//this is within the <properties> child element
		propNode = node->FirstChild()->FirstChild();
		while(propNode != NULL){
			element = propNode->ToElement();
			tempPropArray[counter] = extractBoolAtt(element,VALUE_ATT);
			counter++;
			propNode = propNode->NextSibling();
		}

		props.bottom_collidable = tempPropArray[0];
		props.left_collidable = tempPropArray[1];
		props.right_collidable = tempPropArray[2];
		props.top_collidable = tempPropArray[3];
		//finally add the props to the vector
		tileSetInfo.tilePropertyTable->push_back(props);

		counter = 0;
		node = node->NextSibling();
	}



	tileSetInfos[tileSetInfo.name] = tileSetInfo;
}
Esempio n. 3
0
void TMXMapImporter::loadImageLayerInfo(const TiXmlNode *node)
{
	const TiXmlElement *element = node->ToElement();
	ImageLayerInfo *imageLayerInfo = new ImageLayerInfo();
	if (element->Attribute(NAME_ATT.c_str()) == NULL) return;
	else imageLayerInfo->name = extractCharAtt(element, NAME_ATT);
	// WE DON'T ACTUALLY CARE ABOUT THE TMX WIDTH AND HEIGHT FOR THIS

	// NOW GET THE IMAGE ELEMENT
	const TiXmlNode *childNode = node->FirstChild();
	if (childNode->ToElement()->Attribute(SOURCE_ATT.c_str()) == NULL) return;
	else imageLayerInfo->imageSource = extractCharAtt(childNode->ToElement(), SOURCE_ATT);

	// AND NOW GET IMAGE LAYER PROPERTIES
	childNode = childNode->ToElement()->NextSibling();
	if (node != NULL)
	{
		string eName = childNode->Value();
		if (strcmp(eName.c_str(), PROPERTIES_ELEMENT.c_str()) == 0)
		{
			const TiXmlNode *grandchildNode = childNode->FirstChild();
			while (grandchildNode != NULL)
			{
				const TiXmlElement *grandchildElement = grandchildNode->ToElement();
				string att = grandchildElement->Attribute(NAME_ATT.c_str());
				if (strcmp(att.c_str(), COLLIDABLE_ATT.c_str()) == 0)
				{
 					imageLayerInfo->collidable = extractBoolAtt(grandchildNode->ToElement(), VALUE_ATT);
				}
				else if (strcmp(att.c_str(), IMAGEHEIGHT_ATT.c_str()) == 0)
				{
					imageLayerInfo->imageheight= extractIntAtt(grandchildNode->ToElement(), VALUE_ATT);
				}
				else if (strcmp(att.c_str(), IMAGEWIDTH_ATT.c_str()) == 0)
				{
					imageLayerInfo->imagewidth = extractIntAtt(grandchildNode->ToElement(), VALUE_ATT);
				}
				grandchildNode = grandchildNode->NextSibling();
			}
		}
	}
	// OK, NOW LOAD THE LAYER
	imageLayerInfo->type = LayerType::IMAGE;
	layerInfos.push_back(imageLayerInfo);
}
void TMXMapImporter::loadTileSetInfo(const TiXmlNode *node)
{
	const TiXmlElement *element = node->ToElement();

	TileSetInfo tileSetInfo;
	tileSetInfo.firstgid = extractIntAtt(element, FIRSTGID_ATT);
	tileSetInfo.name = extractCharAtt(element, NAME_ATT);
	tileSetInfo.tilewidth = extractIntAtt(element, TILEWIDTH_ATT);
	tileSetInfo.tileheight = extractIntAtt(element, TILEHEIGHT_ATT);

	// NOW GET THE IMAGE INFO
	node = node->FirstChild();
	element = node->ToElement();
	tileSetInfo.sourceImage = extractCharAtt(element, SOURCE_ATT);
	tileSetInfo.sourceImageWidth = extractIntAtt(element, WIDTH_ATT);
	tileSetInfo.sourceImageHeight = extractIntAtt(element, HEIGHT_ATT);

	tileSetInfos[tileSetInfo.name] = tileSetInfo;
}
Esempio n. 5
0
void TMXMapImporter::loadSparseLayerInfo(const TiXmlNode *node)
{
	const TiXmlElement *element = node->ToElement();
	SparseLayerInfo *sparseLayerInfo = new SparseLayerInfo();
	sparseLayerInfo->name = extractCharAtt(element, NAME_ATT);
	
	// NOW GET THE PROPERTIES
	const TiXmlNode *propertiesNode = node->FirstChild();
	string eName = propertiesNode->Value();
	const TiXmlNode *dataNode = propertiesNode;
	if (strcmp(eName.c_str(), PROPERTIES_ELEMENT.c_str()) == 0)
	{
		const TiXmlNode *propNode = propertiesNode->FirstChild();
		// IF THE LAYER IS NOT SPECIFIED AS COLLIDABLE OR NOT,
		// DON'T EVEN LOAD IT
		const char *propName = propNode->Value();
		if (strcmp(propNode->Value(), PROPERTY_ELEMENT.c_str()) != 0)
			return;

		// OTHERWISE LOAD THE PROPERTIES, WHICH MUST INCLUDE collidable
		while (propNode != NULL)
		{
			const TiXmlElement *propElement = propNode->ToElement();
			string att = propElement->Attribute(NAME_ATT.c_str());
			if (strcmp(att.c_str(), COLLIDABLE_ATT.c_str()) == 0)
			{
				sparseLayerInfo->collidable = extractBoolAtt(propNode->ToElement(), VALUE_ATT);
			}
			propNode = propNode->NextSibling();
		}
		dataNode = propertiesNode->NextSibling();
	}
	// NOW LET'S LOAD THE OBJECTS (Sparse Tiles) 
	while (dataNode != NULL)
	{
		const TiXmlElement *objectElement = dataNode->ToElement();
		if (	(dataNode->ToElement()->Attribute(GID_ATT.c_str()) != NULL) &&
			(dataNode->ToElement()->Attribute(X_ATT.c_str()) != NULL) &&
			(dataNode->ToElement()->Attribute(Y_ATT.c_str()) != NULL))
		{
			sparseLayerInfo->gidS.push_back(extractIntAtt(objectElement, GID_ATT));
			sparseLayerInfo->xS.push_back(extractIntAtt(objectElement, X_ATT));
			sparseLayerInfo->yS.push_back(extractIntAtt(objectElement, Y_ATT));
		}
		dataNode = dataNode->NextSibling();
	}

	sparseLayerInfo->tileSetInfo = getTileSetForId(sparseLayerInfo->gidS.front());
	sparseLayerInfo->type = LayerType::SPARSE;
	layerInfos.push_back(sparseLayerInfo);
}
void TMXMapImporter::loadTiledLayerInfo(const TiXmlNode *node)
{
	const TiXmlElement *element = node->ToElement();
	TiledLayerInfo tiledLayerInfo;
	tiledLayerInfo.name = extractCharAtt(element, NAME_ATT);
	tiledLayerInfo.width = extractIntAtt(element, WIDTH_ATT);
	tiledLayerInfo.height = extractIntAtt(element, HEIGHT_ATT);

	// NOW GET THE PROPERTIES
	const TiXmlNode *propertiesNode = node->FirstChild();
	string eName = propertiesNode->Value();
	const TiXmlNode *dataNode;
	if (strcmp(eName.c_str(), PROPERTIES_ELEMENT.c_str()) == 0)
	{
		const TiXmlNode *propNode = propertiesNode->FirstChild();
		while (propNode != NULL)
		{
			const TiXmlElement *propElement = propNode->ToElement();
			string att = propElement->Attribute(NAME_ATT.c_str());
			if (strcmp(att.c_str(), COLLIDABLE_ATT.c_str()) == 0)
			{
				tiledLayerInfo.collidable = extractBoolAtt(propNode->ToElement(), VALUE_ATT);
			}
			propNode = propNode->NextSibling();
		}
		dataNode = propertiesNode->NextSibling();
	}

	// NOW GET THE TILE DATA
	if (dataNode == NULL)
	{
		dataNode = node->FirstChild();
	}
	const TiXmlNode *tileNode = dataNode->FirstChild();
	while (tileNode)
	{
		const TiXmlElement *element = tileNode->ToElement();
		int gid = extractIntAtt(element, GID_ATT);
		tiledLayerInfo.gids.push_back(gid);
		tileNode = tileNode->NextSibling();
	}
	tiledLayerInfo.tileSetInfo = getTileSetForId(tiledLayerInfo.gids[0]);
	tiledLayerInfos[tiledLayerInfo.name] = tiledLayerInfo;
}
Esempio n. 7
0
void TMXMapImporter::loadTiledLayerInfo(const TiXmlNode *node)
{
	const TiXmlElement *element = node->ToElement();
	TiledLayerInfo *tiledLayerInfo = new TiledLayerInfo();

	// NAME WIDTH AND HEIGHT ARE ALL REQUIRED
	if (element->Attribute(NAME_ATT.c_str()) == NULL) return;
	else tiledLayerInfo->name = extractCharAtt(element, NAME_ATT);
	if (element->Attribute(WIDTH_ATT.c_str()) == NULL) return;
	else tiledLayerInfo->width = extractIntAtt(element, WIDTH_ATT);
	if (element->Attribute(HEIGHT_ATT.c_str()) == NULL) return;
	else tiledLayerInfo->height = extractIntAtt(element, HEIGHT_ATT);

	// NOW GET THE PROPERTIES, IF THERE ARE ANY
	const TiXmlNode *propertiesNode = node->FirstChild();
	string eName = propertiesNode->Value();
	const TiXmlNode *dataNode = NULL;
	bool collidableSpecified = false;
	if (strcmp(eName.c_str(), PROPERTIES_ELEMENT.c_str()) == 0)
	{
		const TiXmlNode *propNode = propertiesNode->FirstChild();
		while (propNode != NULL)
		{
			const TiXmlElement *propElement = propNode->ToElement();
			string att = propElement->Attribute(NAME_ATT.c_str());
			if (strcmp(att.c_str(), COLLIDABLE_ATT.c_str()) == 0)
			{
				tiledLayerInfo->collidable = extractBoolAtt(propNode->ToElement(), VALUE_ATT);
				collidableSpecified = true;
			}
			propNode = propNode->NextSibling();
		}
		dataNode = propertiesNode->NextSibling();
	}

	// BY DEFAULT A LAYER IS NOT COLLIDABLE
	if (!collidableSpecified)
		tiledLayerInfo->collidable = false;

	// NOW GET THE TILE DATA
	if (dataNode == NULL)
	{
		dataNode = node->FirstChild();
	}
	const TiXmlNode *tileNode = dataNode->FirstChild();
	while (tileNode)
	{
		const TiXmlElement *element = tileNode->ToElement();
		
		// GID IS REQUIRED
		if (element->Attribute(GID_ATT.c_str()) != NULL)
		{
			int gid = extractIntAtt(element, GID_ATT);
			tiledLayerInfo->gids.push_back(gid);
		}
		tileNode = tileNode->NextSibling();
	}
	tiledLayerInfo->tileSetInfo = getTileSetForId(tiledLayerInfo->gids[0]);
	tiledLayerInfo->type = LayerType::TILED;
	layerInfos.push_back(tiledLayerInfo);
}