Esempio n. 1
0
void
drawface(Face *f, int i)
{
	char *tstr;
	Rectangle r;
	Point p;

	if(f == nil)
		return;
	if(i<first || i>=last)
		return;
	r = facerect(i-first);
	draw(screen, r, bgrnd, nil, ZP);
	draw(screen, r, f->bit, f->mask, ZP);
	r.min.y += Facesize;
	center(mediumfont, r.min, f->str[Suser], display->black);
	r.min.y += mediumfont->height;
	tstr = facetime(f, &f->recent);
	center(mediumfont, r.min, tstr, display->black);
	if(f->unknown){
		r.min.y -= mediumfont->height + tinyfont->height + 2;
		for(p.x=-1; p.x<=1; p.x++)
			for(p.y=-1; p.y<=1; p.y++)
				center(tinyfont, addpt(r.min, p), f->str[Sdomain], display->white);
		center(tinyfont, r.min, f->str[Sdomain], display->black);
	}
}
Esempio n. 2
0
void
addface(Face *f)	/* always adds at 0 */
{
	Face **ofaces;
	Rectangle r0, r1, r;
	int y, nx, ny;

	if(f == nil)
		return;
	if(first != 0){
		first = 0;
		eresized(0);
	}
	findbit(f);

	nx = nacross;
	ny = (nfaces+(nx-1)) / nx;

	lockdisplay(display);
	for(y=ny; y>=0; y--){
		/* move them along */
		r0 = facerect(y*nx+0);
		r1 = facerect(y*nx+1);
		r = r1;
		r.max.x = r.min.x + (nx - 1)*(Facesize+Facesep);
		draw(screen, r, screen, nil, r0.min);
		/* copy one down from row above */
		if(y != 0){
			r = facerect((y-1)*nx+nx-1);
			draw(screen, r0, screen, nil, r.min);
		}
	}

	ofaces = faces;
	faces = emalloc((nfaces+1)*sizeof(Face*));
	memmove(faces+1, ofaces, nfaces*(sizeof(Face*)));
	free(ofaces);
	nfaces++;
	setlast();
	drawarrows();
	faces[0] = f;
	drawface(f, 0);
	flushimage(display, 1);
	unlockdisplay(display);
}
Esempio n. 3
0
void
delface(int j)
{
	Rectangle r0, r1, r;
	int nx, ny, x, y;

	if(j < first)
		first--;
	else if(j < last){
		nx = nacross;
		ny = (nfaces+(nx-1)) / nx;
		x = (j-first)%nx;
		for(y=(j-first)/nx; y<ny; y++){
			if(x != nx-1){
				/* move them along */
				r0 = facerect(y*nx+x);
				r1 = facerect(y*nx+x+1);
				r = r0;
				r.max.x = r.min.x + (nx - x - 1)*(Facesize+Facesep);
				draw(screen, r, screen, nil, r1.min);
			}
			if(y != ny-1){
				/* copy one up from row below */
				r = facerect((y+1)*nx);
				draw(screen, facerect(y*nx+nx-1), screen, nil, r.min);
			}
			x = 0;
		}
		if(last < nfaces)	/* first off-screen becomes visible */
			drawface(faces[last], last-1);
		else{
			/* clear final spot */
			r = facerect(last-first-1);
			draw(screen, r, bgrnd, nil, r.min);
		}
	}
	freeface(faces[j]);
	memmove(faces+j, faces+j+1, (nfaces-(j+1))*sizeof(Face*));
	nfaces--;
	setlast();
	drawarrows();
}
Esempio n. 4
0
void DetectEyesAndMouth(  // use OpenCV detectors to find the eyes and mouth
    DetPar&       detpar, // io: eye and mouth fields updated, other fields untouched
    const Image&  img)    // in: ROI around face (already rotated if necessary)
{
    Rect facerect(cvRound(detpar.x - detpar.width/2),
                  cvRound(detpar.y - detpar.height/2),
                  cvRound(detpar.width),
                  cvRound(detpar.height));

    // possibly get the eyes

    detpar.lex = detpar.ley = INVALID; // mark eyes as unavailable
    detpar.rex = detpar.rey = INVALID;
    vec_Rect leyes, reyes;
    int ileft_best = -1, iright_best = -1; // indices into leyes and reyes
    if (!leye_det_g.empty()) // do we need the eyes? (depends on model estart field)
    {
        DetectAllEyes(leyes, reyes,
                      img, detpar.eyaw, facerect);

        SelectEyes(ileft_best, iright_best,
                   detpar.eyaw, leyes, reyes, EyeInnerRect(detpar.eyaw, facerect));

        if (ileft_best >= 0)
            RectToImgFrame(detpar.lex, detpar.ley,
                           leyes[ileft_best]);

        if (iright_best >= 0)
            RectToImgFrame(detpar.rex, detpar.rey,
                           reyes[iright_best]);
    }
    // possibly get the mouth

    detpar.mouthx = detpar.mouthy = INVALID;  // mark mouth as unavailable
    if (!mouth_det_g.empty()) // do we need the mouth? (depends on model estart field)
    {
        vec_Rect mouths;
        DetectAllMouths(mouths,
                        img, detpar.eyaw, facerect,
                        ileft_best, iright_best, leyes, reyes);

        if (!mouths.empty())
        {
            int imouth_best = -1;

            SelectMouth(imouth_best,
                        ileft_best, iright_best, leyes, reyes, mouths,
                        MouthInnerRect(facerect, detpar.eyaw,
                                       ileft_best, iright_best, leyes, reyes));

            if (imouth_best >= 0)
            {
                TweakMouthPosition(mouths,
                                   leyes, reyes, ileft_best, iright_best,
                                   imouth_best, detpar);

                RectToImgFrame(detpar.mouthx, detpar.mouthy,
                               mouths[imouth_best]);
            }
        }
    }
}