Esempio n. 1
0
static
void fb_hHookConScrollGfx (FB_GFXCTX *context, int x1, int y1,
                           int x2, int y2,
                           int lines,
                           int *dirty_start, int *dirty_end )
{
    int h = y2 - y1;
    int w = x2 - x1;
    int clear_row, clear_start = 0, clear_end = 0;

    if( lines==0 )
        return;

    clear_end = y2;

    if( lines >= h || lines < 0 ) {
        clear_start = y1;
    } else {
        int y_src = y1 + lines;
        int y_dst = y1;

        h -= lines;
        clear_start = y1 + h;

        while( h-- )
            fb_hPixelCpy(context->line[y_dst++], context->line[y_src++], w);
    }

    for( clear_row=clear_start; clear_row!=clear_end; ++clear_row )
        context->pixel_set(context->line[clear_row], context->bg_color, w);

    fb_hSetDirty( dirty_start, dirty_end, y1, y2 );
}
Esempio n. 2
0
/*:::::*/
FBCALL void fb_GfxPaint(void *target, float fx, float fy, unsigned int color, unsigned int border_color, FBSTRING *pattern, int mode, int flags)
{
	FB_GFXCTX *context = fb_hGetContext();
	int size, x, y;
	unsigned char data[256], *dest, *src;
	SPAN **span, *s, *tail, *head;

	if (!__fb_gfx)
		return;

	fb_hPrepareTarget(context, target);

	if (flags & DEFAULT_COLOR_1)
		color = context->fg_color;
	else
		color = fb_hFixColor(context->target_bpp, color);
	if (flags & DEFAULT_COLOR_2)
		border_color = color;
	else
		border_color = fb_hFixColor(context->target_bpp, border_color);

	fb_hSetPixelTransfer(context,color);

	fb_hFixRelative(context, flags, &fx, &fy, NULL, NULL);

	fb_hTranslateCoord(context, fx, fy, &x, &y);

	fb_hMemSet(data, 0, sizeof(data));
	if ((mode == PAINT_TYPE_PATTERN) && (pattern)) {
		fb_hMemCpy(data, pattern->data, MIN(256, FB_STRSIZE(pattern)));
    }
    if (pattern) {
        /* del if temp */
        fb_hStrDelTemp( pattern );
    }

	if ((x < context->view_x) || (x >= context->view_x + context->view_w) ||
	    (y < context->view_y) || (y >= context->view_y + context->view_h))
		return;

	if (context->get_pixel(context, x, y) == border_color)
		return;

	size = sizeof(SPAN *) * (context->view_y + context->view_h);
	span = (SPAN **)malloc(size);
	fb_hMemSet(span, 0, size);

	tail = head = add_span(context, span, &x, y, border_color);

	/* Find all spans to paint */
	while (tail) {
		if (tail->y - 1 >= context->view_y) {
			for (x = tail->x1; x <= tail->x2; x++) {
				if (context->get_pixel(context, x, tail->y - 1) != border_color) {
					s = add_span(context, span, &x, tail->y - 1, border_color);
					if (s) {
						head->next = s;
						head = s;
					}
				}
			}
		}
		if (tail->y + 1 < context->view_y + context->view_h) {
			for (x = tail->x1; x <= tail->x2; x++) {
				if (context->get_pixel(context, x, tail->y + 1) != border_color) {
					s = add_span(context, span, &x, tail->y + 1, border_color);
					if (s) {
						head->next = s;
						head = s;
					}
				}
			}
		}
		tail = tail->next;
	}

	DRIVER_LOCK();

	/* Fill spans */
	for (y = context->view_y; y < context->view_y + context->view_h; y++) {
		for (s = tail = span[y]; s; s = s->row_next, free(tail), tail = s) {

			dest = context->line[s->y] + (s->x1 * context->target_bpp);

			if (mode == PAINT_TYPE_FILL)
				context->pixel_set(dest, color, s->x2 - s->x1 + 1);
			else {
				src = data + (((s->y & 0x7) << 3) * context->target_bpp);
				if (s->x1 & 0x7) {
					if ((s->x1 & ~0x7) == (s->x2 & ~0x7))
						size = s->x2 - s->x1 + 1;
					else
						size = 8 - (s->x1 & 0x7);
					fb_hPixelCpy(dest, src + ((s->x1 & 0x7) * context->target_bpp), size);
					dest += size * context->target_bpp;
				}
				s->x2++;
				for (x = (s->x1 + 7) >> 3; x < (s->x2 & ~0x7) >> 3; x++) {
					fb_hPixelCpy(dest, src, 8);
					dest += 8 * context->target_bpp;
				}
				if ((s->x2 & 0x7) && ((s->x1 & ~0x7) != (s->x2 & ~0x7)))
					fb_hPixelCpy(dest, src, s->x2 & 0x7);
			}

			if (__fb_gfx->framebuffer == context->line[0])
				__fb_gfx->dirty[context->view_y + y] = TRUE;
		}
	}
	free(span);

	DRIVER_UNLOCK();

}
Esempio n. 3
0
/*:::::*/
static int gfx_get(void *target, float fx1, float fy1, float fx2, float fy2, unsigned char *dest, int coord_type, FBARRAY *array, int usenewheader )
{
	FB_GFXCTX *context = fb_hGetContext();
	PUT_HEADER *header;
	int x1, y1, x2, y2, w, h, pitch;

	if (!__fb_gfx)
		return fb_ErrorSetNum(FB_RTERROR_ILLEGALFUNCTIONCALL);

	fb_hPrepareTarget(context, target);
	fb_hSetPixelTransfer(context, MASK_A_32);

	fb_hFixRelative(context, coord_type, &fx1, &fy1, &fx2, &fy2);

	fb_hTranslateCoord(context, fx1, fy1, &x1, &y1);
	fb_hTranslateCoord(context, fx2, fy2, &x2, &y2);

	fb_hFixCoordsOrder(&x1, &y1, &x2, &y2);

	if ((x1 < context->view_x) || (y1 < context->view_y) ||
	    (x2 >= context->view_x + context->view_w) || (y2 >= context->view_y + context->view_h))
		return fb_ErrorSetNum(FB_RTERROR_ILLEGALFUNCTIONCALL);

	w = x2 - x1 + 1;
	h = y2 - y1 + 1;

	header = (PUT_HEADER *)dest;
	if (!usenewheader) {
		/* use old-style header for compatibility */
		header->old.bpp = context->target_bpp;
		header->old.width = w;
		header->old.height = h;
		pitch = w * context->target_bpp;
		dest += 4;
	}
	else {
		/* use new-style header */
		header->type = PUT_HEADER_NEW;
		header->width = w;
		header->height = h;
		header->bpp = context->target_bpp;
		pitch = header->pitch = ((w * context->target_bpp) + 0xF) & ~0xF;
		dest += sizeof(PUT_HEADER);
	}

	if( array != NULL ) {
		if ((array->size > 0) && ((intptr_t)dest + (pitch * h) > (intptr_t)array->data + array->size))
			return fb_ErrorSetNum(FB_RTERROR_ILLEGALFUNCTIONCALL);
	}

	DRIVER_LOCK();

	for (; y1 <= y2; y1++) {
		fb_hPixelCpy(dest, context->line[y1] + (x1 * context->target_bpp), w);
		dest += pitch;
	}

	DRIVER_UNLOCK();

	return fb_ErrorSetNum( FB_RTERROR_OK );
}