Esempio n. 1
0
static struct pipe_sampler_view *
fd4_sampler_view_create(struct pipe_context *pctx, struct pipe_resource *prsc,
		const struct pipe_sampler_view *cso)
{
	struct fd4_pipe_sampler_view *so = CALLOC_STRUCT(fd4_pipe_sampler_view);
	struct fd_resource *rsc = fd_resource(prsc);
	unsigned lvl = fd_sampler_first_level(cso);
	unsigned miplevels = fd_sampler_last_level(cso) - lvl;

	if (!so)
		return NULL;

	so->base = *cso;
	pipe_reference(NULL, &prsc->reference);
	so->base.texture = prsc;
	so->base.reference.count = 1;
	so->base.context = pctx;

	so->texconst0 =
		A4XX_TEX_CONST_0_TYPE(tex_type(prsc->target)) |
		A4XX_TEX_CONST_0_FMT(fd4_pipe2tex(cso->format)) |
		A4XX_TEX_CONST_0_MIPLVLS(miplevels) |
		fd4_tex_swiz(cso->format, cso->swizzle_r, cso->swizzle_g,
				cso->swizzle_b, cso->swizzle_a);

	if (util_format_is_srgb(cso->format))
		so->texconst0 |= A4XX_TEX_CONST_0_SRGB;

	so->texconst1 =
		A4XX_TEX_CONST_1_WIDTH(u_minify(prsc->width0, lvl)) |
		A4XX_TEX_CONST_1_HEIGHT(u_minify(prsc->height0, lvl));
	so->texconst2 =
		A4XX_TEX_CONST_2_FETCHSIZE(fd4_pipe2fetchsize(cso->format)) |
		A4XX_TEX_CONST_2_PITCH(rsc->slices[lvl].pitch * rsc->cpp);

	switch (prsc->target) {
	case PIPE_TEXTURE_1D_ARRAY:
	case PIPE_TEXTURE_2D_ARRAY:
		so->texconst3 =
			A4XX_TEX_CONST_3_DEPTH(prsc->array_size) |
			A4XX_TEX_CONST_3_LAYERSZ(rsc->layer_size);
		break;
	case PIPE_TEXTURE_CUBE:
	case PIPE_TEXTURE_CUBE_ARRAY:
		so->texconst3 =
			A4XX_TEX_CONST_3_DEPTH(prsc->array_size / 6) |
			A4XX_TEX_CONST_3_LAYERSZ(rsc->layer_size);
		break;
	case PIPE_TEXTURE_3D:
		so->texconst3 =
			A4XX_TEX_CONST_3_DEPTH(u_minify(prsc->depth0, lvl)) |
			A4XX_TEX_CONST_3_LAYERSZ(rsc->slices[0].size0);
		break;
	default:
		so->texconst3 = 0x00000000;
		break;
	}

	return &so->base;
}
Esempio n. 2
0
static struct pipe_sampler_view *
fd5_sampler_view_create(struct pipe_context *pctx, struct pipe_resource *prsc,
		const struct pipe_sampler_view *cso)
{
	struct fd5_pipe_sampler_view *so = CALLOC_STRUCT(fd5_pipe_sampler_view);
	struct fd_resource *rsc = fd_resource(prsc);
	enum pipe_format format = cso->format;
	unsigned lvl, layers = 0;

	if (!so)
		return NULL;

	if (format == PIPE_FORMAT_X32_S8X24_UINT) {
		rsc = rsc->stencil;
		format = rsc->base.format;
	}

	so->base = *cso;
	pipe_reference(NULL, &prsc->reference);
	so->base.texture = prsc;
	so->base.reference.count = 1;
	so->base.context = pctx;

	so->texconst0 =
		A5XX_TEX_CONST_0_FMT(fd5_pipe2tex(format)) |
		A5XX_TEX_CONST_0_SAMPLES(fd_msaa_samples(prsc->nr_samples)) |
		fd5_tex_swiz(format, cso->swizzle_r, cso->swizzle_g,
				cso->swizzle_b, cso->swizzle_a);

	/* NOTE: since we sample z24s8 using 8888_UINT format, the swizzle
	 * we get isn't quite right.  Use SWAP(XYZW) as a cheap and cheerful
	 * way to re-arrange things so stencil component is where the swiz
	 * expects.
	 *
	 * Note that gallium expects stencil sampler to return (s,s,s,s)
	 * which isn't quite true.  To make that happen we'd have to massage
	 * the swizzle.  But in practice only the .x component is used.
	 */
	if (format == PIPE_FORMAT_X24S8_UINT) {
		so->texconst0 |= A5XX_TEX_CONST_0_SWAP(XYZW);
	}

	if (util_format_is_srgb(format)) {
		if (use_astc_srgb_workaround(pctx, format))
			so->astc_srgb = true;
		so->texconst0 |= A5XX_TEX_CONST_0_SRGB;
	}

	if (cso->target == PIPE_BUFFER) {
		unsigned elements = cso->u.buf.size / util_format_get_blocksize(format);

		lvl = 0;
		so->texconst1 =
			A5XX_TEX_CONST_1_WIDTH(elements) |
			A5XX_TEX_CONST_1_HEIGHT(1);
		so->texconst2 =
			A5XX_TEX_CONST_2_FETCHSIZE(fd5_pipe2fetchsize(format)) |
			A5XX_TEX_CONST_2_PITCH(elements * rsc->cpp);
		so->offset = cso->u.buf.offset;
	} else {
		unsigned miplevels;

		lvl = fd_sampler_first_level(cso);
		miplevels = fd_sampler_last_level(cso) - lvl;
		layers = cso->u.tex.last_layer - cso->u.tex.first_layer + 1;

		so->texconst0 |= A5XX_TEX_CONST_0_MIPLVLS(miplevels);
		so->texconst1 =
			A5XX_TEX_CONST_1_WIDTH(u_minify(prsc->width0, lvl)) |
			A5XX_TEX_CONST_1_HEIGHT(u_minify(prsc->height0, lvl));
		so->texconst2 =
			A5XX_TEX_CONST_2_FETCHSIZE(fd5_pipe2fetchsize(format)) |
			A5XX_TEX_CONST_2_PITCH(
					util_format_get_nblocksx(
							format, rsc->slices[lvl].pitch) * rsc->cpp);
		so->offset = fd_resource_offset(rsc, lvl, cso->u.tex.first_layer);
	}

	so->texconst2 |= A5XX_TEX_CONST_2_TYPE(fd5_tex_type(cso->target));

	switch (cso->target) {
	case PIPE_TEXTURE_RECT:
	case PIPE_TEXTURE_1D:
	case PIPE_TEXTURE_2D:
		so->texconst3 =
			A5XX_TEX_CONST_3_ARRAY_PITCH(rsc->layer_size);
		so->texconst5 =
			A5XX_TEX_CONST_5_DEPTH(1);
		break;
	case PIPE_TEXTURE_1D_ARRAY:
	case PIPE_TEXTURE_2D_ARRAY:
		so->texconst3 =
			A5XX_TEX_CONST_3_ARRAY_PITCH(rsc->layer_size);
		so->texconst5 =
			A5XX_TEX_CONST_5_DEPTH(layers);
		break;
	case PIPE_TEXTURE_CUBE:
	case PIPE_TEXTURE_CUBE_ARRAY:
		so->texconst3 =
			A5XX_TEX_CONST_3_ARRAY_PITCH(rsc->layer_size);
		so->texconst5 =
			A5XX_TEX_CONST_5_DEPTH(layers / 6);
		break;
	case PIPE_TEXTURE_3D:
		so->texconst3 =
			A5XX_TEX_CONST_3_ARRAY_PITCH(rsc->slices[lvl].size0);
		so->texconst5 =
			A5XX_TEX_CONST_5_DEPTH(u_minify(prsc->depth0, lvl));
		break;
	default:
		so->texconst3 = 0x00000000;
		break;
	}

	return &so->base;
}
Esempio n. 3
0
static struct pipe_sampler_view *
fd3_sampler_view_create(struct pipe_context *pctx, struct pipe_resource *prsc,
		const struct pipe_sampler_view *cso)
{
	struct fd3_pipe_sampler_view *so = CALLOC_STRUCT(fd3_pipe_sampler_view);
	struct fd_resource *rsc = fd_resource(prsc);
	unsigned lvl;
	uint32_t sz2 = 0;

	if (!so)
		return NULL;

	so->base = *cso;
	pipe_reference(NULL, &prsc->reference);
	so->base.texture = prsc;
	so->base.reference.count = 1;
	so->base.context = pctx;

	so->texconst0 =
			A3XX_TEX_CONST_0_TYPE(tex_type(prsc->target)) |
			A3XX_TEX_CONST_0_FMT(fd3_pipe2tex(cso->format)) |
			fd3_tex_swiz(cso->format, cso->swizzle_r, cso->swizzle_g,
						cso->swizzle_b, cso->swizzle_a);

	if (prsc->target == PIPE_BUFFER || util_format_is_pure_integer(cso->format))
		so->texconst0 |= A3XX_TEX_CONST_0_NOCONVERT;
	if (util_format_is_srgb(cso->format))
		so->texconst0 |= A3XX_TEX_CONST_0_SRGB;

	if (prsc->target == PIPE_BUFFER) {
		lvl = 0;
		so->texconst1 =
			A3XX_TEX_CONST_1_FETCHSIZE(fd3_pipe2fetchsize(cso->format)) |
			A3XX_TEX_CONST_1_WIDTH(cso->u.buf.size / util_format_get_blocksize(cso->format)) |
			A3XX_TEX_CONST_1_HEIGHT(1);
	} else {
		unsigned miplevels;

		lvl = fd_sampler_first_level(cso);
		miplevels = fd_sampler_last_level(cso) - lvl;

		so->texconst0 |= A3XX_TEX_CONST_0_MIPLVLS(miplevels);
		so->texconst1 =
			A3XX_TEX_CONST_1_FETCHSIZE(fd3_pipe2fetchsize(cso->format)) |
			A3XX_TEX_CONST_1_WIDTH(u_minify(prsc->width0, lvl)) |
			A3XX_TEX_CONST_1_HEIGHT(u_minify(prsc->height0, lvl));
	}
	/* when emitted, A3XX_TEX_CONST_2_INDX() must be OR'd in: */
	so->texconst2 =
			A3XX_TEX_CONST_2_PITCH(fd3_pipe2nblocksx(cso->format, rsc->slices[lvl].pitch) * rsc->cpp);
	switch (prsc->target) {
	case PIPE_TEXTURE_1D_ARRAY:
	case PIPE_TEXTURE_2D_ARRAY:
		so->texconst3 =
				A3XX_TEX_CONST_3_DEPTH(prsc->array_size - 1) |
				A3XX_TEX_CONST_3_LAYERSZ1(rsc->slices[0].size0);
		break;
	case PIPE_TEXTURE_3D:
		so->texconst3 =
				A3XX_TEX_CONST_3_DEPTH(u_minify(prsc->depth0, lvl)) |
				A3XX_TEX_CONST_3_LAYERSZ1(rsc->slices[lvl].size0);
		while (lvl < cso->u.tex.last_level && sz2 != rsc->slices[lvl+1].size0)
			sz2 = rsc->slices[++lvl].size0;
		so->texconst3 |= A3XX_TEX_CONST_3_LAYERSZ2(sz2);
		break;
	default:
		so->texconst3 = 0x00000000;
		break;
	}

	return &so->base;
}