Esempio n. 1
0
/*-----------------------------------------------------------------------------
    Name        : spStartup
    Description :
    Inputs      :
    Outputs     : Registers some callbacks for buttons and user regions.
    Return      :
----------------------------------------------------------------------------*/
void spStartup(void)
{
    feDrawCallbackAddMultiple(spDrawCallbacks);
    spListFont = frFontRegister(SCP_ListFont);
    spNameFont = frFontRegister(SCP_NameFont);
    spScenarios = memAlloc(spScenarioListLength * sizeof(spscenario), "spScenarios", NonVolatile);
    spTitleListLoad();
    if (spCurrentSelected >= spNumberScenarios)
    {
        spCurrentSelected = spScenarioFind(DefaultScenario);
    }

}
Esempio n. 2
0
sdword tmTradeBegin(regionhandle region, sdword ID, udword event, udword data)
{
    sdword status = 0;
    sdword i;

    //if disabled, just return
    if ((tmTradeDisabled) || (playPackets) || (universePause) || (tmTradeActive))
    {
       return 0;
    }

    // disbale rendering of main screen
    mrRenderMainScreen = FALSE;

    // clear the screen
    rndClear();

    tmTradeActive = TRUE;

    tmTechListFont = frFontRegister(TM_TechListFont);
    tmFont = frFontRegister(TM_Font);

    tmCurrentSelect = 0;
    tmDialogPhrase = DialogWelcome;

    if (piePointSpecMode != PSM_Idle)
    {
        piePointModeOnOff();
    }

    if (!tmScreensHandle)
    {
        feCallbackAddMultiple(tmCallback);                  //add in the callbacks
        feDrawCallbackAddMultiple(tmDrawCallback);
        tmScreensHandle = feScreensLoad(TM_FIBFile);        //load in the screen
    }

    soundEventStopSFX(0.5f);

    /* play the intro sound */
    soundEvent(NULL, UI_ManagerIntro);
    /* play the build manager ambient */
    soundEvent(NULL, UI_Trading);

    tmBaseRegion = feScreenStart(region, TM_TradeScreen);//add new regions as siblings of current one

    tmIoSaveState = ioDisable();

    tmTechSelected = -1;
    for (i = 0; i < TM_NUM_TECHS; i++)
    {
        if (tmTechForSale[i] == TM_TECH_IS_FOR_SALE)
        {
            tmTechSelected = i;
            tmtechinfo = i;
            tmDirtyTechInfo();
            break;
        }
    }

    mouseCursorShow();

    bitSet(tbDisable,TBDISABLE_TRADEMGR_USE);

    return(status);
}