Esempio n. 1
0
void entity::process(level& lvl)
{
	if(prev_feet_x_ != INT_MIN) {
		last_move_x_ = feet_x() - prev_feet_x_;
		last_move_y_ = feet_y() - prev_feet_y_;
	}
	prev_feet_x_ = feet_x();
	prev_feet_y_ = feet_y();
	prev_platform_rect_ = platform_rect_;
}
Esempio n. 2
0
void entity::set_face_right(bool facing)
{
	if(facing == face_right_) {
		return;
	}
	const int start_x = feet_x();
	face_right_ = facing;
	const int delta_x = feet_x() - start_x;
	x_ -= delta_x*100;
	assert(feet_x() == start_x);

	calculate_solid_rect();
}
Esempio n. 3
0
int entity::last_move_x() const
{
	if(prev_feet_x_ == INT_MIN) {
		return 0;
	}

	return feet_x() - prev_feet_x_;
}
Esempio n. 4
0
int entity::map_platform_pos(int xpos) const
{
	if(platform_rect_.w() > 0 && platform_rect_.h() > 0 && xpos >= prev_platform_rect_.x() && xpos < prev_platform_rect_.x() + prev_platform_rect_.w()) {
		const int proportion = xpos - prev_platform_rect_.x();
		int maps_to = (1024*proportion*platform_rect_.w())/prev_platform_rect_.w();
		if(maps_to%1024 >= 512) {
			maps_to = platform_rect_.x() + maps_to/1024 + 1;
		} else {
			maps_to = platform_rect_.x() + maps_to/1024;
		}


		return maps_to - xpos - (feet_x() - prev_feet_x_);
	}

	return 0;
}
Esempio n. 5
0
void entity::draw_debug_rects() const
{
	if(preferences::show_debug_hitboxes() == false) {
		return;
	}

	const rect& body = solid_rect();
	if(body.w() > 0 && body.h() > 0) {
		const SDL_Rect rect = { body.x(), body.y(), body.w(), body.h() };
		graphics::draw_rect(rect, graphics::color_black(), 0xAA);
	}

	const rect& hit = hit_rect();
	if(hit.w() > 0 && hit.h() > 0) {
		const SDL_Rect rect = { hit.x(), hit.y(), hit.w(), hit.h() };
		graphics::draw_rect(rect, graphics::color_red(), 0xAA);
	}

	const SDL_Rect rect = { feet_x() - 1, feet_y() - 1, 3, 3 };
	graphics::draw_rect(rect, graphics::color_white(), 0xFF);
}
Esempio n. 6
0
void entity::process(level& lvl)
{
	prev_feet_x_ = feet_x();
	prev_feet_y_ = feet_y();
	prev_platform_rect_ = platform_rect_;
}