void fixup_glUniformGeneric(int argIndex, int nElemsPerVector, GLMessage *glmsg, void *src) { GLMessage_DataType arg_count = glmsg->args(1); int n_vectors = arg_count.intvalue(0); fixup_GenericFloatArray(argIndex, nElemsPerVector * n_vectors, glmsg, src); }
void fixup_glUniformGeneric(int argIndex, int nFloats, GLMessage *glmsg, void *src) { fixup_GenericFloatArray(argIndex, nFloats, glmsg, src); }