Esempio n. 1
0
/*!
 ***********************************************************************
 * \brief
 *    Free Q matrix arrays
 ***********************************************************************
 */
void free_QMatrix ()
{
  free(qp_rem_matrix);
  free(qp_per_matrix);

  free_mem4Dint(LevelScale4x4Luma,      2, 6);
  free_mem5Dint(LevelScale4x4Chroma, 2, 2, 6);
  free_mem4Dint(LevelScale8x8Luma,      2, 6);

  free_mem4Dint(InvLevelScale4x4Luma,      2, 6);
  free_mem5Dint(InvLevelScale4x4Chroma, 2, 2, 6);
  free_mem4Dint(InvLevelScale8x8Luma,      2, 6);
}
/*!
 ***********************************************************************
 * \brief
 *    Free Q matrix arrays
 ***********************************************************************
 */
void free_QOffsets ()
{
  free_mem5Dint(LevelOffset4x4Comp);
  free_mem5Dint(LevelOffset8x8Comp);

  if (params->AdaptRoundingFixed)
  {
    free_mem3Dshort(OffsetList8x8);
    free_mem3Dshort(OffsetList4x4);    
  }
  else
  {
    free_mem3Dshort(OffsetList8x8);
    free_mem3Dshort(OffsetList4x4);    
  }

  free_mem2Dshort(OffsetList8x8input);
  free_mem2Dshort(OffsetList4x4input);
}
Esempio n. 3
0
/*!
 ***********************************************************************
 * \brief
 *    Free Q matrix arrays
 ***********************************************************************
 */
void free_QOffsets ()
{
  int max_qp_per_luma = (3 + 6*(input->BitDepthLuma) - MIN_QP)/6 + 1;
  int max_qp_per_cr = (3 + 6*(input->BitDepthChroma) - MIN_QP)/6 + 1;
  int max_qp_per = imax(max_qp_per_luma,max_qp_per_cr);
  free_mem4Dint(LevelOffset4x4Luma,      2, max_qp_per);
  free_mem5Dint(LevelOffset4x4Chroma, 2, 2, max_qp_per);
  free_mem4Dint(LevelOffset8x8Luma,      2, max_qp_per);

  free_mem2Dshort(OffsetList8x8);
  free_mem2Dshort(OffsetList4x4);
  free_mem2Dshort(OffsetList8x8input);
  free_mem2Dshort(OffsetList4x4input);
}