Esempio n. 1
0
void
fz_write_pwg_file_header(fz_context *ctx, fz_output *out)
{
	static const unsigned char pwgsig[4] = { 'R', 'a', 'S', '2' };

	/* Sync word */
	fz_write_data(ctx, out, pwgsig, 4);
}
Esempio n. 2
0
void
fz_write_int16_le(fz_context *ctx, fz_output *out, int x)
{
	char data[2];

	data[0] = x;
	data[1] = x>>8;

	fz_write_data(ctx, out, data, 2);
}
Esempio n. 3
0
void
fz_write_int32_le(fz_context *ctx, fz_output *out, int x)
{
	char data[4];

	data[0] = x;
	data[1] = x>>8;
	data[2] = x>>16;
	data[3] = x>>24;

	fz_write_data(ctx, out, data, 4);
}
Esempio n. 4
0
static void
pam_write_band(fz_context *ctx, fz_band_writer *writer, int stride, int band_start, int band_height, const unsigned char *sp)
{
	fz_output *out = writer->out;
	int w = writer->w;
	int h = writer->h;
	int n = writer->n;
	int y;
	int end = band_start + band_height;

	if (!out)
		return;

	if (end > h)
		end = h;
	end -= band_start;

	for (y = 0; y < end; y++)
	{
		fz_write_data(ctx, out, sp, w * n);
		sp += stride;
	}
}
Esempio n. 5
0
static void
pwg_write_band(fz_context *ctx, fz_band_writer *writer_, int stride, int band_start, int band_height, const unsigned char *samples)
{
	pwg_band_writer *writer = (pwg_band_writer *)writer_;
	fz_output *out = writer->super.out;
	int w = writer->super.w;
	int h = writer->super.h;
	const unsigned char *sp = samples;
	int n = writer->super.n;
	int ss = w * n;
	int y, x;

	/* Now output the actual bitmap, using a packbits like compression */
	y = 0;
	while (y < h)
	{
		int yrep;

		assert(sp == samples + y * stride);

		/* Count the number of times this line is repeated */
		for (yrep = 1; yrep < 256 && y+yrep < h; yrep++)
		{
			if (memcmp(sp, sp + yrep * stride, ss) != 0)
				break;
		}
		fz_write_byte(ctx, out, yrep-1);

		/* Encode the line */
		x = 0;
		while (x < w)
		{
			int d;

			assert(sp == samples + y * stride + x * n);

			/* How far do we have to look to find a repeated value? */
			for (d = 1; d < 128 && x+d < w; d++)
			{
				if (memcmp(sp + (d-1)*n, sp + d*n, n) == 0)
					break;
			}
			if (d == 1)
			{
				int xrep;

				/* We immediately have a repeat (or we've hit
				 * the end of the line). Count the number of
				 * times this value is repeated. */
				for (xrep = 1; xrep < 128 && x+xrep < w; xrep++)
				{
					if (memcmp(sp, sp + xrep*n, n) != 0)
						break;
				}
				fz_write_byte(ctx, out, xrep-1);
				fz_write_data(ctx, out, sp, n);
				sp += n*xrep;
				x += xrep;
			}
			else
			{
				fz_write_byte(ctx, out, 257-d);
				x += d;
				while (d > 0)
				{
					fz_write_data(ctx, out, sp, n);
					sp += n;
					d--;
				}
			}
		}

		/* Move to the next line */
		sp += stride*(yrep-1);
		y += yrep;
	}
}
Esempio n. 6
0
static void
pwg_page_header(fz_context *ctx, fz_output *out, const fz_pwg_options *pwg,
		int xres, int yres, int w, int h, int bpp)
{
	static const char zero[64] = { 0 };
	int i;

	/* Page Header: */
	fz_write_data(ctx, out, pwg ? pwg->media_class : zero, 64);
	fz_write_data(ctx, out, pwg ? pwg->media_color : zero, 64);
	fz_write_data(ctx, out, pwg ? pwg->media_type : zero, 64);
	fz_write_data(ctx, out, pwg ? pwg->output_type : zero, 64);
	fz_write_int32_be(ctx, out, pwg ? pwg->advance_distance : 0);
	fz_write_int32_be(ctx, out, pwg ? pwg->advance_media : 0);
	fz_write_int32_be(ctx, out, pwg ? pwg->collate : 0);
	fz_write_int32_be(ctx, out, pwg ? pwg->cut_media : 0);
	fz_write_int32_be(ctx, out, pwg ? pwg->duplex : 0);
	fz_write_int32_be(ctx, out, xres);
	fz_write_int32_be(ctx, out, yres);
	/* CUPS format says that 284->300 are supposed to be the bbox of the
	 * page in points. PWG says 'Reserved'. */
	for (i=284; i < 300; i += 4)
		fz_write_data(ctx, out, zero, 4);
	fz_write_int32_be(ctx, out, pwg ? pwg->insert_sheet : 0);
	fz_write_int32_be(ctx, out, pwg ? pwg->jog : 0);
	fz_write_int32_be(ctx, out, pwg ? pwg->leading_edge : 0);
	/* CUPS format says that 312->320 are supposed to be the margins of
	 * the lower left hand edge of page in points. PWG says 'Reserved'. */
	for (i=312; i < 320; i += 4)
		fz_write_data(ctx, out, zero, 4);
	fz_write_int32_be(ctx, out, pwg ? pwg->manual_feed : 0);
	fz_write_int32_be(ctx, out, pwg ? pwg->media_position : 0);
	fz_write_int32_be(ctx, out, pwg ? pwg->media_weight : 0);
	fz_write_int32_be(ctx, out, pwg ? pwg->mirror_print : 0);
	fz_write_int32_be(ctx, out, pwg ? pwg->negative_print : 0);
	fz_write_int32_be(ctx, out, pwg ? pwg->num_copies : 0);
	fz_write_int32_be(ctx, out, pwg ? pwg->orientation : 0);
	fz_write_int32_be(ctx, out, pwg ? pwg->output_face_up : 0);
	fz_write_int32_be(ctx, out, w * 72/ xres);	/* Page size in points */
	fz_write_int32_be(ctx, out, h * 72/ yres);
	fz_write_int32_be(ctx, out, pwg ? pwg->separations : 0);
	fz_write_int32_be(ctx, out, pwg ? pwg->tray_switch : 0);
	fz_write_int32_be(ctx, out, pwg ? pwg->tumble : 0);
	fz_write_int32_be(ctx, out, w); /* Page image in pixels */
	fz_write_int32_be(ctx, out, h);
	fz_write_int32_be(ctx, out, pwg ? pwg->media_type_num : 0);
	fz_write_int32_be(ctx, out, bpp < 8 ? 1 : 8); /* Bits per color */
	fz_write_int32_be(ctx, out, bpp); /* Bits per pixel */
	fz_write_int32_be(ctx, out, (w * bpp + 7)/8); /* Bytes per line */
	fz_write_int32_be(ctx, out, 0); /* Chunky pixels */
	switch (bpp)
	{
	case 1: fz_write_int32_be(ctx, out, 3); /* Black */ break;
	case 8: fz_write_int32_be(ctx, out, 18); /* Sgray */ break;
	case 24: fz_write_int32_be(ctx, out, 19); /* Srgb */ break;
	case 32: fz_write_int32_be(ctx, out, 6); /* Cmyk */ break;
	default: fz_throw(ctx, FZ_ERROR_GENERIC, "pixmap bpp must be 1, 8, 24 or 32 to write as pwg");
	}
	fz_write_int32_be(ctx, out, pwg ? pwg->compression : 0);
	fz_write_int32_be(ctx, out, pwg ? pwg->row_count : 0);
	fz_write_int32_be(ctx, out, pwg ? pwg->row_feed : 0);
	fz_write_int32_be(ctx, out, pwg ? pwg->row_step : 0);
	fz_write_int32_be(ctx, out, bpp <= 8 ? 1 : (bpp>>8)); /* Num Colors */
	for (i=424; i < 452; i += 4)
		fz_write_data(ctx, out, zero, 4);
	fz_write_int32_be(ctx, out, 1); /* TotalPageCount */
	fz_write_int32_be(ctx, out, 1); /* CrossFeedTransform */
	fz_write_int32_be(ctx, out, 1); /* FeedTransform */
	fz_write_int32_be(ctx, out, 0); /* ImageBoxLeft */
	fz_write_int32_be(ctx, out, 0); /* ImageBoxTop */
	fz_write_int32_be(ctx, out, w); /* ImageBoxRight */
	fz_write_int32_be(ctx, out, h); /* ImageBoxBottom */
	for (i=480; i < 1668; i += 4)
		fz_write_data(ctx, out, zero, 4);
	fz_write_data(ctx, out, pwg ? pwg->rendering_intent : zero, 64);
	fz_write_data(ctx, out, pwg ? pwg->page_size_name : zero, 64);
}
Esempio n. 7
0
static void
pwg_write_mono_band(fz_context *ctx, fz_band_writer *writer_, int stride, int band_start, int band_height, const unsigned char *samples)
{
	pwg_band_writer *writer = (pwg_band_writer *)writer_;
	fz_output *out = writer->super.out;
	int w = writer->super.w;
	int h = writer->super.h;
	const unsigned char *sp;
	int y, x;
	int byte_width;

	/* Now output the actual bitmap, using a packbits like compression */
	sp = samples;
	byte_width = (w+7)/8;
	y = 0;
	while (y < band_height)
	{
		int yrep;

		assert(sp == samples + y * stride);

		/* Count the number of times this line is repeated */
		for (yrep = 1; yrep < 256 && y+yrep < h; yrep++)
		{
			if (memcmp(sp, sp + yrep * stride, byte_width) != 0)
				break;
		}
		fz_write_byte(ctx, out, yrep-1);

		/* Encode the line */
		x = 0;
		while (x < byte_width)
		{
			int d;

			assert(sp == samples + y * stride + x);

			/* How far do we have to look to find a repeated value? */
			for (d = 1; d < 128 && x+d < byte_width; d++)
			{
				if (sp[d-1] == sp[d])
					break;
			}
			if (d == 1)
			{
				int xrep;

				/* We immediately have a repeat (or we've hit
				 * the end of the line). Count the number of
				 * times this value is repeated. */
				for (xrep = 1; xrep < 128 && x+xrep < byte_width; xrep++)
				{
					if (sp[0] != sp[xrep])
						break;
				}
				fz_write_byte(ctx, out, xrep-1);
				fz_write_data(ctx, out, sp, 1);
				sp += xrep;
				x += xrep;
			}
			else
			{
				fz_write_byte(ctx, out, 257-d);
				fz_write_data(ctx, out, sp, d);
				sp += d;
				x += d;
			}
		}

		/* Move to the next line */
		sp += stride*yrep - byte_width;
		y += yrep;
	}
}
Esempio n. 8
0
/*
	Write a UTF-8 encoded unicode character.
*/
void
fz_write_rune(fz_context *ctx, fz_output *out, int rune)
{
	char data[10];
	fz_write_data(ctx, out, data, fz_runetochar(data, rune));
}
Esempio n. 9
0
/*
	Write a string. Does not write zero terminator.
*/
void
fz_write_string(fz_context *ctx, fz_output *out, const char *s)
{
	fz_write_data(ctx, out, s, strlen(s));
}
Esempio n. 10
0
static void
pnm_write_band(fz_context *ctx, fz_band_writer *writer, int stride, int band_start, int band_height, const unsigned char *p)
{
	fz_output *out = writer->out;
	int w = writer->w;
	int h = writer->h;
	int n = writer->n;
	int alpha = writer->alpha;
	char buffer[2*3*4*5*6]; /* Buffer must be a multiple of 2 and 3 at least. */
	int len;
	int end = band_start + band_height;

	if (n-alpha != 1 && n-alpha != 3)
		fz_throw(ctx, FZ_ERROR_GENERIC, "pixmap must be grayscale or rgb to write as pnm");

	if (!out)
		return;

	if (end > h)
		end = h;
	end -= band_start;

	/* Tests show that writing single bytes out at a time
	 * is appallingly slow. We get a huge improvement
	 * by collating stuff into buffers first. */

	while (end--)
	{
		len = w;
		while (len)
		{
			int num_written = len;

			switch (n)
			{
			case 1:
				/* No collation required */
				fz_write_data(ctx, out, p, num_written);
				p += num_written;
				break;
			case 2:
			{
				char *o = buffer;
				int count;

				if (num_written > sizeof(buffer))
					num_written = sizeof(buffer);

				for (count = num_written; count; count--)
				{
					*o++ = *p;
					p += 2;
				}
				fz_write_data(ctx, out, buffer, num_written);
				break;
			}
			case 3:
				fz_write_data(ctx, out, p, num_written*3);
				p += num_written*3;
				break;
			case 4:
			{
				char *o = buffer;
				int count;

				if (num_written > sizeof(buffer)/3)
					num_written = sizeof(buffer)/3;

				for (count = num_written; count; count--)
				{
					*o++ = p[0];
					*o++ = p[1];
					*o++ = p[2];
					p += n;
				}
				fz_write_data(ctx, out, buffer, num_written * 3);
				break;
			}
			}
			len -= num_written;
		}
		p += stride - w*n;
	}
}