void glutMainLoop() { BOOL quit = 0; MSG msg; // program main loop while ( !quit ) { // check for messages if ( PeekMessage( &msg, NULL, 0, 0, PM_REMOVE ) ) { // handle or dispatch messages if ( msg.message == WM_QUIT ) { quit = TRUE; } else { TranslateMessage( &msg ); DispatchMessage( &msg ); } } else { if (updatePending) { gDisplay(); updatePending = 0; } if (gIdle) gIdle(); // TIMERS! checktimers(); } } }
void glutMainLoop() { char buffer[10]={0}; char pressed = 0; int i; XAllowEvents(dpy, AsyncBoth, CurrentTime); while (gRunning) { while (XPending(dpy) > 0) { XEvent event; XNextEvent(dpy, &event); switch (event.type) { case ClientMessage: if (event.xclient.data.l[0] == (signed)wmDeleteMessage) // quit! gRunning = 0; break; case Expose: break; // Update event! Should do draw here. case ConfigureNotify: if (gReshape) gReshape(event.xconfigure.width, event.xconfigure.height); else { glViewport(0, 0, event.xconfigure.width, event.xconfigure.height); } animate = 1; break; case KeyPress: case KeyRelease: if (event.type == KeyPress) { if ((gKey)){ gKey(event.xkey.keycode, event.xkey.x, event.xkey.y,event.xkey.state & ShiftMask ? 1 : 0); gKeymap[(int)buffer[0]] = 1; } } else { if (gKeyUp) gKeyUp(buffer[0], 0, 0,0); gKeymap[(int)buffer[0]] = 0;} break; case ButtonPress: gButtonPressed[event.xbutton.button] = 1; if (gMouseFunc != NULL) gMouseFunc(GLUT_LEFT_BUTTON, GLUT_DOWN, event.xbutton.x, event.xbutton.y); break; case ButtonRelease: gButtonPressed[event.xbutton.button] = 0; if (gMouseFunc != NULL) gMouseFunc(GLUT_LEFT_BUTTON, GLUT_UP, event.xbutton.x, event.xbutton.y); break; case MotionNotify: pressed = 0; for (i = 0; i < 5; i++) if (gButtonPressed[i]) pressed = 1; if (pressed && gMouseDragged) gMouseDragged(event.xbutton.x, event.xbutton.y); else if (gMouseMoved) gMouseMoved(event.xbutton.x, event.xbutton.y); break; default: break; } } if (animate) { animate = 0; if (gDisplay) gDisplay(); else printf("No display function!\n"); } else if (gIdle) gIdle(); checktimers(); } glXMakeCurrent(dpy, None, NULL); glXDestroyContext(dpy, ctx); XDestroyWindow(dpy, win); XCloseDisplay(dpy); }