Esempio n. 1
0
BGD_DECLARE(int) gdImagePixelate(gdImagePtr im, int block_size, const unsigned int mode)
{
	int x, y;

	if (block_size <= 0) {
		return 0;
	} else if (block_size == 1) {
		return 1;
	}
	switch (mode) {
	case GD_PIXELATE_UPPERLEFT:
		for (y = 0; y < im->sy; y += block_size) {
			for (x = 0; x < im->sx; x += block_size) {
				if (gdImageBoundsSafe(im, x, y)) {
					int c = gdImageGetPixel(im, x, y);
					gdImageFilledRectangle(im, x, y, x + block_size - 1, y + block_size - 1, c);
				}
			}
		}
		break;
	case GD_PIXELATE_AVERAGE:
		for (y = 0; y < im->sy; y += block_size) {
			for (x = 0; x < im->sx; x += block_size) {
				int a, r, g, b, c;
				int total;
				int cx, cy;

				a = r = g = b = c = total = 0;
				/* sampling */
				for (cy = 0; cy < block_size; cy++) {
					for (cx = 0; cx < block_size; cx++) {
						if (!gdImageBoundsSafe(im, x + cx, y + cy)) {
							continue;
						}
						c = gdImageGetPixel(im, x + cx, y + cy);
						a += gdImageAlpha(im, c);
						r += gdImageRed(im, c);
						g += gdImageGreen(im, c);
						b += gdImageBlue(im, c);
						total++;
					}
				}
				/* drawing */
				if (total > 0) {
					c = gdImageColorResolveAlpha(im, r / total, g / total, b / total, a / total);
					gdImageFilledRectangle(im, x, y, x + block_size - 1, y + block_size - 1, c);
				}
			}
		}
		break;
	default:
		return 0;
	}
	return 1;
}
Esempio n. 2
0
int gdImageGetPixel(gdImagePtr im, int x, int y)
{
	if (gdImageBoundsSafe(im, x, y)) {
		/* NOW ROW-MAJOR IN GD 1.3 */
		return im->pixels[y][x];
	} else {
		return 0;
	}
}
Esempio n. 3
0
void gdImageSetPixel(gdImagePtr im, int x, int y, int color)
{
	int p;
	switch(color) {
		case gdStyled:
		if (!im->style) {
			/* Refuse to draw if no style is set. */
			return;
		} else {
			p = im->style[im->stylePos++];
		}
		if (p != (gdTransparent)) {
			gdImageSetPixel(im, x, y, p);
		}
		im->stylePos = im->stylePos %  im->styleLength;
		break;
		case gdStyledBrushed:
		if (!im->style) {
			/* Refuse to draw if no style is set. */
			return;
		}
		p = im->style[im->stylePos++];
		if ((p != gdTransparent) && (p != 0)) {
			gdImageSetPixel(im, x, y, gdBrushed);
		}
		im->stylePos = im->stylePos %  im->styleLength;
		break;
		case gdBrushed:
		gdImageBrushApply(im, x, y);
		break;
		case gdTiled:
		gdImageTileApply(im, x, y);
		break;
		default:
		if (gdImageBoundsSafe(im, x, y)) {
			/* NOW ROW-MAJOR IN GD 1.3 */
			im->pixels[y][x] = color;
		}
		break;
	}
}