void geDrawImageDepthRotated(int x, int y, int z, ge_Image* img, float angle, bool centered){ if(!img)return; geBlitImageDepthRotated(x, y, z, img, 0, 0, img->width, img->height, angle, centered? GE_BLIT_CENTERED : 0); }
void geBlitImageRotated(int x, int y, ge_Image* img, int _sx, int _sy, int ex, int ey, float angle, int flags){ geBlitImageDepthRotated(x, y, 0, img, _sx, _sy, ex, ey, angle, flags); }