void geDrawImageDepthStretched(int x, int y, int z, ge_Image* img, int width, int height){ if(!img)return; geBlitImageDepthStretched(x, y, z, img, 0, 0, img->width, img->height, width, height, 0); }
void geBlitImageDepth(int x, int y, int z, ge_Image* img, int sx, int sy, int width, int height, int flags){ if(!img)return; geBlitImageDepthStretched(x, y, z, img, sx, sy, width, height, width, height, flags); }
void geBlitImage(int x, int y, ge_Image* img, int _sx, int _sy, int width, int height, int flags){ geBlitImageDepthStretched(x, y, 0, img, _sx, _sy, width, height, width, height, flags); }