Window::Sizes Window::_getHeightImplementation() const { osg::BoundingBox bb = getGeode()->getBoundingBox(); point_type h = osg::round(bb.yMax() - bb.yMin()); return Sizes(h, 0.0f); }
Window::Sizes Window::_getWidthImplementation() const { osg::BoundingBox bb = getGeode()->getBoundingBox(); point_type w = osg::round(bb.xMax() - bb.xMin()); return Sizes(w, 0.0f); }
ListBoxBase(const std::string& name): osgWidget::Frame(name), _lineColor (0.0f, 0.0f, 0.1f), _fillColor (0.7f, 0.8f, 0.8f), _lineWidth (1.0f), _fontSize (10) { std::ostringstream font; font << "Bitstream Vera Sans " << _fontSize; _font = new osgPairo::Font(font.str().c_str()); ButtonTheme* bt = new ButtonTheme(); bt->renderTheme( 8.0f, _lineWidth, osgWidget::Color(_lineColor, 1.0f), osgWidget::Color(_fillColor, 1.0f) ); createSimpleFrameWithSingleTexture(bt, 200.0f, 15.0f); setFlags(osgWidget::Frame::FRAME_TEXTURE); getBackground()->setColor(0.0f, 0.0f, 0.0f, 0.0f); getGeode()->getOrCreateStateSet()->setAttributeAndModes( new osg::BlendFunc(osg::BlendFunc::ONE, osg::BlendFunc::ONE_MINUS_SRC_ALPHA) ); }
Bouton::Bouton(std::string texture, std::string texture2) { textureNameFile = texture; textureNameFile2 = texture2; geode = 0; pat = 0; // Instancie un noeud de geometrie pour accueillir le carre pat = this->getPat(); switchBox = new Switch(); switchBox->addChild(getGeode(),false); // geode active par défaut switchBox->addChild(getGeode2(),true); // geode inactive par défaut pat->addChild(switchBox); }