Esempio n. 1
0
void PixelStrip::show() {
  switch (myConversionMethod) {
    case CONVERSION_METHOD_DINO_PACK:
      for (int i=0; i<getNumPixels(); ++i) {
        if (i < 8) {
          myStrip->setPixelColorWithBrightness(((i/2)*8)+2*(i%2), myPixels[i].getColor(), myPixels[i].getBrightness());
          myStrip->setPixelColorWithBrightness(((i/2)*8)+2*(i%2)+1, myPixels[i].getColor(), myPixels[i].getBrightness());
          myStrip->setPixelColorWithBrightness(((i/2)*8)+2*(i%2)+4, myPixels[i].getColor(), myPixels[i].getBrightness());
          myStrip->setPixelColorWithBrightness(((i/2)*8)+2*(i%2)+5, myPixels[i].getColor(), myPixels[i].getBrightness());
        } else {
          myStrip->setPixelColorWithBrightness(2*(i-8)+32, myPixels[i].getColor(), myPixels[i].getBrightness());
          myStrip->setPixelColorWithBrightness(2*(i-8)+33, myPixels[i].getColor(), myPixels[i].getBrightness());
        }
      }
      break;
    case CONVERSION_METHOD_VEST:
      for (int i=0; i<getNumPixels(); ++i) {
        myStrip->setPixelColorWithBrightness(i, myPixels[i].getColor(), myPixels[i].getBrightness());
        myStrip->setPixelColorWithBrightness(59-i-1, myPixels[i].getColor(), myPixels[i].getBrightness());
      }
      break;
    default:
      for (int i=0; i<myStrip->numPixels(); ++i) {
        myStrip->setPixelColorWithBrightness(i, myPixels[i].getColor(), myPixels[i].getBrightness());
      }
      break;
  }

  myStrip->show();
}
Esempio n. 2
0
GLubyte *Z3DTexture::downloadTextureToBuffer(GLint dataFormat, GLenum dataType, size_t *bufferSize) const
{
  bind();

  GLubyte* data = new GLubyte[getBypePerPixel(dataFormat, dataType) * getNumPixels()];
  glGetTexImage(m_textureTarget, 0, dataFormat, dataType, data);

  if (bufferSize != NULL) {
    *bufferSize = getBypePerPixel(dataFormat, dataType) * getNumPixels();
  }
  return data;
}
Esempio n. 3
0
void PixelStrip::setMasterBrightness(uint8_t masterBrightness) {
  for (int i = 0; i < getNumPixels(); ++i) {
    myPixels[i].setMasterBrightness(masterBrightness);
  }
}
Esempio n. 4
0
int Z3DTexture::getTextureSizeOnGPU() const
{
  return getBypePerPixel(m_internalFormat) * getNumPixels();
}