Esempio n. 1
0
double RateControl::calculateRate(double baserate, bool paused,
                                  int iSamplesPerBuffer, bool* isScratching) {
    double rate = (paused ? 0 : 1.0);

    double searching = m_pRateSearch->get();
    if (searching) {
        // If searching is in progress, it overrides everything else
        rate = searching;
    } else {
        double wheelFactor = getWheelFactor();
        double jogFactor = getJogFactor();
        bool bVinylControlEnabled = m_pVCEnabled && m_pVCEnabled->get() > 0.0;
        bool scratchEnable = m_pScratchToggle->get() != 0 || bVinylControlEnabled;

        double scratchFactor = m_pScratch->get();
        // Don't trust values from m_pScratch
        if (isnan(scratchFactor)) {
            scratchFactor = 0.0;
        }

        // Old Scratch works without scratchEnable
        double oldScratchFactor = m_pOldScratch->get(); // Deprecated
        // Don't trust values from m_pScratch
        if (isnan(oldScratchFactor)) {
            oldScratchFactor = 0.0;
        }

        // If vinyl control is enabled and scratching then also set isScratching
        bool bVinylControlScratching = m_pVCScratching && m_pVCScratching->get() > 0.0;
        if (bVinylControlEnabled && bVinylControlScratching) {
            *isScratching = true;
        }

        if (paused) {
            // Stopped. Wheel, jog and scratch controller all scrub through audio.
            // New scratch behavior overrides old
            if (scratchEnable) {
                rate = scratchFactor + jogFactor + wheelFactor * 40.0;
            } else {
                // Just remove oldScratchFactor in future
                rate = oldScratchFactor + jogFactor * 18 + wheelFactor;
            }
        } else {
            // The buffer is playing, so calculate the buffer rate.

            // There are four rate effects we apply: wheel, scratch, jog and temp.
            // Wheel: a linear additive effect (no spring-back)
            // Scratch: a rate multiplier
            // Jog: a linear additive effect whose value is filtered (springs back)
            // Temp: pitch bend

            // New scratch behavior - overrides playback speed (and old behavior)
            if (scratchEnable) {
                rate = scratchFactor;
            } else {

                rate = 1. + getRawRate() + getTempRate();
                rate += wheelFactor;

                // Deprecated old scratch behavior
                if (oldScratchFactor < 0.) {
                    rate *= (oldScratchFactor - 1.);
                } else if (oldScratchFactor > 0.) {
                    rate *= (oldScratchFactor + 1.);
                }
            }

            rate += jogFactor;

        }

        double currentSample = getCurrentSample();
        m_pScratchController->process(currentSample, rate, iSamplesPerBuffer, baserate);

        // If waveform scratch is enabled, override all other controls
        if (m_pScratchController->isEnabled()) {
            rate = m_pScratchController->getRate();
            *isScratching = true;
        }

        // If master sync is on, respond to it -- but vinyl and scratch mode always override.
        if (getSyncMode() == SYNC_FOLLOWER && !paused &&
            !bVinylControlEnabled && !*isScratching) {
            if (m_pBpmControl == NULL) {
                qDebug() << "ERROR: calculateRate m_pBpmControl is null during master sync";
                return 1.0;
            }

            rate = m_pBpmControl->getSyncedRate();
            double userTweak = getTempRate() + wheelFactor + jogFactor;
            bool userTweakingSync = userTweak != 0.0;
            rate += userTweak;

            rate *= m_pBpmControl->getSyncAdjustment(userTweakingSync);
        }
        // If we are reversing (and not scratching,) flip the rate.  This is ok even when syncing.
        if (!scratchEnable && m_pReverseButton->get()) {
            rate = -rate;
        }
    }

    return rate;
}
Esempio n. 2
0
double RateControl::calculateSpeed(double baserate, double speed, bool paused,
                                   int iSamplesPerBuffer,
                                   bool* pReportScratching,
                                   bool* pReportReverse) {
    *pReportScratching = false;
    *pReportReverse = false;
    double rate = (paused ? 0 : 1.0);
    double searching = m_pRateSearch->get();
    if (searching) {
        // If searching is in progress, it overrides everything else
        rate = searching;
    } else {
        double wheelFactor = getWheelFactor();
        double jogFactor = getJogFactor();
        bool bVinylControlEnabled = m_pVCEnabled && m_pVCEnabled->toBool();
        bool useScratch2Value = m_pScratch2Enable->get() != 0;

        // By default scratch2_enable is enough to determine if the user is
        // scratching or not. Moving platter controllers have to disable
        // "scratch2_indicates_scratching" if they are not scratching,
        // to allow things like key-lock.
        if (useScratch2Value && m_pScratch2Scratching->get()) {
            *pReportScratching = true;
        }

        if (bVinylControlEnabled) {
            if (m_pVCScratching->toBool()) {
                *pReportScratching = true;
            }
            rate = speed;
        } else {
            double scratchFactor = m_pScratch2->get();
            // Don't trust values from m_pScratch2
            if (isnan(scratchFactor)) {
                scratchFactor = 0.0;
            }
            if (paused) {
                // Stopped. Wheel, jog and scratch controller all scrub through audio.
                if (useScratch2Value) {
                    rate = scratchFactor + jogFactor + wheelFactor * kWheelMultiplier;
                } else {
                    rate = jogFactor * kPausedJogMultiplier + wheelFactor;
                }
            } else {
                // The buffer is playing, so calculate the buffer rate.

                // There are four rate effects we apply: wheel, scratch, jog and temp.
                // Wheel: a linear additive effect (no spring-back)
                // Scratch: a rate multiplier
                // Jog: a linear additive effect whose value is filtered (springs back)
                // Temp: pitch bend

                // New scratch behavior - overrides playback speed (and old behavior)
                if (useScratch2Value) {
                    rate = scratchFactor;
                } else {
                    rate = speed + getTempRate();
                    rate += wheelFactor;
                }
                rate += jogFactor;
            }
        }

        double currentSample = getCurrentSample();
        m_pScratchController->process(currentSample, rate, iSamplesPerBuffer, baserate);

        // If waveform scratch is enabled, override all other controls
        if (m_pScratchController->isEnabled()) {
            rate = m_pScratchController->getRate();
            *pReportScratching = true;
        } else {
            // If master sync is on, respond to it -- but vinyl and scratch mode always override.
            if (getSyncMode() == SYNC_FOLLOWER && !paused &&
                    !bVinylControlEnabled && !useScratch2Value) {
                if (m_pBpmControl == NULL) {
                    qDebug() << "ERROR: calculateRate m_pBpmControl is null during master sync";
                    return 1.0;
                }

                double userTweak = 0.0;
                if (!*pReportScratching) {
                    // Only report user tweak if the user is not scratching.
                    userTweak = getTempRate() + wheelFactor + jogFactor;
                }
                rate = m_pBpmControl->calcSyncedRate(userTweak);
            }
            // If we are reversing (and not scratching,) flip the rate.  This is ok even when syncing.
            // Reverse with vinyl is only ok if absolute mode isn't on.
            int vcmode = m_pVCMode ? m_pVCMode->get() : MIXXX_VCMODE_ABSOLUTE;
            // TODO(owen): Instead of just ignoring reverse mode, should we
            // disable absolute mode instead?
            if (m_pReverseButton->get()
                    && !m_pScratch2Enable->get()
                    && (!bVinylControlEnabled || vcmode != MIXXX_VCMODE_ABSOLUTE)) {
                rate = -rate;
                *pReportReverse = true;
            }
        }
    }
    return rate;
}