Esempio n. 1
0
/**********************************************************************
  Returns the correct name of the gfx file (with path and extension)
  Must be free'd when no longer used
***********************************************************************/
char *themespec_gfx_filename(const char *gfx_filename)
{
  const char  *gfx_current_fileext;
  const char **gfx_fileexts = gfx_fileextensions();

  while((gfx_current_fileext = *gfx_fileexts++))
  {
    char *full_name =
       fc_malloc(strlen(gfx_filename) + strlen(gfx_current_fileext) + 2);
    const char *real_full_name;

    sprintf(full_name,"%s.%s",gfx_filename,gfx_current_fileext);

    real_full_name = fileinfoname(get_data_dirs(), full_name);
    FC_FREE(full_name);
    if (real_full_name) {
      return fc_strdup(real_full_name);
    }
  }

  log_fatal("Couldn't find a supported gfx file extension for \"%s\".",
            gfx_filename);
  exit(EXIT_FAILURE);
  return NULL;
}
Esempio n. 2
0
/**********************************************************************
  Returns a static string vector of soundsets available on the system by
  searching all data directories for files matching SNDSPEC_SUFFIX.
  The list is NULL-terminated.
***********************************************************************/
const struct strvec *get_soundset_list(void)
{
  static struct strvec *audio_list = NULL;

  if (NULL == audio_list) {
    audio_list = fileinfolist(get_data_dirs(), SNDSPEC_SUFFIX);
  }

  return audio_list;
}
Esempio n. 3
0
/**************************************************************************
  INTERNAL. Returns TRUE for success.
**************************************************************************/
static bool audio_play_tag(const char *tag, bool repeat)
{
  const char *soundfile;
  const char *fullpath = NULL;

  if (!tag || strcmp(tag, "-") == 0) {
    return FALSE;
  }

  if (tagfile) {
    soundfile = secfile_lookup_str(tagfile, "files.%s", tag);
    if (NULL == soundfile) {
      log_verbose("No sound file for tag %s (file %s)", tag, soundfile);
    } else {
      fullpath = fileinfoname(get_data_dirs(), soundfile);
      if (!fullpath) {
        log_error("Cannot find audio file %s", soundfile);
      }
    }
  }

  return plugins[selected_plugin].play(tag, fullpath, repeat);
}
Esempio n. 4
0
/**************************************************************************
  Returns the filename for the given soundset. Returns NULL if
  soundset couldn't be found. Caller has to free the return value.
**************************************************************************/
static const char *soundspec_fullname(const char *soundset_name)
{
  const char *soundset_default = "stdsounds";	/* Do not i18n! */
  char *fname = fc_malloc(strlen(soundset_name) + strlen(SNDSPEC_SUFFIX) + 1);
  const char *dname;

  sprintf(fname, "%s%s", soundset_name, SNDSPEC_SUFFIX);

  dname = fileinfoname(get_data_dirs(), fname);
  free(fname);

  if (dname) {
    return fc_strdup(dname);
  }

  if (strcmp(soundset_name, soundset_default) == 0) {
    /* avoid endless recursion */
    return NULL;
  }

  log_error("Couldn't find soundset \"%s\", trying \"%s\".",
            soundset_name, soundset_default);
  return soundspec_fullname(soundset_default);
}
Esempio n. 5
0
/**************************************************************************
  Do any necessary pre-initialization of the UI, if necessary.
**************************************************************************/
void ui_init(void)
{
    char device[20];
    /*  struct widget *pInit_String = NULL;*/
    SDL_Surface *pBgd;
    Uint32 iSDL_Flags;

    button_behavior.counting = FALSE;
    button_behavior.button_down_ticks = 0;
    button_behavior.hold_state = MB_HOLD_SHORT;
    button_behavior.event = fc_calloc(1, sizeof(SDL_MouseButtonEvent));

    SDL_Client_Flags = 0;
    iSDL_Flags = SDL_INIT_VIDEO | SDL_INIT_NOPARACHUTE;

    /* auto center new windows in X enviroment */
    putenv((char *)"SDL_VIDEO_CENTERED=yes");

    init_sdl(iSDL_Flags);

    log_normal(_("Using Video Output: %s"),
               SDL_VideoDriverName(device, sizeof(device)));

    /* create splash screen */
#ifdef SMALL_SCREEN
    {
        SDL_Surface *pTmpSurf = load_surf(fileinfoname(get_data_dirs(),
                                          "misc/intro.png"));
        pBgd = zoomSurface(pTmpSurf, DEFAULT_ZOOM, DEFAULT_ZOOM, 0);
        FREESURFACE(pTmpSurf);
    }
#else  /* SMALL_SCREEN */
    pBgd = load_surf(fileinfoname(get_data_dirs(), "misc/intro.png"));
#endif /* SMALL_SCREEN */

    if (pBgd && SDL_GetVideoInfo()->wm_available) {
        set_video_mode(pBgd->w, pBgd->h, SDL_SWSURFACE | SDL_ANYFORMAT);
#if 0
        /*
         * call this for other than X enviroments - currently not supported.
         */
        center_main_window_on_screen();
#endif /* 0 */
        alphablit(pBgd, NULL, Main.map, NULL);
        putframe(Main.map,
                 0, 0, Main.map->w - 1, Main.map->h - 1,
        &(SDL_Color) {
            255, 255, 255, 255
        });
        FREESURFACE(pBgd);
        SDL_WM_SetCaption(_("SDL Client for Freeciv"), _("Freeciv"));
    } else {

#ifndef SMALL_SCREEN
        set_video_mode(640, 480, SDL_SWSURFACE | SDL_ANYFORMAT);
#else  /* SMALL_SCREEN */
        set_video_mode(320, 240, SDL_SWSURFACE | SDL_ANYFORMAT);
#endif /* SMALL_SCREEN */

        if(pBgd) {
            blit_entire_src(pBgd, Main.map, (Main.map->w - pBgd->w) / 2,
                            (Main.map->h - pBgd->h) / 2);
            FREESURFACE(pBgd);
        } else {
            SDL_FillRect(Main.map, NULL, SDL_MapRGB(Main.map->format, 0, 0, 128));
            SDL_WM_SetCaption(_("SDL Client for Freeciv"), _("Freeciv"));
        }
    }

#if 0
    /* create label beackground */
    pBgd = create_surf_alpha(adj_size(350), adj_size(50), SDL_SWSURFACE);

    SDL_FillRect(pBgd, NULL, SDL_MapRGBA(pBgd->format, 255, 255, 255, 128));
    putframe(pBgd, 0, 0, pBgd->w - 1, pBgd->h - 1, SDL_MapRGB(pBgd->format, 0, 0, 0));

    pInit_String = create_iconlabel(pBgd, Main.gui,
                                    create_str16_from_char(_("Initializing Client"), adj_font(20)),
                                    WF_ICON_CENTER|WF_FREE_THEME);
    pInit_String->string16->style |= SF_CENTER;

    draw_label(pInit_String,
               (Main.screen->w - pInit_String->size.w) / 2,
               (Main.screen->h - pInit_String->size.h) / 2);

    flush_all();

    copy_chars_to_string16(pInit_String->string16,
                           _("Waiting for the beginning of the game"));

#endif /* 0 */

    flush_all();
}
Esempio n. 6
0
/**********************************************************************
  Finds and reads the toplevel themespec file based on given name.
  Sets global variables, including tile sizes and full names for
  intro files.
***********************************************************************/
struct theme *theme_read_toplevel(const char *theme_name)
{
  struct section_file *file;
  char *fname;
  int i;
  size_t num_spec_files;
  const char **spec_filenames;
  const char *file_capstr;
  bool duplicates_ok;
  struct theme *t = theme_new();
  const char *langname;
  const char *filename, *c;

  fname = themespec_fullname(theme_name);
  if (!fname) {
    log_error("Can't find theme \"%s\".", theme_name); 
    theme_free(t);
    return NULL;
  }
  log_verbose("themespec file is \"%s\".", fname);

  if (!(file = secfile_load(fname, TRUE))) {
    log_error("Could not open '%s':\n%s", fname, secfile_error());
    FC_FREE(fname);
    theme_free(t);
    return NULL;
  }

  if (!check_themespec_capabilities(file, "themespec",
                                    THEMESPEC_CAPSTR, fname)) {
    secfile_destroy(file);
    FC_FREE(fname);
    theme_free(t);
    return NULL;
  }
  
  file_capstr = secfile_lookup_str(file, "themespec.options");
  duplicates_ok = has_capabilities("+duplicates_ok", file_capstr);

  (void) secfile_entry_by_path(file, "themespec.name"); /* currently unused */

  sz_strlcpy(t->name, theme_name);
  t->priority = secfile_lookup_int_default(file, 0, "themespec.priority");
  
  langname = get_langname();
  if (langname) {
    if (strstr(langname, "zh_CN") != NULL) {
      c = secfile_lookup_str(file, "themespec.font_file_zh_CN");
    } else if (strstr(langname, "ja") != NULL) {
      c = secfile_lookup_str(file, "themespec.font_file_ja");
    } else if (strstr(langname, "ko") != NULL) {
      c = secfile_lookup_str(file, "themespec.font_file_ko");
    } else {
      c = secfile_lookup_str(file, "themespec.font_file");
    }
  } else {
    c = secfile_lookup_str(file, "themespec.font_file");
  }
  if ((filename = fileinfoname(get_data_dirs(), c))) {
    t->font_filename = fc_strdup(filename);
  } else {
    log_fatal("Could not open font: %s", c);
    secfile_destroy(file);
    FC_FREE(fname);
    theme_free(t);
    return NULL;
  }
  log_debug("theme font file %s", t->font_filename);

  t->default_font_size = secfile_lookup_int_default(file, 10, "themespec.default_font_size");
  log_debug("theme default font size %d", t->default_font_size);

  spec_filenames = secfile_lookup_str_vec(file, &num_spec_files,
                                          "themespec.files");
  if (NULL == spec_filenames || 0 == num_spec_files) {
    log_error("No theme graphics files specified in \"%s\"", fname);
    secfile_destroy(file);
    FC_FREE(fname);
    theme_free(t);
    return NULL;
  }

  fc_assert(t->sprite_hash == NULL);
  t->sprite_hash = small_sprite_hash_new();
  for (i = 0; i < num_spec_files; i++) {
    struct specfile *sf = fc_malloc(sizeof(*sf));

    log_debug("spec file %s", spec_filenames[i]);

    sf->big_sprite = NULL;
    filename = fileinfoname(get_data_dirs(), spec_filenames[i]);
    if (!filename) {
      log_error("Can't find spec file \"%s\".", spec_filenames[i]);
      secfile_destroy(file);
      FC_FREE(fname);
      theme_free(t);
      return NULL;
    }
    sf->file_name = fc_strdup(filename);
    scan_specfile(t, sf, duplicates_ok);

    specfile_list_prepend(t->specfiles, sf);
  }
  FC_FREE(spec_filenames);

  t->background_system = theme_background_system_read(file);
  t->color_system = theme_color_system_read(file);  
  
  secfile_check_unused(file);
  
  secfile_destroy(file);
  log_verbose("finished reading \"%s\".", fname);
  FC_FREE(fname);

  return t;
}