static int __init msm_vpe_init(void) { #ifdef CONFIG_CAMERA_3D #ifdef CONFIG_MACH_SHOOTER_U if (system_rev == 0x80 && get_engineerid() == 0x1) #elif defined(CONFIG_MACH_SHOOTER) || defined(CONFIG_MACH_SHOOTER_K) if (get_engineerid() & 0x4) #elif defined(CONFIG_MACH_SHOOTER_CT) if (get_engineerid() == 0x0) #endif return 0; else #endif return platform_driver_register(&msm_vpe_driver); }
int runnymede_support_beats(void) { /* this means HW support 1V for beats */ if (get_engineerid() > 0x0000) return 1; else return 0; }