int X11_GL_CreateContext(_THIS) { int retval; #if SDL_VIDEO_OPENGL_GLX XSync( SDL_Display, False ); glx_context = this->gl_data->glXCreateContext(GFX_Display, glx_visualinfo, NULL, True); XSync( GFX_Display, False ); if ( glx_context == NULL ) { SDL_SetError("Could not create GL context"); return(-1); } if ( X11_GL_MakeCurrent(this) < 0 ) { return(-1); } gl_active = 1; if ( !glXExtensionSupported(this, "GLX_SGI_swap_control") ) { this->gl_data->glXSwapIntervalSGI = NULL; } if ( !glXExtensionSupported(this, "GLX_MESA_swap_control") ) { this->gl_data->glXSwapIntervalMESA = NULL; } if ( !glXExtensionSupported(this, "GLX_EXT_swap_control") ) { this->gl_data->glXSwapIntervalEXT = NULL; } if ( this->gl_config.swap_control >= 0 ) { int rc = -1; if ( this->gl_data->glXSwapIntervalEXT ) { rc = this->gl_data->glXSwapIntervalEXT(GFX_Display, SDL_Window, this->gl_config.swap_control); } else if ( this->gl_data->glXSwapIntervalMESA ) { rc = this->gl_data->glXSwapIntervalMESA(this->gl_config.swap_control); } else if ( this->gl_data->glXSwapIntervalSGI ) { rc = this->gl_data->glXSwapIntervalSGI(this->gl_config.swap_control); } if (rc == 0) { this->gl_data->swap_interval = this->gl_config.swap_control; } } #else SDL_SetError("X11 driver not configured with OpenGL"); #endif if ( gl_active ) { retval = 0; } else { retval = -1; } return(retval); }
int X11_GL_CreateContext(_THIS) { int retval; #if SDL_VIDEO_OPENGL_GLX /* We do this to create a clean separation between X and GLX errors. */ XSync( SDL_Display, False ); glx_context = this->gl_data->glXCreateContext(GFX_Display, glx_visualinfo, NULL, True); XSync( GFX_Display, False ); if ( glx_context == NULL ) { SDL_SetError("Could not create GL context"); return(-1); } if ( X11_GL_MakeCurrent(this) < 0 ) { return(-1); } gl_active = 1; if ( !glXExtensionSupported(this, "GLX_SGI_swap_control") ) { this->gl_data->glXSwapIntervalSGI = NULL; } if ( !glXExtensionSupported(this, "GLX_MESA_swap_control") ) { this->gl_data->glXSwapIntervalMESA = NULL; this->gl_data->glXGetSwapIntervalMESA = NULL; } if ( this->gl_config.swap_control >= 0 ) { if ( this->gl_data->glXSwapIntervalMESA ) { this->gl_data->glXSwapIntervalMESA(this->gl_config.swap_control); } else if ( this->gl_data->glXSwapIntervalSGI ) { this->gl_data->glXSwapIntervalSGI(this->gl_config.swap_control); } } #else SDL_SetError("X11 driver not configured with OpenGL"); #endif if ( gl_active ) { retval = 0; } else { retval = -1; } return(retval); }
XVisualInfo *X11_GL_GetVisual(_THIS) { #if SDL_VIDEO_OPENGL_GLX /* 64 seems nice. */ int attribs[64]; int i; /* load the gl driver from a default path */ if ( ! this->gl_config.driver_loaded ) { /* no driver has been loaded, use default (ourselves) */ if ( X11_GL_LoadLibrary(this, NULL) < 0 ) { return NULL; } } /* See if we already have a window which we must use */ if ( SDL_windowid ) { XWindowAttributes a; XVisualInfo vi_in; int out_count; XGetWindowAttributes(SDL_Display, SDL_Window, &a); vi_in.screen = SDL_Screen; vi_in.visualid = XVisualIDFromVisual(a.visual); glx_visualinfo = XGetVisualInfo(SDL_Display, VisualScreenMask|VisualIDMask, &vi_in, &out_count); return glx_visualinfo; } /* Setup our GLX attributes according to the gl_config. */ i = 0; attribs[i++] = GLX_RGBA; attribs[i++] = GLX_RED_SIZE; attribs[i++] = this->gl_config.red_size; attribs[i++] = GLX_GREEN_SIZE; attribs[i++] = this->gl_config.green_size; attribs[i++] = GLX_BLUE_SIZE; attribs[i++] = this->gl_config.blue_size; if( this->gl_config.alpha_size ) { attribs[i++] = GLX_ALPHA_SIZE; attribs[i++] = this->gl_config.alpha_size; } if( this->gl_config.buffer_size ) { attribs[i++] = GLX_BUFFER_SIZE; attribs[i++] = this->gl_config.buffer_size; } if( this->gl_config.double_buffer ) { attribs[i++] = GLX_DOUBLEBUFFER; } attribs[i++] = GLX_DEPTH_SIZE; attribs[i++] = this->gl_config.depth_size; if( this->gl_config.stencil_size ) { attribs[i++] = GLX_STENCIL_SIZE; attribs[i++] = this->gl_config.stencil_size; } if( this->gl_config.accum_red_size ) { attribs[i++] = GLX_ACCUM_RED_SIZE; attribs[i++] = this->gl_config.accum_red_size; } if( this->gl_config.accum_green_size ) { attribs[i++] = GLX_ACCUM_GREEN_SIZE; attribs[i++] = this->gl_config.accum_green_size; } if( this->gl_config.accum_blue_size ) { attribs[i++] = GLX_ACCUM_BLUE_SIZE; attribs[i++] = this->gl_config.accum_blue_size; } if( this->gl_config.accum_alpha_size ) { attribs[i++] = GLX_ACCUM_ALPHA_SIZE; attribs[i++] = this->gl_config.accum_alpha_size; } if( this->gl_config.stereo ) { attribs[i++] = GLX_STEREO; } if( this->gl_config.multisamplebuffers ) { attribs[i++] = GLX_SAMPLE_BUFFERS_ARB; attribs[i++] = this->gl_config.multisamplebuffers; } if( this->gl_config.multisamplesamples ) { attribs[i++] = GLX_SAMPLES_ARB; attribs[i++] = this->gl_config.multisamplesamples; } if( this->gl_config.accelerated >= 0 && glXExtensionSupported(this, "GLX_EXT_visual_rating") ) { attribs[i++] = GLX_VISUAL_CAVEAT_EXT; attribs[i++] = GLX_NONE_EXT; } #ifdef GLX_DIRECT_COLOR /* Try for a DirectColor visual for gamma support */ if ( !SDL_getenv("SDL_VIDEO_X11_NODIRECTCOLOR") ) { attribs[i++] = GLX_X_VISUAL_TYPE; attribs[i++] = GLX_DIRECT_COLOR; } #endif attribs[i++] = None; glx_visualinfo = this->gl_data->glXChooseVisual(GFX_Display, SDL_Screen, attribs); #ifdef GLX_DIRECT_COLOR if( !glx_visualinfo && !SDL_getenv("SDL_VIDEO_X11_NODIRECTCOLOR") ) { /* No DirectColor visual? Try again.. */ attribs[i-3] = None; glx_visualinfo = this->gl_data->glXChooseVisual(GFX_Display, SDL_Screen, attribs); } #endif if( !glx_visualinfo ) { SDL_SetError( "Couldn't find matching GLX visual"); return NULL; } /* printf("Found GLX visual 0x%x\n", glx_visualinfo->visualid); */ return glx_visualinfo; #else SDL_SetError("X11 driver not configured with OpenGL"); return NULL; #endif }
/* Get attribute data from glX. */ int X11_GL_GetAttribute(_THIS, SDL_GLattr attrib, int* value) { int retval = -1; int unsupported = 0; int glx_attrib = None; switch( attrib ) { case SDL_GL_RED_SIZE: glx_attrib = GLX_RED_SIZE; break; case SDL_GL_GREEN_SIZE: glx_attrib = GLX_GREEN_SIZE; break; case SDL_GL_BLUE_SIZE: glx_attrib = GLX_BLUE_SIZE; break; case SDL_GL_ALPHA_SIZE: glx_attrib = GLX_ALPHA_SIZE; break; case SDL_GL_DOUBLEBUFFER: glx_attrib = GLX_DOUBLEBUFFER; break; case SDL_GL_BUFFER_SIZE: glx_attrib = GLX_BUFFER_SIZE; break; case SDL_GL_DEPTH_SIZE: glx_attrib = GLX_DEPTH_SIZE; break; case SDL_GL_STENCIL_SIZE: glx_attrib = GLX_STENCIL_SIZE; break; case SDL_GL_ACCUM_RED_SIZE: glx_attrib = GLX_ACCUM_RED_SIZE; break; case SDL_GL_ACCUM_GREEN_SIZE: glx_attrib = GLX_ACCUM_GREEN_SIZE; break; case SDL_GL_ACCUM_BLUE_SIZE: glx_attrib = GLX_ACCUM_BLUE_SIZE; break; case SDL_GL_ACCUM_ALPHA_SIZE: glx_attrib = GLX_ACCUM_ALPHA_SIZE; break; case SDL_GL_STEREO: glx_attrib = GLX_STEREO; break; case SDL_GL_MULTISAMPLEBUFFERS: glx_attrib = GLX_SAMPLE_BUFFERS_ARB; break; case SDL_GL_MULTISAMPLESAMPLES: glx_attrib = GLX_SAMPLES_ARB; break; case SDL_GL_ACCELERATED_VISUAL: if ( glXExtensionSupported(this, "GLX_EXT_visual_rating") ) { glx_attrib = GLX_VISUAL_CAVEAT_EXT; retval = this->gl_data->glXGetConfig(GFX_Display, glx_visualinfo, glx_attrib, value); if ( *value == GLX_SLOW_VISUAL_EXT ) { *value = SDL_FALSE; } else { *value = SDL_TRUE; } return retval; } else { unsupported = 1; } break; case SDL_GL_SWAP_CONTROL: if ( this->gl_data->glXGetSwapIntervalMESA ) { *value = this->gl_data->glXGetSwapIntervalMESA(); return(0); } else { unsupported = 1; } break; default: unsupported = 1; break; } if (unsupported) { SDL_SetError("OpenGL attribute is unsupported on this system"); } else { retval = this->gl_data->glXGetConfig(GFX_Display, glx_visualinfo, glx_attrib, value); } return retval; }
XVisualInfo *X11_GL_GetVisual(_THIS) { #if SDL_VIDEO_OPENGL_GLX int attribs[64]; int i; if ( ! this->gl_config.driver_loaded ) { if ( X11_GL_LoadLibrary(this, NULL) < 0 ) { return NULL; } } if ( SDL_windowid ) { XWindowAttributes a; XVisualInfo vi_in; int out_count; XGetWindowAttributes(SDL_Display, SDL_Window, &a); vi_in.screen = SDL_Screen; vi_in.visualid = XVisualIDFromVisual(a.visual); glx_visualinfo = XGetVisualInfo(SDL_Display, VisualScreenMask|VisualIDMask, &vi_in, &out_count); return glx_visualinfo; } i = 0; attribs[i++] = GLX_RGBA; attribs[i++] = GLX_RED_SIZE; attribs[i++] = this->gl_config.red_size; attribs[i++] = GLX_GREEN_SIZE; attribs[i++] = this->gl_config.green_size; attribs[i++] = GLX_BLUE_SIZE; attribs[i++] = this->gl_config.blue_size; if( this->gl_config.alpha_size ) { attribs[i++] = GLX_ALPHA_SIZE; attribs[i++] = this->gl_config.alpha_size; } if( this->gl_config.double_buffer ) { attribs[i++] = GLX_DOUBLEBUFFER; } attribs[i++] = GLX_DEPTH_SIZE; attribs[i++] = this->gl_config.depth_size; if( this->gl_config.stencil_size ) { attribs[i++] = GLX_STENCIL_SIZE; attribs[i++] = this->gl_config.stencil_size; } if( this->gl_config.accum_red_size ) { attribs[i++] = GLX_ACCUM_RED_SIZE; attribs[i++] = this->gl_config.accum_red_size; } if( this->gl_config.accum_green_size ) { attribs[i++] = GLX_ACCUM_GREEN_SIZE; attribs[i++] = this->gl_config.accum_green_size; } if( this->gl_config.accum_blue_size ) { attribs[i++] = GLX_ACCUM_BLUE_SIZE; attribs[i++] = this->gl_config.accum_blue_size; } if( this->gl_config.accum_alpha_size ) { attribs[i++] = GLX_ACCUM_ALPHA_SIZE; attribs[i++] = this->gl_config.accum_alpha_size; } if( this->gl_config.stereo ) { attribs[i++] = GLX_STEREO; } if( this->gl_config.multisamplebuffers ) { attribs[i++] = GLX_SAMPLE_BUFFERS_ARB; attribs[i++] = this->gl_config.multisamplebuffers; } if( this->gl_config.multisamplesamples ) { attribs[i++] = GLX_SAMPLES_ARB; attribs[i++] = this->gl_config.multisamplesamples; } if( this->gl_config.accelerated >= 0 && glXExtensionSupported(this, "GLX_EXT_visual_rating") ) { attribs[i++] = GLX_VISUAL_CAVEAT_EXT; attribs[i++] = GLX_NONE_EXT; } #ifdef GLX_DIRECT_COLOR if ( !SDL_getenv("SDL_VIDEO_X11_NODIRECTCOLOR") ) { attribs[i++] = GLX_X_VISUAL_TYPE; attribs[i++] = GLX_DIRECT_COLOR; } #endif attribs[i++] = None; glx_visualinfo = this->gl_data->glXChooseVisual(GFX_Display, SDL_Screen, attribs); #ifdef GLX_DIRECT_COLOR if( !glx_visualinfo && !SDL_getenv("SDL_VIDEO_X11_NODIRECTCOLOR") ) { attribs[i-3] = None; glx_visualinfo = this->gl_data->glXChooseVisual(GFX_Display, SDL_Screen, attribs); } #endif if( !glx_visualinfo ) { SDL_SetError( "Couldn't find matching GLX visual"); return NULL; } return glx_visualinfo; #else SDL_SetError("X11 driver not configured with OpenGL"); return NULL; #endif }