Esempio n. 1
0
static Bool
_glamor_copy_n_to_n(DrawablePtr src,
		    DrawablePtr dst,
		    GCPtr gc,
		    BoxPtr box,
		    int nbox,
		    int dx,
		    int dy,
		    Bool reverse,
		    Bool upsidedown, Pixel bitplane,
		    void *closure, Bool fallback)
{
	PixmapPtr dst_pixmap, src_pixmap;
	glamor_pixmap_private *dst_pixmap_priv, *src_pixmap_priv;
	glamor_screen_private *glamor_priv;
	glamor_gl_dispatch *dispatch;
	BoxPtr extent;
	RegionRec region;
	int src_x_off, src_y_off, dst_x_off, dst_y_off;
	Bool ok = FALSE;
	int force_clip = 0;

	if (nbox == 0)
		return TRUE;
	dst_pixmap = glamor_get_drawable_pixmap(dst);
	dst_pixmap_priv = glamor_get_pixmap_private(dst_pixmap);
	src_pixmap = glamor_get_drawable_pixmap(src);
	src_pixmap_priv = glamor_get_pixmap_private(src_pixmap);

	glamor_priv = glamor_get_screen_private(dst->pScreen);

	DEBUGF("Copy %d %d %dx%d dx %d dy %d from %p to %p \n",
		box[0].x1, box[0].y1,
		box[0].x2 - box[0].x1, box[0].y2 - box[0].y1,
		dx, dy,
		src_pixmap, dst_pixmap);

	if (!GLAMOR_PIXMAP_PRIV_HAS_FBO(dst_pixmap_priv))
		goto fall_back;

	if (gc) {
		if (!glamor_set_planemask(dst_pixmap, gc->planemask))
			goto fall_back;
		dispatch = glamor_get_dispatch(glamor_priv);
		if (!glamor_set_alu(dispatch, gc->alu)) {
			glamor_put_dispatch(glamor_priv);
			goto fail_noregion;
		}
		glamor_put_dispatch(glamor_priv);
	}

	if (!src_pixmap_priv) {
		glamor_set_pixmap_type(src_pixmap, GLAMOR_MEMORY);
		src_pixmap_priv = glamor_get_pixmap_private(src_pixmap);
	}

	glamor_get_drawable_deltas(src, src_pixmap, &src_x_off,
				   &src_y_off);
	glamor_get_drawable_deltas(dst, dst_pixmap, &dst_x_off,
				   &dst_y_off);

	RegionInitBoxes(&region, box, nbox);
	extent = RegionExtents(&region);

	if (!glamor_check_fbo_size(glamor_priv,
		extent->x2 - extent->x1, extent->y2 - extent->y1)
	   && (src_pixmap_priv->type == GLAMOR_MEMORY
		|| (src_pixmap_priv == dst_pixmap_priv))) {
		force_clip = 1;
	}

	if (force_clip || dst_pixmap_priv->type == GLAMOR_TEXTURE_LARGE
	    || src_pixmap_priv->type == GLAMOR_TEXTURE_LARGE) {
			glamor_pixmap_clipped_regions *clipped_dst_regions;
			int n_dst_region, i, j;
			PixmapPtr temp_source_pixmap;
			glamor_pixmap_private *temp_source_priv = NULL;

			RegionTranslate(&region, dst_x_off, dst_y_off);
			if (!force_clip)
				clipped_dst_regions = glamor_compute_clipped_regions(dst_pixmap_priv,
										     &region, &n_dst_region, 0,
										     reverse, upsidedown);
			else
				clipped_dst_regions = glamor_compute_clipped_regions_ext(dst_pixmap_priv,
										         &region, &n_dst_region,
											 glamor_priv->max_fbo_size,
											 glamor_priv->max_fbo_size,
											 reverse, upsidedown);
			for(i = 0; i < n_dst_region; i++)
			{
				int n_src_region;
				glamor_pixmap_clipped_regions *clipped_src_regions;
				BoxPtr current_boxes;
				int n_current_boxes;

				SET_PIXMAP_FBO_CURRENT(dst_pixmap_priv, clipped_dst_regions[i].block_idx);

				temp_source_pixmap = NULL;
				if (src_pixmap_priv->type == GLAMOR_TEXTURE_LARGE) {
					RegionTranslate(clipped_dst_regions[i].region,
							-dst_x_off + src_x_off + dx, -dst_y_off + src_y_off + dy);
					clipped_src_regions = glamor_compute_clipped_regions(src_pixmap_priv,
											     clipped_dst_regions[i].region,
											     &n_src_region, 0,
											     reverse, upsidedown);
					DEBUGF("Source is large pixmap.\n");
					for (j = 0; j < n_src_region; j++)
					{
						if (src_pixmap_priv != dst_pixmap_priv)
							SET_PIXMAP_FBO_CURRENT(src_pixmap_priv, clipped_src_regions[j].block_idx);
						else if (src_pixmap_priv == dst_pixmap_priv &&
						    clipped_src_regions[j].block_idx != clipped_dst_regions[i].block_idx) {
							/* source and the dest are the same, but need different block_idx.
							 * we create a empty pixmap and fill the required source fbo and box to
							 * it. It's a little hacky, but avoid extra copy. */
							temp_source_pixmap = glamor_create_pixmap(src->pScreen, 0, 0,
												  src->depth, 0);
							if (!temp_source_pixmap) {
								ok = FALSE;
								goto fail;
							}
							src->pScreen->ModifyPixmapHeader(temp_source_pixmap,
										      src_pixmap->drawable.width,
										      src_pixmap->drawable.height,
										      0, 0, src_pixmap->devKind, NULL);
							temp_source_priv = glamor_get_pixmap_private(temp_source_pixmap);
							*temp_source_priv = *src_pixmap_priv;
							temp_source_priv->large.box = src_pixmap_priv->large.box_array[clipped_src_regions[j].block_idx];
							temp_source_priv->base.fbo = src_pixmap_priv->large.fbo_array[clipped_src_regions[j].block_idx];
							temp_source_priv->base.pixmap = temp_source_pixmap;
						}
						assert(temp_source_pixmap || !(src_pixmap_priv == dst_pixmap_priv
							&& (clipped_src_regions[j].block_idx != clipped_dst_regions[i].block_idx)));

						RegionTranslate(clipped_src_regions[j].region,
								-src_x_off - dx,
								-src_y_off - dy);
						current_boxes = RegionRects(clipped_src_regions[j].region);
						n_current_boxes = RegionNumRects(clipped_src_regions[j].region);
						DEBUGF("dst pixmap fbo idx %d src pixmap fbo idx %d \n",
							clipped_dst_regions[i].block_idx,
							clipped_src_regions[j].block_idx);
						DEBUGF("Copy %d %d %d %d dx %d dy %d from %p to %p \n",
							current_boxes[0].x1, current_boxes[0].y1,
							current_boxes[0].x2, current_boxes[0].y2,
							dx, dy, src_pixmap, dst_pixmap);
						if (!temp_source_pixmap)
							ok = __glamor_copy_n_to_n(src, dst, gc, current_boxes,
										  n_current_boxes, dx, dy, reverse,
										  upsidedown, bitplane, closure);
						else {
							ok = __glamor_copy_n_to_n(&temp_source_pixmap->drawable,
										  dst, gc, current_boxes,
										  n_current_boxes, dx, dy, reverse,
										  upsidedown, bitplane, closure);
							temp_source_priv->type = GLAMOR_MEMORY;
							temp_source_priv->base.fbo = NULL;
							glamor_destroy_pixmap(temp_source_pixmap);
							temp_source_pixmap = NULL;
						}

						RegionDestroy(clipped_src_regions[j].region);
						if (!ok) {
							assert(0);
							goto fail;
						}
					}

					if (n_src_region == 0)
						ok = TRUE;
					free(clipped_src_regions);
				} else {
					RegionTranslate(clipped_dst_regions[i].region,
							- dst_x_off,
							- dst_y_off);
					current_boxes = RegionRects(clipped_dst_regions[i].region);
					n_current_boxes = RegionNumRects(clipped_dst_regions[i].region);

						DEBUGF("dest pixmap fbo idx %d \n",
							clipped_dst_regions[i].block_idx);
						DEBUGF("Copy %d %d %d %d dx %d dy %d from %p to %p \n",
							current_boxes[0].x1, current_boxes[0].y1,
							current_boxes[0].x2, current_boxes[0].y2,
							dx, dy, src_pixmap, dst_pixmap);

					ok = __glamor_copy_n_to_n(src, dst, gc, current_boxes,
								  n_current_boxes, dx, dy, reverse,
								  upsidedown, bitplane, closure);

				}
				RegionDestroy(clipped_dst_regions[i].region);
			}
		if (n_dst_region == 0)
			ok = TRUE;
		free(clipped_dst_regions);
	} else {
		ok = __glamor_copy_n_to_n(src, dst, gc, box, nbox, dx, dy,
					  reverse, upsidedown, bitplane,
					  closure);
	}

fail:
	RegionUninit(&region);
fail_noregion:
	dispatch = glamor_get_dispatch(glamor_priv);
	glamor_set_alu(dispatch, GXcopy);
	glamor_put_dispatch(glamor_priv);

	if (ok)
		return TRUE;
fall_back:
	if (!fallback
	    && glamor_ddx_fallback_check_pixmap(src)
	    && glamor_ddx_fallback_check_pixmap(dst))
		goto done;

	if (src_pixmap_priv->type == GLAMOR_DRM_ONLY
	    || dst_pixmap_priv->type == GLAMOR_DRM_ONLY) {
		LogMessage(X_WARNING,
			   "Access a DRM only pixmap is not allowed within glamor.\n");
		return TRUE;
	}
	glamor_report_delayed_fallbacks(src->pScreen);
	glamor_report_delayed_fallbacks(dst->pScreen);

	glamor_fallback("from %p to %p (%c,%c)\n", src, dst,
			glamor_get_drawable_location(src),
			glamor_get_drawable_location(dst));

	if (glamor_prepare_access(dst, GLAMOR_ACCESS_RW) &&
	    glamor_prepare_access(src, GLAMOR_ACCESS_RO) &&
	    glamor_prepare_access_gc(gc)) {
		fbCopyNtoN(src, dst, gc, box, nbox,
			   dx, dy, reverse, upsidedown, bitplane, closure);
	}
	glamor_finish_access_gc(gc);
	glamor_finish_access(src);
	glamor_finish_access(dst);
	ok = TRUE;

      done:
	glamor_clear_delayed_fallbacks(src->pScreen);
	glamor_clear_delayed_fallbacks(dst->pScreen);
	return ok;
}
Esempio n. 2
0
static Bool
glamor_upload_sub_pixmap_to_texture(PixmapPtr pixmap, int x, int y, int w,
                                    int h, int stride, void *bits, int pbo,
                                    PictFormatShort pict_format)
{
    ScreenPtr screen = pixmap->drawable.pScreen;
    glamor_screen_private *glamor_priv = glamor_get_screen_private(screen);
    GLenum format, type;
    int no_alpha, revert, swap_rb;
    glamor_pixmap_private *pixmap_priv;
    Bool force_clip;

    if (glamor_get_tex_format_type_from_pixmap(pixmap,
                                               pict_format,
                                               &format,
                                               &type,
                                               &no_alpha,
                                               &revert, &swap_rb, 1)) {
        glamor_fallback("Unknown pixmap depth %d.\n", pixmap->drawable.depth);
        return FALSE;
    }
    if (glamor_pixmap_upload_prepare(pixmap, format, no_alpha, revert, swap_rb))
        return FALSE;

    pixmap_priv = glamor_get_pixmap_private(pixmap);
    force_clip = glamor_priv->gl_flavor != GLAMOR_GL_DESKTOP
        && !glamor_check_fbo_size(glamor_priv, w, h);

    if (glamor_pixmap_priv_is_large(pixmap_priv) || force_clip) {
        RegionRec region;
        BoxRec box;
        int n_region;
        glamor_pixmap_clipped_regions *clipped_regions;
        void *sub_bits;
        int i, j;

        sub_bits = xallocarray(h, stride);
        if (sub_bits == NULL)
            return FALSE;
        box.x1 = x;
        box.y1 = y;
        box.x2 = x + w;
        box.y2 = y + h;
        RegionInitBoxes(&region, &box, 1);
        if (!force_clip)
            clipped_regions =
                glamor_compute_clipped_regions(pixmap, &region, &n_region,
                                               0, 0, 0);
        else
            clipped_regions =
                glamor_compute_clipped_regions_ext(pixmap, &region,
                                                   &n_region,
                                                   pixmap_priv->block_w,
                                                   pixmap_priv->block_h,
                                                   0,
                                                   0);
        DEBUGF("prepare upload %dx%d to a large pixmap %p\n", w, h, pixmap);
        for (i = 0; i < n_region; i++) {
            BoxPtr boxes;
            int nbox;
            int temp_stride;
            void *temp_bits;

            assert(pbo == 0);

            glamor_set_pixmap_fbo_current(pixmap_priv, clipped_regions[i].block_idx);

            boxes = RegionRects(clipped_regions[i].region);
            nbox = RegionNumRects(clipped_regions[i].region);
            DEBUGF("split to %d boxes\n", nbox);
            for (j = 0; j < nbox; j++) {
                temp_stride = PixmapBytePad(boxes[j].x2 - boxes[j].x1,
                                            pixmap->drawable.depth);

                if (boxes[j].x1 == x && temp_stride == stride) {
                    temp_bits = (char *) bits + (boxes[j].y1 - y) * stride;
                }
                else {
                    temp_bits = sub_bits;
                    glamor_put_bits(temp_bits, temp_stride, bits, stride,
                                    pixmap->drawable.bitsPerPixel,
                                    boxes[j].x1 - x, boxes[j].y1 - y,
                                    boxes[j].x2 - boxes[j].x1,
                                    boxes[j].y2 - boxes[j].y1);
                }
                DEBUGF("upload x %d y %d w %d h %d temp stride %d \n",
                       boxes[j].x1 - x, boxes[j].y1 - y,
                       boxes[j].x2 - boxes[j].x1,
                       boxes[j].y2 - boxes[j].y1, temp_stride);
                if (_glamor_upload_bits_to_pixmap_texture
                    (pixmap, format, type, no_alpha, revert, swap_rb,
                     boxes[j].x1, boxes[j].y1, boxes[j].x2 - boxes[j].x1,
                     boxes[j].y2 - boxes[j].y1, temp_stride, temp_bits,
                     pbo) == FALSE) {
                    RegionUninit(&region);
                    free(sub_bits);
                    assert(0);
                    return FALSE;
                }
            }
            RegionDestroy(clipped_regions[i].region);
        }
        free(sub_bits);
        free(clipped_regions);
        RegionUninit(&region);
        return TRUE;
    }
    else
        return _glamor_upload_bits_to_pixmap_texture(pixmap, format, type,
                                                     no_alpha, revert, swap_rb,
                                                     x, y, w, h, stride, bits,
                                                     pbo);
}