void glcdInit() { // initialize hardware glcdInitHW(); // bring lcd out of reset glcdReset(FALSE); // Turn on LCD glcdControlWrite(0, GLCD_ON_CTRL | GLCD_ON_DISPLAY); glcdControlWrite(1, GLCD_ON_CTRL | GLCD_ON_DISPLAY); // clear lcd glcdClearScreen(); // initialize positions glcdHome(); }
void glcdInit() { uint8_t i; // initialize hardware glcdInitHW(); // bring lcd out of reset glcdReset(FALSE); // Turn on LCD for(i=0; i<GLCD_NUM_CONTROLLERS; i++) { glcdControlWrite(i, GLCD_ON_CTRL | GLCD_ON_DISPLAY); } // clear lcd glcdClearScreen(); // initialize positions glcdHome(); }