Esempio n. 1
0
static nir_register *
get_reg_for_deref(nir_deref_var *deref, struct locals_to_regs_state *state)
{
   uint32_t hash = hash_deref(deref);

   struct hash_entry *entry =
      _mesa_hash_table_search_pre_hashed(state->regs_table, hash, deref);
   if (entry)
      return entry->data;

   unsigned array_size = 1;
   nir_deref *tail = &deref->deref;
   while (tail->child) {
      if (tail->child->deref_type == nir_deref_type_array)
         array_size *= glsl_get_length(tail->type);
      tail = tail->child;
   }

   assert(glsl_type_is_vector(tail->type) || glsl_type_is_scalar(tail->type));

   nir_register *reg = nir_local_reg_create(state->impl);
   reg->num_components = glsl_get_vector_elements(tail->type);
   reg->num_array_elems = array_size > 1 ? array_size : 0;
   reg->bit_size = glsl_get_bit_size(glsl_get_base_type(tail->type));

   _mesa_hash_table_insert_pre_hashed(state->regs_table, hash, deref, reg);
   nir_array_add(&state->derefs_array, nir_deref_var *, deref);

   return reg;
}
static nir_register *
get_reg_for_deref(nir_deref_instr *deref, struct locals_to_regs_state *state)
{
   uint32_t hash = hash_deref(deref);

   assert(nir_deref_instr_get_variable(deref)->constant_initializer == NULL);

   struct hash_entry *entry =
      _mesa_hash_table_search_pre_hashed(state->regs_table, hash, deref);
   if (entry)
      return entry->data;

   unsigned array_size = 1;
   for (nir_deref_instr *d = deref; d; d = nir_deref_instr_parent(d)) {
      if (d->deref_type == nir_deref_type_array)
         array_size *= glsl_get_length(nir_deref_instr_parent(d)->type);
   }

   assert(glsl_type_is_vector_or_scalar(deref->type));

   nir_register *reg = nir_local_reg_create(state->builder.impl);
   reg->num_components = glsl_get_vector_elements(deref->type);
   reg->num_array_elems = array_size > 1 ? array_size : 0;
   reg->bit_size = glsl_get_bit_size(deref->type);

   _mesa_hash_table_insert_pre_hashed(state->regs_table, hash, deref, reg);

   return reg;
}
Esempio n. 3
0
void
glsl_get_natural_size_align_bytes(const struct glsl_type *type,
                                  unsigned *size, unsigned *align)
{
   switch (type->base_type) {
   case GLSL_TYPE_UINT8:
   case GLSL_TYPE_INT8:
   case GLSL_TYPE_UINT16:
   case GLSL_TYPE_INT16:
   case GLSL_TYPE_FLOAT16:
   case GLSL_TYPE_UINT:
   case GLSL_TYPE_INT:
   case GLSL_TYPE_FLOAT:
   case GLSL_TYPE_BOOL:
   case GLSL_TYPE_DOUBLE:
   case GLSL_TYPE_UINT64:
   case GLSL_TYPE_INT64: {
      unsigned N = glsl_get_bit_size(type) / 8;
      *size = N * type->components();
      *align = N;
      break;
   }

   case GLSL_TYPE_ARRAY: {
      unsigned elem_size, elem_align;
      glsl_get_natural_size_align_bytes(type->fields.array,
                                        &elem_size, &elem_align);
      *align = elem_align;
      *size = type->length * ALIGN_POT(elem_size, elem_align);
      break;
   }

   case GLSL_TYPE_STRUCT:
      *size = 0;
      *align = 0;
      for (unsigned i = 0; i < type->length; i++) {
         unsigned elem_size, elem_align;
         glsl_get_natural_size_align_bytes(type->fields.structure[i].type,
                                           &elem_size, &elem_align);
         *align = MAX2(*align, elem_align);
         *size = ALIGN_POT(*size, elem_align) + elem_size;
      }
      break;

   case GLSL_TYPE_SAMPLER:
   case GLSL_TYPE_ATOMIC_UINT:
   case GLSL_TYPE_SUBROUTINE:
   case GLSL_TYPE_IMAGE:
   case GLSL_TYPE_VOID:
   case GLSL_TYPE_ERROR:
   case GLSL_TYPE_INTERFACE:
   case GLSL_TYPE_FUNCTION:
      unreachable("type does not have a natural size");
   }
}
Esempio n. 4
0
static void
handle_glsl450_interpolation(struct vtn_builder *b, enum GLSLstd450 opcode,
                             const uint32_t *w, unsigned count)
{
   const struct glsl_type *dest_type =
      vtn_value(b, w[1], vtn_value_type_type)->type->type;

   struct vtn_value *val = vtn_push_value(b, w[2], vtn_value_type_ssa);
   val->ssa = vtn_create_ssa_value(b, dest_type);

   nir_intrinsic_op op;
   switch (opcode) {
   case GLSLstd450InterpolateAtCentroid:
      op = nir_intrinsic_interp_var_at_centroid;
      break;
   case GLSLstd450InterpolateAtSample:
      op = nir_intrinsic_interp_var_at_sample;
      break;
   case GLSLstd450InterpolateAtOffset:
      op = nir_intrinsic_interp_var_at_offset;
      break;
   default:
      unreachable("Invalid opcode");
   }

   nir_intrinsic_instr *intrin = nir_intrinsic_instr_create(b->nb.shader, op);

   nir_deref_var *deref = vtn_nir_deref(b, w[5]);
   intrin->variables[0] =
      nir_deref_as_var(nir_copy_deref(intrin, &deref->deref));

   switch (opcode) {
   case GLSLstd450InterpolateAtCentroid:
      break;
   case GLSLstd450InterpolateAtSample:
   case GLSLstd450InterpolateAtOffset:
      intrin->src[0] = nir_src_for_ssa(vtn_ssa_value(b, w[6])->def);
      break;
   default:
      unreachable("Invalid opcode");
   }

   intrin->num_components = glsl_get_vector_elements(dest_type);
   nir_ssa_dest_init(&intrin->instr, &intrin->dest,
                     glsl_get_vector_elements(dest_type),
                     glsl_get_bit_size(dest_type), NULL);
   val->ssa->def = &intrin->dest.ssa;

   nir_builder_instr_insert(&b->nb, &intrin->instr);
}
Esempio n. 5
0
static void
_vtn_load_store_tail(struct vtn_builder *b, nir_intrinsic_op op, bool load,
                     nir_ssa_def *index, nir_ssa_def *offset,
                     struct vtn_ssa_value **inout, const struct glsl_type *type)
{
   nir_intrinsic_instr *instr = nir_intrinsic_instr_create(b->nb.shader, op);
   instr->num_components = glsl_get_vector_elements(type);

   int src = 0;
   if (!load) {
      nir_intrinsic_set_write_mask(instr, (1 << instr->num_components) - 1);
      instr->src[src++] = nir_src_for_ssa((*inout)->def);
   }

   /* We set the base and size for push constant load to the entire push
    * constant block for now.
    */
   if (op == nir_intrinsic_load_push_constant) {
      nir_intrinsic_set_base(instr, 0);
      nir_intrinsic_set_range(instr, 128);
   }

   if (index)
      instr->src[src++] = nir_src_for_ssa(index);

   instr->src[src++] = nir_src_for_ssa(offset);

   if (load) {
      nir_ssa_dest_init(&instr->instr, &instr->dest,
                        instr->num_components,
                        glsl_get_bit_size(glsl_get_base_type(type)), NULL);
      (*inout)->def = &instr->dest.ssa;
   }

   nir_builder_instr_insert(&b->nb, &instr->instr);

   if (load && glsl_get_base_type(type) == GLSL_TYPE_BOOL)
      (*inout)->def = nir_ine(&b->nb, (*inout)->def, nir_imm_int(&b->nb, 0));
}
Esempio n. 6
0
static void
validate_intrinsic_instr(nir_intrinsic_instr *instr, validate_state *state)
{
   unsigned bit_size = 0;
   if (instr->intrinsic == nir_intrinsic_load_var ||
       instr->intrinsic == nir_intrinsic_store_var) {
      const struct glsl_type *type =
         nir_deref_tail(&instr->variables[0]->deref)->type;
      bit_size = glsl_get_bit_size(type);
   }

   unsigned num_srcs = nir_intrinsic_infos[instr->intrinsic].num_srcs;
   for (unsigned i = 0; i < num_srcs; i++) {
      unsigned components_read =
         nir_intrinsic_infos[instr->intrinsic].src_components[i];
      if (components_read == 0)
         components_read = instr->num_components;

      validate_assert(state, components_read > 0);

      validate_src(&instr->src[i], state, bit_size, components_read);
   }

   unsigned num_vars = nir_intrinsic_infos[instr->intrinsic].num_variables;
   for (unsigned i = 0; i < num_vars; i++) {
      validate_deref_var(instr, instr->variables[i], state);
   }

   if (nir_intrinsic_infos[instr->intrinsic].has_dest) {
      unsigned components_written =
         nir_intrinsic_infos[instr->intrinsic].dest_components;
      if (components_written == 0)
         components_written = instr->num_components;

      validate_assert(state, components_written > 0);

      validate_dest(&instr->dest, state, bit_size, components_written);
   }

   switch (instr->intrinsic) {
   case nir_intrinsic_load_var: {
      const struct glsl_type *type =
         nir_deref_tail(&instr->variables[0]->deref)->type;
      validate_assert(state, glsl_type_is_vector_or_scalar(type) ||
             (instr->variables[0]->var->data.mode == nir_var_uniform &&
              glsl_get_base_type(type) == GLSL_TYPE_SUBROUTINE));
      validate_assert(state, instr->num_components == glsl_get_vector_elements(type));
      break;
   }
   case nir_intrinsic_store_var: {
      const struct glsl_type *type =
         nir_deref_tail(&instr->variables[0]->deref)->type;
      validate_assert(state, glsl_type_is_vector_or_scalar(type) ||
             (instr->variables[0]->var->data.mode == nir_var_uniform &&
              glsl_get_base_type(type) == GLSL_TYPE_SUBROUTINE));
      validate_assert(state, instr->num_components == glsl_get_vector_elements(type));
      validate_assert(state, instr->variables[0]->var->data.mode != nir_var_shader_in &&
             instr->variables[0]->var->data.mode != nir_var_uniform &&
             instr->variables[0]->var->data.mode != nir_var_shader_storage);
      validate_assert(state, (nir_intrinsic_write_mask(instr) & ~((1 << instr->num_components) - 1)) == 0);
      break;
   }
   case nir_intrinsic_copy_var:
      validate_assert(state, nir_deref_tail(&instr->variables[0]->deref)->type ==
             nir_deref_tail(&instr->variables[1]->deref)->type);
      validate_assert(state, instr->variables[0]->var->data.mode != nir_var_shader_in &&
             instr->variables[0]->var->data.mode != nir_var_uniform &&
             instr->variables[0]->var->data.mode != nir_var_shader_storage);
      break;
   default:
      break;
   }
}
Esempio n. 7
0
static void
_vtn_local_load_store(struct vtn_builder *b, bool load, nir_deref_var *deref,
                      nir_deref *tail, struct vtn_ssa_value *inout)
{
   /* The deref tail may contain a deref to select a component of a vector (in
    * other words, it might not be an actual tail) so we have to save it away
    * here since we overwrite it later.
    */
   nir_deref *old_child = tail->child;

   if (glsl_type_is_vector_or_scalar(tail->type)) {
      /* Terminate the deref chain in case there is one more link to pick
       * off a component of the vector.
       */
      tail->child = NULL;

      nir_intrinsic_op op = load ? nir_intrinsic_load_var :
                                   nir_intrinsic_store_var;

      nir_intrinsic_instr *intrin = nir_intrinsic_instr_create(b->shader, op);
      intrin->variables[0] =
         nir_deref_as_var(nir_copy_deref(intrin, &deref->deref));
      intrin->num_components = glsl_get_vector_elements(tail->type);

      if (load) {
         nir_ssa_dest_init(&intrin->instr, &intrin->dest,
                           intrin->num_components,
                           glsl_get_bit_size(glsl_get_base_type(tail->type)),
                           NULL);
         inout->def = &intrin->dest.ssa;
      } else {
         nir_intrinsic_set_write_mask(intrin, (1 << intrin->num_components) - 1);
         intrin->src[0] = nir_src_for_ssa(inout->def);
      }

      nir_builder_instr_insert(&b->nb, &intrin->instr);
   } else if (glsl_get_base_type(tail->type) == GLSL_TYPE_ARRAY ||
              glsl_type_is_matrix(tail->type)) {
      unsigned elems = glsl_get_length(tail->type);
      nir_deref_array *deref_arr = nir_deref_array_create(b);
      deref_arr->deref_array_type = nir_deref_array_type_direct;
      deref_arr->deref.type = glsl_get_array_element(tail->type);
      tail->child = &deref_arr->deref;
      for (unsigned i = 0; i < elems; i++) {
         deref_arr->base_offset = i;
         _vtn_local_load_store(b, load, deref, tail->child, inout->elems[i]);
      }
   } else {
      assert(glsl_get_base_type(tail->type) == GLSL_TYPE_STRUCT);
      unsigned elems = glsl_get_length(tail->type);
      nir_deref_struct *deref_struct = nir_deref_struct_create(b, 0);
      tail->child = &deref_struct->deref;
      for (unsigned i = 0; i < elems; i++) {
         deref_struct->index = i;
         deref_struct->deref.type = glsl_get_struct_field(tail->type, i);
         _vtn_local_load_store(b, load, deref, tail->child, inout->elems[i]);
      }
   }

   tail->child = old_child;
}