static void on_handshake_done(grpc_exec_ctx *exec_ctx, grpc_endpoint *endpoint, grpc_channel_args *args, gpr_slice_buffer *read_buffer, void *user_data, grpc_error *error) { server_secure_connect *state = user_data; if (error != GRPC_ERROR_NONE) { const char *error_str = grpc_error_string(error); gpr_log(GPR_ERROR, "Handshaking failed: %s", error_str); grpc_error_free_string(error_str); GRPC_ERROR_UNREF(error); grpc_channel_args_destroy(args); gpr_free(read_buffer); grpc_handshake_manager_shutdown(exec_ctx, state->handshake_mgr); grpc_handshake_manager_destroy(exec_ctx, state->handshake_mgr); state_unref(state->state); gpr_free(state); return; } grpc_handshake_manager_destroy(exec_ctx, state->handshake_mgr); state->handshake_mgr = NULL; // TODO(roth, jboeuf): Convert security connector handshaking to use new // handshake API, and then move the code from on_secure_handshake_done() // into this function. state->args = args; grpc_server_security_connector_do_handshake( exec_ctx, state->state->sc, state->acceptor, endpoint, read_buffer, state->deadline, on_secure_handshake_done, state); }
static void chttp2_connector_shutdown(grpc_exec_ctx *exec_ctx, grpc_connector *con) { chttp2_connector *c = (chttp2_connector *)con; gpr_mu_lock(&c->mu); c->shutdown = true; if (c->handshake_mgr != NULL) { grpc_handshake_manager_shutdown(exec_ctx, c->handshake_mgr); } // If handshaking is not yet in progress, shutdown the endpoint. // Otherwise, the handshaker will do this for us. if (!c->connecting && c->endpoint != NULL) { grpc_endpoint_shutdown(exec_ctx, c->endpoint); } gpr_mu_unlock(&c->mu); }