static GUBGraphicContext *gub_create_graphic_context_egl(GstPipeline *pipeline, float crop_left, float crop_top, float crop_right, float crop_bottom) { static const GLfloat vVertices[] = { -1.f, -1.f, 0.f, 0.f, -1.f, 1.f, 0.f, 1.f, 1.f, -1.f, 1.f, 0.f, 1.f, 1.f, 1.f, 1.f }; guintptr raw_context; GstStructure *s; GstGLDisplay *display; GstGLContext *gl_context; GUBGraphicContextEGL *gcontext; raw_context = gst_gl_context_get_current_gl_context(GST_GL_PLATFORM_EGL); if (!raw_context) { gub_log("Could not retrieve current EGL context"); return NULL; } display = (GstGLDisplay *)gst_gl_display_egl_new(); gl_context = gst_gl_context_new_wrapped(display, raw_context, GST_GL_PLATFORM_EGL, GST_GL_API_GLES2); gub_log("Current GL context is %p (GSTGL Platform %s GSTGL API %s)", raw_context, gst_gl_platform_to_string(gst_gl_context_get_gl_platform(gl_context)), gst_gl_api_to_string(gst_gl_context_get_gl_api(gl_context))); gub_log("VENDOR: %s", glGetString(GL_VENDOR)); gub_log("RENDERER: %s", glGetString(GL_RENDERER)); gub_log("VERSION: %s", glGetString(GL_VERSION)); gub_log("GLSL VERSION: %s", glGetString(GL_SHADING_LANGUAGE_VERSION)); gcontext = (GUBGraphicContextEGL *)malloc(sizeof(GUBGraphicContextEGL)); gcontext->gl = gl_context; gcontext->display = display; gcontext->crop_left = crop_left; gcontext->crop_top = crop_top; gcontext->crop_right = crop_right; gcontext->crop_bottom = crop_bottom; glGenFramebuffers(1, &gcontext->fbo); if (gl_context->gl_vtable->GenVertexArrays) gl_context->gl_vtable->GenVertexArrays(1, &gcontext->vao); if (gcontext->gl->gl_vtable->BindVertexArray) gcontext->gl->gl_vtable->BindVertexArray(gcontext->vao); glGenBuffers(1, &gcontext->vbo); glBindBuffer(GL_ARRAY_BUFFER, gcontext->vbo); glBufferData(GL_ARRAY_BUFFER, 16 * sizeof(GLfloat), vVertices, GL_STATIC_DRAW); glBindBuffer(GL_ARRAY_BUFFER, 0); gcontext->po = gub_create_program(); gcontext->samplerLoc = glGetUniformLocation(gcontext->po, "sTexture"); return gcontext; }
/** * gst_gl_display_filter_gl_api: * @display: a #GstGLDisplay * @gl_api: a #GstGLAPI to filter with * * limit the use of OpenGL to the requested @gl_api. This is intended to allow * application and elements to request a specific set of OpenGL API's based on * what they support. See gst_gl_context_get_gl_api() for the retreiving the * API supported by a #GstGLContext. */ void gst_gl_display_filter_gl_api (GstGLDisplay * display, GstGLAPI gl_api) { gchar *gl_api_s; g_return_if_fail (GST_IS_GL_DISPLAY (display)); gl_api_s = gst_gl_api_to_string (gl_api); GST_TRACE_OBJECT (display, "filtering with api %s", gl_api_s); g_free (gl_api_s); GST_OBJECT_LOCK (display); display->priv->gl_api &= gl_api; GST_OBJECT_UNLOCK (display); }
static GstPadProbeReturn query_cb (GstPad * pad, GstPadProbeInfo * info, gpointer user_data) { APP_STATE_T *state = (APP_STATE_T *) user_data; GstQuery *query = GST_PAD_PROBE_INFO_QUERY (info); GstStructure *external_gl_context_desc = NULL; gchar *platform = NULL; gchar *gl_apis = NULL; switch (GST_QUERY_TYPE (query)) { case GST_QUERY_ALLOCATION: { platform = gst_gl_platform_to_string (GST_GL_PLATFORM_EGL); gl_apis = gst_gl_api_to_string (GST_GL_API_GLES2); external_gl_context_desc = gst_structure_new ("GstVideoGLTextureUploadMeta", "gst.gl.context.handle", G_TYPE_POINTER, state->context, "gst.gl.context.type", G_TYPE_STRING, platform, "gst.gl.context.apis", G_TYPE_STRING, gl_apis, NULL); gst_query_add_allocation_meta (query, GST_VIDEO_GL_TEXTURE_UPLOAD_META_API_TYPE, external_gl_context_desc); gst_structure_free (external_gl_context_desc); g_free (gl_apis); g_free (platform); GST_DEBUG ("done alocation"); return GST_PAD_PROBE_OK; break; } case GST_QUERY_CONTEXT: { return gst_gl_handle_context_query (state->pipeline, query, (GstGLDisplay **) & state->gst_display); break; } case GST_QUERY_DRAIN: { flush_internal (state); break; } default: break; } return GST_PAD_PROBE_OK; }
static gboolean gst_glimage_sink_propose_allocation (GstBaseSink * bsink, GstQuery * query) { GstGLImageSink *glimage_sink = GST_GLIMAGE_SINK (bsink); GstBufferPool *pool; GstStructure *config; GstCaps *caps; guint size; gboolean need_pool; GstStructure *gl_context; gchar *platform, *gl_apis; gpointer handle; if (!_ensure_gl_setup (glimage_sink)) return FALSE; gst_query_parse_allocation (query, &caps, &need_pool); if (caps == NULL) goto no_caps; if ((pool = glimage_sink->pool)) gst_object_ref (pool); if (pool != NULL) { GstCaps *pcaps; /* we had a pool, check caps */ GST_DEBUG_OBJECT (glimage_sink, "check existing pool caps"); config = gst_buffer_pool_get_config (pool); gst_buffer_pool_config_get_params (config, &pcaps, &size, NULL, NULL); if (!gst_caps_is_equal (caps, pcaps)) { GST_DEBUG_OBJECT (glimage_sink, "pool has different caps"); /* different caps, we can't use this pool */ gst_object_unref (pool); pool = NULL; } gst_structure_free (config); } if (pool == NULL && need_pool) { GstVideoInfo info; if (!gst_video_info_from_caps (&info, caps)) goto invalid_caps; GST_DEBUG_OBJECT (glimage_sink, "create new pool"); pool = gst_gl_buffer_pool_new (glimage_sink->context); /* the normal size of a frame */ size = info.size; config = gst_buffer_pool_get_config (pool); gst_buffer_pool_config_set_params (config, caps, size, 0, 0); if (!gst_buffer_pool_set_config (pool, config)) goto config_failed; } /* we need at least 2 buffer because we hold on to the last one */ gst_query_add_allocation_pool (query, pool, size, 2, 0); /* we also support various metadata */ gst_query_add_allocation_meta (query, GST_VIDEO_META_API_TYPE, 0); gst_object_unref (pool); gl_apis = gst_gl_api_to_string (gst_gl_context_get_gl_api (glimage_sink->context)); platform = gst_gl_platform_to_string (gst_gl_context_get_gl_platform (glimage_sink->context)); handle = (gpointer) gst_gl_context_get_gl_context (glimage_sink->context); gl_context = gst_structure_new ("GstVideoGLTextureUploadMeta", "gst.gl.GstGLContext", GST_GL_TYPE_CONTEXT, glimage_sink->context, "gst.gl.context.handle", G_TYPE_POINTER, handle, "gst.gl.context.type", G_TYPE_STRING, platform, "gst.gl.context.apis", G_TYPE_STRING, gl_apis, NULL); gst_query_add_allocation_meta (query, GST_VIDEO_GL_TEXTURE_UPLOAD_META_API_TYPE, gl_context); g_free (gl_apis); g_free (platform); gst_structure_free (gl_context); return TRUE; /* ERRORS */ no_caps: { GST_DEBUG_OBJECT (bsink, "no caps specified"); return FALSE; } invalid_caps: { GST_DEBUG_OBJECT (bsink, "invalid caps specified"); return FALSE; } config_failed: { GST_DEBUG_OBJECT (bsink, "failed setting config"); return FALSE; } }
//gboolean //gst_gl_context_create (GstGLContext * context, GstGLContext * other_context, GError ** error) static gpointer gst_gl_context_create_thread (GstGLContext * context) { GstGLContextClass *context_class; GstGLWindowClass *window_class; GstGLFuncs *gl; gboolean ret = FALSE; GstGLAPI compiled_api, user_api, gl_api; gchar *api_string; gchar *compiled_api_s; gchar *user_api_string; const gchar *user_choice; GError **error; GstGLContext *other_context; GString *ext_g_str = NULL; const gchar *ext_const_c_str = NULL; g_mutex_lock (&context->priv->render_lock); error = context->priv->error; other_context = context->priv->other_context; context_class = GST_GL_CONTEXT_GET_CLASS (context); window_class = GST_GL_WINDOW_GET_CLASS (context->window); if (window_class->open) { if (!window_class->open (context->window, error)) { g_assert (error == NULL || *error != NULL); goto failure; } } gl = context->gl_vtable; compiled_api = _compiled_api (); user_choice = g_getenv ("GST_GL_API"); user_api = gst_gl_api_from_string (user_choice); user_api_string = gst_gl_api_to_string (user_api); compiled_api_s = gst_gl_api_to_string (compiled_api); if ((user_api & compiled_api) == GST_GL_API_NONE) { g_set_error (error, GST_GL_CONTEXT_ERROR, GST_GL_CONTEXT_ERROR_WRONG_API, "Cannot create context with the user requested api (%s). " "We have support for (%s)", user_api_string, compiled_api_s); g_free (user_api_string); g_free (compiled_api_s); goto failure; } if (context_class->choose_format && !context_class->choose_format (context, error)) { g_assert (error == NULL || *error != NULL); g_free (compiled_api_s); g_free (user_api_string); goto failure; } GST_INFO ("Attempting to create opengl context. user chosen api(s) (%s), " "compiled api support (%s)", user_api_string, compiled_api_s); if (!context_class->create_context (context, compiled_api & user_api, other_context, error)) { g_assert (error == NULL || *error != NULL); g_free (compiled_api_s); g_free (user_api_string); goto failure; } GST_INFO ("created context"); if (!context_class->activate (context, TRUE)) { g_set_error (error, GST_GL_CONTEXT_ERROR, GST_GL_CONTEXT_ERROR_RESOURCE_UNAVAILABLE, "Failed to activate the GL Context"); g_free (compiled_api_s); g_free (user_api_string); goto failure; } gl_api = gst_gl_context_get_gl_api (context); g_assert (gl_api != GST_GL_API_NONE && gl_api != GST_GL_API_ANY); api_string = gst_gl_api_to_string (gl_api); GST_INFO ("available GL APIs: %s", api_string); if (((compiled_api & gl_api) & user_api) == GST_GL_API_NONE) { g_set_error (error, GST_GL_CONTEXT_ERROR, GST_GL_CONTEXT_ERROR_WRONG_API, "failed to create context, context " "could not provide correct api. user (%s), compiled (%s), context (%s)", user_api_string, compiled_api_s, api_string); g_free (api_string); g_free (compiled_api_s); g_free (user_api_string); goto failure; } g_free (api_string); g_free (compiled_api_s); g_free (user_api_string); gl->GetError = gst_gl_context_get_proc_address (context, "glGetError"); gl->GetString = gst_gl_context_get_proc_address (context, "glGetString"); gl->GetStringi = gst_gl_context_get_proc_address (context, "glGetStringi"); gl->GetIntegerv = gst_gl_context_get_proc_address (context, "glGetIntegerv"); if (!gl->GetError || !gl->GetString) { g_set_error (error, GST_GL_CONTEXT_ERROR, GST_GL_CONTEXT_ERROR_FAILED, "could not GetProcAddress core opengl functions"); goto failure; } /* gl api specific code */ ret = _create_context_info (context, gl_api, &context->priv->gl_major, &context->priv->gl_minor, error); if (!ret) { g_assert (error == NULL || *error != NULL); goto failure; } /* GL core contexts and GLES3 */ if (gl->GetIntegerv && gl->GetStringi && context->priv->gl_major >= 3) ext_g_str = _build_extension_string (context); if (ext_g_str && ext_g_str->len) { GST_DEBUG_OBJECT (context, "GL_EXTENSIONS: %s", ext_g_str->str); _gst_gl_feature_check_ext_functions (context, context->priv->gl_major, context->priv->gl_minor, ext_g_str->str); context->priv->gl_exts = g_string_free (ext_g_str, FALSE); } else { ext_const_c_str = (const gchar *) gl->GetString (GL_EXTENSIONS); if (!ext_const_c_str) ext_const_c_str = ""; GST_DEBUG_OBJECT (context, "GL_EXTENSIONS: %s", ext_const_c_str); _gst_gl_feature_check_ext_functions (context, context->priv->gl_major, context->priv->gl_minor, ext_const_c_str); context->priv->gl_exts = g_strdup (ext_const_c_str); } context->priv->alive = TRUE; g_cond_signal (&context->priv->create_cond); // g_mutex_unlock (&context->priv->render_lock); gst_gl_window_send_message_async (context->window, (GstGLWindowCB) _unlock_create_thread, context, NULL); gst_gl_window_run (context->window); GST_INFO ("loop exited\n"); g_mutex_lock (&context->priv->render_lock); context->priv->alive = FALSE; context_class->activate (context, FALSE); context_class->destroy_context (context); /* User supplied callback */ if (context->window->close) context->window->close (context->window->close_data); /* window specific shutdown */ if (window_class->close) { window_class->close (context->window); } g_cond_signal (&context->priv->destroy_cond); g_mutex_unlock (&context->priv->render_lock); return NULL; failure: { g_cond_signal (&context->priv->create_cond); g_mutex_unlock (&context->priv->render_lock); return NULL; } }
static gboolean gst_gl_mixer_propose_allocation (GstGLMixer * mix, GstQuery * decide_query, GstQuery * query) { GstBufferPool *pool; GstStructure *config; GstCaps *caps; guint size = 0; gboolean need_pool; GError *error = NULL; GstStructure *gl_context; gchar *platform, *gl_apis; gpointer handle; GstAllocator *allocator = NULL; GstAllocationParams params; gst_query_parse_allocation (query, &caps, &need_pool); if (caps == NULL) goto no_caps; if ((pool = mix->priv->pool)) gst_object_ref (pool); if (pool != NULL) { GstCaps *pcaps; /* we had a pool, check caps */ GST_DEBUG_OBJECT (mix, "check existing pool caps"); config = gst_buffer_pool_get_config (pool); gst_buffer_pool_config_get_params (config, &pcaps, &size, NULL, NULL); if (!gst_caps_is_equal (caps, pcaps)) { GST_DEBUG_OBJECT (mix, "pool has different caps"); /* different caps, we can't use this pool */ gst_object_unref (pool); pool = NULL; } gst_structure_free (config); } if (!gst_gl_ensure_display (mix, &mix->display)) return FALSE; if (!mix->context) { mix->context = gst_gl_context_new (mix->display); if (!gst_gl_context_create (mix->context, NULL, &error)) goto context_error; } if (pool == NULL && need_pool) { GstVideoInfo info; if (!gst_video_info_from_caps (&info, caps)) goto invalid_caps; GST_DEBUG_OBJECT (mix, "create new pool"); pool = gst_gl_buffer_pool_new (mix->context); /* the normal size of a frame */ size = info.size; config = gst_buffer_pool_get_config (pool); gst_buffer_pool_config_set_params (config, caps, size, 0, 0); if (!gst_buffer_pool_set_config (pool, config)) goto config_failed; } if (pool) { gst_query_add_allocation_pool (query, pool, size, 1, 0); gst_object_unref (pool); } /* we also support various metadata */ gst_query_add_allocation_meta (query, GST_VIDEO_META_API_TYPE, 0); gl_apis = gst_gl_api_to_string (gst_gl_context_get_gl_api (mix->context)); platform = gst_gl_platform_to_string (gst_gl_context_get_gl_platform (mix->context)); handle = (gpointer) gst_gl_context_get_gl_context (mix->context); gl_context = gst_structure_new ("GstVideoGLTextureUploadMeta", "gst.gl.GstGLContext", GST_GL_TYPE_CONTEXT, mix->context, "gst.gl.context.handle", G_TYPE_POINTER, handle, "gst.gl.context.type", G_TYPE_STRING, platform, "gst.gl.context.apis", G_TYPE_STRING, gl_apis, NULL); gst_query_add_allocation_meta (query, GST_VIDEO_GL_TEXTURE_UPLOAD_META_API_TYPE, gl_context); g_free (gl_apis); g_free (platform); gst_structure_free (gl_context); gst_allocation_params_init (¶ms); allocator = gst_allocator_find (GST_GL_MEMORY_ALLOCATOR); gst_query_add_allocation_param (query, allocator, ¶ms); gst_object_unref (allocator); return TRUE; /* ERRORS */ no_caps: { GST_DEBUG_OBJECT (mix, "no caps specified"); return FALSE; } invalid_caps: { GST_DEBUG_OBJECT (mix, "invalid caps specified"); return FALSE; } config_failed: { GST_DEBUG_OBJECT (mix, "failed setting config"); return FALSE; } context_error: { GST_ELEMENT_ERROR (mix, RESOURCE, NOT_FOUND, ("%s", error->message), (NULL)); return FALSE; } }
static gboolean gst_gl_base_mixer_decide_allocation (GstGLBaseMixer * mix, GstQuery * query) { GstGLBaseMixerClass *mix_class = GST_GL_BASE_MIXER_GET_CLASS (mix); GError *error = NULL; gboolean ret = TRUE; if (!gst_gl_ensure_element_data (mix, &mix->display, &mix->priv->other_context)) return FALSE; gst_gl_display_filter_gl_api (mix->display, mix_class->supported_gl_api); _find_local_gl_context (mix); if (!mix->context) { GST_OBJECT_LOCK (mix->display); do { if (mix->context) { gst_object_unref (mix->context); mix->context = NULL; } /* just get a GL context. we don't care */ mix->context = gst_gl_display_get_gl_context_for_thread (mix->display, NULL); if (!mix->context) { if (!gst_gl_display_create_context (mix->display, mix->priv->other_context, &mix->context, &error)) { GST_OBJECT_UNLOCK (mix->display); goto context_error; } } } while (!gst_gl_display_add_context (mix->display, mix->context)); GST_OBJECT_UNLOCK (mix->display); } { GstGLAPI current_gl_api = gst_gl_context_get_gl_api (mix->context); if ((current_gl_api & mix_class->supported_gl_api) == 0) goto unsupported_gl_api; } if (mix_class->decide_allocation) ret = mix_class->decide_allocation (mix, query); return ret; unsupported_gl_api: { GstGLAPI gl_api = gst_gl_context_get_gl_api (mix->context); gchar *gl_api_str = gst_gl_api_to_string (gl_api); gchar *supported_gl_api_str = gst_gl_api_to_string (mix_class->supported_gl_api); GST_ELEMENT_ERROR (mix, RESOURCE, BUSY, ("GL API's not compatible context: %s supported: %s", gl_api_str, supported_gl_api_str), (NULL)); g_free (supported_gl_api_str); g_free (gl_api_str); return FALSE; } context_error: { GST_ELEMENT_ERROR (mix, RESOURCE, NOT_FOUND, ("%s", error->message), (NULL)); g_clear_error (&error); return FALSE; } }
//gboolean //gst_gl_context_create (GstGLContext * context, GstGLContext * other_context, GError ** error) static gpointer gst_gl_context_create_thread (GstGLContext * context) { GstGLContextClass *context_class; GstGLWindowClass *window_class; GstGLFuncs *gl; GstGLAPI compiled_api, user_api, gl_api, display_api; gchar *api_string; gchar *compiled_api_s; gchar *user_api_s; gchar *display_api_s; const gchar *user_choice; GError **error; GstGLContext *other_context; g_mutex_lock (&context->priv->render_lock); GST_DEBUG_OBJECT (context, "Creating thread"); error = context->priv->error; other_context = g_weak_ref_get (&context->priv->other_context_ref); context_class = GST_GL_CONTEXT_GET_CLASS (context); window_class = GST_GL_WINDOW_GET_CLASS (context->window); display_api = gst_gl_display_get_gl_api_unlocked (context->display); if (display_api == GST_GL_API_NONE) { g_set_error (error, GST_GL_CONTEXT_ERROR, GST_GL_CONTEXT_ERROR_WRONG_API, "Cannot create context with satisfying requested apis " "(display has no GL api!)"); goto failure; } if (window_class->open) { if (!window_class->open (context->window, error)) { GST_WARNING_OBJECT (context, "Failed to open window"); g_assert (error == NULL || *error != NULL); goto failure; } } gl = context->gl_vtable; compiled_api = _compiled_api (); compiled_api_s = gst_gl_api_to_string (compiled_api); user_choice = g_getenv ("GST_GL_API"); user_api = gst_gl_api_from_string (user_choice); user_api_s = gst_gl_api_to_string (user_api); display_api_s = gst_gl_api_to_string (display_api); if ((user_api & compiled_api & display_api) == GST_GL_API_NONE) { g_set_error (error, GST_GL_CONTEXT_ERROR, GST_GL_CONTEXT_ERROR_WRONG_API, "Cannot create context with the user requested api (%s). " "We have support for (%s), display api (%s)", user_api_s, compiled_api_s, display_api_s); g_free (user_api_s); g_free (compiled_api_s); g_free (display_api_s); goto failure; } if (context_class->choose_format && !context_class->choose_format (context, error)) { GST_WARNING_OBJECT (context, "Failed to choose format"); g_assert (error == NULL || *error != NULL); g_free (compiled_api_s); g_free (user_api_s); g_free (display_api_s); goto failure; } GST_INFO_OBJECT (context, "Attempting to create opengl context. user chosen api(s) (%s), " "compiled api support (%s) display api (%s)", user_api_s, compiled_api_s, display_api_s); if (!context_class->create_context (context, compiled_api & user_api & display_api, other_context, error)) { GST_WARNING_OBJECT (context, "Failed to create context"); g_assert (error == NULL || *error != NULL); g_free (compiled_api_s); g_free (user_api_s); g_free (display_api_s); goto failure; } GST_INFO_OBJECT (context, "created context"); if (!gst_gl_context_activate (context, TRUE)) { g_set_error (error, GST_GL_CONTEXT_ERROR, GST_GL_CONTEXT_ERROR_RESOURCE_UNAVAILABLE, "Failed to activate the GL Context"); g_free (compiled_api_s); g_free (user_api_s); g_free (display_api_s); goto failure; } gl_api = gst_gl_context_get_gl_api (context); g_assert (gl_api != GST_GL_API_NONE && gl_api != GST_GL_API_ANY); api_string = gst_gl_api_to_string (gl_api); GST_INFO_OBJECT (context, "available GL APIs: %s", api_string); if (((compiled_api & gl_api & display_api) & user_api) == GST_GL_API_NONE) { g_set_error (error, GST_GL_CONTEXT_ERROR, GST_GL_CONTEXT_ERROR_WRONG_API, "failed to create context, context " "could not provide correct api. user (%s), compiled (%s), context (%s)", user_api_s, compiled_api_s, api_string); g_free (api_string); g_free (compiled_api_s); g_free (user_api_s); g_free (display_api_s); goto failure; } g_free (api_string); g_free (compiled_api_s); g_free (user_api_s); g_free (display_api_s); GST_DEBUG_OBJECT (context, "Filling info"); if (!gst_gl_context_fill_info (context, error)) { g_assert (error == NULL || *error != NULL); goto failure; } context->priv->alive = TRUE; if (gl->DebugMessageCallback) { #if !defined(GST_DISABLE_GST_DEBUG) GST_INFO_OBJECT (context, "Enabling GL context debugging"); /* enable them all */ gl->DebugMessageControl (GL_DONT_CARE, GL_DONT_CARE, GL_DONT_CARE, 0, 0, GL_TRUE); gl->DebugMessageCallback (_gst_gl_debug_callback, context); #endif } if (other_context) { GST_DEBUG_OBJECT (context, "Unreffing other_context %" GST_PTR_FORMAT, other_context); gst_object_unref (other_context); } g_cond_signal (&context->priv->create_cond); // g_mutex_unlock (&context->priv->render_lock); gst_gl_window_send_message_async (context->window, (GstGLWindowCB) _unlock_create_thread, context, NULL); gst_gl_window_run (context->window); GST_INFO_OBJECT (context, "loop exited"); g_mutex_lock (&context->priv->render_lock); context->priv->alive = FALSE; gst_gl_context_activate (context, FALSE); context_class->destroy_context (context); /* User supplied callback */ if (context->window->close) context->window->close (context->window->close_data); /* window specific shutdown */ if (window_class->close) { window_class->close (context->window); } g_cond_signal (&context->priv->destroy_cond); g_mutex_unlock (&context->priv->render_lock); return NULL; failure: { if (other_context) gst_object_unref (other_context); g_cond_signal (&context->priv->create_cond); g_mutex_unlock (&context->priv->render_lock); return NULL; } }
static gboolean gst_gl_test_src_decide_allocation (GstBaseSrc * basesrc, GstQuery * query) { GstGLTestSrc *src = GST_GL_TEST_SRC (basesrc); GstBufferPool *pool = NULL; GstStructure *config; GstCaps *caps; guint min, max, size; gboolean update_pool; GError *error = NULL; if (!gst_gl_ensure_element_data (src, &src->display, &src->other_context)) return FALSE; gst_gl_display_filter_gl_api (src->display, SUPPORTED_GL_APIS); _find_local_gl_context (src); if (!src->context) { GST_OBJECT_LOCK (src->display); do { if (src->context) { gst_object_unref (src->context); src->context = NULL; } /* just get a GL context. we don't care */ src->context = gst_gl_display_get_gl_context_for_thread (src->display, NULL); if (!src->context) { if (!gst_gl_display_create_context (src->display, src->other_context, &src->context, &error)) { GST_OBJECT_UNLOCK (src->display); goto context_error; } } } while (!gst_gl_display_add_context (src->display, src->context)); GST_OBJECT_UNLOCK (src->display); } if ((gst_gl_context_get_gl_api (src->context) & SUPPORTED_GL_APIS) == 0) goto unsupported_gl_api; gst_gl_context_thread_add (src->context, (GstGLContextThreadFunc) _src_generate_fbo_gl, src); if (!src->fbo) goto context_error; gst_query_parse_allocation (query, &caps, NULL); if (gst_query_get_n_allocation_pools (query) > 0) { gst_query_parse_nth_allocation_pool (query, 0, &pool, &size, &min, &max); update_pool = TRUE; } else { GstVideoInfo vinfo; gst_video_info_init (&vinfo); gst_video_info_from_caps (&vinfo, caps); size = vinfo.size; min = max = 0; update_pool = FALSE; } if (!pool || !GST_IS_GL_BUFFER_POOL (pool)) { /* can't use this pool */ if (pool) gst_object_unref (pool); pool = gst_gl_buffer_pool_new (src->context); } config = gst_buffer_pool_get_config (pool); gst_buffer_pool_config_set_params (config, caps, size, min, max); gst_buffer_pool_config_add_option (config, GST_BUFFER_POOL_OPTION_VIDEO_META); if (gst_query_find_allocation_meta (query, GST_GL_SYNC_META_API_TYPE, NULL)) gst_buffer_pool_config_add_option (config, GST_BUFFER_POOL_OPTION_GL_SYNC_META); gst_buffer_pool_config_add_option (config, GST_BUFFER_POOL_OPTION_VIDEO_GL_TEXTURE_UPLOAD_META); gst_buffer_pool_set_config (pool, config); if (update_pool) gst_query_set_nth_allocation_pool (query, 0, pool, size, min, max); else gst_query_add_allocation_pool (query, pool, size, min, max); gst_gl_test_src_init_shader (src); gst_object_unref (pool); return TRUE; unsupported_gl_api: { GstGLAPI gl_api = gst_gl_context_get_gl_api (src->context); gchar *gl_api_str = gst_gl_api_to_string (gl_api); gchar *supported_gl_api_str = gst_gl_api_to_string (SUPPORTED_GL_APIS); GST_ELEMENT_ERROR (src, RESOURCE, BUSY, ("GL API's not compatible context: %s supported: %s", gl_api_str, supported_gl_api_str), (NULL)); g_free (supported_gl_api_str); g_free (gl_api_str); return FALSE; } context_error: { GST_ELEMENT_ERROR (src, RESOURCE, NOT_FOUND, ("%s", error->message), (NULL)); g_clear_error (&error); if (src->context) gst_object_unref (src->context); src->context = NULL; return FALSE; } }