void
gst_amc_2d_texture_renderer_free (GstAmc2DTextureRenderer * renderer)
{
  GError *error = NULL;

  if (renderer->surface_texture) {
    _surface_texture_detach_from_gl_context_perform (renderer, &error);
    g_object_unref (renderer->surface_texture);
  }

  if (renderer->fbo || renderer->depth_buffer) {
    gst_gl_context_del_fbo (renderer->context, renderer->fbo,
        renderer->depth_buffer);
  }

  if (renderer->shader) {
    gst_object_unref (renderer->shader);
  }

  if (renderer->oes_tex_id) {
    gst_gl_context_del_texture (renderer->context, &renderer->oes_tex_id);
  }

  if (renderer->context) {
    gst_object_unref (renderer->context);
  }

  g_free (renderer);
}
static void
gst_gl_color_convert_reset (GstGLColorConvert * convert)
{
  guint i;

  if (convert->fbo || convert->depth_buffer) {
    gst_gl_context_del_fbo (convert->context, convert->fbo,
        convert->depth_buffer);
    convert->fbo = 0;
    convert->depth_buffer = 0;
  }

  for (i = 0; i < convert->priv->convert_info.out_n_textures; i++) {
    if (convert->priv->out_tex[i])
      gst_memory_unref ((GstMemory *) convert->priv->out_tex[i]);
    convert->priv->out_tex[i] = NULL;
  }

  convert->priv->convert_info.chroma_sampling[0] = 1.0f;
  convert->priv->convert_info.chroma_sampling[1] = 1.0f;

  if (convert->shader) {
    gst_object_unref (convert->shader);
    convert->shader = NULL;
  }
}
Esempio n. 3
0
static gboolean
gst_gl_mixer_stop (GstAggregator * agg)
{
  GstGLMixer *mix = GST_GL_MIXER (agg);
  GstGLMixerClass *mixer_class = GST_GL_MIXER_GET_CLASS (mix);

  if (!GST_AGGREGATOR_CLASS (parent_class)->stop (agg))
    return FALSE;

  GST_OBJECT_LOCK (agg);
  g_ptr_array_free (mix->frames, TRUE);
  mix->frames = NULL;
  g_ptr_array_free (mix->array_buffers, TRUE);
  mix->array_buffers = NULL;
  GST_OBJECT_UNLOCK (agg);

  if (mixer_class->reset)
    mixer_class->reset (mix);
  if (mix->fbo) {
    gst_gl_context_del_fbo (mix->context, mix->fbo, mix->depthbuffer);
    mix->fbo = 0;
    mix->depthbuffer = 0;
  }
  if (mix->download) {
    gst_object_unref (mix->download);
    mix->download = NULL;
  }

  gst_aggregator_iterate_sinkpads (GST_AGGREGATOR (mix), _clean_upload, NULL);

  if (mix->priv->query) {
    gst_query_unref (mix->priv->query);
    mix->priv->query = NULL;
  }

  if (mix->priv->pool) {
    gst_object_unref (mix->priv->pool);
    mix->priv->pool = NULL;
  }

  if (mix->display) {
    gst_object_unref (mix->display);
    mix->display = NULL;
  }

  if (mix->context) {
    gst_object_unref (mix->context);
    mix->context = NULL;
  }
  gst_gl_mixer_reset (mix);

  return TRUE;
}
Esempio n. 4
0
static void
gst_gl_filter_reset (GstGLFilter * filter)
{
  GstGLFilterClass *filter_class = GST_GL_FILTER_GET_CLASS (filter);

  if (filter->upload) {
    gst_object_unref (filter->upload);
    filter->upload = NULL;
  }

  if (filter->download) {
    gst_object_unref (filter->download);
    filter->download = NULL;
  }

  if (filter->context) {
    if (filter_class->onReset)
      filter_class->onReset (filter);

    if (filter_class->display_reset_cb != NULL) {
      gst_gl_context_thread_add (filter->context, gst_gl_filter_stop_gl,
          filter);
    }
    //blocking call, delete the FBO
    if (filter->fbo != 0) {
      gst_gl_context_del_fbo (filter->context, filter->fbo,
          filter->depthbuffer);
    }
    gst_object_unref (filter->context);
    filter->context = NULL;
  }

  if (filter->display) {
    gst_object_unref (filter->display);
    filter->display = NULL;
  }

  filter->fbo = 0;
  filter->depthbuffer = 0;
  filter->default_shader = NULL;
  if (filter->other_context)
    gst_object_unref (filter->other_context);
  filter->other_context = NULL;

  if (filter->context)
    gst_object_unref (filter->context);
  filter->context = NULL;
}
Esempio n. 5
0
static gboolean
gst_gl_mixer_decide_allocation (GstGLMixer * mix, GstQuery * query)
{
  GstGLMixerClass *mixer_class = GST_GL_MIXER_GET_CLASS (mix);
  GstBufferPool *pool = NULL;
  GstStructure *config;
  GstCaps *caps;
  guint min, max, size;
  gboolean update_pool;
  GError *error = NULL;
  guint idx;
  guint out_width, out_height;
  GstGLContext *other_context = NULL;
  GstVideoAggregator *vagg = GST_VIDEO_AGGREGATOR (mix);

  gst_query_parse_allocation (query, &caps, NULL);

  if (gst_query_get_n_allocation_pools (query) > 0) {
    gst_query_parse_nth_allocation_pool (query, 0, &pool, &size, &min, &max);

    update_pool = TRUE;
  } else {
    GstVideoInfo vinfo;

    gst_video_info_init (&vinfo);
    gst_video_info_from_caps (&vinfo, caps);
    size = vinfo.size;
    min = max = 0;
    update_pool = FALSE;
  }

  if (!gst_gl_ensure_display (mix, &mix->display))
    return FALSE;

  if (gst_query_find_allocation_meta (query,
          GST_VIDEO_GL_TEXTURE_UPLOAD_META_API_TYPE, &idx)) {
    GstGLContext *context;
    const GstStructure *upload_meta_params;
    gpointer handle;
    gchar *type;
    gchar *apis;

    gst_query_parse_nth_allocation_meta (query, idx, &upload_meta_params);
    if (upload_meta_params) {
      if (gst_structure_get (upload_meta_params, "gst.gl.GstGLContext",
              GST_GL_TYPE_CONTEXT, &context, NULL) && context) {
        GstGLContext *old = mix->context;

        mix->context = context;
        if (old)
          gst_object_unref (old);
      } else if (gst_structure_get (upload_meta_params, "gst.gl.context.handle",
              G_TYPE_POINTER, &handle, "gst.gl.context.type", G_TYPE_STRING,
              &type, "gst.gl.context.apis", G_TYPE_STRING, &apis, NULL)
          && handle) {
        GstGLPlatform platform = GST_GL_PLATFORM_NONE;
        GstGLAPI gl_apis;

        GST_DEBUG ("got GL context handle 0x%p with type %s and apis %s",
            handle, type, apis);

        platform = gst_gl_platform_from_string (type);
        gl_apis = gst_gl_api_from_string (apis);

        if (gl_apis && platform)
          other_context =
              gst_gl_context_new_wrapped (mix->display, (guintptr) handle,
              platform, gl_apis);
      }
    }
  }

  if (!mix->context) {
    mix->context = gst_gl_context_new (mix->display);
    if (!gst_gl_context_create (mix->context, other_context, &error))
      goto context_error;
  }

  out_width = GST_VIDEO_INFO_WIDTH (&vagg->info);
  out_height = GST_VIDEO_INFO_HEIGHT (&vagg->info);

  g_mutex_lock (&mix->priv->gl_resource_lock);
  mix->priv->gl_resource_ready = FALSE;
  if (mix->fbo) {
    gst_gl_context_del_fbo (mix->context, mix->fbo, mix->depthbuffer);
    mix->fbo = 0;
    mix->depthbuffer = 0;
  }

  if (!gst_gl_context_gen_fbo (mix->context, out_width, out_height,
          &mix->fbo, &mix->depthbuffer)) {
    g_cond_signal (&mix->priv->gl_resource_cond);
    g_mutex_unlock (&mix->priv->gl_resource_lock);
    goto context_error;
  }

  if (mix->out_tex_id)
    gst_gl_context_del_texture (mix->context, &mix->out_tex_id);
  gst_gl_context_gen_texture (mix->context, &mix->out_tex_id,
      GST_VIDEO_FORMAT_RGBA, out_width, out_height);

  if (mixer_class->set_caps)
    mixer_class->set_caps (mix, caps);

  mix->priv->gl_resource_ready = TRUE;
  g_cond_signal (&mix->priv->gl_resource_cond);
  g_mutex_unlock (&mix->priv->gl_resource_lock);

  if (!pool)
    pool = gst_gl_buffer_pool_new (mix->context);

  config = gst_buffer_pool_get_config (pool);
  gst_buffer_pool_config_set_params (config, caps, size, min, max);

  gst_buffer_pool_config_add_option (config, GST_BUFFER_POOL_OPTION_VIDEO_META);

  gst_buffer_pool_set_config (pool, config);

  if (update_pool)
    gst_query_set_nth_allocation_pool (query, 0, pool, size, min, max);
  else
    gst_query_add_allocation_pool (query, pool, size, min, max);

  gst_object_unref (pool);

  return TRUE;

context_error:
  {
    GST_ELEMENT_ERROR (mix, RESOURCE, NOT_FOUND, ("%s", error->message),
        (NULL));
    return FALSE;
  }
}