static GstStateChangeReturn gst_pulsesrc_change_state (GstElement * element, GstStateChange transition) { GstStateChangeReturn ret; GstPulseSrc *this = GST_PULSESRC_CAST (element); int e; switch (transition) { case GST_STATE_CHANGE_NULL_TO_READY: this->mainloop = pa_threaded_mainloop_new (); g_assert (this->mainloop); e = pa_threaded_mainloop_start (this->mainloop); g_assert (e == 0); if (!this->mixer) this->mixer = gst_pulsemixer_ctrl_new (G_OBJECT (this), this->server, this->device, GST_PULSEMIXER_SOURCE); break; case GST_STATE_CHANGE_PAUSED_TO_PLAYING: /* uncork and start recording */ gst_pulsesrc_play (this); break; case GST_STATE_CHANGE_PLAYING_TO_PAUSED: /* stop recording ASAP by corking */ pa_threaded_mainloop_lock (this->mainloop); GST_DEBUG_OBJECT (this, "corking"); gst_pulsesrc_set_corked (this, TRUE, FALSE); pa_threaded_mainloop_unlock (this->mainloop); break; default: break; } ret = GST_ELEMENT_CLASS (parent_class)->change_state (element, transition); switch (transition) { case GST_STATE_CHANGE_PLAYING_TO_PAUSED: /* now make sure we get out of the _read method */ gst_pulsesrc_pause (this); break; case GST_STATE_CHANGE_READY_TO_NULL: if (this->mixer) { gst_pulsemixer_ctrl_free (this->mixer); this->mixer = NULL; } if (this->mainloop) pa_threaded_mainloop_stop (this->mainloop); gst_pulsesrc_destroy_context (this); if (this->mainloop) { pa_threaded_mainloop_free (this->mainloop); this->mainloop = NULL; } break; default: break; } return ret; }
static GstStateChangeReturn gst_pulsesrc_change_state (GstElement * element, GstStateChange transition) { GstStateChangeReturn ret; GstPulseSrc *this = GST_PULSESRC_CAST (element); switch (transition) { case GST_STATE_CHANGE_NULL_TO_READY: if (!(this->mainloop = pa_threaded_mainloop_new ())) goto mainloop_failed; if (pa_threaded_mainloop_start (this->mainloop) < 0) { pa_threaded_mainloop_free (this->mainloop); this->mainloop = NULL; goto mainloop_start_failed; } break; case GST_STATE_CHANGE_READY_TO_PAUSED: gst_element_post_message (element, gst_message_new_clock_provide (GST_OBJECT_CAST (element), GST_AUDIO_BASE_SRC (this)->clock, TRUE)); break; case GST_STATE_CHANGE_PAUSED_TO_PLAYING: /* uncork and start recording */ gst_pulsesrc_play (this); break; case GST_STATE_CHANGE_PLAYING_TO_PAUSED: /* stop recording ASAP by corking */ pa_threaded_mainloop_lock (this->mainloop); GST_DEBUG_OBJECT (this, "corking"); gst_pulsesrc_set_corked (this, TRUE, FALSE); pa_threaded_mainloop_unlock (this->mainloop); break; default: break; } ret = GST_ELEMENT_CLASS (parent_class)->change_state (element, transition); switch (transition) { case GST_STATE_CHANGE_PLAYING_TO_PAUSED: /* now make sure we get out of the _read method */ gst_pulsesrc_pause (this); break; case GST_STATE_CHANGE_READY_TO_NULL: if (this->mainloop) pa_threaded_mainloop_stop (this->mainloop); gst_pulsesrc_destroy_context (this); if (this->mainloop) { pa_threaded_mainloop_free (this->mainloop); this->mainloop = NULL; } break; case GST_STATE_CHANGE_PAUSED_TO_READY: /* format_lost is reset in release() in baseaudiosink */ gst_element_post_message (element, gst_message_new_clock_lost (GST_OBJECT_CAST (element), GST_AUDIO_BASE_SRC (this)->clock)); break; default: break; } return ret; /* ERRORS */ mainloop_failed: { GST_ELEMENT_ERROR (this, RESOURCE, FAILED, ("pa_threaded_mainloop_new() failed"), (NULL)); return GST_STATE_CHANGE_FAILURE; } mainloop_start_failed: { GST_ELEMENT_ERROR (this, RESOURCE, FAILED, ("pa_threaded_mainloop_start() failed"), (NULL)); return GST_STATE_CHANGE_FAILURE; } }