Esempio n. 1
0
void
gui_layout_buffer_apply (struct t_gui_layout *layout)
{
    struct t_gui_buffer *ptr_buffer;

    if (!layout)
        return;

    /* get layout number for all buffers */
    gui_layout_buffer_get_number_all (layout);

    /* unmerge all buffers */
    gui_buffer_unmerge_all ();

    /* sort buffers by layout number (without merge) */
    gui_buffer_sort_by_layout_number ();

    /* set appropriate active buffers */
    for (ptr_buffer = gui_buffers; ptr_buffer;
         ptr_buffer = ptr_buffer->next_buffer)
    {
        if ((gui_buffer_count_merged_buffers (ptr_buffer->number) > 1)
            && (ptr_buffer->layout_number == ptr_buffer->number)
            && (ptr_buffer->layout_number_merge_order == 0))
        {
            gui_buffer_set_active_buffer (ptr_buffer);
        }
    }
}
Esempio n. 2
0
void
gui_input_switch_active_buffer ()
{
    struct t_gui_buffer *ptr_buffer;
    
    ptr_buffer = gui_buffer_get_next_active_buffer (gui_current_window->buffer);
    if (ptr_buffer)
    {
        gui_buffer_set_active_buffer (ptr_buffer);
        gui_window_switch_to_buffer (gui_current_window, ptr_buffer, 1);
    }
}
Esempio n. 3
0
void
gui_layout_buffer_apply (struct t_gui_layout *layout)
{
    struct t_gui_buffer *ptr_buffer, *ptr_next_buffer;
    int number, count_merged;

    if (!layout)
        return;

    /* get layout number for all buffers */
    gui_layout_buffer_get_number_all (layout);

    /* unmerge all buffers */
    gui_buffer_unmerge_all ();

    /* sort buffers by layout number (without merge) */
    gui_buffer_sort_by_layout_number ();

    /* merge buffers */
    ptr_buffer = gui_buffers->next_buffer;
    while (ptr_buffer)
    {
        ptr_next_buffer = ptr_buffer->next_buffer;

        if ((ptr_buffer->layout_number >= 1)
            && (ptr_buffer->layout_number == (ptr_buffer->prev_buffer)->layout_number))
        {
            gui_buffer_merge (ptr_buffer, ptr_buffer->prev_buffer);
        }

        ptr_buffer = ptr_next_buffer;
    }

    /* set appropriate active buffers */
    number = 1;
    while (number <= last_gui_buffer->number)
    {
        count_merged = gui_buffer_count_merged_buffers (number);
        if (count_merged > 1)
        {
            ptr_buffer = gui_buffer_search_by_layout_number (number, 0);
            if (ptr_buffer && !ptr_buffer->active)
            {
                gui_buffer_set_active_buffer (ptr_buffer);
            }
        }
        number++;
    }
}