Esempio n. 1
0
void
gui_mouse_event_end ()
{
    const char *mouse_key;

    gui_mouse_event_pending = 0;

    /* end mouse event timer */
    if (gui_mouse_event_timer)
    {
        unhook (gui_mouse_event_timer);
        gui_mouse_event_timer = NULL;
    }

    /* get key from mouse code */
    mouse_key = gui_mouse_event_code2key (gui_key_combo_buffer);
    if (mouse_key && mouse_key[0])
    {
        if (gui_mouse_grab)
        {
            gui_mouse_grab_end (mouse_key);
        }
        else
        {
            /* execute command (if found) */
            (void) gui_key_focus (mouse_key,
                                  GUI_KEY_CONTEXT_MOUSE);
        }
        gui_mouse_event_reset ();
    }

    gui_key_combo_buffer[0] = '\0';
}
Esempio n. 2
0
const char *
gui_mouse_event_code2key (const char *code)
{
    int i, x, y, code_utf8, length;
    double diff_x, diff_y, distance, angle, pi4;
    static char key[128];
    const char *ptr_code;

    key[0] = '\0';

    /*
     * mouse code must have at least:
     *   one code (for event) + X + Y == 3 bytes or 3 UTF-8 chars
     */
    code_utf8 = utf8_is_valid (code, NULL);
    length = (code_utf8) ? utf8_strlen (code) : (int)strlen (code);
    if (length < 3)
        return NULL;

    /* get coordinates and button */
    if (code_utf8)
    {
        /* get coordinates using UTF-8 chars in code */
        x = utf8_char_int (code + 1) - 33;
        ptr_code = utf8_next_char (code + 1);
        if (!ptr_code)
            return NULL;
        y = utf8_char_int (ptr_code) - 33;
    }
    else
    {
        /* get coordinates using ISO chars in code */
        x = ((unsigned char)code[1]) - 33;
        y = ((unsigned char)code[2]) - 33;
    }
    if (x < 0)
        x = 0;
    if (y < 0)
        y = 0;

    /* ignore code if it's motion/end code received as first event */
    if ((gui_mouse_event_index == 0)
        && (MOUSE_CODE_MOTION(code[0]) || MOUSE_CODE_END(code[0])))
    {
        return NULL;
    }

    /* set data in "gui_mouse_event_xxx" */
    gui_mouse_event_x[gui_mouse_event_index] = x;
    gui_mouse_event_y[gui_mouse_event_index] = y;
    if (gui_mouse_event_index == 0)
        gui_mouse_event_button = code[0];

    if (gui_mouse_event_index == 0)
        gui_mouse_event_index = 1;

    /*
     * browse wheel codes, if one code is found, return event name immediately
     */
    for (i = 0; gui_mouse_wheel_codes[i][0]; i++)
    {
        if (code[0] == gui_mouse_wheel_codes[i][0][0])
        {
            strcat (key, gui_mouse_wheel_codes[i][1]);
            gui_mouse_event_x[1] = gui_mouse_event_x[0];
            gui_mouse_event_y[1] = gui_mouse_event_y[0];
            return key;
        }
    }

    /* add name of button event */
    for (i = 0; gui_mouse_button_codes[i][0]; i++)
    {
        if (gui_mouse_event_button == gui_mouse_button_codes[i][0][0])
        {
            strcat (key, gui_mouse_button_codes[i][1]);
            break;
        }
    }

    /* nothing found, reset now or mouse will be stuck */
    if (!key[0])
    {
        gui_mouse_event_reset ();
        return NULL;
    }

    if (!MOUSE_CODE_END(code[0]))
    {
        strcat (key, "-event-");
        if (MOUSE_CODE_MOTION(code[0])) {
            strcat (key, "drag");
        }
        else
        {
            gui_mouse_event_x[1] = gui_mouse_event_x[0];
            gui_mouse_event_y[1] = gui_mouse_event_y[0];
            strcat (key, "down");
        }
        return key;
    }

    /*
     * Mouse gesture: if (x,y) on release is different from (x,y) on click,
     * compute distance and angle between 2 points.
     *
     * Distance: sqrt((x2-x1)²+(y2-y1)²)
     * Angle   : atan2(x1-x1, y2-y1)
     *
     * Angle:
     *
     *              3.14             pi
     *               /\
     *       -2.35   ||   2.35       3/4 * pi
     *               ||
     *   -1.57  /----++----\  1.57   1/2 * pi
     *          \----++----/
     *               ||
     *       -0.78   ||   0.78       1/4 * pi
     *               \/
     *              0.00             0
     *
     * Possible returned gestures are:
     *
     *   key name                   | dist. | angle
     *   ---------------------------+-------+--------------------------
     *   buttonX-gesture-up         | 3..19 | -2.35..-3.14 + 2.35..3.14
     *   buttonX-gesture-up-long    | >= 20 |
     *   buttonX-gesture-down       | 3..19 | -0.78..0.78
     *   buttonX-gesture-down-long  | >= 20 |
     *   buttonX-gesture-left       | 3..39 | -0.78..-2.35
     *   buttonX-gesture-left-long  | >= 40 |
     *   buttonX-gesture-right      | 3..39 |  0.78..2.35
     *   buttonX-gesture-right-long | >= 40 |
     */

    if (key[0]
        && ((gui_mouse_event_x[0] != gui_mouse_event_x[1])
            || (gui_mouse_event_y[0] != gui_mouse_event_y[1])))
    {
        diff_x = gui_mouse_event_x[1] - gui_mouse_event_x[0];
        diff_y = gui_mouse_event_y[1] - gui_mouse_event_y[0];
        distance = sqrt ((diff_x * diff_x) + (diff_y * diff_y));
        if (distance >= 3)
        {
            angle = atan2 ((double)(gui_mouse_event_x[1] - gui_mouse_event_x[0]),
                           (double)(gui_mouse_event_y[1] - gui_mouse_event_y[0]));
            pi4 = 3.14159265358979 / 4;
            if ((angle <= pi4 * (-3)) || (angle >= pi4 * 3))
            {
                strcat (key, "-gesture-up");
                if (distance >= 20)
                    strcat (key, "-long");
            }
            else if ((angle >= pi4 * (-1)) && (angle <= pi4))
            {
                strcat (key, "-gesture-down");
                if (distance >= 20)
                    strcat (key, "-long");
            }
            else if ((angle >= pi4 * (-3)) && (angle <= pi4 * (-1)))
            {
                strcat (key, "-gesture-left");
                if (distance >= 40)
                    strcat (key, "-long");
            }
            else if ((angle >= pi4) && (angle <= pi4 * 3))
            {
                strcat (key, "-gesture-right");
                if (distance >= 40)
                    strcat (key, "-long");
            }
        }
    }

    return key;
}