TEST(SingletonTest, bug35674422) {
    std::string path = android::base::GetExecutableDirectory();
    // libutils_test_singleton1.so contains the ANDROID_SINGLETON_STATIC_INSTANCE
    // definition of SingletonTestData, load it first.
    std::string lib = android::base::StringPrintf("%s/libutils_test_singleton1.so", path.c_str());
    void* handle1 = dlopen(lib.c_str(), RTLD_NOW);
    ASSERT_TRUE(handle1 != nullptr) << dlerror();

    // libutils_test_singleton2.so references SingletonTestData but should not
    // have a definition
    lib = android::base::StringPrintf("%s/libutils_test_singleton2.so", path.c_str());
    void* handle2 = dlopen(lib.c_str(), RTLD_NOW);
    ASSERT_TRUE(handle2 != nullptr) << dlerror();

    using has_fn_t = decltype(&singletonHasInstance);
    using get_fn_t = decltype(&singletonGetInstanceContents);
    using set_fn_t = decltype(&singletonSetInstanceContents);

    has_fn_t has1 = reinterpret_cast<has_fn_t>(dlsym(handle1, "singletonHasInstance"));
    ASSERT_TRUE(has1 != nullptr) << dlerror();
    has_fn_t has2 = reinterpret_cast<has_fn_t>(dlsym(handle2, "singletonHasInstance"));
    ASSERT_TRUE(has2 != nullptr) << dlerror();
    get_fn_t get1 = reinterpret_cast<get_fn_t>(dlsym(handle1, "singletonGetInstanceContents"));
    ASSERT_TRUE(get1 != nullptr) << dlerror();
    get_fn_t get2 = reinterpret_cast<get_fn_t>(dlsym(handle2, "singletonGetInstanceContents"));
    ASSERT_TRUE(get2 != nullptr) << dlerror();
    set_fn_t set1 = reinterpret_cast<set_fn_t>(dlsym(handle2, "singletonSetInstanceContents"));
    ASSERT_TRUE(set1 != nullptr) << dlerror();

    EXPECT_FALSE(has1());
    EXPECT_FALSE(has2());
    set1(12345678U);
    EXPECT_TRUE(has1());
    EXPECT_TRUE(has2());
    EXPECT_EQ(12345678U, get1());
    EXPECT_EQ(12345678U, get2());
}
Esempio n. 2
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float VoxelView::diffuseLight(const Pos3D &p)
{
  Pos3D x(1,0,0),y(0,1,0),z(0,0,1);

  float nx=has1(p+x)-has1(p-x);
  float ny=has1(p+y)-has1(p-y);
  //    float nz=has1(p+z)-has1(p-z);

  //    float n=sqrt(nx*nx+ny*ny+nz*nz);
  /*
  nx/=n;
  ny/=n;
  nz/=n;
  */
  float nf=nx-ny;
  /*
  if(n<0.7)
    nf=0.0;

  if(n>2.0)
    nf=0.0;
  */
  /*
  nx+=has1(p+x+x)-has1(p-x-x);
  ny+=has1(p+y+y)-has1(p-y-y);
  nz+=has1(p+z+z)-has1(p-z-z);
  */
  
  
  // f=32, a=32 for trees
  // f=64, a=16 for terrain
  
  float a,f;
  
  if(gDrawingTerrain)
  {
     f=(64/256.0);//32
    a=(16/256.0);//32;
  }
  else
  {
     f=(32/256.0);//32
    a=(32/256.0);//32;
  }

  //    nz=0;

  //    cdebug(nx<<";"<<ny<<";"<<nz);

  //    float v=(0.5*nx-ny)*0.125+0.2;

  float v=nf*f+a;


  /*
  if(hasShadow(p))
    // v-=0.3;
    v-=20;
  */
  //    v/=0xFF;

  //    cdebug(v);

  return v;
}