Esempio n. 1
0
bool OneOfMatches(const char* host, const char* ip, const char* hostlist)
{
    std::stringstream hl(hostlist);
    std::string xhost;
    while (hl >> xhost)
    {
        if (match(host,xhost.c_str()) || match(ip,xhost.c_str(),true))
        {
            return true;
        }
    }
    return false;
}
Esempio n. 2
0
bool OneOfMatches(const char* host, const char* ip, const std::string& hostlist)
{
	std::stringstream hl(hostlist);
	std::string xhost;
	while (hl >> xhost)
	{
		if (InspIRCd::Match(host, xhost, ascii_case_insensitive_map) || InspIRCd::MatchCIDR(ip, xhost, ascii_case_insensitive_map))
		{
			return true;
		}
	}
	return false;
}
Esempio n. 3
0
	void mm2_close(file_handle &file){
		hold_lock hl(mmap_lock);
		bool changed = false;
		do{
			changed = false;
			for(auto i = mmappings->begin(); i != mmappings->end(); ++i){
				if(i->second.file.filedata == file.filedata){
					mm2_closemap(i->first);
					changed = true;
					break;
				}
			}
		}while(changed);
	}
void ImageViewer_ex2::adjustImage(float w, float h)
{
    Vector3f hl(3,1);
    hl = pinmanager->getHorizonLine().transpose();
    hl = hl/ hl(2);

    MatrixXf temp(3,3);
    temp << 1, 0, 0, 0, 1, 0, hl(0), hl(1), hl(2);
    Hp = temp;

    H = Hp;
    Hi = H.inverse();

    QSize imgSize(this->width(), this->height());
    QVector<QPoint> areaRender;
    areaRender << QPoint(0,0) << QPoint(0, imgSize.height()) << QPoint(imgSize.width(), imgSize.height()) << QPoint(imgSize.width(), 0);
    showResult(imgSize, areaRender);
    imageBase = imageResult;
    pinmanager->setType(pinmanager->TYPE_FOUR);
    if(isDebug){
        prepareDebug();
    }
}
Esempio n. 5
0
	void shm_close(uint64_t id){
		hold_lock hl(shm_lock);
		shm_space *space = (*spaces)[id];
		bool cont = true;
		while(cont){
			for(auto i = mappings->begin(); i != mappings->end(); ++i){
				if(i->second->space == space) {
					shm_close_map(i->first);
					break;
				}
			}
			cont = false;
		}
		for(auto i = space->pages.begin(); i != space->pages.end(); ++i){
			physical_free(i->second);
		}
		delete (*spaces)[id];
		spaces->erase(id);
	}
Esempio n. 6
0
	uint64_t mm2_mmap(char *ptr, file_handle &file, bt_filesize_t offset, size_t size){
		dbgpf("MM2: Mapping %i bytes from file offset %i at %p.\n", (int)size, (int)offset, (void*)ptr);
		mmapping m;
		m.addr = ptr;
		m.file = file;
		m.offset = offset;
		m.size = size;
		m.pid = proc_current_pid;
		
		size_t asize = 0;
		if((uint32_t)ptr % MM2_Page_Size){
			m.page_addr = (char*)(((uint32_t)ptr + MM2_Page_Size) & MM2_Address_Mask);
			m.pre = ((uint32_t)m.page_addr - (uint32_t)ptr);
			asize = size - m.pre;
		}else{
			m.pre = 0;
			m.page_addr = ptr;
			asize = size;
		}
		m.page_offset = offset + m.pre;
		
		m.pages = asize / MM2_Page_Size;
		m.post = asize - (m.pages * MM2_Page_Size);
		
		//dbgpf("MM2: Mapping: pre: %i post: %i page_offset: %i page_addr: %p pages: %i. asize: %i\n", (int)m.pre, (int)m.post, (int)m.page_offset, (void*)m.page_addr, (int)m.pages, (int)asize);
		
		do_mapping(m);
		uint64_t id = ++counter;
		{
			hold_lock hl(mmap_lock);
			(*mmappings)[id] = m;
		}
		
		if(size > MM2_Page_Size){
			if((uint32_t)ptr < MM2_Kernel_Boundary){
				kernel_pagedir->add_region(m.page_addr, m.pages * MM2_Page_Size, &mmap_read, id);
			}else{
				current_pagedir->add_region(m.page_addr, m.pages * MM2_Page_Size, &mmap_read, id);
			}
		}
		
		return id;
	}
Esempio n. 7
0
QxListPopup::QxListPopup(QxControl* combo, int align)
	: combo_(combo),
	  align_(align),
	  itemList_(new ItemList),
	  itemSeparators_(new ItemList),
	  maxItemWidth_(0)
{
	setWindowFlags(Qt::ToolTip);
	setAttribute(Qt::WA_ShowWithoutActivating);
	setAttribute(Qt::WA_NoSystemBackground);
	setAttribute(Qt::WA_OpaquePaintEvent);
	setFocusPolicy(Qt::NoFocus);
	
	itemLayout_ = new QVBoxLayout;
	itemLayout_->setSpacing(0);
	itemLayout_->setMargin(0);
	#ifdef Q_WS_X11
	{
		QGridLayout* grid = new QGridLayout;
		grid->setSpacing(0);
		grid->setMargin(0);
		grid->addWidget(hl(), 0, 0, 1, 2);
		grid->addWidget(vl(), 1, 0);
		grid->addWidget(vl(), 1, 2);
		grid->addLayout(itemLayout_, 1, 1);
		setLayout(grid);
	}
	#endif
	#ifdef Q_WS_MAC
	setLayout(itemLayout_);
	#endif
	
	itemList_->setObserver(this);
	
	qApp->installEventFilter(this);
	// qApp->installEventFilter(combo->window());
}
int main(int argc, char ** argv){
    int opt, port;
    char *end;
    bool pers=false;
    while((opt=getopt(argc,argv,"p:nhs"))!=-1){
        switch(opt){
            case 'p':
                port=strtol(optarg,&end,10);
                if(port==0 || port<0 || port>65535){
                    fprintf(stderr,"wrong port number. enter a value between 1 and 65535!\n");
                    printHelp(argv);
                    exit(-1);
                }
                break;
            case 'n':
                pers=false;
                break;
            case 's':
                pers=true;
                break;
            case 'h':
                printHelp(argv);
                exit(-1);
            default:
                printHelp(argv);
                exit(-1);
        }
    }
    if(optind<argc || argc<4){
        printHelp(argv);
        exit(-1);
    }
    HTTPServer<HTTPProvider> hl(port,SOCK_STREAM,pers);
    hl.start();
    return 0;
}
Esempio n. 9
0
	static void shm_pf_handler(uint64_t id, void *addr){
		//dbgpf("MM2: SHM mapping %i PF at %p.\n", (int)id, addr);
		hold_lock hl(shm_lock);
		
		if(!mappings->has_key(id)) panic("(MM2) Invalid mapping!");
		shm_mapping *mapping = (*mappings)[id];
		uint32_t space_addr = ((uint32_t)addr - (uint32_t)mapping->addr) + mapping->offset;
		uint32_t page_addr = space_addr & MM2_Address_Mask;
		shm_space *space = mapping->space;
		physical_page *page = (physical_page*)0xBADF00D;
		if(space->pages.has_key(page_addr)){
			page = space->pages[page_addr];
		}else{
			page = physical_alloc();
			space->pages[page_addr] = page;
		}
		void *addr_page = (void*)((uint32_t)addr & MM2_Address_Mask);
		//dbgpf("MM2: Mapping shared page %p from SHM mapping %i at address %p.\n", (void*)page->address(), (int)id, addr_page);
		uint32_t pageflags = MM2_PageFlags::Present | MM2_PageFlags::Usermode;
		if((space->owner == proc_current_pid || !(space->flags & btos_api::bt_shm_flags::ReadOnly)) && !(mapping->flags & btos_api::bt_shm_flags::ReadOnly)){
			pageflags |= MM2_PageFlags::Writable;
		}
		current_pagedir->map_page_at(addr_page, page, MM2_PageFlags::Present | MM2_PageFlags::Writable | MM2_PageFlags::Usermode);
	}
Esempio n. 10
0
 size_t operator()(const std::pair<L, R> &n) const {
   hash<L> hl;
   return hash_combine(hl(n.first), n.second);
 }
Esempio n. 11
0
// Wait until the next synchronous GC, a concurrent full gc request,
// or a timeout, whichever is earlier.
void ConcurrentMarkSweepThread::wait_on_cms_lock_for_scavenge(long t_millis) {
  // Wait time in millis or 0 value representing infinite wait for a scavenge
  assert(t_millis >= 0, "Wait time for scavenge should be 0 or positive");

  GenCollectedHeap* gch = GenCollectedHeap::heap();
  double start_time_secs = os::elapsedTime();
  double end_time_secs = start_time_secs + (t_millis / ((double) MILLIUNITS));

  // Total collections count before waiting loop
  unsigned int before_count;
  {
    MutexLockerEx hl(Heap_lock, Mutex::_no_safepoint_check_flag);
    before_count = gch->total_collections();
  }

  unsigned int loop_count = 0;

  while(!_should_terminate) {
    double now_time = os::elapsedTime();
    long wait_time_millis;

    if(t_millis != 0) {
      // New wait limit
      wait_time_millis = (long) ((end_time_secs - now_time) * MILLIUNITS);
      if(wait_time_millis <= 0) {
        // Wait time is over
        break;
      }
    } else {
      // No wait limit, wait if necessary forever
      wait_time_millis = 0;
    }

    // Wait until the next event or the remaining timeout
    {
      MutexLockerEx x(CGC_lock, Mutex::_no_safepoint_check_flag);

      if (_should_terminate || _collector->_full_gc_requested) {
        return;
      }
      set_CMS_flag(CMS_cms_wants_token);   // to provoke notifies
      assert(t_millis == 0 || wait_time_millis > 0, "Sanity");
      CGC_lock->wait(Mutex::_no_safepoint_check_flag, wait_time_millis);
      clear_CMS_flag(CMS_cms_wants_token);
      assert(!CMS_flag_is_set(CMS_cms_has_token | CMS_cms_wants_token),
             "Should not be set");
    }

    // Extra wait time check before entering the heap lock to get the collection count
    if(t_millis != 0 && os::elapsedTime() >= end_time_secs) {
      // Wait time is over
      break;
    }

    // Total collections count after the event
    unsigned int after_count;
    {
      MutexLockerEx hl(Heap_lock, Mutex::_no_safepoint_check_flag);
      after_count = gch->total_collections();
    }

    if(before_count != after_count) {
      // There was a collection - success
      break;
    }

    // Too many loops warning
    if(++loop_count == 0) {
      warning("wait_on_cms_lock_for_scavenge() has looped %u times", loop_count - 1);
    }
  }
}
Esempio n. 12
0
inline void loop::read(poller::event &e) {
	read( *( hl() [ poller::from(e) ] ), e);
}
Esempio n. 13
0
void MythRenderOpenGL2::DrawRoundRectPriv(const QRect &area, int cornerRadius,
                                          const QBrush &fillBrush,
                                          const QPen &linePen, int alpha)
{
    int lineWidth = linePen.width();
    int halfline  = lineWidth / 2;
    int rad = cornerRadius - halfline;

    if ((area.width() / 2) < rad)
        rad = area.width() / 2;

    if ((area.height() / 2) < rad)
        rad = area.height() / 2;
    int dia = rad * 2;


    QRect r(area.left() + halfline, area.top() + halfline,
            area.width() - (halfline * 2), area.height() - (halfline * 2));

    QRect tl(r.left(),  r.top(), rad, rad);
    QRect tr(r.left() + r.width() - rad, r.top(), rad, rad);
    QRect bl(r.left(),  r.top() + r.height() - rad, rad, rad);
    QRect br(r.left() + r.width() - rad, r.top() + r.height() - rad, rad, rad);

    SetBlend(true);
    DisableTextures();

    m_glEnableVertexAttribArray(VERTEX_INDEX);

    if (fillBrush.style() != Qt::NoBrush)
    {
        // Get the shaders
        int elip = m_shaders[kShaderCircle];
        int fill = m_shaders[kShaderSimple];

        // Set the fill color
        m_glVertexAttrib4f(COLOR_INDEX,
                           fillBrush.color().red() / 255.0,
                           fillBrush.color().green() / 255.0,
                           fillBrush.color().blue() / 255.0,
                          (fillBrush.color().alpha() / 255.0) * (alpha / 255.0));

        // Set the radius
        m_parameters[0][2] = rad;
        m_parameters[0][3] = rad - 1.0;

        // Enable the Circle shader
        SetShaderParams(elip, &m_projection[0][0], "u_projection");

        // Draw the top left segment
        m_parameters[0][0] = tl.left() + rad;
        m_parameters[0][1] = tl.top() + rad;
        SetShaderParams(elip, &m_parameters[0][0], "u_parameters");
        GetCachedVBO(GL_TRIANGLE_STRIP, tl);
        m_glVertexAttribPointer(VERTEX_INDEX, VERTEX_SIZE, GL_FLOAT, GL_FALSE,
                                VERTEX_SIZE * sizeof(GLfloat),
                               (const void *) kVertexOffset);
        glDrawArrays(GL_TRIANGLE_STRIP, 0, 4);

        // Draw the top right segment
        m_parameters[0][0] = tr.left();
        m_parameters[0][1] = tr.top() + rad;
        SetShaderParams(elip, &m_parameters[0][0], "u_parameters");
        GetCachedVBO(GL_TRIANGLE_STRIP, tr);
        m_glVertexAttribPointer(VERTEX_INDEX, VERTEX_SIZE, GL_FLOAT, GL_FALSE,
                                VERTEX_SIZE * sizeof(GLfloat),
                               (const void *) kVertexOffset);
        glDrawArrays(GL_TRIANGLE_STRIP, 0, 4);

        // Draw the bottom left segment
        m_parameters[0][0] = bl.left() + rad;
        m_parameters[0][1] = bl.top();
        SetShaderParams(elip, &m_parameters[0][0], "u_parameters");
        GetCachedVBO(GL_TRIANGLE_STRIP, bl);
        m_glVertexAttribPointer(VERTEX_INDEX, VERTEX_SIZE, GL_FLOAT, GL_FALSE,
                                VERTEX_SIZE * sizeof(GLfloat),
                               (const void *) kVertexOffset);
        glDrawArrays(GL_TRIANGLE_STRIP, 0, 4);

        // Draw the bottom right segment
        m_parameters[0][0] = br.left();
        m_parameters[0][1] = br.top();
        SetShaderParams(elip, &m_parameters[0][0], "u_parameters");
        GetCachedVBO(GL_TRIANGLE_STRIP, br);
        m_glVertexAttribPointer(VERTEX_INDEX, VERTEX_SIZE, GL_FLOAT, GL_FALSE,
                                VERTEX_SIZE * sizeof(GLfloat),
                               (const void *) kVertexOffset);
        glDrawArrays(GL_TRIANGLE_STRIP, 0, 4);

        // Fill the remaining areas
        QRect main(r.left() + rad, r.top(), r.width() - dia, r.height());
        QRect left(r.left(), r.top() + rad, rad, r.height() - dia);
        QRect right(r.left() + r.width() - rad, r.top() + rad, rad, r.height() - dia);

        EnableShaderObject(fill);
        SetShaderParams(fill, &m_projection[0][0], "u_projection");

        GetCachedVBO(GL_TRIANGLE_STRIP, main);
        m_glVertexAttribPointer(VERTEX_INDEX, VERTEX_SIZE, GL_FLOAT, GL_FALSE,
                                VERTEX_SIZE * sizeof(GLfloat),
                               (const void *) kVertexOffset);
        glDrawArrays(GL_TRIANGLE_STRIP, 0, 4);
        GetCachedVBO(GL_TRIANGLE_STRIP, left);
        m_glVertexAttribPointer(VERTEX_INDEX, VERTEX_SIZE, GL_FLOAT, GL_FALSE,
                                VERTEX_SIZE * sizeof(GLfloat),
                               (const void *) kVertexOffset);
        glDrawArrays(GL_TRIANGLE_STRIP, 0, 4);
        GetCachedVBO(GL_TRIANGLE_STRIP, right);
        m_glVertexAttribPointer(VERTEX_INDEX, VERTEX_SIZE, GL_FLOAT, GL_FALSE,
                                VERTEX_SIZE * sizeof(GLfloat),
                               (const void *) kVertexOffset);
        glDrawArrays(GL_TRIANGLE_STRIP, 0, 4);
        m_glBindBuffer(GL_ARRAY_BUFFER, 0);
    }

    if (linePen.style() != Qt::NoPen)
    {
        // Get the shaders
        int edge = m_shaders[kShaderCircleEdge];
        int vline = m_shaders[kShaderVertLine];
        int hline = m_shaders[kShaderHorizLine];

        // Set the line color
        m_glVertexAttrib4f(COLOR_INDEX,
                           linePen.color().red() / 255.0,
                           linePen.color().green() / 255.0,
                           linePen.color().blue() / 255.0,
                          (linePen.color().alpha() / 255.0) * (alpha / 255.0));

        // Set the radius and width
        m_parameters[0][2] = rad - lineWidth / 2.0;
        m_parameters[0][3] = lineWidth / 2.0;

        // Enable the edge shader
        SetShaderParams(edge, &m_projection[0][0], "u_projection");

        // Draw the top left edge segment
        m_parameters[0][0] = tl.left() + rad;
        m_parameters[0][1] = tl.top() + rad;
        SetShaderParams(edge, &m_parameters[0][0], "u_parameters");
        GetCachedVBO(GL_TRIANGLE_STRIP, tl);
        m_glVertexAttribPointer(VERTEX_INDEX, VERTEX_SIZE, GL_FLOAT, GL_FALSE,
                                VERTEX_SIZE * sizeof(GLfloat),
                               (const void *) kVertexOffset);
        glDrawArrays(GL_TRIANGLE_STRIP, 0, 4);

        // Draw the top right edge segment
        m_parameters[0][0] = tr.left();
        m_parameters[0][1] = tr.top() + rad;
        SetShaderParams(edge, &m_parameters[0][0], "u_parameters");
        GetCachedVBO(GL_TRIANGLE_STRIP, tr);
        m_glVertexAttribPointer(VERTEX_INDEX, VERTEX_SIZE, GL_FLOAT, GL_FALSE,
                                VERTEX_SIZE * sizeof(GLfloat),
                               (const void *) kVertexOffset);
        glDrawArrays(GL_TRIANGLE_STRIP, 0, 4);

        // Draw the bottom left edge segment
        m_parameters[0][0] = bl.left() + rad;
        m_parameters[0][1] = bl.top();
        SetShaderParams(edge, &m_parameters[0][0], "u_parameters");
        GetCachedVBO(GL_TRIANGLE_STRIP, bl);
        m_glVertexAttribPointer(VERTEX_INDEX, VERTEX_SIZE, GL_FLOAT, GL_FALSE,
                                VERTEX_SIZE * sizeof(GLfloat),
                               (const void *) kVertexOffset);
        glDrawArrays(GL_TRIANGLE_STRIP, 0, 4);

        // Draw the bottom right edge segment
        m_parameters[0][0] = br.left();
        m_parameters[0][1] = br.top();
        SetShaderParams(edge, &m_parameters[0][0], "u_parameters");
        GetCachedVBO(GL_TRIANGLE_STRIP, br);
        m_glVertexAttribPointer(VERTEX_INDEX, VERTEX_SIZE, GL_FLOAT, GL_FALSE,
                                VERTEX_SIZE * sizeof(GLfloat),
                               (const void *) kVertexOffset);
        glDrawArrays(GL_TRIANGLE_STRIP, 0, 4);

        // Vertical lines
        SetShaderParams(vline, &m_projection[0][0], "u_projection");
        m_parameters[0][1] = lineWidth / 2.0;
        QRect vl(r.left(), r.top() + rad,
                 lineWidth, r.height() - dia);

        // Draw the left line segment
        m_parameters[0][0] = vl.left() + lineWidth;
        SetShaderParams(vline, &m_parameters[0][0], "u_parameters");
        GetCachedVBO(GL_TRIANGLE_STRIP, vl);
        m_glVertexAttribPointer(VERTEX_INDEX, VERTEX_SIZE, GL_FLOAT, GL_FALSE,
                                VERTEX_SIZE * sizeof(GLfloat),
                               (const void *) kVertexOffset);
        glDrawArrays(GL_TRIANGLE_STRIP, 0, 4);

        // Draw the right line segment
        vl.translate(r.width() - lineWidth, 0);
        m_parameters[0][0] = vl.left();
        SetShaderParams(vline, &m_parameters[0][0], "u_parameters");
        GetCachedVBO(GL_TRIANGLE_STRIP, vl);
        m_glVertexAttribPointer(VERTEX_INDEX, VERTEX_SIZE, GL_FLOAT, GL_FALSE,
                                VERTEX_SIZE * sizeof(GLfloat),
                               (const void *) kVertexOffset);
        glDrawArrays(GL_TRIANGLE_STRIP, 0, 4);

        // Horizontal lines
        SetShaderParams(hline, &m_projection[0][0], "u_projection");
        QRect hl(r.left() + rad, r.top(),
                 r.width() - dia, lineWidth);

        // Draw the top line segment
        m_parameters[0][0] = hl.top() + lineWidth;
        SetShaderParams(hline, &m_parameters[0][0], "u_parameters");
        GetCachedVBO(GL_TRIANGLE_STRIP, hl);
        m_glVertexAttribPointer(VERTEX_INDEX, VERTEX_SIZE, GL_FLOAT, GL_FALSE,
                                VERTEX_SIZE * sizeof(GLfloat),
                               (const void *) kVertexOffset);
        glDrawArrays(GL_TRIANGLE_STRIP, 0, 4);

        // Draw the bottom line segment
        hl.translate(0, r.height() - lineWidth);
        m_parameters[0][0] = hl.top();
        SetShaderParams(hline, &m_parameters[0][0], "u_parameters");
        GetCachedVBO(GL_TRIANGLE_STRIP, hl);
        m_glVertexAttribPointer(VERTEX_INDEX, VERTEX_SIZE, GL_FLOAT, GL_FALSE,
                                VERTEX_SIZE * sizeof(GLfloat),
                               (const void *) kVertexOffset);
        glDrawArrays(GL_TRIANGLE_STRIP, 0, 4);

        m_glBindBuffer(GL_ARRAY_BUFFER, 0);
    }

    m_glDisableVertexAttribArray(VERTEX_INDEX);
}
Esempio n. 14
0
void Text3D::drawImplementation(osg::RenderInfo& renderInfo) const
{
    osg::State & state = *renderInfo.getState();
    unsigned int contextID = state.getContextID();


    // ** save the previous modelview matrix
    osg::ref_ptr<osg::RefMatrix> previous(new osg::RefMatrix(state.getModelViewMatrix()));

    // ** get the modelview for this context
    osg::ref_ptr<osg::RefMatrix> modelview(new osg::RefMatrix(_autoTransformCache[contextID]._matrix));

    // ** mult previous by the modelview for this context
    modelview->postMult(*previous.get());

    // ** apply this new modelview matrix
    state.applyModelViewMatrix(modelview.get());

    osg::GLBeginEndAdapter& gl = (state.getGLBeginEndAdapter());

    if (_drawMode & BOUNDINGBOX)
    {
        if (_textBB.valid())
        {
            osg::Vec3 c000(osg::Vec3(_textBB.xMin(),_textBB.yMin(),_textBB.zMax()));
            osg::Vec3 c100(osg::Vec3(_textBB.xMax(),_textBB.yMin(),_textBB.zMax()));
            osg::Vec3 c110(osg::Vec3(_textBB.xMax(),_textBB.yMax(),_textBB.zMax()));
            osg::Vec3 c010(osg::Vec3(_textBB.xMin(),_textBB.yMax(),_textBB.zMax()));

            osg::Vec3 c001(osg::Vec3(_textBB.xMin(),_textBB.yMin(),_textBB.zMin()));
            osg::Vec3 c101(osg::Vec3(_textBB.xMax(),_textBB.yMin(),_textBB.zMin()));
            osg::Vec3 c111(osg::Vec3(_textBB.xMax(),_textBB.yMax(),_textBB.zMin()));
            osg::Vec3 c011(osg::Vec3(_textBB.xMin(),_textBB.yMax(),_textBB.zMin()));

            gl.Begin(GL_LINE_LOOP);
                gl.Vertex3fv(c000.ptr());
                gl.Vertex3fv(c100.ptr());
                gl.Vertex3fv(c110.ptr());
                gl.Vertex3fv(c010.ptr());
            gl.End();

            gl.Begin(GL_LINE_LOOP);
                gl.Vertex3fv(c001.ptr());
                gl.Vertex3fv(c011.ptr());
                gl.Vertex3fv(c111.ptr());
                gl.Vertex3fv(c101.ptr());
            gl.End();

            gl.Begin(GL_LINES);
                gl.Vertex3fv(c000.ptr());
                gl.Vertex3fv(c001.ptr());

                gl.Vertex3fv(c100.ptr());
                gl.Vertex3fv(c101.ptr());

                gl.Vertex3fv(c110.ptr());
                gl.Vertex3fv(c111.ptr());

                gl.Vertex3fv(c010.ptr());
                gl.Vertex3fv(c011.ptr());
            gl.End();
        }
    }

    if (_drawMode & ALIGNMENT)
    {
        float cursorsize = _characterHeight*0.5f;

        osg::Vec3 hl(osg::Vec3(_offset.x()-cursorsize,_offset.y(),_offset.z()));
        osg::Vec3 hr(osg::Vec3(_offset.x()+cursorsize,_offset.y(),_offset.z()));
        osg::Vec3 vt(osg::Vec3(_offset.x(),_offset.y()-cursorsize,_offset.z()));
        osg::Vec3 vb(osg::Vec3(_offset.x(),_offset.y()+cursorsize,_offset.z()));

        gl.Begin(GL_LINES);
            gl.Vertex3fv(hl.ptr());
            gl.Vertex3fv(hr.ptr());
            gl.Vertex3fv(vt.ptr());
            gl.Vertex3fv(vb.ptr());
        gl.End();

    }

    if (_drawMode & TEXT)
    {
        renderInfo.getState()->disableAllVertexArrays();

        #if !defined(OSG_GLES1_AVAILABLE) && !defined(OSG_GLES2_AVAILABLE) && !defined(OSG_GL3_AVAILABLE)
            glPushAttrib(GL_TRANSFORM_BIT);
            glEnable(GL_RESCALE_NORMAL);
        #endif

        switch(_renderMode)
        {
            case PER_FACE:  renderPerFace(*renderInfo.getState());   break;
            case PER_GLYPH:
            default:        renderPerGlyph(*renderInfo.getState());  break;
        }

        #if !defined(OSG_GLES1_AVAILABLE) && !defined(OSG_GLES2_AVAILABLE) && !defined(OSG_GL3_AVAILABLE)
            glPopAttrib();
        #endif
    }


    // restore the previous modelview matrix
    state.applyModelViewMatrix(previous.get());
}
Esempio n. 15
0
void HeapInfoDCmd::execute(DCmdSource source, TRAPS) {
  MutexLocker hl(Heap_lock);
  Universe::heap()->print_on(output());
}
Esempio n. 16
0
float BoundingTree<BoxType>::compute_signed_distance(const CGLA::Vec3f& p,
																										 float minmax) const
{
	int N=100;
	vector<HE<Node> > Q(N);
	Q[0] = HE<Node>(p,root);
	
	HE<Node> *Q_beg = &Q[0];
	int Q_end = 1;
	int pushes = 1;
	while(const IntNode* n = dynamic_cast<const IntNode*>(Q[0].get_node()))
		{
			float q0_max= Q[0].get_sq_dist_max();
			//float q0_min= Q[0].get_sq_dist_min();
			pop_heap(Q_beg, Q_beg + Q_end);
			--Q_end;
			

			HE<Node> hl(p,n->get_left());
			if(hl.get_sq_dist_min() < (minmax + DIST_THRESH))
				{
					if(hl.get_sq_dist_max() < minmax)
							minmax = hl.get_sq_dist_max();
					
					Q[Q_end++] = hl;
					push_heap(Q_beg, Q_beg + Q_end);
					if(Q_end == N) 
						{
							Q.resize(N=2*N);
							Q_beg = &Q[0];
						}
					++pushes;
				}

			HE<Node> hr(p,n->get_right());
			if(hr.get_sq_dist_min() < (minmax + DIST_THRESH))
				{
					if(hr.get_sq_dist_max() < minmax)
							minmax = hr.get_sq_dist_max();

					Q[Q_end++] = hr;
					push_heap(Q_beg, Q_beg + Q_end);
					if(Q_end == N)
						{
							Q.resize(N=2*N);
							Q_beg = &Q[0];
						}
					++pushes;
				}

//  			if((hr.get_sq_dist_min() > (q0_max + DIST_THRESH)) &&
// 				 (hl.get_sq_dist_min() > (q0_max + DIST_THRESH)) )
// 				{
// 					cout.precision(4);
// 					cout << q0_min << " " << q0_max << endl;
// 					cout << hl.get_sq_dist_min() << endl;
// 					cout << hr.get_sq_dist_min() << endl;
// 					cout << typeid(*n).name() << endl;
// 					if(const LeafNode* ll =dynamic_cast<const LeafNode*>(hl.get_node()))
// 						{
// 							ll->get_tri().print();
// 							cout << sqr_length(p-ll->get_tri().get_v0()) << endl;
// 							cout << sqr_length(p-ll->get_tri().get_v1()) << endl;
// 							cout << sqr_length(p-ll->get_tri().get_v2()) << endl;
// 							float d=FLT_MAX, s;
// 							ll->get_tri().signed_distance(p,d,s);
// 							cout << "Dist " << d << endl;
// 						}
// 					if(const LeafNode* lr =dynamic_cast<const LeafNode*>(hr.get_node()))
// 						{
// 							lr->get_tri().print();
// 							cout << sqr_length(p-lr->get_tri().get_v0()) << endl;
// 							cout << sqr_length(p-lr->get_tri().get_v1()) << endl;
// 							cout << sqr_length(p-lr->get_tri().get_v2()) << endl;
// 							float d=FLT_MAX, s;
// 							lr->get_tri().signed_distance(p,d,s);
// 							cout << "Dist " << d << endl;
// 						}
// 					cout << "P=" << p<< endl;
// 				}

 			assert((hr.get_sq_dist_min() < (q0_max + DIST_THRESH)) ||
 						 (hl.get_sq_dist_min() < (q0_max + DIST_THRESH)) );
			assert(Q_end > 0);
			assert(Q_end <=N);
		}
	return Q[0].get_dist();
}
void FlowDirectionHandler::Pick(float x,float y )
{
	osgUtil::LineSegmentIntersector::Intersections intersection;
	//x , y 坐标值,intersection存放与法线相交的节点以及相交的节点路径等相关信息的列表
	if (mViewer->computeIntersections(x,y,intersection))//使用computeIntersections计算当前场景中单击到了那些模型,结果存放在结果集内
	{
		
		//使用迭代器取出这些模型,取出的结果是一个NodePath类对象,遍历该NodePath对象可以找到是否单击到了目标节点
		for (osgUtil::LineSegmentIntersector::Intersections::iterator hiter=intersection.begin();hiter!=intersection.end();++hiter)
		{
			std::cout<<"scan  the  computeIntersections"<<std::endl;
			std::cout<<intersection.size();
			if (!hiter->nodePath.empty())
			{
				const osg::NodePath& np = hiter->nodePath;
				for (int i = np.size()-1;i>=0;--i)
				{
					osg::Node* nd = dynamic_cast<osg::Node*>(np[i]);
					if (nd)
					{
						if (nd->getName().find("ysgline_new") == 0)
						{
							osg::Geode* tmp = dynamic_cast<osg::Geode*>(nd);
							if(tmp)
							{
								osg::Vec4f color,colorEnd;
								osg::Geometry* tmpGeom = dynamic_cast<osg::Geometry*>(tmp->getDrawable(0));
								if(tmpGeom)
								{
									osg::Vec4Array* tmpColorArray = dynamic_cast<osg::Vec4Array*>(tmpGeom->getColorArray());
									if(tmpColorArray)
									{
										COLORREF cref = (*ppFlowDlg)->mColorPicker.GetColor();
										BYTE r = GetRValue(cref);
										BYTE g = GetGValue(cref);
										BYTE b = GetBValue(cref);
										color.set(r/255,g/255,b/255,1);

										osg::Vec4Array::iterator iter = tmpColorArray->begin();
										for(iter; iter!=tmpColorArray->end(); iter++)
										{
											iter->set(r/255,g/255,b/255,0.5);
											
										}
									}
								}

								DBConnection reader;
								makeSql ms;
								reader.ConnectToDB("localhost","5432","HRBPipe","postgres","123456");
								string sql = ms.trackPipeSql(nd->getName());
								PGresult* res = reader.ExecSQL(const_cast<char*>(sql.c_str()));
								
								int field_num=PQnfields(res);
								int tuple_num=PQntuples(res);
								float* fbzms = new float[tuple_num];
								
								//
								{
									CString cs;
									cs.Format("共%d条管线!",tuple_num);
									(*ppFlowDlg)->mEdit.SetWindowTextA(cs);
								}

								//初始化list
								{
									(*ppFlowDlg)->m_list.DeleteAllItems();
									for(int j=0;j<field_num;++j)
									{
										(*ppFlowDlg)->m_list.InsertColumn(j,PQfname(res,j), LVCFMT_LEFT, 80);
									}

									for(int j=0;j<tuple_num;++j)
									{
										char* s = PQgetvalue(res,j,0);
										int nRow = (*ppFlowDlg)->m_list.InsertItem(j, s);//插入行

										for(int k=1;k<field_num;++k)
										{
											char* t = PQgetvalue(res,j,k);
											(*ppFlowDlg)->m_list.SetItemText(j, k, t);//设置数据

											if(1==k)
											{
												char* s = PQfname(res,k);
												//ASSERT(PQfname(res,k) == "标识码");
												fbzms[j] = atof(t);//查询到的标识码
											}

										}
									}
								}


								//绘制整条流向管线
								{
									for(std::vector<std::string>::iterator it=oldBzms.begin();it!=oldBzms.end();it++)
									{
										HighLightVisitor hl(*it,false);
										mViewer->getSceneData()->accept(hl);
									}
									oldBzms.erase(oldBzms.begin(),oldBzms.end());
									ASSERT(oldBzms.empty());

									/*ColorGradient g(color,colorEnd,tuple_num);*/
									ColorGradient g(color,tuple_num);
									osg::Vec4f* colors = g.getColorArray();
									for(int i=0;i<tuple_num;i++)
									{
										string s;
										ostringstream buf;
										buf<<"ysgline_new "<<fbzms[i];
										s = buf.str();
										HighLightVisitor hl(s,true,colors[i]);
										mViewer->getSceneData()->accept(hl);

										oldBzms.push_back(s);
									}
								}
								tmpGeom->dirtyDisplayList();
								
							}
							return;
						}
					}
				}
			}
		}
	}
}
Esempio n. 18
0
inline void loop::write(poller::event &e) {
	write( *( hl() [ poller::from(e) ] ) );
}
Esempio n. 19
0
// Report for the vm_info_cmd. This prints out the information above omitting
// crash and thread specific information.  If output is added above, it should be added
// here also, if it is safe to call during a running process.
void VMError::print_vm_info(outputStream* st) {

  char buf[O_BUFLEN];
  report_vm_version(st, buf, sizeof(buf));

  // STEP("printing summary")

  st->cr();
  st->print_cr("---------------  S U M M A R Y ------------");
  st->cr();

  // STEP("printing VM option summary")

  // VM options
  Arguments::print_summary_on(st);
  st->cr();

  // STEP("printing summary machine and OS info")

  os::print_summary_info(st, buf, sizeof(buf));

  // STEP("printing date and time")

  os::print_date_and_time(st, buf, sizeof(buf));

  // Skip: STEP("printing thread")

  // STEP("printing process")

  st->cr();
  st->print_cr("---------------  P R O C E S S  ---------------");
  st->cr();

  // STEP("printing number of OutOfMemoryError and StackOverflow exceptions")

  if (Exceptions::has_exception_counts()) {
    st->print_cr("OutOfMemory and StackOverflow Exception counts:");
    Exceptions::print_exception_counts_on_error(st);
    st->cr();
  }

  // STEP("printing compressed oops mode")

  if (UseCompressedOops) {
    Universe::print_compressed_oops_mode(st);
    if (UseCompressedClassPointers) {
      Metaspace::print_compressed_class_space(st);
    }
    st->cr();
  }

  // STEP("printing heap information")

  if (Universe::is_fully_initialized()) {
    MutexLocker hl(Heap_lock);
    Universe::heap()->print_on_error(st);
    st->cr();
    st->print_cr("Polling page: " INTPTR_FORMAT, p2i(os::get_polling_page()));
    st->cr();
  }

  // STEP("printing code cache information")

  if (Universe::is_fully_initialized()) {
    // print code cache information before vm abort
    CodeCache::print_summary(st);
    st->cr();
  }

  // STEP("printing ring buffers")

  Events::print_all(st);
  st->cr();

  // STEP("printing dynamic libraries")

  // dynamic libraries, or memory map
  os::print_dll_info(st);
  st->cr();

  // STEP("printing VM options")

  // VM options
  Arguments::print_on(st);
  st->cr();

  // STEP("printing warning if internal testing API used")

  if (WhiteBox::used()) {
    st->print_cr("Unsupported internal testing APIs have been used.");
    st->cr();
  }

  // STEP("printing log configuration")
  st->print_cr("Logging:");
  LogConfiguration::describe(st);
  st->cr();

  // STEP("printing all environment variables")

  os::print_environment_variables(st, env_list);
  st->cr();

  // STEP("printing signal handlers")

  os::print_signal_handlers(st, buf, sizeof(buf));
  st->cr();

  // STEP("Native Memory Tracking")

  MemTracker::error_report(st);

  // STEP("printing system")

  st->cr();
  st->print_cr("---------------  S Y S T E M  ---------------");
  st->cr();

  // STEP("printing OS information")

  os::print_os_info(st);
  st->cr();

  // STEP("printing CPU info")

  os::print_cpu_info(st, buf, sizeof(buf));
  st->cr();

  // STEP("printing memory info")

  os::print_memory_info(st);
  st->cr();

  // STEP("printing internal vm info")

  st->print_cr("vm_info: %s", Abstract_VM_Version::internal_vm_info_string());
  st->cr();

  // print a defined marker to show that error handling finished correctly.
  // STEP("printing end marker")

  st->print_cr("END.");
}