/** * i915_reset - reset chip after a hang * @dev: drm device to reset * * Reset the chip. Useful if a hang is detected. Returns zero on successful * reset or otherwise an error code. * * Procedure is fairly simple: * - reset the chip using the reset reg * - re-init context state * - re-init hardware status page * - re-init ring buffer * - re-init interrupt state * - re-init display */ int i915_reset(struct drm_device *dev) { drm_i915_private_t *dev_priv = dev->dev_private; int ret; if (!i915_try_reset) return 0; mutex_lock(&dev->struct_mutex); i915_gem_reset(dev); ret = -ENODEV; if (get_seconds() - dev_priv->last_gpu_reset < 5) DRM_ERROR("GPU hanging too fast, declaring wedged!\n"); else ret = intel_gpu_reset(dev); dev_priv->last_gpu_reset = get_seconds(); if (ret) { DRM_ERROR("Failed to reset chip.\n"); mutex_unlock(&dev->struct_mutex); return ret; } /* Ok, now get things going again... */ /* * Everything depends on having the GTT running, so we need to start * there. Fortunately we don't need to do this unless we reset the * chip at a PCI level. * * Next we need to restore the context, but we don't use those * yet either... * * Ring buffer needs to be re-initialized in the KMS case, or if X * was running at the time of the reset (i.e. we weren't VT * switched away). */ if (drm_core_check_feature(dev, DRIVER_MODESET) || !dev_priv->mm.suspended) { struct intel_ring_buffer *ring; int i; dev_priv->mm.suspended = 0; i915_gem_init_swizzling(dev); for_each_ring(ring, dev_priv, i) ring->init(ring); i915_gem_context_init(dev); i915_gem_init_ppgtt(dev); /* * It would make sense to re-init all the other hw state, at * least the rps/rc6/emon init done within modeset_init_hw. For * some unknown reason, this blows up my ilk, so don't. */ mutex_unlock(&dev->struct_mutex); drm_irq_uninstall(dev); drm_irq_install(dev); } else { mutex_unlock(&dev->struct_mutex); } return 0; }
int i915_reset(struct drm_device *dev, u8 flags) { drm_i915_private_t *dev_priv = dev->dev_private; bool need_display = true; int ret; if (!i915_try_reset) return 0; if (!mutex_trylock(&dev->struct_mutex)) return -EBUSY; i915_gem_reset(dev); ret = -ENODEV; if (get_seconds() - dev_priv->last_gpu_reset < 5) { DRM_ERROR("GPU hanging too fast, declaring wedged!\n"); } else switch (INTEL_INFO(dev)->gen) { case 7: case 6: ret = gen6_do_reset(dev, flags); break; case 5: ret = ironlake_do_reset(dev, flags); break; case 4: ret = i965_do_reset(dev, flags); break; case 2: ret = i8xx_do_reset(dev, flags); break; } dev_priv->last_gpu_reset = get_seconds(); if (ret) { DRM_ERROR("Failed to reset chip.\n"); mutex_unlock(&dev->struct_mutex); return ret; } if (drm_core_check_feature(dev, DRIVER_MODESET) || !dev_priv->mm.suspended) { dev_priv->mm.suspended = 0; i915_gem_init_swizzling(dev); dev_priv->ring[RCS].init(&dev_priv->ring[RCS]); if (HAS_BSD(dev)) dev_priv->ring[VCS].init(&dev_priv->ring[VCS]); if (HAS_BLT(dev)) dev_priv->ring[BCS].init(&dev_priv->ring[BCS]); i915_gem_init_ppgtt(dev); mutex_unlock(&dev->struct_mutex); drm_irq_uninstall(dev); drm_mode_config_reset(dev); drm_irq_install(dev); mutex_lock(&dev->struct_mutex); } mutex_unlock(&dev->struct_mutex); if (need_display) { mutex_lock(&dev->mode_config.mutex); drm_helper_resume_force_mode(dev); mutex_unlock(&dev->mode_config.mutex); } return 0; }
/** * i915_reset - reset chip after a hang * @dev: drm device to reset * @flags: reset domains * * Reset the chip. Useful if a hang is detected. Returns zero on successful * reset or otherwise an error code. * * Procedure is fairly simple: * - reset the chip using the reset reg * - re-init context state * - re-init hardware status page * - re-init ring buffer * - re-init interrupt state * - re-init display */ int i915_reset(struct drm_device *dev, u8 flags) { drm_i915_private_t *dev_priv = dev->dev_private; /* * We really should only reset the display subsystem if we actually * need to */ bool need_display = true; int ret; if (!i915_try_reset) return 0; if (!mutex_trylock(&dev->struct_mutex)) return -EBUSY; i915_gem_reset(dev); ret = -ENODEV; if (get_seconds() - dev_priv->last_gpu_reset < 5) { DRM_ERROR("GPU hanging too fast, declaring wedged!\n"); } else switch (INTEL_INFO(dev)->gen) { case 7: case 6: ret = gen6_do_reset(dev, flags); break; case 5: ret = ironlake_do_reset(dev, flags); break; case 4: ret = i965_do_reset(dev, flags); break; case 2: ret = i8xx_do_reset(dev, flags); break; } dev_priv->last_gpu_reset = get_seconds(); if (ret) { DRM_ERROR("Failed to reset chip.\n"); mutex_unlock(&dev->struct_mutex); return ret; } /* Ok, now get things going again... */ /* * Everything depends on having the GTT running, so we need to start * there. Fortunately we don't need to do this unless we reset the * chip at a PCI level. * * Next we need to restore the context, but we don't use those * yet either... * * Ring buffer needs to be re-initialized in the KMS case, or if X * was running at the time of the reset (i.e. we weren't VT * switched away). */ if (drm_core_check_feature(dev, DRIVER_MODESET) || !dev_priv->mm.suspended) { dev_priv->mm.suspended = 0; i915_gem_init_swizzling(dev); dev_priv->ring[RCS].init(&dev_priv->ring[RCS]); if (HAS_BSD(dev)) dev_priv->ring[VCS].init(&dev_priv->ring[VCS]); if (HAS_BLT(dev)) dev_priv->ring[BCS].init(&dev_priv->ring[BCS]); i915_gem_init_ppgtt(dev); mutex_unlock(&dev->struct_mutex); drm_irq_uninstall(dev); drm_mode_config_reset(dev); drm_irq_install(dev); mutex_lock(&dev->struct_mutex); } mutex_unlock(&dev->struct_mutex); /* * Perform a full modeset as on later generations, e.g. Ironlake, we may * need to retrain the display link and cannot just restore the register * values. */ if (need_display) { mutex_lock(&dev->mode_config.mutex); drm_helper_resume_force_mode(dev); mutex_unlock(&dev->mode_config.mutex); } return 0; }
int i915_reset(struct drm_device *dev) { drm_i915_private_t *dev_priv = dev->dev_private; /* * We really should only reset the display subsystem if we actually * need to */ bool need_display = true; int ret; if (!i915_try_reset) return (0); if (!sx_try_xlock(&dev->dev_struct_lock)) return (-EBUSY); i915_gem_reset(dev); ret = -ENODEV; if (time_second - dev_priv->last_gpu_reset < 5) { DRM_ERROR("GPU hanging too fast, declaring wedged!\n"); } else ret = intel_gpu_reset(dev); dev_priv->last_gpu_reset = time_second; if (ret) { DRM_ERROR("Failed to reset chip.\n"); DRM_UNLOCK(dev); return (ret); } if (drm_core_check_feature(dev, DRIVER_MODESET) || !dev_priv->mm.suspended) { dev_priv->mm.suspended = 0; i915_gem_init_swizzling(dev); dev_priv->rings[RCS].init(&dev_priv->rings[RCS]); if (HAS_BSD(dev)) dev_priv->rings[VCS].init(&dev_priv->rings[VCS]); if (HAS_BLT(dev)) dev_priv->rings[BCS].init(&dev_priv->rings[BCS]); i915_gem_context_init(dev); i915_gem_init_ppgtt(dev); drm_irq_uninstall(dev); drm_mode_config_reset(dev); DRM_UNLOCK(dev); drm_irq_install(dev); DRM_LOCK(dev); } DRM_UNLOCK(dev); if (need_display) { sx_xlock(&dev->mode_config.mutex); drm_helper_resume_force_mode(dev); sx_xunlock(&dev->mode_config.mutex); } return (0); }