Esempio n. 1
0
// MAKE IT RETURN A VALUE!
int main(void){
	
	int start, stop, sum;
	char tmp[10];						// where to tmp store row/column inputs w/ fgets

	// script description
	printf("This function will add all integers between two user specified integer inputs\n\n");
	// user input for start
	printf("Please enter your first integer\n");
	fgets(tmp, sizeof(tmp) - 1, stdin);
	sscanf(tmp, "%d", &start);
	
	//user input for stop
	printf("Please enter your second integer\n");
	fgets(tmp, sizeof(tmp) - 1, stdin);
	sscanf(tmp, "%d", &stop);
	sum = incrementUp(start, stop);
	//incrementDown(START, STOP);				// part(b) function declaration
	printf("Sum of values between %d and %d: %d\n", start, stop, sum);
	getchar();
	return 0;
}
Esempio n. 2
0
//Main run, checks boundaries, wins, increments forward
void runSnake() {
	switch(dir) {
		case 1: //up
			if(checkBoundaryUp()) {
				//printf("GAME OVER\n");
				state = 0; // state 0 = game over
			}
			else
				incrementUp();
			break;
		case 2: //right
			if(checkBoundaryRight()) {
				//printf("GAME OVER\n");
				state = 0;
			}
			else
				incrementRight();
			break;
		case 3: //down
			if(checkBoundaryDown()) {
				//printf("GAME OVER\n");
				state = 0;
			}
			else
				incrementDown();
			break;
		case 4: //left
			if(checkBoundaryLeft()) {
				//printf("GAME OVER\n");
				state = 0;
			}
			else
				incrementLeft();
			break;
	}
}
Esempio n. 3
0
// MAKE IT RETURN A VALUE!
int main(void){
	incrementUp(START, STOP);		// part(a) function declaration
	incrementDown(START, STOP);		// part(b) function declaration
	getchar();
	return 0;
}