Esempio n. 1
0
CCRenderPass::Id CCDelegatedRendererLayerImpl::convertDelegatedRenderPassId(CCRenderPass::Id delegatedRenderPassId) const
{
    base::hash_map<CCRenderPass::Id, int>::const_iterator it = m_renderPassesIndexById.find(delegatedRenderPassId);
    ASSERT(it != m_renderPassesIndexById.end());
    unsigned delegatedRenderPassIndex = it->second;
    return CCRenderPass::Id(id(), indexToId(delegatedRenderPassIndex));
}
Esempio n. 2
0
    void Skill::load(ESMReader &esm)
    {
        bool hasIndex = false;
        bool hasData = false;
        while (esm.hasMoreSubs())
        {
            esm.getSubName();
            uint32_t name = esm.retSubName().val;
            switch (name)
            {
                case ESM::FourCC<'I','N','D','X'>::value:
                    esm.getHT(mIndex);
                    hasIndex = true;
                    break;
                case ESM::FourCC<'S','K','D','T'>::value:
                    esm.getHT(mData, 24);
                    hasData = true;
                    break;
                case ESM::FourCC<'D','E','S','C'>::value:
                    mDescription = esm.getHString();
                    break;
                default:
                    esm.fail("Unknown subrecord");
            }
        }
        if (!hasIndex)
            esm.fail("Missing INDX");
        if (!hasData)
            esm.fail("Missing SKDT");

        // create an ID from the index and the name (only used in the editor and likely to change in the
        // future)
        mId = indexToId (mIndex);
    }
Esempio n. 3
0
void Skill::load(ESMReader &esm)
{
    esm.getHNT(mIndex, "INDX");
    esm.getHNT(mData, "SKDT", 24);
    mDescription = esm.getHNOString("DESC");

    // create an ID from the index and the name (only used in the editor and likely to change in the
    // future)
    mId = indexToId (mIndex);
}
Esempio n. 4
0
CCRenderPass::Id CCDelegatedRendererLayerImpl::firstContributingRenderPassId() const
{
    return CCRenderPass::Id(id(), indexToId(0));
}