int main(int argc, const char * argv[]) { Box boxOne = initBox(10, 20, 30); Box boxTwo = initBox(10, 20, 60); printf("Ratio of volume for Box 1 to Box 2 is %f", compareBoxVolumes(boxOne, boxTwo)); return 0; }
Box *newBox(int x, int y, int s) { Box *box = (Box *)malloc(sizeof(Box)); initBox(box, x, y, s); return box; }
int main(int argc, char** argv) { Box<double> box(2); initBox(box); Supp supp(1); Obj obj; UnconsRecStore<double> rs(3, 2); EigenCutFactory<double> fact(&rs, &supp, &obj, 0.68); std::vector< Cut<double> > cuts; fact.getCuts(box, cuts); supp.setLB(-1); ObjOne objone; EigenCutFactory<double> factone(&rs, &supp, &objone, 0.28); factone.getCuts(box, cuts); supp.setLB(0); ObjTwo objtwo; EigenCutFactory<double> facttwo(&rs, &supp, &objtwo, 0.5); facttwo.getCuts(box, cuts); for (auto o : cuts) { std::cout << CutUtils<double> ::toString(o) << "\n"; } BNB_ASSERT((cuts[0].mType == Cut<double>::CutType::OUTER_BALL) && (BNBABS(cuts[0].mR - 0.8) < 0.001) && (cuts[0].mC[0] == 0) && (cuts[0].mC[1] == 0)); BNB_ASSERT((cuts[1].mType == Cut<double>::CutType::INNER_BALL) && (BNBABS(cuts[1].mR - 1.6) < 0.001) && (cuts[1].mC[0] == 2) && (cuts[1].mC[1] == 0)); BNB_ASSERT((cuts[2].mType == Cut<double>::CutType::LINEAR) &&(cuts[2].mR == 2) && (cuts[2].mC[0] == 1) && (cuts[2].mC[1] == 1)); return 0; }
void KGroupBoxBase::setTitleWidget(QWidget *title) { if(_title) delete _title; _title = title; initBox(); }
Physics3DShape* Physics3DShape::createBox(const cocos2d::Vec3& extent) { auto shape = new (std::nothrow) Physics3DShape(); shape->initBox(extent); shape->autorelease(); return shape; }
UsernameBox::UsernameBox() : _saveButton(this, lang(lng_settings_save), st::usernameDone), _cancelButton(this, lang(lng_cancel), st::usernameCancel), _usernameInput(this, st::inpAddContact, qsl("@username"), App::self()->username), _saveRequest(0), _checkRequest(0), _about(st::usernameWidth - 2 * st::boxTitlePos.x()) { _about.setRichText(st::usernameFont, lang(lng_username_about)); _goodText = App::self()->username.isEmpty() ? QString() : lang(lng_username_available); initBox(); }
void initOpengl() { glEnable(GL_DEPTH_TEST); glEnable(GL_MULTISAMPLE); glPolygonMode(GL_BACK, GL_LINE); initCamera(); initShaders(); initBox(); }
AddContactBox::AddContactBox(PeerData *peer) : _peer(peer), _addButton(this, lang(lng_settings_save), st::btnSelectDone), _retryButton(this, lang(lng_try_other_contact), st::btnSelectDone), _cancelButton(this, lang(lng_cancel), st::btnSelectCancel), _firstInput(this, st::inpAddContact, lang(peer->chat ? lng_dlg_new_group_name : lng_signup_firstname), peer->chat ? peer->name : peer->asUser()->firstName), _lastInput(this, st::inpAddContact, lang(lng_signup_lastname), peer->chat ? QString() : peer->asUser()->lastName), _phoneInput(this, st::inpAddContact, lang(lng_contact_phone)), _contactId(0), _addRequest(0) { initBox(); }
NlpProblem<double>* createProb() { NlpProblem<double>* prob = new NlpProblem<double>(); /** Initializing bounding box **/ Box<double> box(mN); initBox(box); prob->mBox = box; /** Setup objective */ prob->mObj = mPobj; return prob; }
AddContactBox::AddContactBox(QString fname, QString lname, QString phone) : _peer(0), _addButton(this, lang(lng_add_contact), st::btnSelectDone), _retryButton(this, lang(lng_try_other_contact), st::btnSelectDone), _cancelButton(this, lang(lng_cancel), st::btnSelectCancel), _firstInput(this, st::inpAddContact, lang(lng_signup_firstname), fname), _lastInput(this, st::inpAddContact, lang(lng_signup_lastname), lname), _phoneInput(this, st::inpAddContact, lang(lng_contact_phone), phone.isEmpty() ? phone : App::formatPhone(phone)), _contactId(0), _addRequest(0) { if (!phone.isEmpty()) { _phoneInput.setDisabled(true); } initBox(); }
/** * デバイスに対してのEGLコンテキストの初期化 */ static int engine_init_display(struct engine* engine) { // OepGL ES と EGLの初期化 const EGLint attribs[] = { EGL_SURFACE_TYPE, EGL_WINDOW_BIT, EGL_BLUE_SIZE, 8, EGL_GREEN_SIZE, 8, EGL_RED_SIZE, 8, EGL_NONE }; EGLint w, h, dummy, format; EGLint numConfigs; EGLConfig config; EGLSurface surface; EGLContext context; EGLDisplay display = eglGetDisplay(EGL_DEFAULT_DISPLAY); eglInitialize(display, 0, 0); eglChooseConfig(display, attribs, &config, 1, &numConfigs); eglGetConfigAttrib(display, config, EGL_NATIVE_VISUAL_ID, &format); ANativeWindow_setBuffersGeometry(engine->app->window, 0, 0, format); surface = eglCreateWindowSurface(display, config, engine->app->window, NULL); context = eglCreateContext(display, config, NULL, NULL); if (eglMakeCurrent(display, surface, surface, context) == EGL_FALSE) { LOGW("Unable to eglMakeCurrent"); return -1; } eglQuerySurface(display, surface, EGL_WIDTH, &w); eglQuerySurface(display, surface, EGL_HEIGHT, &h); engine->display = display; engine->context = context; engine->surface = surface; engine->width = w; engine->height = h; engine->state.angle = 0; // ボックス表示の初期化 initBox(engine); return 0; }
void resetGame(Game& game) { initBox(game.daBox, game.boxSprite); initItem(game.bonusItem); game.daEnemies.clear(); game.daMissiles.clear(); game.daBlasts.clear(); game.lives.clear(); for (int i = 0; i < STARTING_LIVES; i++) { BlastLogic life; initBlast(life, game.heartSprite, 7.0+(i*17.0), 5.0); life.outRect.w = life.outRect.h = 16; game.lives.push_back(life); } game.score = 0; game.multiplier = 1.0f; game.lastSpawnDate = SDL_GetTicks(); game.lastTime = SDL_GetTicks(); game.lag = 0; }
void KGroupBoxBase::resizeEvent(QResizeEvent *) { initBox(); }
void BSPOctree::BSPOperation(BaseMesh *mesh1, BaseMesh *mesh2, BaseMesh** output) { Box3 bbox = mesh1->AABB(); bbox.IncludeBox(mesh2->AABB()); NormalMesh *myMesh1 = new NormalMesh(mesh1), *myMesh2; if (FixedBSPTree::OP_DIFFERENCE == mOperation) myMesh2 = new NormalMesh(mesh2, NormalMesh::PARA_NEGATE); else myMesh2 = new NormalMesh(mesh2); myMesh1->NormalizeCoord(&bbox); myMesh1->FilterVertex(11); myMesh2->NormalizeCoord(&bbox); myMesh2->FilterVertex(11); normalizeBox3(mesh1->AABB(), bbox, mAABB1); normalizeBox3(mesh2->AABB(), bbox, mAABB2); staticFilterP(mAABB1, 11); staticFilterP(mAABB2, 11); auto t0 = clock(); // initialize the para of the first cell PolygonPtrList pool1, pool2; GSOutputTimeLog(L"init: "); auto &ver1 = myMesh1->Vertex(); auto &tri1 = myMesh1->Triangle(); int i = 0; for (auto &titr: tri1) { mMesh1.emplace_back(ver1[titr[0]], ver1[titr[1]], ver1[titr[2]]); mMesh1.back().index = i; mMesh1.back().mpMesh = mesh1; mMesh1.back().mTriId = i; pool1.push_back(i++); } delete myMesh1; auto &ver2 = myMesh2->Vertex(); auto &tri2 = myMesh2->Triangle(); i = 0; for (auto &titr: tri2) { mMesh2.emplace_back(ver2[titr[0]], ver2[titr[1]], ver2[titr[2]]); mMesh2.back().mpMesh = mesh2; mMesh2.back().mTriId = i; pool2.push_back(i++); } delete myMesh2; for (auto &meshe: mMesh1) meshe.pMeshData = &meshe; for (auto &meshe: mMesh2) meshe.pMeshData = &meshe; Box3 initBox(Box3::BOX_MIRROR_SCALE); mesh1->NormalizeCoord(&bbox); mesh2->NormalizeCoord(&bbox); GSOutputTimeLog(L"start Iteration: "); PerformIteration(pool1, pool2, initBox, &mpRoot); if (*output) delete *output; auto &outputPtr = *output; GSOutputTimeLog(L"end Iteration: "); outputPtr = CollectPolygons(mesh1, mesh2); GSOutputTimeLog(L"end collection: "); mesh1->DenormalizeCoord(); mesh2->DenormalizeCoord(); outputPtr->DenormalizeCoord(&bbox); outputPtr->GenAABB(false); auto t1 = clock(); long t = t1-t0; wchar_t ch[32]; wsprintf(ch, L"time: %d\n", t); WriteConsole(GetStdHandle(STD_OUTPUT_HANDLE), ch, wcslen(ch), 0, 0); }