static void showOptionsMenu() { game.infiniteEnergy = healthCheat; game.infiniteArrows = arrowCheat; game.lavaIsFatal = lavaCheat == TRUE ? FALSE : TRUE; if (healthCheat == TRUE || arrowCheat == TRUE || lavaCheat == TRUE) { game.cheating = TRUE; } game.menu = initOptionsMenu(); game.drawMenu = &drawOptionsMenu; }
static void showOptionsMenu() { game.menu = initOptionsMenu(); game.drawMenu = &drawOptionsMenu; }