Esempio n. 1
0
static void
scr_initialize (MainScreen *main) {
  initializeRealScreen(main);
  main->base.currentVirtualTerminal = currentVirtualTerminal_ScreenScreen;
  main->base.describe = describe_ScreenScreen;
  main->base.readCharacters = readCharacters_ScreenScreen;
  main->base.insertKey = insertKey_ScreenScreen;
  main->construct = construct_ScreenScreen;
  main->destruct = destruct_ScreenScreen;
  main->userVirtualTerminal = userVirtualTerminal_ScreenScreen;
}
Esempio n. 2
0
static void
scr_initialize (MainScreen *main) {
  initializeRealScreen(main);
  main->base.describe = describe_AtSpiScreen;
  main->base.readCharacters = readCharacters_AtSpiScreen;
  main->base.insertKey = insertKey_AtSpiScreen;
  main->base.selectVirtualTerminal = selectVirtualTerminal_AtSpiScreen;
  main->base.switchVirtualTerminal = switchVirtualTerminal_AtSpiScreen;
  main->base.currentVirtualTerminal = currentVirtualTerminal_AtSpiScreen;
  main->processParameters = processParameters_AtSpiScreen;
  main->construct = construct_AtSpiScreen;
  main->destruct = destruct_AtSpiScreen;
}
Esempio n. 3
0
static void
scr_initialize (MainScreen *main) {
  initializeRealScreen(main);
}