static void scr_initialize (MainScreen *main) { initializeRealScreen(main); main->base.currentVirtualTerminal = currentVirtualTerminal_ScreenScreen; main->base.describe = describe_ScreenScreen; main->base.readCharacters = readCharacters_ScreenScreen; main->base.insertKey = insertKey_ScreenScreen; main->construct = construct_ScreenScreen; main->destruct = destruct_ScreenScreen; main->userVirtualTerminal = userVirtualTerminal_ScreenScreen; }
static void scr_initialize (MainScreen *main) { initializeRealScreen(main); main->base.describe = describe_AtSpiScreen; main->base.readCharacters = readCharacters_AtSpiScreen; main->base.insertKey = insertKey_AtSpiScreen; main->base.selectVirtualTerminal = selectVirtualTerminal_AtSpiScreen; main->base.switchVirtualTerminal = switchVirtualTerminal_AtSpiScreen; main->base.currentVirtualTerminal = currentVirtualTerminal_AtSpiScreen; main->processParameters = processParameters_AtSpiScreen; main->construct = construct_AtSpiScreen; main->destruct = destruct_AtSpiScreen; }
static void scr_initialize (MainScreen *main) { initializeRealScreen(main); }