/* Ideally we'd use a BO to avoid taking up cache space for the temporary * data, but FlushMappedBufferRange may be followed by further writes to * the pointer, so we would have to re-map after emitting our blit, which * would defeat the point. */ static void intel_bufferobj_flush_mapped_range(GLcontext *ctx, GLenum target, GLintptr offset, GLsizeiptr length, struct gl_buffer_object *obj) { struct intel_context *intel = intel_context(ctx); struct intel_buffer_object *intel_obj = intel_buffer_object(obj); drm_intel_bo *temp_bo; /* Unless we're in the range map using a temporary system buffer, * there's no work to do. */ if (intel_obj->range_map_buffer == NULL) return; temp_bo = drm_intel_bo_alloc(intel->bufmgr, "range map flush", length, 64); drm_intel_bo_subdata(temp_bo, 0, length, intel_obj->range_map_buffer); intel_emit_linear_blit(intel, intel_obj->buffer, obj->Offset + offset, temp_bo, 0, length); drm_intel_bo_unreference(temp_bo); }
/** * Replace data in a subrange of buffer object. If the data range * specified by size + offset extends beyond the end of the buffer or * if data is NULL, no copy is performed. * Called via glBufferSubDataARB(). */ static void intel_bufferobj_subdata(struct gl_context * ctx, GLintptrARB offset, GLsizeiptrARB size, const GLvoid * data, struct gl_buffer_object *obj) { struct intel_context *intel = intel_context(ctx); struct intel_buffer_object *intel_obj = intel_buffer_object(obj); bool busy; if (size == 0) return; assert(intel_obj); /* If we have a single copy in system memory, update that */ if (intel_obj->sys_buffer) { if (intel_obj->source) release_buffer(intel_obj); if (intel_obj->buffer == NULL) { memcpy((char *)intel_obj->sys_buffer + offset, data, size); return; } free(intel_obj->sys_buffer); intel_obj->sys_buffer = NULL; } /* Otherwise we need to update the copy in video memory. */ busy = drm_intel_bo_busy(intel_obj->buffer) || drm_intel_bo_references(intel->batch.bo, intel_obj->buffer); if (busy) { if (size == intel_obj->Base.Size) { /* Replace the current busy bo with fresh data. */ drm_intel_bo_unreference(intel_obj->buffer); intel_bufferobj_alloc_buffer(intel, intel_obj); drm_intel_bo_subdata(intel_obj->buffer, 0, size, data); } else { perf_debug("Using a blit copy to avoid stalling on %ldb " "glBufferSubData() to a busy buffer object.\n", (long)size); drm_intel_bo *temp_bo = drm_intel_bo_alloc(intel->bufmgr, "subdata temp", size, 64); drm_intel_bo_subdata(temp_bo, 0, size, data); intel_emit_linear_blit(intel, intel_obj->buffer, offset, temp_bo, 0, size); drm_intel_bo_unreference(temp_bo); } } else { drm_intel_bo_subdata(intel_obj->buffer, offset, size, data); } }
static void intel_bufferobj_copy_subdata(struct gl_context *ctx, struct gl_buffer_object *src, struct gl_buffer_object *dst, GLintptr read_offset, GLintptr write_offset, GLsizeiptr size) { struct intel_context *intel = intel_context(ctx); struct intel_buffer_object *intel_src = intel_buffer_object(src); struct intel_buffer_object *intel_dst = intel_buffer_object(dst); drm_intel_bo *src_bo, *dst_bo; GLuint src_offset; if (size == 0) return; /* If we're in system memory, just map and memcpy. */ if (intel_src->sys_buffer || intel_dst->sys_buffer || intel->gen >= 6) { /* The same buffer may be used, but note that regions copied may * not overlap. */ if (src == dst) { char *ptr = intel_bufferobj_map_range(ctx, 0, dst->Size, GL_MAP_READ_BIT, dst); memmove(ptr + write_offset, ptr + read_offset, size); intel_bufferobj_unmap(ctx, dst); } else { const char *src_ptr; char *dst_ptr; src_ptr = intel_bufferobj_map_range(ctx, 0, src->Size, GL_MAP_READ_BIT, src); dst_ptr = intel_bufferobj_map_range(ctx, 0, dst->Size, GL_MAP_WRITE_BIT, dst); memcpy(dst_ptr + write_offset, src_ptr + read_offset, size); intel_bufferobj_unmap(ctx, src); intel_bufferobj_unmap(ctx, dst); } return; } /* Otherwise, we have real BOs, so blit them. */ dst_bo = intel_bufferobj_buffer(intel, intel_dst, INTEL_WRITE_PART); src_bo = intel_bufferobj_source(intel, intel_src, 64, &src_offset); intel_emit_linear_blit(intel, dst_bo, write_offset, src_bo, read_offset + src_offset, size); /* Since we've emitted some blits to buffers that will (likely) be used * in rendering operations in other cache domains in this batch, emit a * flush. Once again, we wish for a domain tracker in libdrm to cover * usage inside of a batchbuffer. */ intel_batchbuffer_emit_mi_flush(intel); }
/** * Called via glUnmapBuffer(). */ static GLboolean intel_bufferobj_unmap(GLcontext * ctx, GLenum target, struct gl_buffer_object *obj) { struct intel_context *intel = intel_context(ctx); struct intel_buffer_object *intel_obj = intel_buffer_object(obj); assert(intel_obj); assert(obj->Pointer); if (intel_obj->sys_buffer != NULL) { /* always keep the mapping around. */ } else if (intel_obj->range_map_buffer != NULL) { /* Since we've emitted some blits to buffers that will (likely) be used * in rendering operations in other cache domains in this batch, emit a * flush. Once again, we wish for a domain tracker in libdrm to cover * usage inside of a batchbuffer. */ intel_batchbuffer_emit_mi_flush(intel->batch); free(intel_obj->range_map_buffer); intel_obj->range_map_buffer = NULL; } else if (intel_obj->range_map_bo != NULL) { if (intel_obj->mapped_gtt) { drm_intel_gem_bo_unmap_gtt(intel_obj->range_map_bo); } else { drm_intel_bo_unmap(intel_obj->range_map_bo); } intel_emit_linear_blit(intel, intel_obj->buffer, obj->Offset, intel_obj->range_map_bo, 0, obj->Length); /* Since we've emitted some blits to buffers that will (likely) be used * in rendering operations in other cache domains in this batch, emit a * flush. Once again, we wish for a domain tracker in libdrm to cover * usage inside of a batchbuffer. */ intel_batchbuffer_emit_mi_flush(intel->batch); drm_intel_bo_unreference(intel_obj->range_map_bo); intel_obj->range_map_bo = NULL; } else if (intel_obj->buffer != NULL) { if (intel_obj->mapped_gtt) { drm_intel_gem_bo_unmap_gtt(intel_obj->buffer); } else { drm_intel_bo_unmap(intel_obj->buffer); } } obj->Pointer = NULL; obj->Offset = 0; obj->Length = 0; return GL_TRUE; }
/** * Replace data in a subrange of buffer object. If the data range * specified by size + offset extends beyond the end of the buffer or * if data is NULL, no copy is performed. * Called via glBufferSubDataARB(). */ static void intel_bufferobj_subdata(GLcontext * ctx, GLenum target, GLintptrARB offset, GLsizeiptrARB size, const GLvoid * data, struct gl_buffer_object *obj) { struct intel_context *intel = intel_context(ctx); struct intel_buffer_object *intel_obj = intel_buffer_object(obj); if (size == 0) return; assert(intel_obj); if (intel_obj->region) intel_bufferobj_cow(intel, intel_obj); if (intel_obj->sys_buffer) memcpy((char *)intel_obj->sys_buffer + offset, data, size); else { /* Flush any existing batchbuffer that might reference this data. */ if (drm_intel_bo_busy(intel_obj->buffer) || drm_intel_bo_references(intel->batch->buf, intel_obj->buffer)) { drm_intel_bo *temp_bo; temp_bo = drm_intel_bo_alloc(intel->bufmgr, "subdata temp", size, 64); drm_intel_bo_subdata(temp_bo, 0, size, data); intel_emit_linear_blit(intel, intel_obj->buffer, offset, temp_bo, 0, size); drm_intel_bo_unreference(temp_bo); } else { drm_intel_bo_subdata(intel_obj->buffer, offset, size, data); } } }
/** * Replace data in a subrange of buffer object. If the data range * specified by size + offset extends beyond the end of the buffer or * if data is NULL, no copy is performed. * Called via glBufferSubDataARB(). */ static void intel_bufferobj_subdata(struct gl_context * ctx, GLintptrARB offset, GLsizeiptrARB size, const GLvoid * data, struct gl_buffer_object *obj) { struct intel_context *intel = intel_context(ctx); struct intel_buffer_object *intel_obj = intel_buffer_object(obj); bool busy; if (size == 0) return; assert(intel_obj); /* If we have a single copy in system memory, update that */ if (intel_obj->sys_buffer) { if (intel_obj->source) release_buffer(intel_obj); if (intel_obj->buffer == NULL) { memcpy((char *)intel_obj->sys_buffer + offset, data, size); return; } free(intel_obj->sys_buffer); intel_obj->sys_buffer = NULL; } /* Otherwise we need to update the copy in video memory. */ busy = drm_intel_bo_busy(intel_obj->buffer) || drm_intel_bo_references(intel->batch.bo, intel_obj->buffer); /* replace the current busy bo with fresh data */ if (busy && size == intel_obj->Base.Size) { drm_intel_bo_unreference(intel_obj->buffer); intel_bufferobj_alloc_buffer(intel, intel_obj); drm_intel_bo_subdata(intel_obj->buffer, 0, size, data); } else if (intel->gen < 6) { if (busy) { drm_intel_bo *temp_bo; temp_bo = drm_intel_bo_alloc(intel->bufmgr, "subdata temp", size, 64); drm_intel_bo_subdata(temp_bo, 0, size, data); intel_emit_linear_blit(intel, intel_obj->buffer, offset, temp_bo, 0, size); drm_intel_bo_unreference(temp_bo); } else { drm_intel_bo_subdata(intel_obj->buffer, offset, size, data); } } else { /* Can't use the blit to modify the buffer in the middle of batch. */ if (drm_intel_bo_references(intel->batch.bo, intel_obj->buffer)) { intel_batchbuffer_flush(intel); } drm_intel_bo_subdata(intel_obj->buffer, offset, size, data); } }