static void gfx_ctx_check_window(bool *quit, bool *resize, unsigned *width, unsigned *height, unsigned frame_count) { (void)frame_count; *quit = false; unsigned new_width, new_height; ios_get_game_view_size(&new_width, &new_height); if (new_width != *width || new_height != *height) { *width = new_width; *height = new_height; *resize = true; } }
static void gfx_ctx_get_video_size(unsigned *width, unsigned *height) { extern void ios_get_game_view_size(unsigned *, unsigned *); ios_get_game_view_size(width, height); }