CallFrame* CallFrame::trueCallerFrame() { // this -> The callee; this is either an inlined callee in which case it already has // a pointer to the true caller. Otherwise it contains current PC in the machine // caller. // // machineCaller -> The caller according to the machine, which may be zero or // more frames above the true caller due to inlining. // Am I an inline call frame? If so, we're done. if (isInlineCallFrame()) return callerFrame(); // I am a machine call frame, so the question is: is my caller a machine call frame // that has inlines or a machine call frame that doesn't? CallFrame* machineCaller = callerFrame()->removeHostCallFrameFlag(); if (!machineCaller) return 0; ASSERT(!machineCaller->isInlineCallFrame()); // Figure out how we want to get the current code location. if (hasHostCallFrameFlag() || returnAddressIsInCtiTrampoline(returnPC())) return machineCaller->trueCallFrameFromVMCode(); return machineCaller->trueCallFrame(returnPC()); }
CodeBlock* CallFrame::someCodeBlockForPossiblyInlinedCode() { if (!isInlineCallFrame()) return codeBlock(); return jsCast<FunctionExecutable*>(inlineCallFrame()->executable.get())->baselineCodeBlockFor( inlineCallFrame()->isCall ? CodeForCall : CodeForConstruct); }
CallFrame* CallFrame::trueCallerFrameSlow() { // this -> The callee; this is either an inlined callee in which case it already has // a pointer to the true caller. Otherwise it contains current PC in the machine // caller. // // machineCaller -> The caller according to the machine, which may be zero or // more frames above the true caller due to inlining. // // trueCaller -> The real caller. // Am I an inline call frame? If so, we're done. if (isInlineCallFrame()) return callerFrame(); // I am a machine call frame, so the question is: is my caller a machine call frame // that has inlines or a machine call frame that doesn't? CallFrame* machineCaller = callerFrame()->removeHostCallFrameFlag(); if (!machineCaller) return 0; ASSERT(!machineCaller->isInlineCallFrame()); if (!machineCaller->codeBlock() || !machineCaller->codeBlock()->hasCodeOrigins()) return machineCaller; // No inlining, so machineCaller == trueCaller // Figure out where the caller frame would have gone relative to the machine // caller, and rematerialize it. Do so for the entire inline stack. CodeOrigin codeOrigin = machineCaller->codeBlock()->codeOriginForReturn(returnPC()); for (InlineCallFrame* inlineCallFrame = codeOrigin.inlineCallFrame; inlineCallFrame;) { InlineCallFrame* nextInlineCallFrame = inlineCallFrame = inlineCallFrame->caller.inlineCallFrame; CallFrame* inlinedCaller = machineCaller + inlineCallFrame->stackOffset; JSObject* callee = machineCaller->registers()[inlineCallFrame->calleeVR].function(); JSCell* calleeAsFunctionCell = getJSFunction(callee); ASSERT(calleeAsFunctionCell); JSFunction* calleeAsFunction = asFunction(calleeAsFunctionCell); // Fill in the inlinedCaller inlinedCaller->setCodeBlock(machineCaller->codeBlock()); inlinedCaller->setScopeChain(calleeAsFunction->scope()); if (nextInlineCallFrame) inlinedCaller->setCallerFrame(machineCaller + nextInlineCallFrame->stackOffset); else inlinedCaller->setCallerFrame(machineCaller); inlinedCaller->setInlineCallFrame(inlineCallFrame); inlinedCaller->setArgumentCountIncludingThis(inlineCallFrame->numArgumentsIncludingThis); inlinedCaller->setCallee(callee); inlineCallFrame = nextInlineCallFrame; } return machineCaller + codeOrigin.inlineCallFrame->stackOffset; }
CallFrame* CallFrame::trueCallFrame(AbstractPC pc) { // Am I an inline call frame? If so, we're done. if (isInlineCallFrame()) return this; // If I don't have a code block, then I'm not DFG code, so I'm the true call frame. CodeBlock* machineCodeBlock = codeBlock(); if (!machineCodeBlock) return this; // If the code block does not have any code origins, then there was no inlining, so // I'm done. if (!machineCodeBlock->hasCodeOrigins()) return this; // At this point the PC must be due either to the DFG, or it must be unset. ASSERT(pc.hasJITReturnAddress() || !pc); // Try to determine the CodeOrigin. If we don't have a pc set then the only way // that this makes sense is if the CodeOrigin index was set in the call frame. // FIXME: Note that you will see "Not currently in inlined code" comments below. // Currently, we do not record code origins for code that is not inlined, because // the only thing that we use code origins for is determining the inline stack. // But in the future, we'll want to use this same functionality (having a code // origin mapping for any calls out of JIT code) to determine the PC at any point // in the stack even if not in inlined code. When that happens, the code below // will have to change the way it detects the presence of inlining: it will always // get a code origin, but sometimes, that code origin will not have an inline call // frame. In that case, this method should bail and return this. CodeOrigin codeOrigin; if (pc.isSet()) { ReturnAddressPtr currentReturnPC = pc.jitReturnAddress(); bool hasCodeOrigin = machineCodeBlock->codeOriginForReturn(currentReturnPC, codeOrigin); ASSERT_UNUSED(hasCodeOrigin, hasCodeOrigin); } else { unsigned index = codeOriginIndexForDFG(); codeOrigin = machineCodeBlock->codeOrigin(index); } if (!codeOrigin.inlineCallFrame) return this; // Not currently in inlined code. for (InlineCallFrame* inlineCallFrame = codeOrigin.inlineCallFrame; inlineCallFrame;) { InlineCallFrame* nextInlineCallFrame = inlineCallFrame->caller.inlineCallFrame; CallFrame* inlinedCaller = this + inlineCallFrame->stackOffset; JSFunction* calleeAsFunction = inlineCallFrame->callee.get(); // Fill in the inlinedCaller inlinedCaller->setCodeBlock(machineCodeBlock); inlinedCaller->setScopeChain(calleeAsFunction->scope()); if (nextInlineCallFrame) inlinedCaller->setCallerFrame(this + nextInlineCallFrame->stackOffset); else inlinedCaller->setCallerFrame(this); inlinedCaller->setInlineCallFrame(inlineCallFrame); inlinedCaller->setArgumentCountIncludingThis(inlineCallFrame->arguments.size()); inlinedCaller->setCallee(calleeAsFunction); inlineCallFrame = nextInlineCallFrame; } return this + codeOrigin.inlineCallFrame->stackOffset; }